Game 1 of 2025
Cap Vs Mouse
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Ukraine Russians take Ukraine from Germans 1 infantry moved from Belorussia to East Poland Russians take East Poland from Germans 1 infantry moved from Karelia S.S.R. to Baltic States Russians take Baltic States from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine Place Units - Russians 2 artilleries and 4 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 31 Russians : 30 / 30 Japanese : 46 / 47 British : 26 / 32 Italians : 11 / 13 Chinese : 0 / 0 Americans : 40 / 44
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 fighters moved from 50 Sea Zone to 51 Sea Zone 3 fighters moved from 50 Sea Zone to 48 Sea Zone Combat - Japanese Battle in 48 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 48 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 51 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 51 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters moved from 48 Sea Zone to 50 Sea Zone 2 fighters moved from 51 Sea Zone to 50 Sea Zone 1 battleship moved from 62 Sea Zone to 50 Sea Zone 1 cruiser moved from 36 Sea Zone to 50 Sea Zone 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from India to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan 1 fighter moved from India to Anglo-Egypt Sudan 2 armour moved from Stanovoj Chrebet to Evenki National Okrug 1 artillery and 1 infantry moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Ningxia 2 infantry moved from Burma to India Place Units - Japanese 3 armour placed in Manchuria 3 infantry placed in India 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.00
Territory Summary for Japanese :
Anglo-Egypt Sudan : 1 armour, 1 fighter and 1 infantry Borneo : 1 flag, 4 infantry Burma : 1 flag Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry Chinghai : 1 flag, 2 armour, 1 artillery and 2 infantry East Indies : 1 flag, 1 armour Evenki National Okrug : 1 flag, 4 armour and 1 infantry Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 factory, 2 fighters and 1 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag, 3 armour and 1 factory New Guinea : 1 flag Ningxia : 1 flag, 1 armour Philippine Islands : 1 flag, 1 armour Sikang : 1 flag Soviet Far East : 1 flag, 1 artillery and 2 infantry Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Yakut S.S.R. : 1 flag Yunnan : 1 flag 34 Sea Zone : 1 transport 50 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 3 transports 62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 25 / 31 Russians : 30 / 30 Japanese : 46 / 46 British : 26 / 32 Italians : 11 / 13 Chinese : 0 / 0 Americans : 40 / 44
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Australia to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese 1 battleship, 2 carriers, 4 destroyers, 4 fighters and 3 transports moved from 5 Sea Zone to 7 Sea Zone 3 armour and 3 infantry moved from United Kingdom to 7 Sea Zone 3 armour, 4 fighters and 3 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 3 armour, 4 fighters and 3 infantry Germans defend with 4 infantry; Italians defend with 2 armour and 1 artillery British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 3 armour, 4 fighters and 3 infantry in France, round 2 : 5/10 hits, 4.00 expected hits Germans roll dice for 2 armour, 1 artillery and 4 infantry in France, round 2 : 3/7 hits, 2.67 expected hits 4 infantry owned by the Germans, 1 artillery owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in France British roll dice for 3 armour and 4 fighters in France, round 3 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in France British win, taking France from Germans with 3 armour and 4 fighters remaining. Battle score for attacker is 17 Casualties for British: 3 infantry Casualties for Germans: 4 infantry Casualties for Italians: 2 armour and 1 artillery Non Combat Move - British 4 fighters moved from France to 7 Sea Zone Place Units - British 1 transport placed in 7 Sea Zone 3 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : 0.83
Production/PUs Summary :
Germans : 19 / 31 Russians : 30 / 30 Japanese : 45 / 46 British : 33 / 34 Italians : 11 / 13 Chinese : 0 / 0 Americans : 40 / 44
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italian Africa to Rhodesia Italians take Rhodesia from British 3 infantry moved from Italy to France 2 artilleries moved from Italy to France 1 armour moved from Northwestern Europe to France Combat - Italians Battle in France Italians attack with 1 armour, 2 artilleries and 3 infantry British defend with 3 armour Italians roll dice for 1 armour, 2 artilleries and 3 infantry in France, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 3 armour in France, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in France Italians roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 3 : 3/5 hits, 1.83 expected hits British roll dice for 2 armour in France, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians and 2 armour owned by the British lost in France Italians win, taking France from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 3 armour Non Combat Move - Italians Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.50
