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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 infantry moved from Italian Somaliland to Kenya
1 armour moved from Albania to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 3/8 hits, 3.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Kenya
Italians attack with 1 artillery and 3 infantry
British defend with 1 fighter and 1 tactical_bomber
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Kenya, round 2 : 0/2 hits, 1.17 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 fighter and 1 tactical_bomber
1 bomber and 2 fighters moved from Greece to Southern Italy
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 13 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Tanganyika Territory: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Changing PUs for Italians from 13 to 14
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.17
Neutral_Allies regular : 1.67
British regular : -1.17
I have edited the map to add your T.FTR+FTR in Tanganyika + added WI attack on AES (resulting in +1 income)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Politics - French
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from Normandy Bordeaux to France
2 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 armour and 4 infantry moved from Bulgaria to Romania
3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Slovakia Hungary
6 artilleries moved from Germany to Poland
1 infantry moved from Western Germany to Germany
2 aaGuns moved from Holland Belgium to Western Germany
2 infantry moved from Norway to Finland
6 armour and 4 mech_infantrys moved from France to Yugoslavia
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Southern Italy
3 tactical_bombers moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in France
6 mech_infantrys placed in Western Germany
Germans undo move 2.
1 infantry placed in France
1 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Rostov to Bryansk
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
5 infantry moved from Novgorod to Belarus
2 fighters moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
3 artilleries moved from Ukraine to Western Ukraine
3 artilleries moved from Russia to Bryansk
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter and 1 tactical_bomber moved from Marshall Islands to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Jehol to Yunnan
1 infantry moved from Korea to 6 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Kwangtung
2 infantry moved from Siam to Shan State
3 fighters moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Shan State
1 mech_infantry moved from Anhwe to Kwangtung
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan State
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 armour moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Japanese
Combat Hit Differential Summary :
scramble?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter and 1 tactical_bomber moved from Marshall Islands to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Jehol to Yunnan
1 infantry moved from Korea to 6 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Kwangtung
2 infantry moved from Siam to Shan State
3 fighters moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Shan State
1 mech_infantry moved from Anhwe to Kwangtung
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan State
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 armour moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Japanese
Battle in Borneo
Battle in Guam
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 30 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 bomber and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 bomber and 4 infantry in Philippines, round 2 : 3/5 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kwangtung, round 4 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 4 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour in Kwangtung, round 5 : 0/1 hits, 0.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 5 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese lost in Kwangtung
UK_Pacific win, taking Malaya from UK_Pacific with 2 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 3.17 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 4/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 bomber moved from Philippines to Kwangsi
1 bomber moved from Shan State to Kwangsi
3 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Jehol
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Jehol to Chahar
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kiangsi
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Kwangsi to Kiangsi
2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kwangsi to Kiangsi
1 infantry moved from Anhwe to Hunan
Place Units - Japanese
3 submarines placed in 6 Sea Zone
6 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -1.00
Japanese regular : -1.00
UK_Pacific regular : 0.33
ANZAC regular : 0.67
British regular : -0.33
great dice except for the nasty surprise to fail the 99% attack on Kwangtung… very annoying :-)
@ghostglider said in L21 BM3 Ghostglider vs axis-dominion (+21):
great dice except for the nasty surprise to fail the 99% attack on Kwangtung… very annoying :-)
yah you took some chances with all those air attacks on DDs and it paid off. also very annoying lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to New Zealand
1 bomber moved from Hawaiian Islands to New Zealand
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 marine placed in Western United States
1 fighter placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Algeria to Tunisia
British take Tunisia from Neutral_Axis
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 artillery moved from Burma to Yunnan
1 bomber moved from United Kingdom to France
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in French West Africa
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking French West Africa from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Java
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to West India
1 marine moved from India to West India
1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 aaGuns moved from Burma to India
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from France to Gibraltar
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 aaGun moved from Algeria to Morocco
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 123 Sea Zone to 108 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
1 factory_minor placed in Egypt
1 transport placed in 106 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 124 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 108 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -1.17
Italians regular : -0.67
Japanese regular : -0.67
Germans AA : -0.17
British regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 marine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Alexandria
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 armour moved from Greece to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to Romania
3 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry and 1 marine placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from Java to 43 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 61 Sea Zone to 63 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,6,1,2,3,6,2,6,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 79 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Non Combat Move - Germans
5 artilleries moved from Romania to Bessarabia
6 artilleries moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
5 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 aaGuns moved from Romania to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
18 infantry moved from Romania to Bessarabia
1 infantry moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Southern France to France
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Southern Italy to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Southern Italy to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 infantry moved from Russia to Bryansk
1 aaGun and 3 infantry moved from Ukraine to Bryansk
1 aaGun, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 aaGuns, 4 artilleries and 16 infantry moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 marine moved from Guam to 21 Sea Zone
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
1 tactical_bomber moved from Kiangsi to Yunnan
1 fighter moved from Kiangsi to Kweichow
2 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Sumatra
Battle in Celebes
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2.33 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kwangtung, round 2 : 2/6 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Hopei
1 artillery moved from Chahar to Hopei
1 aaGun moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
4 infantry moved from Jehol to Anhwe
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from 6 Sea Zone to Japan
1 infantry moved from Kiangsi to Kwangsi
2 bombers moved from India to Malaya
1 fighter moved from Yunnan to Malaya
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.83
UK_Pacific AA : -0.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to 54 Sea Zone
1 bomber moved from New Zealand to India
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
6 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 aaGun, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
Combat - British
Battle in Belgian Congo
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Belgian Congo to Egypt
3 fighters moved from Gibraltar to Egypt
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 108 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 cruisers moved from 92 Sea Zone to 110 Sea Zone
2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
3 infantry and 1 marine moved from West India to India
1 aaGun moved from Burma to Yunnan
1 fighter moved from Java to India
3 infantry moved from Burma to India
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 aaGun and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 marine
EDIT: Adding units owned by British to Persia: 1 marine
EDIT: Turning off Edit Mode
2 fighters placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Italians regular : 1.33
Japanese regular : -0.67
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Romania to Belarus
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber and 2 fighters moved from Alexandria to Southern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 aaGun and 1 infantry moved from Northern Italy to Western Germany
5 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Bulgaria to Greece
2 infantry moved from Bulgaria to Greece
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -2.50
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
1 fighter moved from New South Wales to Queensland
2 aaGuns, 2 artilleries and 3 infantry moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
ANZAC collect 11 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :