sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
@dangermouse650 i was right, they dont want to hear there is something wrong with their dice or they dont care, they asked for evidence, i showed them and they dismiss it
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 battleship and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to East Indies
2 fighters moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Manchuria to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 transports moved from 49 Sea Zone to 50 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 50 Sea Zone
3 fighters moved from 49 Sea Zone to 48 Sea Zone
1 fighter moved from 49 Sea Zone to 38 Sea Zone
2 armour, 1 artillery and 1 infantry moved from Ningxia to Chinghai
2 infantry moved from Sikang to Chinghai
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 transports
British defend with 1 transport
1 transport owned by the British lost in 50 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 38 Sea Zone
Japanese attack with 3 fighters and 1 transport
British defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 transport in 38 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 48 Sea Zone
Japanese attack with 3 fighters
British defend with 1 destroyer
Japanese roll dice for 3 fighters in 48 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 48 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippine Islands
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in East Indies
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in East Indies
Japanese roll dice for 1 armour in East Indies, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in East Indies
Japanese win, taking East Indies from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chinghai
Japanese attack with 2 armour, 1 artillery and 3 infantry
Chinese defend with 1 infantry; Russians defend with 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 3 infantry in Chinghai, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
3 fighters moved from 48 Sea Zone to 50 Sea Zone
3 fighters moved from 38 Sea Zone to 50 Sea Zone
1 cruiser moved from 62 Sea Zone to 36 Sea Zone
2 armour moved from Manchuria to Stanovoj Chrebet
2 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to India
Place Units - Japanese
1 battleship placed in 62 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
2 armour placed in India
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.67
Japanese regular : 3.17
British regular : -0.33
Territory Summary for Japanese :
Borneo : 1 flag, 4 infantry
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 2 armour, 1 artillery and 2 infantry
East Indies : 1 flag, 1 armour
Evenki National Okrug : 1 flag, 2 armour and 1 infantry
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
New Guinea : 1 flag
New Zealand : 1 flag, 1 infantry
Ningxia : 1 flag
Philippine Islands : 1 flag, 1 armour
Sikang : 1 flag
Soviet Far East : 1 flag, 1 artillery and 2 infantry
Stanovoj Chrebet : 1 flag, 2 armour
Suiyuan : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
36 Sea Zone : 1 cruiser
38 Sea Zone : 1 transport
50 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 3 transports
62 Sea Zone : 1 battleship and 1 transport
Production/PUs Summary :
Germans : 29 / 29
Russians : 26 / 26
Japanese : 47 / 47
British : 24 / 37
Italians : 12 / 13
Chinese : 0 / 0
Americans : 40 / 42
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 5 PUs; 0 techTokens;
Combat Move - British
3 infantry moved from United Kingdom to 7 Sea Zone
3 artilleries moved from United Kingdom to 7 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
3 artilleries, 4 fighters and 3 infantry moved from 5 Sea Zone to Poland
Combat - British
Battle in Poland
British attack with 3 artilleries, 4 fighters and 3 infantry
Germans defend with 2 fighters and 5 infantry
British roll dice for 1 battleship in Poland, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 3 artilleries, 4 fighters and 3 infantry in Poland, round 2 : 4/10 hits, 4.00 expected hits
Germans roll dice for 2 fighters and 5 infantry in Poland, round 2 : 2/7 hits, 3.00 expected hits
5 infantry owned by the Germans and 2 infantry owned by the British lost in Poland
British roll dice for 3 artilleries, 4 fighters and 1 infantry in Poland, round 3 : 3/8 hits, 3.33 expected hits
Germans roll dice for 2 fighters in Poland, round 3 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Germans and 1 infantry owned by the British lost in Poland
British win, taking Poland from Germans with 3 artilleries and 4 fighters remaining. Battle score for attacker is 26
Casualties for British: 3 infantry
Casualties for Germans: 2 fighters and 5 infantry
Non Combat Move - British
4 fighters moved from Poland to 5 Sea Zone
1 transport moved from 30 Sea Zone to 41 Sea Zone
Place Units - British
4 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
British regular : -0.00
Production/PUs Summary :
Germans : 26 / 29
Russians : 26 / 26
Japanese : 47 / 47
British : 27 / 32
Italians : 12 / 13
Chinese : 0 / 0
Americans : 40 / 42
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Anglo-Egypt Sudan to Italian Africa