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag France : 1 armour, 2 artilleries and 1 infantry Italian Africa : 1 flag Italy : 1 aaGun, 1 artillery, 1 factory and 5 infantry Rhodesia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 25 / 31 Russians : 30 / 30 Japanese : 45 / 46 British : 26 / 34 Italians : 12 / 12 Chinese : 0 / 0 Americans : 40 / 44
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Solomon Islands to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies 2 bombers moved from Australia to East Indies Combat - Americans Battle in East Indies Americans attack with 2 bombers and 2 infantry Japanese defend with 1 armour Americans roll dice for 2 bombers and 2 infantry in East Indies, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in East Indies, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in East Indies Americans win, taking East Indies from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Americans 2 bombers moved from East Indies to Australia 1 destroyer moved from 46 Sea Zone to 49 Sea Zone 2 infantry moved from New Zealand to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Australia 1 fighter moved from Australia to 46 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 46 Sea Zone to 56 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 14 Sea Zone to 12 Sea Zone 1 artillery moved from Egypt to Libya 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 1 transport placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.50
Production/PUs Summary :
Germans : 25 / 31 Russians : 30 / 30 Japanese : 41 / 46 British : 30 / 34 Italians : 12 / 12 Chinese : 0 / 0 Americans : 40 / 40
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Germans 2 armour moved from Poland to Germany 2 infantry moved from Germany to Balkans 2 infantry moved from Germany to Czechoslovakia Hungary Place Units - Germans 1 artillery and 1 infantry placed in Bulgaria Romania 8 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 25 Russians : 30 / 30 Japanese : 41 / 46 British : 30 / 34 Italians : 12 / 12 Chinese : 0 / 0 Americans : 40 / 40
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Russia to Caucasus Place Units - Russians 1 armour, 1 fighter and 4 infantry placed in Russia 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 25 Russians : 30 / 30 Japanese : 41 / 46 British : 30 / 34 Italians : 12 / 12 Chinese : 0 / 0 Americans : 40 / 40
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to East Indies 1 fighter moved from Anglo-Egypt Sudan to East Indies 1 fighter moved from 50 Sea Zone to 38 Sea Zone 1 fighter moved from 50 Sea Zone to 48 Sea Zone 1 fighter moved from 50 Sea Zone to 41 Sea Zone 2 fighters moved from 50 Sea Zone to 49 Sea Zone 1 destroyer moved from 50 Sea Zone to 49 Sea Zone 2 battleships, 3 carriers, 3 cruisers and 2 destroyers moved from 50 Sea Zone to 53 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 38 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 48 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 53 Sea Zone Japanese attack with 2 battleships, 3 carriers, 3 cruisers and 2 destroyers Americans defend with 1 transport 1 transport owned by the Americans lost in 53 Sea Zone Japanese win with 2 battleships, 3 carriers, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in East Indies Japanese attack with 1 armour, 1 fighter and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in East Indies, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies Japanese roll dice for 1 armour and 1 fighter in East Indies, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in East Indies Japanese win, taking East Indies from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 49 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter could not land in East Indies and was removed 1 fighter could not land in 47 Sea Zone and was removed 1 fighter moved from 41 Sea Zone to 47 Sea Zone 1 fighter moved from 48 Sea Zone to 53 Sea Zone 2 fighters moved from 49 Sea Zone to 53 Sea Zone 1 fighter moved from 38 Sea Zone to India 3 transports moved from 50 Sea Zone to 62 Sea Zone 2 fighters moved from Japan to 53 Sea Zone 1 armour moved from Manchuria to Ningxia 2 armour moved from Manchuria to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Japan 1 artillery moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Ningxia to Chinghai Place Units - Japanese 1 fighter placed in Japan 3 armour placed in Manchuria 3 infantry placed in India 1 cruiser placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.50 British regular : 0.00
