Adam514 (Axis) vs simon33 (Allies) PTV

  • '19 '17 '16

    Looking at the history, I could have retained Qld if I had kept one of the ANZAC fighters there. That would have made it hard to take Sydney and Allies would be looking much stronger if I had held that.

  • '19 '17

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Romania to Bessarabia
            1 aaGun, 1 artillery and 6 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
            1 infantry moved from Bryansk to Tula
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 13
    
        Combat Move - ANZAC
            1 transport moved from 40 Sea Zone to 81 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Kwangsi to Yunnan
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Southern Caucasus
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 factory_upgrade, 2 fighters, 9 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tula to Tambov
                  Germans take Tambov from Russians
            8 artilleries and 13 infantry moved from Tula to Kursk
            4 armour, 3 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Bryansk to Kursk
            3 armour moved from Southern Belarus to Kursk
            23 armour and 3 mech_infantrys moved from Russia to Kursk
            1 infantry moved from Gorky to Samara
            1 fighter and 1 tactical_bomber moved from Leningrad to Samara
            2 fighters and 2 tactical_bombers moved from Leningrad to Kursk
            1 fighter and 2 tactical_bombers moved from Greece to Kursk
            2 bombers moved from Greece to Kursk
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kursk
                Germans attack with 30 armour, 11 artilleries, 2 bombers, 4 fighters, 16 infantry, 7 mech_infantrys and 7 tactical_bombers
                British defend with 11 artilleries, 7 fighters and 12 infantry; Russians defend with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
                    Germans roll dice for 30 armour, 11 artilleries, 2 bombers, 4 fighters, 16 infantry, 7 mech_infantrys and 7 tactical_bombers in Kursk, round 2 : 30/77 hits, 33.17 expected hits
                    Russians roll dice for 1 armour, 12 artilleries, 7 fighters, 31 infantry and 1 mech_infantry in Kursk, round 2 : 20/52 hits, 20.00 expected hits
                    18 infantry owned by the Russians, 4 artilleries owned by the Germans, 16 infantry owned by the Germans and 12 infantry owned by the British lost in Kursk
                    Germans roll dice for 30 armour, 7 artilleries, 2 bombers, 4 fighters, 7 mech_infantrys and 7 tactical_bombers in Kursk, round 3 : 29/57 hits, 27.33 expected hits
                    Russians roll dice for 1 armour, 12 artilleries, 7 fighters, 1 infantry and 1 mech_infantry in Kursk, round 3 : 8/22 hits, 10.00 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 7 artilleries owned by the Germans, 11 artilleries owned by the British, 1 mech_infantry owned by the Germans and 7 fighters owned by the British lost in Kursk
                Germans win, taking Kursk from Russians with 30 armour, 2 bombers, 4 fighters, 6 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 125
                Casualties for Germans: 11 artilleries, 16 infantry and 1 mech_infantry
                Casualties for British: 11 artilleries, 7 fighters and 12 infantry
                Casualties for Russians: 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Kursk
            1 bomber moved from Kursk to Russia
            1 bomber moved from Kursk to Greece
            2 fighters and 5 tactical_bombers moved from Kursk to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters and 2 tactical_bombers moved from Kursk to Tula
            3 armour moved from Yaroslavl to Tula
            1 infantry moved from Yaroslavl to Gorky
            1 artillery and 2 infantry moved from Yaroslavl to Russia
            1 artillery and 1 infantry moved from Northern Belarus to Smolensk
            3 infantry moved from Leningrad to Vologda
            1 infantry moved from Finland to Karelia
            2 infantry moved from Norway to Finland
            1 cruiser, 1 destroyer and 1 transport moved from 128 Sea Zone to 116 Sea Zone
            3 armour and 4 mech_infantrys moved from Germany to Romania
            3 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
            1 fighter and 2 tactical_bombers moved from Western Germany to Greece
            2 armour and 2 mech_infantrys moved from Tsinghai to Anhwe
    
