Game History
Round: 4 Purchase Units - Americans Americans buy 6 artilleries and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to South Atlantic Sea Zone 2 artilleries, 2 infantry and 2 transports moved from South Atlantic Sea Zone to Bay of Biscay Sea Zone 2 artilleries and 2 infantry moved from Bay of Biscay Sea Zone to France Americans take France from Germans 1 destroyer moved from South Atlantic Sea Zone to Bay of Biscay Sea Zone 6 infantry moved from United States to U.S. Eastern Coast Sea Zone 6 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 6 infantry moved from Celtic Sea Sea Zone to United Kingdom 1 transport moved from South Atlantic Sea Zone to U.S. Eastern Coast Sea Zone 1 bomber moved from Tunisia to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Bombing raid in Northern Italy rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Non Combat Move - Americans 1 bomber moved from Northern Italy to Libya Place Units - Americans 6 artilleries placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 44 PUs; end with 45 PUsFMRommel (CP) vs Entek (Ent) 1914: Third times a charm?
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TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 3,4 and gets 0 hits Combat Move - Turkey 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 3 submarines moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 battlecruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 2 infantry moved from Crete to Sea Zone 69 Sea of Crete 2 infantry and 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 2 infantry moved from Sea Zone 70 Eastern Mediterranean to Cyrenaica 1 cavalry moved from Al-Dammam to Oman Turkey take Trucial Coast from Arabia Turkey take Oman from Britain 1 cavalry moved from Mesopotamia to Qatar Turkey take Qatar from Arabia 1 field_gun moved from Jordan to Hejaz 2 field_guns and 1 infantry moved from Al-Dammam to Arabia 2 gass moved from Baghdad to Hejaz 1 cavalry, 1 field_gun and 1 fighter moved from Mesopotamia to Basra 1 cavalry moved from Damascus to Basra 1 field_gun and 2 infantry moved from Mesopotamia to Arabia 1 gas moved from Damascus to Arabia 1 field_gun moved from Sinai to Hejaz 1 infantry moved from Palestine to Sinai 1 infantry moved from Palestine to Sinai 1 infantry moved from Palestine to Hejaz 1 infantry moved from Jordan to Hejaz 1 infantry moved from Jordan to Arabia Purchase Units - Turkey Turkey buy 1 cavalry, 9 gass, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Hejaz Turkey attack with 2 field_guns, 2 gass and 2 infantry Arabia defend with 2 Bedouins and 1 trench; Britain defend with 1 infantry Turkey roll dice for 2 gass in Hejaz, round 2 : 1/2 hits, 1.67 expected hits 1 infantry owned by the Britain lost in Hejaz 2 gass owned by the Turkey lost in Hejaz Turkey roll dice for 2 field_guns and 2 infantry in Hejaz, round 2 : 2/4 hits, 1.33 expected hits Arabia roll dice for 2 Bedouins and 1 trench in Hejaz, round 2 : 1/2 hits, 0.67 expected hits 1 trench owned by the Arabia and 1 infantry owned by the Turkey lost in Hejaz Turkey roll dice for 2 field_guns and 1 infantry in Hejaz, round 3 : 1/3 hits, 1.00 expected hits Arabia roll dice for 2 Bedouins in Hejaz, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Turkey, 1 Bedouin owned by the Arabia and 1 field_gun owned by the Turkey lost in Hejaz Turkey roll dice for 1 field_gun in Hejaz, round 4 : 0/1 hits, 0.33 expected hits Arabia roll dice for 1 Bedouin in Hejaz, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Hejaz Arabia win with 1 Bedouin remaining. Battle score for attacker is -14 Casualties for Britain: 1 infantry Casualties for Turkey: 2 field_guns, 2 gass and 2 infantry Casualties for Arabia: 1 Bedouin and 1 trench Battle in Sea Zone 70 Eastern Mediterranean Turkey attack with 3 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer, 3 submarines and 1 transport Britain defend with 1 battlecruiser, 1 battleship, 3 cruisers, 1 destroyer and 1 submarine; France defend with 1 cruiser and 1 transport Turkey roll dice for 3 submarines in Sea Zone 70 Eastern Mediterranean, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Britain Turkey roll dice for 3 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 1 transport in Sea Zone 70 Eastern Mediterranean, round 2 : 7/8 hits, 4.50 expected hits Britain roll dice for 1 submarine in Sea Zone 70 Eastern Mediterranean, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 battlecruiser, 1 battleship, 4 cruisers, 1 destroyer and 1 transport in Sea Zone 70 Eastern Mediterranean, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Turkey 