Italians take Italian Africa from British
Combat - Italians
Non Combat Move - Italians
1 armour moved from France to Northwestern Europe
1 armour moved from Italy to France
Place Units - Italians
1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag
Egypt : 1 flag
France : 2 armour and 1 artillery
Italian Africa : 1 flag, 1 infantry
Italy : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
Northwestern Europe : 1 armour
Production/PUs Summary :
Germans : 26 / 29
Russians : 26 / 26
Japanese : 47 / 47
British : 26 / 32
Italians : 13 / 13
Chinese : 0 / 0
Americans : 40 / 42
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 4 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery moved from Libya to Egypt
British take Egypt from Italians
1 transport moved from 12 Sea Zone to 13 Sea Zone
2 infantry moved from Morocco Algeria to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Balkans
Americans take Balkans from Italians
2 infantry moved from Solomon Islands to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to New Zealand
2 bombers moved from Solomon Islands to New Zealand
Combat - Americans
Battle in New Zealand
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 2 infantry in New Zealand, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Americans win, taking New Zealand from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from New Zealand to Australia
1 fighter moved from Solomon Islands to Australia
1 destroyer moved from 46 Sea Zone to 48 Sea Zone
2 fighters moved from 46 Sea Zone to Australia
1 destroyer moved from 46 Sea Zone to 51 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
2 infantry moved from Morocco Algeria to Libya
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
1 transport moved from 12 Sea Zone to 10 Sea Zone
Place Units - Americans
1 bomber and 2 infantry placed in Western United States
2 armour and 2 infantry placed in Eastern United States
1 transport placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.33
Production/PUs Summary :
Germans : 26 / 29
Russians : 26 / 26
Japanese : 46 / 47
British : 29 / 32
Italians : 8 / 13
Chinese : 0 / 0
Americans : 43 / 44
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
1 armour and 2 infantry moved from Baltic States to Poland
1 armour moved from East Poland to Poland
1 armour moved from Ukraine to Balkans
1 artillery and 1 infantry moved from Bulgaria Romania to Balkans
1 bomber moved from Germany to Balkans
1 infantry moved from East Poland to Poland
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 2 armour and 4 infantry
British defend with 3 artilleries
Germans roll dice for 2 armour and 4 infantry in Poland, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 3 artilleries in Poland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Poland
Germans roll dice for 2 armour and 3 infantry in Poland, round 3 : 1/5 hits, 1.50 expected hits
British roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Poland
Germans win, taking Poland from British with 2 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 3 artilleries
Battle in Balkans
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Balkans, round 2 : 4/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Balkans, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Balkans
Germans win, taking Balkans from Americans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber moved from Balkans to Germany
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 infantry moved from Germany to France
Place Units - Germans
1 armour, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans regular : 2.00
British regular : -0.33
Territory Summary for Germans :
Balkans : 1 armour and 1 artillery
Baltic States : 1 flag
East Poland : 1 flag
France : 4 infantry
Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 8 infantry
Northwestern Europe : 5 infantry
Poland : 2 armour and 3 infantry
Bulgaria Romania : 1 factory and 3 infantry
Ukraine : 1 flag
Production/PUs Summary :
Germans : 29 / 31
Russians : 26 / 26
Japanese : 46 / 47
British : 26 / 32
Italians : 11 / 13
Chinese : 0 / 0
Americans : 40 / 44
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Eastern Ukraine to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Belorussia to East Poland
Russians take East Poland from Germans
1 infantry moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 31
Russians : 30 / 30
Japanese : 46 / 47
British : 26 / 32
Italians : 11 / 13
Chinese : 0 / 0
Americans : 40 / 44
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
3 fighters moved from 50 Sea Zone to 51 Sea Zone
3 fighters moved from 50 Sea Zone to 48 Sea Zone
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 48 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 51 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 51 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from 48 Sea Zone to 50 Sea Zone
2 fighters moved from 51 Sea Zone to 50 Sea Zone
1 battleship moved from 62 Sea Zone to 50 Sea Zone
1 cruiser moved from 36 Sea Zone to 50 Sea Zone
1 transport moved from 38 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from India to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
