• '21 '18 '17 '15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 3x factory; Remaining resources: 21 PUs; 0 techTokens; 
            Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 artilleries moved from Ukraine to Eastern Ukraine
            3 infantry moved from Ukraine to Eastern Ukraine
            2 armour moved from Ukraine to Eastern Ukraine
            1 armour moved from Ukraine to Eastern Ukraine
            1 infantry moved from Ukraine to Eastern Ukraine
            2 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Belorussia
            1 fighter moved from Russia to Belorussia
            1 fighter moved from Russia to Archangel
            2 armour moved from Russia to Archangel
            3 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Archangel
            1 armour moved from Russia to Belorussia
    
        Combat - Russians
            Battle in Eastern Ukraine
                Russians attack with 3 armour, 2 artilleries and 4 infantry
                Germans defend with 2 armour
                    Russians roll dice for 3 armour, 2 artilleries and 4 infantry in Eastern Ukraine, round 2 : 2/9 hits, 3.17 expected hits
                    Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 armour
            Battle in Archangel
                Russians attack with 2 armour, 1 fighter and 4 infantry
                Germans defend with 3 armour
                    Russians roll dice for 2 armour, 1 fighter and 4 infantry in Archangel, round 2 : 2/7 hits, 2.17 expected hits
                    Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
                    Russians roll dice for 2 armour, 1 fighter and 2 infantry in Archangel, round 3 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 2 armour, 1 fighter and 1 infantry in Archangel, round 4 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 4 infantry
                Casualties for Germans: 3 armour
            Battle in Belorussia
                Russians attack with 1 armour, 1 fighter and 3 infantry
                Germans defend with 2 armour
                    Russians roll dice for 1 armour, 1 fighter and 3 infantry in Belorussia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 armour in Belorussia, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 infantry moved from Russia to Archangel
            1 fighter moved from Belorussia to Russia
            1 infantry moved from Urals to Novosibirsk
    
        Place Units - Russians
            2 infantry placed in Caucasus
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    Russians regular : -1.33
    

    Territory Summary for Russians :

    Archangel : 2 armour and 1 infantry
    Belorussia : 1 armour and 3 infantry
    Caucasus : 1 aaGun, 1 factory and 4 infantry
    Kazakh S.S.R. : 1 infantry
    Eastern Ukraine : 3 armour, 2 artilleries and 4 infantry
    Novosibirsk : 1 infantry
    Russia : 1 aaGun, 1 armour, 1 factory, 2 fighters and 7 infantry
    Ukraine : 2 infantry
    

    Production/PUs Summary :

    Germans : 34 / 39
    Russians : 24 / 24
    Japanese : 44 / 44
    British : 18 / 22
    Italians : 25 / 25
    Chinese : 0 / 0
    Americans : 33 / 33
    

    Savegame

  • '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Research Technology - Japanese
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Jet Power
    
        Activate Technology - Japanese
            Japanese activating Jet Power
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 2 infantry moved from Chinghai to Kazakh S.S.R.
            2 infantry moved from Chinghai to Novosibirsk
            1 fighter moved from Ningxia to Kazakh S.S.R.
            2 fighters moved from Ningxia to Novosibirsk
    
        Combat - Japanese
            Battle in Novosibirsk
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Novosibirsk to Chinghai
            1 fighter moved from Kazakh S.S.R. to Chinghai
            3 destroyers and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            2 fighters moved from 62 Sea Zone to Alaska
            2 armour and 1 infantry moved from French Indo-China Thailand to Burma
    
        Place Units - Japanese
            3 destroyers placed in 62 Sea Zone
            1 transport placed in 38 Sea Zone
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in East Indies
            1 armour and 1 infantry placed in Japan
            Japanese undo move 5.
            1 armour placed in Japan
            1 infantry placed in East Indies
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -4.00
    Japanese rolls : 1.00
    Russians regular : -0.33
    

    Territory Summary for Japanese :

    Alaska : 1 flag, 5 armour, 1 artillery, 6 fighters and 4 infantry
    Australia : 1 flag, 1 aaGun and 1 artillery
    Borneo : 1 flag
    Burma : 1 flag, 2 armour and 1 infantry
    Buryatia S.S.R. : 1 flag
    Chinghai : 1 flag, 3 fighters
    East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 3 infantry
    Fukien : 1 flag
    Hawaiian Islands : 1 flag, 1 infantry
    Hupeh : 1 flag
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 5 armour, 1 factory and 5 infantry
    Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag
    Ningxia : 1 flag
    Novosibirsk : 1 flag, 2 infantry
    Philippine Islands : 1 flag
    Sikang : 1 flag
    Soviet Far East : 1 flag
    Stanovoj Chrebet : 1 flag, 1 infantry
    Suiyuan : 1 flag
    Yakut S.S.R. : 1 flag, 1 armour
    Yunnan : 1 flag
    38 Sea Zone : 3 destroyers and 3 transports
    62 Sea Zone : 2 carriers, 3 destroyers and 5 transports
    

    Production/PUs Summary :

    Germans : 34 / 39
    Russians : 18 / 24
    Japanese : 50 / 51
    British : 18 / 22
    Italians : 25 / 25
    Chinese : 0 / 0
    Americans : 33 / 33
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Place Units - British
            1 destroyer and 2 transports placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British rolls : 0.00
    

    Territory Summary for British :

    India : 1 aaGun, 1 artillery, 3 fighters and 3 infantry
    United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry
    Western United States : 1 bomber
    2 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 34 / 39
    Russians : 18 / 24
    Japanese : 50 / 51
    British : 18 / 18
    Italians : 25 / 25
    Chinese : 0 / 0
    Americans : 33 / 33
    