1 submarine owned by the Britain, 2 submarines owned by the Turkey, 1 cruiser owned by the France, 1 destroyer owned by the Britain, 1 battlecruiser owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 70 Eastern Mediterranean Turkey roll dice for 1 submarine in Sea Zone 70 Eastern Mediterranean, round 3 : 0/1 hits, 0.33 expected hits Turkey roll dice for 3 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 1 transport in Sea Zone 70 Eastern Mediterranean, round 3 : 2/8 hits, 4.50 expected hits Britain roll dice for 1 battleship and 1 transport in Sea Zone 70 Eastern Mediterranean, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the France, 1 battleship owned by the Britain and 1 submarine owned by the Turkey lost in Sea Zone 70 Eastern Mediterranean Turkey win with 3 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 80 Casualties for Turkey: 3 submarines Casualties for Britain: 1 battlecruiser, 1 battleship, 3 cruisers, 1 destroyer and 1 submarine Casualties for France: 1 cruiser and 1 transport Battle in Arabia Turkey attack with 3 field_guns, 1 gas and 4 infantry Arabia defend with 2 Bedouins and 1 trench; Britain defend with 1 infantry Turkey roll dice for 1 gas in Arabia, round 2 : 1/1 hits, 0.83 expected hits 1 Bedouin owned by the Arabia lost in Arabia 1 gas owned by the Turkey lost in Arabia Turkey roll dice for 3 field_guns and 4 infantry in Arabia, round 2 : 2/7 hits, 2.17 expected hits Arabia roll dice for 1 Bedouin, 1 infantry and 1 trench in Arabia, round 2 : 2/2 hits, 0.67 expected hits 1 trench owned by the Arabia and 2 infantry owned by the Turkey lost in Arabia Turkey roll dice for 3 field_guns and 2 infantry in Arabia, round 3 : 1/5 hits, 1.67 expected hits Arabia roll dice for 1 Bedouin and 1 infantry in Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Arabia Turkey roll dice for 3 field_guns and 1 infantry in Arabia, round 4 : 1/4 hits, 1.33 expected hits Arabia roll dice for 1 infantry in Arabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Arabia Turkey win, taking Arabia from Arabia with 3 field_guns and 1 infantry remaining. Battle score for attacker is -3 Casualties for Arabia: 2 Bedouins and 1 trench Casualties for Turkey: 1 gas and 3 infantry Casualties for Britain: 1 infantry Battle in Cyrenaica Battle in Basra Turkey attack with 2 cavalrys, 1 field_gun and 1 fighter Britain defend with 2 infantry Turkey roll dice for 2 cavalrys, 1 field_gun and 1 fighter in Basra, round 2 : 0/4 hits, 1.33 expected hits Britain roll dice for 2 infantry in Basra, round 2 : 0/2 hits, 0.67 expected hits Turkey roll dice for 2 cavalrys, 1 field_gun and 1 fighter in Basra, round 3 : 2/4 hits, 1.33 expected hits Britain roll dice for 2 infantry in Basra, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Britain and 2 cavalrys owned by the Turkey lost in Basra Turkey win, taking Cyrenaica from France, taking Basra from Britain with 1 field_gun and 1 fighter remaining. Battle score for attacker is -2 Casualties for Turkey: 2 cavalrys Casualties for Britain: 2 infantry Non Combat Move - Turkey 1 fighter moved from Basra to Mesopotamia 1 field_gun and 1 infantry moved from Armenia to Georgia 1 infantry moved from Smyrna to Armenia 1 cavalry moved from Constantinople to Armenia 3 infantry moved from Constantinople to Smyrna 1 field_gun moved from Baghdad to Mesopotamia 1 cavalry moved from Kurdistan to Jordan 4 gass moved from Damascus to Mesopotamia Place Units - Turkey 1 submarine placed in Sea Zone 68 Aegean Sea 3 gass placed in Baghdad 1 cavalry and 2 infantry placed in Damascus 6 gass placed in Constantinople Turn Complete - Turkey Turkey collect 63 PUs; end with 63 PUs 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Turkey from Sinai: 1 infantry EDIT: Adding units owned by Turkey to Palestine: 1 infantry EDIT: Removing units owned by Turkey from Mesopotamia: 4 gass EDIT: Adding units owned by Turkey to Damascus: 4 gass EDIT: Removing units owned by Turkey from Damascus: 2 infantry EDIT: Adding units owned by Turkey to Damascus: 2 gass EDIT: Removing units owned by Turkey from Constantinople: 2 gass EDIT: Adding units owned by Turkey to Constantinople: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Arabia regular : 3.67 Turkey regular : -2.33 Britain regular : 0.17
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Changed where I placed my builds. I had considered not capturing Basra since UK can’t use the cash, and not taking empty Arab terr with cav; in order to attack Arabia and Hejaz with more force. Should have. At least the sea battle went as planned.