Territory Summary for Japanese :
Borneo : 1 flag, 4 infantry Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag, 3 armour, 1 artillery and 2 infantry East Indies : 1 flag, 1 armour Evenki National Okrug : 1 flag, 4 armour and 1 infantry Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 factory, 1 fighter and 2 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag, 3 armour and 1 factory Ningxia : 1 flag, 1 armour Philippine Islands : 1 flag, 1 armour Sikang : 1 flag Soviet Far East : 1 flag, 2 artilleries and 2 infantry Stanovoj Chrebet : 1 flag, 2 armour Suiyuan : 1 flag Yakut S.S.R. : 1 flag Yunnan : 1 flag 38 Sea Zone : 1 transport 49 Sea Zone : 1 destroyer 53 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 5 fighters 62 Sea Zone : 1 cruiser and 4 transports
Production/PUs Summary :
Germans : 25 / 25 Russians : 30 / 30 Japanese : 45 / 45 British : 26 / 34 Italians : 12 / 12 Chinese : 0 / 0 Americans : 40 / 40
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 4 armour and 4 infantry moved from United Kingdom to 7 Sea Zone 4 armour, 4 fighters and 4 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 4 armour, 4 fighters and 4 infantry Italians defend with 1 armour, 2 artilleries and 1 infantry British roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 4 armour, 4 fighters and 4 infantry in France, round 2 : 6/12 hits, 4.67 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 2 : 3/4 hits, 1.50 expected hits 2 artilleries owned by the Italians, 1 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in France British win, taking France from Germans with 4 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 2 artilleries and 1 infantry Non Combat Move - British 4 fighters moved from France to 7 Sea Zone Place Units - British 1 artillery, 1 bomber and 6 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 1.50 British regular : 0.67
Production/PUs Summary :
Germans : 19 / 25 Russians : 30 / 30 Japanese : 45 / 45 British : 32 / 32 Italians : 12 / 12 Chinese : 0 / 0 Americans : 40 / 40
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Rhodesia to Union of South Africa Italians take Union of South Africa from British Combat - Italians Non Combat Move - Italians 2 infantry moved from Italy to Balkans Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Balkans : 2 infantry Italian Africa : 1 flag Italy : 1 aaGun, 1 artillery, 1 factory and 7 infantry Rhodesia : 1 flag Union of South Africa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 19 / 25 Russians : 30 / 30 Japanese : 45 / 45 British : 30 / 32 Italians : 14 / 14 Chinese : 0 / 0 Americans : 40 / 40
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Egypt to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Italians Combat - Americans Non Combat Move - Americans 2 fighters moved from Australia to 56 Sea Zone 2 bombers moved from Australia to Western United States 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria Place Units - Americans 1 carrier, 2 destroyers and 1 fighter placed in 56 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 19 / 25 Russians : 30 / 30 Japanese : 45 / 45 British : 31 / 32 Italians : 13 / 14 Chinese : 0 / 0 Americans : 40 / 40
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 bomber and 1 fighter moved from Germany to France 7 infantry moved from Germany to France Combat - Germans Battle in France Germans attack with 1 bomber, 1 fighter and 7 infantry British defend with 4 armour and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 7 infantry in France, round 2 : 1/9 hits, 2.33 expected hits British roll dice for 4 armour and 1 infantry in France, round 2 : 3/5 hits, 2.33 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in France Germans roll dice for 1 bomber, 1 fighter and 4 infantry in France, round 3 : 1/6 hits, 1.83 expected hits British roll dice for 4 armour in France, round 3 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in France Germans roll dice for 1 bomber, 1 fighter and 3 infantry in France, round 4 : 1/5 hits, 1.67 expected hits British roll dice for 3 armour in France, round 4 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in France Germans roll dice for 1 bomber, 1 fighter and 2 infantry in France, round 5 : 1/4 hits, 1.50 expected hits British roll dice for 2 armour in France, round 5 : 0/2 hits, 1.00 expected hits 1 armour owned by the British lost in France Germans roll dice for 1 bomber, 1 fighter and 2 infantry in France, round 6 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour in France, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in France Germans win, taking France from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 5 infantry Casualties for British: 4 armour and 1 infantry Non Combat Move - Germans 1 bomber and 1 fighter moved from France to Germany 2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 2 infantry moved from Germany to France Place Units - Germans 1 artillery and 1 infantry placed in Bulgaria Romania 6 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -3.83 British regular : -2.33
