lol yah im definetly walking into India T3, games not quite over yet though!
Adam514 (Axis) vs simon33 (Allies) PTV
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You hadn’t decided to DOW when you moved Italy, I would guess?
Still, a pretty good start for the Axis here.
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@simon33 said in Adam514 (Axis) vs simon33 (Allies) PTV:
You hadn’t decided to DOW when you moved Italy, I would guess?
Still, a pretty good start for the Axis here.
The main issue was not taking Malta with Italy.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Alexandria to Egypt Italians take Egypt from British Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour moved from Tobruk to Egypt 1 infantry moved from Kenya to Ethiopia 1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 2 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 artillery and 1 infantry moved from Tobruk to Alexandria Place Units - Italians 1 submarine placed in 99 Sea Zone 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Yunnan Non Combat Move - ANZAC 2 infantry moved from Java to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 fighter moved from Java to Eastern India 2 fighters moved from Java to Queensland 1 destroyer moved from 65 Sea Zone to 55 Sea Zone 3 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 79 Sea Zone Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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@adam514 said in Adam514 (Axis) vs simon33 (Allies) PTV:
The main issue was not taking Malta with Italy.
Yes. Was surprised by that. Went overboard trying to get land units onto Africa?
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@simon33 2 bombards and inf art had high chances of success.
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@adam514 said in Adam514 (Axis) vs simon33 (Allies) PTV:
@simon33 2 bombards and inf art had high chances of success.
Oh, of course. Forgot about that.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter moved from Alexandria to 98 Sea Zone 1 fighter and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@simon33 Scramble sz98?
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Part of me wants to kill some Luftwaffe but it just isn’t worth scrambling into a probable 1 round wipeout.
No scramble.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter moved from Alexandria to 98 Sea Zone 1 fighter and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers British defend with 2 cruisers Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits British roll dice for 2 cruisers in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 2 cruisers owned by the British lost in 98 Sea Zone Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 2 cruisers Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to Southern Italy 2 tactical_bombers moved from 98 Sea Zone to Southern Italy 1 tactical_bomber moved from 98 Sea Zone to Tobruk 2 fighters moved from 98 Sea Zone to Tobruk 2 bombers moved from 98 Sea Zone to Southern Italy 1 aaGun moved from Romania to Bessarabia 1 aaGun, 5 artilleries and 24 infantry moved from Romania to Eastern Poland 1 aaGun moved from Poland to Baltic States 3 armour, 3 artilleries and 3 infantry moved from Poland to Eastern Poland 10 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 armour and 4 mech_infantrys moved from Western Germany to Poland 1 artillery moved from Western Germany to 115 Sea Zone 1 artillery and 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 aaGun and 7 infantry moved from Finland to Norway 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 cruiser moved from 115 Sea Zone to 116 Sea Zone 1 submarine moved from 122 Sea Zone to 127 Sea Zone 1 infantry moved from Greece to Bulgaria Place Units - Germans 3 infantry placed in Normandy Bordeaux 2 fighters placed in Western Germany 2 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Germany 1 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from 116 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser and 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 British regular : -1.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 submarine moved from 113 Sea Zone to 115 Sea Zone 4 artilleries and 5 infantry moved from Vyborg to Finland 2 armour and 2 mech_infantrys moved from Leningrad to Finland 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 armour and 1 mech_infantry moved from Siberia to Korea Russians take Korea from Japanese Combat - Russians Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Finland Russians attack with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in Finland, round 2 : 5/13 hits, 4.50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 3 artilleries and 8 infantry moved from Amur to Korea 4 infantry moved from Vologda to Gorky 2 aaGuns and 8 infantry moved from Leningrad to Vologda 3 infantry moved from Stalingrad to Samara 2 infantry moved from Rostov to Stalingrad 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun, 1 artillery and 5 infantry moved from Kursk to Tula 1 artillery and 9 infantry moved from Ukraine to Kursk 3 fighters and 1 tactical_bomber moved from Leningrad to Vologda Place Units - Russians 1 artillery and 2 infantry placed in Siberia 10 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.17
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Unfortunate that I lost that coin flip in SZ115. Not worth buying a DD?
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@simon33 I had a DD in my purchase but then forgot to do something so I quit and restarted, and on my 2nd buy I forgot. It was worth buying.
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@adam514 said in Adam514 (Axis) vs simon33 (Allies) PTV:
@simon33 I had a DD in my purchase but then forgot to do something so I quit and restarted, and on my 2nd buy I forgot. It was worth buying.
That’s why I hate Purchase first.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 1 artillery and 3 infantry moved from Japan to 7 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Johnston Island to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Marshall Islands to Hawaiian Islands 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from Borneo to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Borneo to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 fighter moved from Marshall Islands to Hawaiian Islands Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in Wake Island Battle in Hawaiian Islands Japanese attack with 1 artillery, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 2 : 6/11 hits, 4.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 marines in Hawaiian Islands, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Americans, 2 marines owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Wake Island from Americans, taking Hawaiian Islands from Americans with 1 artillery, 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery, 3 infantry and 2 marines Non Combat Move - Japanese 4 fighters moved from Hawaiian Islands to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to Johnston Island 1 tactical_bomber moved from Marshall Islands to Caroline Islands 1 fighter moved from Japan to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Davao 1 destroyer moved from 21 Sea Zone to 45 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Manilla to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Hopei 1 artillery and 1 infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kiangsi to Kwangtung 2 artilleries moved from Anhwe to Jehol 1 aaGun moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 bombers moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 artillery and 2 infantry moved from Kiangsi to Hunan Place Units - Japanese 1 factory_minor placed in French Indo China 1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.67
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 armour, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Tobruk 1 bomber moved from Malta to Tobruk 1 fighter moved from Queensland to 45 Sea Zone 1 destroyer and 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 infantry and 1 mech_infantry moved from 90 Sea Zone to French Guiana Combat - Americans
Combat Hit Differential Summary :
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Scramble to SZ45?
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Hold on…
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