        Place Units - Germans
            Units in Romania being upgraded or consumed: 1 factory_minor
            1 factory_upgrade and 3 infantry placed in Romania
            1 transport placed in 102 Sea Zone
            3 infantry placed in Russia
            3 infantry placed in Leningrad
            1 armour and 8 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -0.83
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 factory_upgrade, 2 fighters, 9 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tula to Tambov
                  Germans take Tambov from Russians
            8 artilleries and 13 infantry moved from Tula to Kursk
            4 armour, 3 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Bryansk to Kursk
            3 armour moved from Southern Belarus to Kursk
            23 armour and 3 mech_infantrys moved from Russia to Kursk
            1 infantry moved from Gorky to Samara
            1 fighter and 1 tactical_bomber moved from Leningrad to Samara
            2 fighters and 2 tactical_bombers moved from Leningrad to Kursk
            1 fighter and 2 tactical_bombers moved from Greece to Kursk
            2 bombers moved from Greece to Kursk
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kursk
                Germans attack with 30 armour, 11 artilleries, 2 bombers, 4 fighters, 16 infantry, 7 mech_infantrys and 7 tactical_bombers
                British defend with 11 artilleries, 7 fighters and 12 infantry; Russians defend with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
                    Germans roll dice for 30 armour, 11 artilleries, 2 bombers, 4 fighters, 16 infantry, 7 mech_infantrys and 7 tactical_bombers in Kursk, round 2 : 30/77 hits, 33.17 expected hits
                    Russians roll dice for 1 armour, 12 artilleries, 7 fighters, 31 infantry and 1 mech_infantry in Kursk, round 2 : 20/52 hits, 20.00 expected hits
                    18 infantry owned by the Russians, 4 artilleries owned by the Germans, 16 infantry owned by the Germans and 12 infantry owned by the British lost in Kursk
                    Germans roll dice for 30 armour, 7 artilleries, 2 bombers, 4 fighters, 7 mech_infantrys and 7 tactical_bombers in Kursk, round 3 : 29/57 hits, 27.33 expected hits
                    Russians roll dice for 1 armour, 12 artilleries, 7 fighters, 1 infantry and 1 mech_infantry in Kursk, round 3 : 8/22 hits, 10.00 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 7 artilleries owned by the Germans, 11 artilleries owned by the British, 1 mech_infantry owned by the Germans and 7 fighters owned by the British lost in Kursk
                Germans win, taking Kursk from Russians with 30 armour, 2 bombers, 4 fighters, 6 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 125
                Casualties for Germans: 11 artilleries, 16 infantry and 1 mech_infantry
                Casualties for British: 11 artilleries, 7 fighters and 12 infantry
                Casualties for Russians: 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Kursk
            1 bomber moved from Kursk to Russia
            1 bomber moved from Kursk to Greece
            2 fighters and 5 tactical_bombers moved from Kursk to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters and 2 tactical_bombers moved from Kursk to Tula
            3 armour moved from Yaroslavl to Tula
            1 infantry moved from Yaroslavl to Gorky
            1 artillery and 2 infantry moved from Yaroslavl to Russia
            1 artillery and 1 infantry moved from Northern Belarus to Smolensk
            3 infantry moved from Leningrad to Vologda
            1 infantry moved from Finland to Karelia
            2 infantry moved from Norway to Finland
            1 cruiser, 1 destroyer and 1 transport moved from 128 Sea Zone to 116 Sea Zone
            3 armour and 4 mech_infantrys moved from Germany to Romania
            3 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
            1 fighter and 2 tactical_bombers moved from Western Germany to Greece
            2 armour and 2 mech_infantrys moved from Tsinghai to Anhwe
    
        Place Units - Germans
            Units in Romania being upgraded or consumed: 1 factory_minor
            1 factory_upgrade and 3 infantry placed in Romania
            1 transport placed in 102 Sea Zone
            3 infantry placed in Russia
            3 infantry placed in Leningrad
            1 armour and 8 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 122 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -0.83
    

    Savegame

  • '19 '17 '16

    Urgh. What was that, did I not count the tanks in Moscow reaching Kursk?

    Think I’m going to have to concede this one here. Surely the situation is almost irretrievable now. Will need to put down blockers to do a non fighting retreat back to Middle East. May be able to hold NW Persia but by that time economy will be favouring the Axis by enough to be unstoppable, unless I can defeat Japan in that time, which isn’t really likely.

    At least this one has gone 14 rounds.

  • '19 '17

    @simon33 said in Adam514 (Axis) vs simon33 (Allies) PTV:

    Urgh. What was that, did I not count the tanks in Moscow reaching Kursk?

    Think I’m going to have to concede this one here. Surely the situation is almost irretrievable now. Will need to put down blockers to do a non fighting retreat back to Middle East. May be able to hold NW Persia but by that time economy will be favouring the Axis by enough to be unstoppable, unless I can defeat Japan in that time, which isn’t really likely.

    At least this one has gone 14 rounds.

    Good game! This was your best game yet against me in my opinion. The latest battle as well as the naval battle in the Solomons really put the Axis ahead, and they could have been avoided.

  • '19 '17 '16

    @adam514 Yeah, thanks for the game. I agree it was the most competitive game I’ve played with you. With the multitude of mistakes I made this game, you didn’t mention losing Australia early, I am wondering why. Perhaps Japan doing a Pearl Harbour J2 was not such a big advantage for them? Until I lost that US fleet near the Solomons I was pretty happy with how I was doing this game.

  • '19 '17

    @simon33 said in Adam514 (Axis) vs simon33 (Allies) PTV:

    @adam514 Yeah, thanks for the game. I agree it was the most competitive game I’ve played with you. With the multitude of mistakes I made this game, you didn’t mention losing Australia early, I am wondering why. Perhaps Japan doing a Pearl Harbour J2 was not such a big advantage for them? Until I lost that US fleet near the Solomons I was pretty happy with how I was doing this game.

    I think it’s the first time someone offered Pearl Harbour, and so that left me more open than usual on the mainland and you go hard on the mainland with Russia as well. I’d make a factory on J2 if that happens again.

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