Territory Summary for Germans :
Balkans : 1 armour, 1 artillery and 2 infantry France : 4 infantry Germany : 1 aaGun, 3 armour, 1 bomber, 1 factory, 1 fighter and 9 infantry Northwestern Europe : 5 infantry Poland : 3 infantry Bulgaria Romania : 2 artilleries, 1 factory and 7 infantry
Production/PUs Summary :
Germans : 25 / 25 Russians : 30 / 30 Japanese : 45 / 45 British : 25 / 32 Italians : 13 / 14 Chinese : 0 / 0 Americans : 40 / 40
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Italy 2 infantry moved from Egypt to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Italians Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Italy causes 1 damage total. Non Combat Move - Americans 1 bomber moved from Italy to United Kingdom 2 fighters moved from Australia to 56 Sea Zone 2 bombers moved from Australia to Western United States 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from Libya to Morocco Algeria Place Units - Americans 1 carrier, 1 fighter and 1 submarine placed in 56 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians AA : -0.17
Production/PUs Summary :
Germans : 19 / 25 Russians : 30 / 30 Japanese : 45 / 45 British : 31 / 32 Italians : 13 / 14 Chinese : 0 / 0 Americans : 40 / 40
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Novosibirsk to Evenki National Okrug 1 infantry moved from Urals to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 3 fighters moved from Russia to Evenki National Okrug Combat - Russians Battle in Evenki National Okrug Russians attack with 1 armour, 3 fighters and 2 infantry Japanese defend with 4 armour and 1 infantry Russians roll dice for 1 armour, 3 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 4 armour and 1 infantry in Evenki National Okrug, round 2 : 2/5 hits, 2.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug Russians roll dice for 1 armour and 3 fighters in Evenki National Okrug, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 3 armour in Evenki National Okrug, round 3 : 3/3 hits, 1.50 expected hits 2 fighters owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Japanese lost in Evenki National Okrug 1 fighter owned by the Russians retreated Japanese win with 1 armour remaining. Battle score for attacker is -13 Casualties for Russians: 1 armour, 2 fighters and 2 infantry Casualties for Japanese: 3 armour and 1 infantry Non Combat Move - Russians 1 fighter moved from Evenki National Okrug to Russia 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Novosibirsk 1 submarine moved from 7 Sea Zone to 11 Sea Zone Place Units - Russians 3 armour and 3 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17 Russians regular : -0.33
Production/PUs Summary :
Germans : 25 / 25 Russians : 30 / 30 Japanese : 45 / 45 British : 25 / 32 Italians : 13 / 14 Chinese : 0 / 0 Americans : 40 / 40
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from East Indies to 38 Sea Zone 1 armour and 1 transport moved from 38 Sea Zone to 32 Sea Zone 1 armour moved from 32 Sea Zone to French Madagascar Japanese take French Madagascar from British 1 fighter and 3 infantry moved from India to Persia 1 armour and 1 infantry moved from Chinghai to Kazakh S.S.R. 1 infantry moved from Chinghai to Novosibirsk 1 armour moved from Evenki National Okrug to Novosibirsk 1 armour moved from Manchuria to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Manchuria to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Manchuria to 62 Sea Zone 3 armour, 1 cruiser, 2 infantry and 4 transports moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 2 infantry moved from Soviet Far East to 63 Sea Zone 3 armour, 1 artillery, 1 cruiser, 4 infantry and 4 transports moved from 63 Sea Zone to 64 Sea Zone 3 armour, 1 artillery and 4 infantry moved from 64 Sea Zone to Alaska 2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 5 fighters moved from 53 Sea Zone to 64 Sea Zone 5 fighters moved from 64 Sea Zone to Alaska Combat - Japanese Battle in Persia Japanese attack with 1 fighter and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Persia, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 3 infantry in Persia, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alaska Japanese attack with 3 armour, 1 artillery, 5 fighters and 4 infantry Americans defend with 1 artillery and 4 infantry Japanese roll dice for 2 battleships and 4 cruisers in Alaska, round 2 : 3/6 hits, 3.33 expected hits Japanese roll dice for 3 armour, 1 artillery, 5 fighters and 4 infantry in Alaska, round 2 : 6/13 hits, 5.17 expected hits Americans roll dice for 1 artillery and 4 infantry in