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TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Combat Move - Britain 1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic 1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 colonial and 1 field_gun moved from Sea Zone 25 Mid Atlantic to England 1 field_gun and 1 infantry moved from Orissa to Madras 1 cavalry moved from Northern Territory to Sea Zone 120 Arafura Sea 1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea 1 cavalry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 cavalry moved from Sea Zone 122 Bismarck Sea to Caroline Islands Britain take Caroline Islands from Germany 1 cavalry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 121 Coral Sea 1 cavalry moved from Sea Zone 121 Coral Sea to Solomon Islands 1 colonial moved from Guadalcanal to Solomon Islands Combat - Britain Battle in Solomon Islands Britain attack with 1 cavalry and 1 colonial Germany defend with 1 infantry Britain roll dice for 1 cavalry and 1 colonial in Solomon Islands, round 2 : 0/2 hits, 0.50 expected hits Germany roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Britain lost in Solomon Islands Britain roll dice for 1 colonial in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 colonial in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Solomon Islands, round 4 : 1/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Solomon Islands Germany win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Britain: 1 cavalry and 1 colonial Non Combat Move - Britain 1 infantry moved from Kamerun to Middle Congo Turn Complete - Britain
Combat Hit Differential Summary :
Germany regular : 1.00 Britain regular : -1.17
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TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 conscript, 2 field_guns and 1 infantry moved from Volgograd to Caucasus 1 field_gun moved from Kiev to Odessa 1 heavy_gun and 1 infantry moved from Kiev to Odessa 1 field_gun, 1 heavy_gun and 1 infantry moved from Minsk to Belarus 2 conscripts, 1 field_gun and 1 infantry moved from Pskov to Latvia 4 infantry moved from St. Petersburg to Pskov 1 infantry moved from Omsk to Novosibirsk 1 heavy_gun moved from Omsk to Novosibirsk 3 conscripts moved from Omsk to Novosibirsk 3 field_guns moved from Omsk to Novosibirsk 4 conscripts moved from Perm to Novosibirsk 1 conscript moved from Western Siberian Lowlands to Krasnoyarsk 1 conscript moved from Western Siberian Lowlands to Norilsk Purchase Units - Russia Russia buy 7 conscripts, 5 field_guns, 3 gass, 3 heavy_guns and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Russia Place Units - Russia 1 field_gun, 1 heavy_gun and 1 infantry placed in Kiev 1 field_gun, 1 heavy_gun and 1 infantry placed in Minsk 1 conscript, 2 field_guns and 1 infantry placed in Volgograd 1 field_gun and 1 heavy_gun placed in Omsk 3 conscripts placed in Vladivostok 3 gass placed in Moscow 3 conscripts and 3 infantry placed in St. Petersburg Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russia rolls : 0.00
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TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 1,3 and gets 0 hits Combat Move - Communists 1 conscript moved from Chita to Buryatia 1 field_gun moved from Irkutsk to Buryatia 3 cavalrys and 5 field_guns moved from Irkutsk to Bratsk 1 infantry moved from Bratsk to Buryatia Purchase Units - Communists Communists buy 2 cavalrys, 3 conscripts, 1 gas and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Buryatia Communists attack with 1 conscript, 1 field_gun and 1 infantry Russia defend with 1 conscript and 1 trench Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Buryatia, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 conscript and 1 trench in Buryatia, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Buryatia, round 3 : 2/3 hits, 0.67 expected hits Russia roll dice for 1 conscript and 1 trench in Buryatia, round 3 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Buryatia Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Buryatia, round 4 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 conscript in Buryatia, round 4 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Buryatia Communists win, taking Buryatia from Russia with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russia: 1 conscript and 1 trench Non Combat Move - Communists 1 cavalry moved from Yakutsk to Bratsk 2 field_guns moved from Yakutsk to Aldan 1 conscript and 1 infantry moved from Aldan to Bratsk 1 conscript moved from Yakutsk to Aldan Place Units - Communists 2 cavalrys, 3 conscripts, 1 gas and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Communists regular : 1.00 Russia regular : -0.50