1 fighter moved from India to Anglo-Egypt Sudan
2 armour moved from Stanovoj Chrebet to Evenki National Okrug
1 artillery and 1 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Ningxia
2 infantry moved from Burma to India
Place Units - Japanese
3 armour placed in Manchuria
3 infantry placed in India
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.00
Territory Summary for Japanese :
Anglo-Egypt Sudan : 1 armour, 1 fighter and 1 infantry
Borneo : 1 flag, 4 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
Chinghai : 1 flag, 2 armour, 1 artillery and 2 infantry
East Indies : 1 flag, 1 armour
Evenki National Okrug : 1 flag, 4 armour and 1 infantry
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 2 fighters and 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag, 3 armour and 1 factory
New Guinea : 1 flag
Ningxia : 1 flag, 1 armour
Philippine Islands : 1 flag, 1 armour
Sikang : 1 flag
Soviet Far East : 1 flag, 1 artillery and 2 infantry
Stanovoj Chrebet : 1 flag
Suiyuan : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
34 Sea Zone : 1 transport
50 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 3 transports
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 25 / 31
Russians : 30 / 30
Japanese : 46 / 46
British : 26 / 32
Italians : 11 / 13
Chinese : 0 / 0
Americans : 40 / 44
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Australia to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
British take New Guinea from Japanese
1 battleship, 2 carriers, 4 destroyers, 4 fighters and 3 transports moved from 5 Sea Zone to 7 Sea Zone
3 armour and 3 infantry moved from United Kingdom to 7 Sea Zone
3 armour, 4 fighters and 3 infantry moved from 7 Sea Zone to France
Combat - British
Battle in France
British attack with 3 armour, 4 fighters and 3 infantry
Germans defend with 4 infantry; Italians defend with 2 armour and 1 artillery
British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 3 armour, 4 fighters and 3 infantry in France, round 2 : 5/10 hits, 4.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 4 infantry in France, round 2 : 3/7 hits, 2.67 expected hits
4 infantry owned by the Germans, 1 artillery owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in France
British roll dice for 3 armour and 4 fighters in France, round 3 : 3/7 hits, 3.50 expected hits
Germans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in France
British win, taking France from Germans with 3 armour and 4 fighters remaining. Battle score for attacker is 17
Casualties for British: 3 infantry
Casualties for Germans: 4 infantry
Casualties for Italians: 2 armour and 1 artillery
Non Combat Move - British
4 fighters moved from France to 7 Sea Zone
Place Units - British
1 transport placed in 7 Sea Zone
3 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : 0.83
Production/PUs Summary :
Germans : 19 / 31
Russians : 30 / 30
Japanese : 45 / 46
British : 33 / 34
Italians : 11 / 13
Chinese : 0 / 0
Americans : 40 / 44
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Italian Africa to Rhodesia
Italians take Rhodesia from British
3 infantry moved from Italy to France
2 artilleries moved from Italy to France
1 armour moved from Northwestern Europe to France
Combat - Italians
Battle in France
Italians attack with 1 armour, 2 artilleries and 3 infantry
British defend with 3 armour
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in France, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 3 armour in France, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in France
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 2 armour in France, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians and 2 armour owned by the British lost in France
Italians win, taking France from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for British: 3 armour
Non Combat Move - Italians
Place Units - Italians
1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.50
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag
France : 1 armour, 2 artilleries and 1 infantry
Italian Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Rhodesia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 25 / 31
Russians : 30 / 30
Japanese : 45 / 46
British : 26 / 34
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 44
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Solomon Islands to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
2 bombers moved from Australia to East Indies
Combat - Americans
Battle in East Indies
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 armour
Americans roll dice for 2 bombers and 2 infantry in East Indies, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in East Indies, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Americans
2 bombers moved from East Indies to Australia
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
2 infantry moved from New Zealand to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Australia
1 fighter moved from Australia to 46 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 46 Sea Zone to 56 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 14 Sea Zone to 12 Sea Zone