Alaska, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 3 armour, 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 4 infantry Non Combat Move - Japanese 5 fighters moved from Alaska to 64 Sea Zone 1 fighter moved from Japan to 64 Sea Zone 2 armour moved from Stanovoj Chrebet to Evenki National Okrug 1 armour moved from Ningxia to Chinghai 1 fighter moved from Persia to India 3 infantry moved from India to Persia 1 infantry moved from India to Persia 1 destroyer moved from 49 Sea Zone to 61 Sea Zone Place Units - Japanese 1 battleship placed in 62 Sea Zone 1 armour and 1 infantry placed in Japan 2 infantry placed in India 2 armour placed in Manchuria Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.17 Russians regular : -0.67 British regular : 0.33
Territory Summary for Japanese :
Alaska : 1 flag, 3 armour, 1 artillery and 2 infantry Borneo : 1 flag, 4 infantry Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag, 3 armour and 1 artillery East Indies : 1 flag Evenki National Okrug : 1 flag, 2 armour French Madagascar : 1 flag, 1 armour Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 5 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 armour, 1 factory and 1 infantry Kazakh S.S.R. : 1 flag, 1 armour and 1 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag, 2 armour and 1 factory Ningxia : 1 flag Novosibirsk : 1 flag, 1 armour and 1 infantry Persia : 1 flag, 6 infantry Philippine Islands : 1 flag, 1 armour Sikang : 1 flag Soviet Far East : 1 flag, 1 artillery Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Yakut S.S.R. : 1 flag Yunnan : 1 flag 32 Sea Zone : 1 transport 61 Sea Zone : 1 destroyer 62 Sea Zone : 1 battleship 64 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 6 fighters and 4 transports
Production/PUs Summary :
Germans : 25 / 25 Russians : 26 / 30 Japanese : 53 / 54 British : 23 / 32 Italians : 13 / 14 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - British British buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 artillery and 6 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 4 fighters and 6 infantry moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Battle in France British attack with 1 artillery, 4 fighters and 6 infantry Germans defend with 4 infantry British roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 4 fighters and 6 infantry in France, round 2 : 1/11 hits, 3.50 expected hits Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British roll dice for 1 artillery, 4 fighters and 5 infantry in France, round 3 : 5/10 hits, 3.33 expected hits Germans roll dice for 3 infantry in France, round 3 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Germans: 4 infantry Non Combat Move - British 4 fighters moved from France to 7 Sea Zone 1 bomber moved from Germany to United Kingdom Place Units - British 4 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : 0.67 British regular : -1.50
Production/PUs Summary :
Germans : 19 / 25 Russians : 26 / 30 Japanese : 53 / 54 British : 29 / 29 Italians : 13 / 14 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Union of South Africa to Rhodesia Place Units - Italians 1 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Production/PUs Summary :
Germans : 19 / 25 Russians : 26 / 30 Japanese : 53 / 54 British : 29 / 29 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour and 3 destroyers; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 armour and 2 infantry moved from Morocco Algeria to 12 Sea Zone 2 armour, 2 infantry and 2 transports moved from 12 Sea Zone to 14 Sea Zone 2 armour and 2 infantry moved from 14 Sea Zone to Balkans 1 bomber moved from United Kingdom to Balkans 1 infantry moved from Anglo-Egypt Sudan to Italian Africa British take Italian Africa from Italians 1 infantry moved from Anglo-Egypt Sudan to Italian Africa Combat - Americans Battle in Balkans Americans attack with 2 armour, 1 bomber and 2 infantry Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 2 infantry Americans roll dice for 2 armour, 1 bomber and 2 infantry in Balkans, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery and 4 infantry in Balkans, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Balkans Americans roll dice for 2 armour and 1 bomber in Balkans, round 3 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Balkans, round 3 : 3/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Americans and 1 bomber owned by the Americans lost in Balkans Italians win with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 2 armour, 1 bomber and 2 infantry Casualties for Italians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 1 destroyer moved from 56 Sea Zone to 65 Sea Zone 1 destroyer moved from 56 Sea Zone to 57 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 destroyer moved from 56 Sea Zone to 46 Sea Zone 1 carrier and 2 fighters moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from 56 Sea Zone to Western United States 1 fighter moved from 56 Sea Zone to Western United States Place Units - Americans 3 armour placed in Western United States 3 destroyers placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.33