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TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - USA USA roll 4,5 and gets 0 hits Combat Move - USA 2 gass moved from San Francisco to New Mexico 2 cavalrys moved from New Mexico to Chihuahua 1 infantry moved from New Mexico to Chihuahua 1 infantry moved from San Francisco to California 1 field_gun moved from San Francisco to California 1 field_gun and 1 infantry moved from Louisiana to Texas 1 transport moved from Sea Zone 37 Gulf of Mexico to Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 heavy_gun moved from Charleston to Sea Zone 30 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 37 Gulf of Mexico 1 field_gun and 1 infantry moved from Sea Zone 37 Gulf of Mexico to Louisiana 1 heavy_gun moved from Sea Zone 30 Mid Atlantic to Florida 1 field_gun and 3 infantry moved from St. John's Island to Sea Zone 22 Mid Atlantic 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 field_gun and 3 infantry moved from Sea Zone 25 Mid Atlantic to England 1 battleship moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 destroyers and 2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic Purchase Units - USA USA buy 2 field_guns, 1 heavy_gun, 2 infantry, 4 submarines, 2 transports and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - USA Non Combat Move - USA Place Units - USA 2 trenchs placed in Chihuahua 4 submarines placed in Sea Zone 147 Gulf of California 1 field_gun and 1 infantry placed in Charleston 1 transport placed in Sea Zone 30 Mid Atlantic 1 transport placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in New York 1 heavy_gun placed in Charleston Turn Complete - USA USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
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I rolled for tech and then started an online game of Settlers of Catan with family and closed the game without saving. Will have to try to recreate getting mobile. Its the least useful.
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TripleA Move Summary: Germany round 6
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover mobileWarfare Combat Move - Germany 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 3 field_guns moved from Belgium to Sea Zone 15 English Channel 3 field_guns and 3 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 4 stormtruppens moved from Holstein to Sea Zone 14 Helgoland Bight 3 field_guns, 4 stormtruppens and 4 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 1 infantry moved from Belgium to Sea Zone 15 English Channel 3 field_guns and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 field_guns, 1 infantry and 4 stormtruppens moved from Sea Zone 15 English Channel to England 2 field_guns, 2 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 2 field_guns and 2 stormtruppens moved from Sea Zone 13 Skagerrak to Norway 1 field_gun and 1 infantry moved from Guadalahara to Sea Zone 146 Pacific Ocean 2 battlecruisers, 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 108 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 108 Pacific Ocean to Panama 1 infantry moved from Solomon Islands to Guadalcanal Germany take Guadalcanal from Britain 2 cavalrys, 2 field_guns, 1 heavy_gun and 3 infantry moved from Northern Rhodesia to Congo 1 infantry moved from Rwanda to Congo 1 cavalry moved from German East Africa to Congo 3 cavalrys moved from Dar es Salaam to Uganda 1 field_gun and 1 infantry moved from German East Africa to Uganda 4 field_guns and 3 stormtruppens moved from London to England 1 field_gun, 1 stormtruppen and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 field_gun and 1 stormtruppen moved from Sea Zone 13 Skagerrak to Norway 3 gass moved from Bavaria to Switzerland 6 cavalrys and 2 infantry moved from Wurttemburg to Switzerland 3 gass moved from Rhine to Franche-Comte 1 infantry moved from Champagne to Franche-Comte 1 fighter moved from Belgium to England 1 fighter moved from Belgium to Franche-Comte 2 infantry moved from Milan to Switzerland 4 infantry moved from Alsace to Switzerland