1 artillery moved from Egypt to Libya
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
Place Units - Americans
2 destroyers and 1 transport placed in 56 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.50
Production/PUs Summary :
Germans : 25 / 31
Russians : 30 / 30
Japanese : 41 / 46
British : 30 / 34
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Germans
2 armour moved from Poland to Germany
2 infantry moved from Germany to Balkans
2 infantry moved from Germany to Czechoslovakia Hungary
Place Units - Germans
1 artillery and 1 infantry placed in Bulgaria Romania
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 41 / 46
British : 30 / 34
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Russia to Caucasus
Place Units - Russians
1 armour, 1 fighter and 4 infantry placed in Russia
1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 41 / 46
British : 30 / 34
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to East Indies
1 fighter moved from Anglo-Egypt Sudan to East Indies
1 fighter moved from 50 Sea Zone to 38 Sea Zone
1 fighter moved from 50 Sea Zone to 48 Sea Zone
1 fighter moved from 50 Sea Zone to 41 Sea Zone
2 fighters moved from 50 Sea Zone to 49 Sea Zone
1 destroyer moved from 50 Sea Zone to 49 Sea Zone
2 battleships, 3 carriers, 3 cruisers and 2 destroyers moved from 50 Sea Zone to 53 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 38 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 48 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 48 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 53 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 3 cruisers and 2 destroyers
Americans defend with 1 transport
1 transport owned by the Americans lost in 53 Sea Zone
Japanese win with 2 battleships, 3 carriers, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in East Indies
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in East Indies, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Japanese roll dice for 1 armour and 1 fighter in East Indies, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in East Indies
Japanese win, taking East Indies from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter could not land in East Indies and was removed
1 fighter could not land in 47 Sea Zone and was removed
1 fighter moved from 41 Sea Zone to 47 Sea Zone
1 fighter moved from 48 Sea Zone to 53 Sea Zone
2 fighters moved from 49 Sea Zone to 53 Sea Zone
1 fighter moved from 38 Sea Zone to India
3 transports moved from 50 Sea Zone to 62 Sea Zone
2 fighters moved from Japan to 53 Sea Zone
1 armour moved from Manchuria to Ningxia
2 armour moved from Manchuria to Stanovoj Chrebet
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Japan
1 artillery moved from Buryatia S.S.R. to Soviet Far East
1 armour moved from Ningxia to Chinghai
Place Units - Japanese
1 fighter placed in Japan
3 armour placed in Manchuria
3 infantry placed in India
1 cruiser placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.50
British regular : 0.00
Territory Summary for Japanese :
Borneo : 1 flag, 4 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 3 armour, 1 artillery and 2 infantry
East Indies : 1 flag, 1 armour
Evenki National Okrug : 1 flag, 4 armour and 1 infantry
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 1 fighter and 2 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag, 3 armour and 1 factory
Ningxia : 1 flag, 1 armour
Philippine Islands : 1 flag, 1 armour
Sikang : 1 flag
Soviet Far East : 1 flag, 2 artilleries and 2 infantry
Stanovoj Chrebet : 1 flag, 2 armour
Suiyuan : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
38 Sea Zone : 1 transport
49 Sea Zone : 1 destroyer
53 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 5 fighters
62 Sea Zone : 1 cruiser and 4 transports
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 26 / 34
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
4 armour and 4 infantry moved from United Kingdom to 7 Sea Zone
4 armour, 4 fighters and 4 infantry moved from 7 Sea Zone to France
Combat - British
Battle in France
British attack with 4 armour, 4 fighters and 4 infantry
Italians defend with 1 armour, 2 artilleries and 1 infantry
British roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 4 armour, 4 fighters and 4 infantry in France, round 2 : 6/12 hits, 4.67 expected hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 2 : 3/4 hits, 1.50 expected hits
2 artilleries owned by the Italians, 1 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in France
British win, taking France from Germans with 4 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - British
4 fighters moved from France to 7 Sea Zone
Place Units - British
1 artillery, 1 bomber and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 1.50
British regular : 0.67
Production/PUs Summary :
Germans : 19 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 32 / 32
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from British
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Italy to Balkans
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag
Balkans : 2 infantry