Production/PUs Summary :
Germans : 19 / 25 Russians : 26 / 30 Japanese : 53 / 54 British : 30 / 29 Italians : 12 / 13 Chinese : 0 / 0 Americans : 38 / 39
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 5 infantry moved from Bulgaria Romania to Ukraine 2 artilleries moved from Bulgaria Romania to Ukraine 2 infantry moved from Poland to East Poland 1 bomber moved from Germany to 14 Sea Zone 1 fighter moved from Germany to France 6 infantry moved from Germany to France 1 infantry moved from Poland to Baltic States 2 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 1 armour moved from Balkans to East Poland Combat - Germans Battle in 14 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 14 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in France Germans attack with 1 fighter and 6 infantry British defend with 1 artillery and 3 infantry Germans roll dice for 1 fighter and 6 infantry in France, round 2 : 2/7 hits, 1.50 expected hits British roll dice for 1 artillery and 3 infantry in France, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in France Germans roll dice for 1 fighter and 4 infantry in France, round 3 : 1/5 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France Germans roll dice for 1 fighter and 3 infantry in France, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in France Germans win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 4 infantry Casualties for British: 1 artillery and 3 infantry Battle in Baltic States Germans attack with 2 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in East Poland Germans attack with 2 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from France to Germany 1 bomber moved from 14 Sea Zone to Germany 3 infantry moved from Germany to Poland 2 infantry moved from Bulgaria Romania to Ukraine Place Units - Germans 2 infantry placed in Bulgaria Romania 1 artillery and 5 infantry placed in Germany Germans undo move 1. Germans undo move 1. 1 artillery and 5 infantry placed in Germany 2 infantry placed in Bulgaria Romania Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.00 British regular : 1.67
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour and 1 infantry East Poland : 1 flag, 2 armour and 2 infantry France : 2 infantry Germany : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 5 infantry Northwestern Europe : 5 infantry Poland : 3 infantry Bulgaria Romania : 1 factory and 2 infantry Ukraine : 1 flag, 2 artilleries and 6 infantry
Production/PUs Summary :
Germans : 29 / 29 Russians : 22 / 30 Japanese : 53 / 54 British : 24 / 29 Italians : 12 / 13 Chinese : 0 / 0 Americans : 38 / 39
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 fighter moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 infantry moved from Urals to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 2 artilleries and 2 infantry moved from Russia to Novosibirsk 1 armour moved from Russia to Kazakh S.S.R. 2 artilleries and 2 infantry moved from Caucasus to Kazakh S.S.R. 1 artillery and 1 infantry moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Novosibirsk Russians attack with 2 artilleries and 2 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 2 artilleries in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 artilleries remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 armour, 3 artilleries and 3 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Kazakh S.S.R., round 2 : 2/7 hits, 2.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Evenki National Okrug Russians attack with 2 armour, 1 fighter and 1 infantry Japanese defend with 2 armour Russians roll dice for 2 armour, 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 armour in Evenki National Okrug, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug Russians roll dice for 2 armour and 1 fighter in Evenki National Okrug, round 3 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Evenki National Okrug, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Russians 1 fighter moved from Evenki National Okrug to Russia 1 submarine moved from 11 Sea Zone to 20 Sea Zone 2 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Belorussia 1 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Russia to Kazakh S.S.R. 2 infantry moved from Russia to Novosibirsk Place Units - Russians 1 armour, 1 fighter and 4 infantry placed in Russia 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Russians regular : 0.33
Production/PUs Summary :
Germans : 29 / 29 Russians : 27 / 27 Japanese : 48 / 54 British : 24 / 29 Italians : 12 / 13 Chinese : 0 / 0 Americans : 38 / 39