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Germany Germany spend 0 on tech rolls Germany roll 5,6,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover mobileWarfare Combat Move - Germany 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 3 field_guns moved from Belgium to Sea Zone 15 English Channel 3 field_guns and 3 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 4 stormtruppens moved from Holstein to Sea Zone 14 Helgoland Bight 3 field_guns, 4 stormtruppens and 4 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 1 infantry moved from Belgium to Sea Zone 15 English Channel 3 field_guns and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 field_guns, 1 infantry and 4 stormtruppens moved from Sea Zone 15 English Channel to England 2 field_guns, 2 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 2 field_guns and 2 stormtruppens moved from Sea Zone 13 Skagerrak to Norway 1 field_gun and 1 infantry moved from Guadalahara to Sea Zone 146 Pacific Ocean 2 battlecruisers, 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 108 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 108 Pacific Ocean to Panama 1 infantry moved from Solomon Islands to Guadalcanal Germany take Guadalcanal from Britain 2 cavalrys, 2 field_guns, 1 heavy_gun and 3 infantry moved from Northern Rhodesia to Congo 1 infantry moved from Rwanda to Congo 1 cavalry moved from German East Africa to Congo 3 cavalrys moved from Dar es Salaam to Uganda 1 field_gun and 1 infantry moved from German East Africa to Uganda 4 field_guns and 3 stormtruppens moved from London to England 1 field_gun, 1 stormtruppen and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 field_gun and 1 stormtruppen moved from Sea Zone 13 Skagerrak to Norway 3 gass moved from Bavaria to Switzerland 6 cavalrys and 2 infantry moved from Wurttemburg to Switzerland 3 gass moved from Rhine to Franche-Comte 1 infantry moved from Champagne to Franche-Comte 1 fighter moved from Belgium to England 1 fighter moved from Belgium to Franche-Comte 2 infantry moved from Milan to Switzerland 4 infantry moved from Alsace to Switzerland Purchase Units - Germany Germany buy 3 cavalrys, 10 field_guns, 6 gass, 4 heavy_guns, 4 infantry, 2 stormtruppens, 4 submarines and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Panama Germany attack with 1 field_gun and 1 infantry USA defend with 1 cavalry and 1 infantry Germany roll dice for 2 battlecruisers in Panama, round 2 : 1/2 hits, 1.33 expected hits Germany roll dice for 1 field_gun and 1 infantry in Panama, round 2 : 0/2 hits, 0.67 expected hits USA roll dice for 1 cavalry and 1 infantry in Panama, round 2 : 2/2 hits, 0.50 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 cavalry owned by the USA lost in Panama USA win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germany: 1 field_gun and 1 infantry Casualties for USA: 1 cavalry Battle in Norway Germany attack with 3 field_guns and 3 stormtruppens Neutral defend with 2 infantry Germany roll dice for 3 field_guns and 3 stormtruppens in Norway, round 2 : 1/6 hits, 2.50 expected hits Neutral roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Norway Germany roll dice for 3 field_guns and 3 stormtruppens in Norway, round 3 : 4/6 hits, 2.50 expected hits Neutral roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Norway Germany loses 0 PUs for violating Norways neutrality. Germany win, taking Norway from Neutral with 3 field_guns and 3 stormtruppens remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in England Germany attack with 7 field_guns, 1 fighter, 1 infantry and 7 stormtruppens USA defend with 1 field_gun and 3 infantry; Britain defend with 4 colonials, 2 field_guns and 1 trench Germany roll dice for 5 battlecruisers and 2 battleships in England, round 2 : 3/7 hits, 4.67 expected hits Germany roll dice for 7 field_guns, 1 fighter, 1 infantry and 7 stormtruppens in England, round 2 : 7/16 hits, 6.50 expected hits Britain roll dice for 4 colonials, 3 field_guns, 3 infantry and 1 trench in England, round 2 : 4/10 hits, 3.33 expected hits 3 field_guns owned by the Germany, 1 infantry owned by the Germany, 4 colonials owned by the Britain, 1 field_gun owned by the Britain, 3 infantry owned by the USA and 1 trench owned by the Britain lost in England Germany roll dice for 4 field_guns, 1 fighter and 7 stormtruppens in England, round 3 : 2/12 hits, 4.83 expected hits Britain roll dice for 2 field_guns in England, round 3 : 