Italian Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 7 infantry
Rhodesia : 1 flag
Union of South Africa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 19 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 30 / 32
Italians : 14 / 14
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Egypt to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Italians
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Australia to 56 Sea Zone
2 bombers moved from Australia to Western United States
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
Place Units - Americans
1 carrier, 2 destroyers and 1 fighter placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 19 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 31 / 32
Italians : 13 / 14
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 bomber and 1 fighter moved from Germany to France
7 infantry moved from Germany to France
Combat - Germans
Battle in France
Germans attack with 1 bomber, 1 fighter and 7 infantry
British defend with 4 armour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 7 infantry in France, round 2 : 1/9 hits, 2.33 expected hits
British roll dice for 4 armour and 1 infantry in France, round 2 : 3/5 hits, 2.33 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in France, round 3 : 1/6 hits, 1.83 expected hits
British roll dice for 4 armour in France, round 3 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in France
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in France, round 4 : 1/5 hits, 1.67 expected hits
British roll dice for 3 armour in France, round 4 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in France
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in France, round 5 : 1/4 hits, 1.50 expected hits
British roll dice for 2 armour in France, round 5 : 0/2 hits, 1.00 expected hits
1 armour owned by the British lost in France
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in France, round 6 : 1/4 hits, 1.50 expected hits
British roll dice for 1 armour in France, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in France
Germans win, taking France from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 5 infantry
Casualties for British: 4 armour and 1 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from France to Germany
2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 infantry moved from Germany to France
Place Units - Germans
1 artillery and 1 infantry placed in Bulgaria Romania
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -3.83
British regular : -2.33
Territory Summary for Germans :
Balkans : 1 armour, 1 artillery and 2 infantry
France : 4 infantry
Germany : 1 aaGun, 3 armour, 1 bomber, 1 factory, 1 fighter and 9 infantry
Northwestern Europe : 5 infantry
Poland : 3 infantry
Bulgaria Romania : 2 artilleries, 1 factory and 7 infantry
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 25 / 32
Italians : 13 / 14
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Italy
2 infantry moved from Egypt to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Italians
Combat - Americans
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.
Non Combat Move - Americans
1 bomber moved from Italy to United Kingdom
2 fighters moved from Australia to 56 Sea Zone
2 bombers moved from Australia to Western United States
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from Libya to Morocco Algeria
Place Units - Americans
1 carrier, 1 fighter and 1 submarine placed in 56 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians AA : -0.17
Production/PUs Summary :
Germans : 19 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 31 / 32
Italians : 13 / 14
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Urals to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
3 fighters moved from Russia to Evenki National Okrug
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 armour, 3 fighters and 2 infantry
Japanese defend with 4 armour and 1 infantry
Russians roll dice for 1 armour, 3 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 4 armour and 1 infantry in Evenki National Okrug, round 2 : 2/5 hits, 2.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Russians roll dice for 1 armour and 3 fighters in Evenki National Okrug, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 3 armour in Evenki National Okrug, round 3 : 3/3 hits, 1.50 expected hits
2 fighters owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Japanese lost in Evenki National Okrug
1 fighter owned by the Russians retreated
Japanese win with 1 armour remaining. Battle score for attacker is -13
Casualties for Russians: 1 armour, 2 fighters and 2 infantry
Casualties for Japanese: 3 armour and 1 infantry
Non Combat Move - Russians
1 fighter moved from Evenki National Okrug to Russia
1 infantry moved from Russia to Urals
1 infantry moved from Russia to Novosibirsk
1 submarine moved from 7 Sea Zone to 11 Sea Zone
Place Units - Russians
3 armour and 3 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17
Russians regular : -0.33
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 25 / 32
Italians : 13 / 14
Chinese : 0 / 0
Americans : 40 / 40