2/2 hits, 0.67 expected hits 2 field_guns owned by the Germany, 1 field_gun owned by the USA and 1 field_gun owned by the Britain lost in England Germany win, taking England from Britain with 2 field_guns, 1 fighter and 7 stormtruppens remaining. Battle score for attacker is 13 Casualties for Germany: 5 field_guns and 1 infantry Casualties for Britain: 4 colonials, 2 field_guns and 1 trench Casualties for USA: 1 field_gun and 3 infantry Battle in Franche-Comte Germany attack with 1 fighter, 3 gass and 1 infantry France defend with 2 infantry and 6 trenchs Germany roll dice for 3 gass in Franche-Comte, round 2 : 3/3 hits, 2.00 expected hits 2 infantry owned by the France lost in Franche-Comte 3 gass owned by the Germany lost in Franche-Comte Germany roll dice for 1 fighter and 1 infantry in Franche-Comte, round 2 : 0/2 hits, 0.67 expected hits 6 trenchs owned by the France lost in Franche-Comte Germany win, taking Franche-Comte from France with 1 fighter and 1 infantry remaining. Battle score for attacker is 12 Casualties for France: 2 infantry and 6 trenchs Casualties for Germany: 3 gass Battle in Switzerland Germany attack with 6 cavalrys, 3 gass and 8 infantry Neutral defend with 2 infantry and 4 trenchs Germany roll dice for 3 gass in Switzerland, round 2 : 1/3 hits, 2.00 expected hits 1 infantry owned by the Neutral lost in Switzerland 3 gass owned by the Germany lost in Switzerland Germany roll dice for 6 cavalrys and 8 infantry in Switzerland, round 2 : 2/14 hits, 2.33 expected hits Units damaged: 2 trenchs owned by the Neutral Neutral roll dice for 1 infantry and 4 trenchs in Switzerland, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 6 cavalrys and 8 infantry in Switzerland, round 3 : 2/14 hits, 2.33 expected hits Units damaged: 2 trenchs owned by the Neutral Neutral roll dice for 1 infantry and 4 trenchs in Switzerland, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 6 cavalrys and 8 infantry in Switzerland, round 4 : 1/14 hits, 2.33 expected hits Neutral roll dice for 1 infantry and 4 trenchs in Switzerland, round 4 : 0/1 hits, 0.33 expected hits 1 trench owned by the Neutral lost in Switzerland Germany roll dice for 6 cavalrys and 8 infantry in Switzerland, round 5 : 3/14 hits, 2.33 expected hits Neutral roll dice for 1 infantry and 3 trenchs in Switzerland, round 5 : 0/1 hits, 0.33 expected hits 3 trenchs owned by the Neutral lost in Switzerland Germany roll dice for 6 cavalrys and 8 infantry in Switzerland, round 6 : 1/14 hits, 2.33 expected hits Neutral roll dice for 1 infantry in Switzerland, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Switzerland Germany loses 0 PUs for violating Switzerlands neutrality. Germany win, taking Switzerland from Neutral with 6 cavalrys and 8 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry and 4 trenchs Casualties for Germany: 3 gass Battle in Uganda Germany attack with 3 cavalrys, 1 field_gun and 1 infantry France defend with 1 colonial and 2 infantry Germany roll dice for 3 cavalrys, 1 field_gun and 1 infantry in Uganda, round 2 : 1/5 hits, 1.17 expected hits France roll dice for 1 colonial and 2 infantry in Uganda, round 2 : 1/3 hits, 1.00 expected hits 1 cavalry owned by the Germany and 1 infantry owned by the France lost in Uganda Germany roll dice for 2 cavalrys, 1 field_gun and 1 infantry in Uganda, round 3 : 2/4 hits, 1.00 expected hits France roll dice for 1 colonial and 1 infantry in Uganda, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany, 1 colonial owned by the France and 1 infantry owned by the France lost in Uganda Germany win, taking Uganda from France with 2 cavalrys and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Germany: 1 cavalry and 1 infantry Casualties for France: 1 colonial and 2 infantry Battle in Congo Germany attack with 3 cavalrys, 2 field_guns, 1 heavy_gun and 4 infantry Italy defend with 1 cavalry; Britain defend with 1 colonial and 1 infantry; France defend with 2 cavalrys, 1 colonial and 1 infantry Germany roll dice for 3 cavalrys, 2 field_guns, 1 heavy_gun and 4 infantry in Congo, round 2 : 0/10 hits, 2.67 expected hits Britain roll dice for 3 cavalrys, 2 colonials and 2 infantry in Congo, round 2 : 2/7 hits, 1.83 expected hits 2 cavalrys owned by the Germany lost in Congo Germany roll dice for 1 cavalry, 2 field_guns, 1 heavy_gun and 4 infantry in Congo, round 3 : 2/8 hits, 2.33 expected hits Britain roll dice for 3 cavalrys, 2 colonials and 2 infantry in Congo, round 3 : 2/7 hits, 1.83 expected hits 1 infantry owned by the Germany, 1 cavalry owned by the Germany, 1 cavalry owned by the Italy and 1 cavalry owned by the France lost in Congo Germany roll dice for 2 field_guns, 1 heavy_gun and 3 infantry in Congo, round 4 : 2/6 hits, 2.00 expected hits Britain roll dice for 1 cavalry, 2 colonials and 2 infantry in Congo, round 4 : 2/5 hits, 1.50 expected hits 2 infantry owned by the Germany, 1 infantry owned by the France and 1 cavalry owned by the France lost in Congo Germany roll dice for 2 field_guns, 1 heavy_gun and 1 infantry in Congo, round 5 : 2/4 hits, 1.33 expected hits Britain roll dice for 2 colonials and 1 infantry in Congo, round 5 : 2/3 hits, 1.00 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany, 1 infantry owned by the Britain and 1 colonial owned by the France lost in Congo Germany roll dice for 1 field_gun and 1 heavy_gun in Congo, round 6 : 2/2 hits, 0.67 expected hits Britain roll dice for 1 colonial in Congo, round 6 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 colonial owned by the Britain lost in Congo Germany win, taking Congo from Britain with 1 heavy_gun remaining. Battle score for attacker is -8 Casualties for Germany: 3 cavalrys, 2 field_guns and 4 infantry Casualties for France: 2 cavalrys, 1 colonial and 1 infantry Casualties for Italy: 1 cavalry Casualties for Britain: 1 colonial and 1 infantry Non Combat Move - Germany 1 infantry moved from German East Africa to Northern Rhodesia 1 heavy_gun moved from Italian Somaliland to British Somaliland 1 fighter moved from Franche-Comte to Champagne 1 cavalry, 1 heavy_gun and 1 infantry moved from Belgium to Champagne 1 fighter moved from England to London 2 heavy_guns moved from Warsaw to Eastern Poland 1 infantry moved from Galicia to Eastern Poland 4 infantry moved from Bohemia to Galicia 3 infantry moved from Bavaria to Wurttemburg 1 field_gun moved from Rhine to Belgium 1 infantry moved from Alsace to Switzerland 2 stormtruppens moved from Mecklenburg to Hanover 3 gass moved from Berlin to Rhine 1 stormtruppen moved from Berlin to Saxony 1 stormtruppen moved from Berlin to Brandenburg 11 stormtruppens moved from Berlin to Mecklenburg 1 submarine moved from Sea Zone 49 Mid Atlantic to Sea Zone 103 South Atlantic 2 submarines moved from Sea Zone 127 Gulf of Thailand to Sea Zone 136 East China Sea Place Units - Germany 2 heavy_guns and 1 infantry placed in Belgium 4 submarines placed in Sea Zone 15 English Channel 1 infantry placed in London 3 field_guns and 3 gass placed in Wurttemburg 3 field_guns and 3 gass placed in Bavaria 2 stormtruppens placed in Berlin 2 field_guns placed in Mecklenburg 2 heavy_guns placed in Warsaw 3 cavalrys placed in Dar es Salaam 2 field_guns and 2 infantry placed in Mexico City 1 trench placed in Guadalahara Activate Technology - Germany Germany activating mobileWarfare Turn Complete - Germany Germany collect 155 PUs; end with 155 PUs
Combat Hit Differential Summary :
Germany regular : -8.50 France regular : 0.33 USA regular : 1.50 Neutral regular : -2.67 Britain regular : 4.50
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It’s a good thing I was ahead, because I rolled terrible in most battles and UK rolled great. Gas in Switz were only 1 for 3. I had 14 inf & cav but no art. So it took 4 or 5 rounds to kill the 1 inf. In Congo, battle calc gave me 95% with 5 or 6 units left, but I rolled 0-for-10 on round 1 and you rolled 2-for-7. After that we gave equal hits until I finally won with a single unit. UK can advance from GSAfr and G will have to consolidate in GEAfr until I can rebuild. If UK could build, G would be in big trouble in Africa. I attacked Panama with 2 amphib and 2 bombard and only gave 1 hit and the defending inf and cav both hit, ending the invasion. But I can’t complain, as the dice saved me from you wiping me out in Mex before I could build. I could have stayed in Mex and not built much, but I had the cash and its fun taking on the USA.
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@fmerwinrommel Let’s go ahead and call this one. Did you want to try the Axis this time?
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@entek I want to try the Allies this time. Played the Axis too much. You set up as Germany please.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 3:02:59 PM
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