    Dice Statistics:

    Total
            1 was rolled 101 times
            2 was rolled 132 times
            3 was rolled 128 times
            4 was rolled 124 times
            5 was rolled 102 times
            6 was rolled 122 times
        Average roll : 3.508
        Median : 3.000
        Variance : 1.261
        Standard Deviation : 1.123
        Total rolls : 709
    
    Null / Other
            1 was rolled 12 times
            2 was rolled 9 times
            3 was rolled 8 times
            4 was rolled 10 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.458
        Median : 4.000
        Variance : 0.152
        Standard Deviation : 0.390
        Total rolls : 59
    
    Germans Combat
            1 was rolled 31 times
            2 was rolled 29 times
            3 was rolled 34 times
            4 was rolled 38 times
            5 was rolled 22 times
            6 was rolled 26 times
        Average roll : 3.383
        Median : 3.000
        Variance : 0.905
        Standard Deviation : 0.951
        Total rolls : 180
    
    British Combat
            1 was rolled 12 times
            2 was rolled 9 times
            3 was rolled 8 times
            4 was rolled 10 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.458
        Median : 4.000
        Variance : 0.152
        Standard Deviation : 0.390
        Total rolls : 59
    
    Italians Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.864
        Median : 4.000
        Variance : 0.730
        Standard Deviation : 0.854
        Total rolls : 22
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 8 times
            3 was rolled 11 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 9 times
        Average roll : 3.750
        Median : 4.000
        Variance : 1.021
        Standard Deviation : 1.011
        Total rolls : 48
    
    Chinese Combat
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 15
    
    Russians Combat
            1 was rolled 20 times
            2 was rolled 35 times
            3 was rolled 24 times
            4 was rolled 32 times
            5 was rolled 26 times
            6 was rolled 32 times
        Average roll : 3.621
        Median : 4.000
        Variance : 0.981
        Standard Deviation : 0.991
        Total rolls : 169
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 36 times
            3 was rolled 36 times
            4 was rolled 17 times
            5 was rolled 23 times
            6 was rolled 25 times
        Average roll : 3.395
        Median : 3.000
        Variance : 2.095
        Standard Deviation : 1.447
        Total rolls : 157
    

    Savegame

  • '21

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery moved from French Equatorial Africa to 23 Sea Zone
            1 artillery and 1 transport moved from 23 Sea Zone to 28 Sea Zone
            1 artillery moved from 28 Sea Zone to French Madagascar
                  Italians take French Madagascar from British
            2 armour, 1 artillery, 1 fighter and 1 infantry moved from Bulgaria Romania to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 battleship, 2 cruisers and 1 destroyer moved from 14 Sea Zone to 12 Sea Zone
            1 fighter moved from Ukraine to 14 Sea Zone
            1 artillery moved from Balkans to Bulgaria Romania
    
        Place Units - Italians
            1 submarine and 1 transport placed in 14 Sea Zone
            1 fighter placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Russians regular : -0.67
    

    Territory Summary for Italians :

    Anglo-Egypt Sudan : 1 flag
    Belgian Congo : 1 flag
    Brazil : 1 flag, 1 artillery and 1 infantry
    East Poland : 1 armour
    Egypt : 1 flag
    France : 1 armour and 2 artilleries
    French Equatorial Africa : 1 flag
    French Madagascar : 1 flag, 1 artillery
    French West Africa : 1 flag
    Italian Africa : 1 flag
    Italy : 1 aaGun, 1 armour, 1 artillery and 1 factory
    Persia : 1 flag, 1 artillery
    Rhodesia : 1 flag
    Bulgaria Romania : 1 artillery
    Trans-Jordan : 1 flag
    Ukraine : 1 flag, 2 armour, 1 artillery and 1 infantry
    Union of South Africa : 1 flag, 1 infantry
    12 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
    14 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
    28 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 34 / 39
    Russians : 16 / 24
    Japanese : 50 / 51
    British : 17 / 18
    Italians : 28 / 30
    Chinese : 0 / 0
    Americans : 33 / 33
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Brazil
            1 infantry moved from Morocco Algeria to Libya
                  Americans take Libya from Italians
            4 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry moved from Western Canada to Alaska
            1 bomber moved from Western United States to Alaska
            1 bomber moved from Eastern United States to Alaska
    
        Combat - Americans
            Battle in Brazil
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Brazil
                    Americans roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Brazil
                Italians win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Alaska
                Americans attack with 4 armour, 3 artilleries, 4 bombers, 1 fighter and 8 infantry
                Japanese defend with 5 armour, 1 artillery, 6 fighters and 4 infantry
                    Americans roll dice for 4 armour, 3 artilleries, 4 bombers, 1 fighter and 8 infantry in Alaska, round 2 : 9/24 hits, 10.67 expected hits
                    Japanese roll dice for 5 armour, 1 artillery, 6 fighters and 4 infantry in Alaska, round 2 : 7/16 hits, 8.17 expected hits
                    4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 armour owned by the Japanese and 7 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 4 armour, 3 artilleries, 4 bombers, 1 fighter and 1 infantry in Alaska, round 3 : 12/17 hits, 9.17 expected hits
                    Japanese roll dice for 1 armour and 6 fighters in Alaska, round 3 : 5/7 hits, 4.50 expected hits
                    6 fighters owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 3 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 60
                Casualties for Americans: 1 armour, 3 artilleries and 8 infantry
                Casualties for Japanese: 5 armour, 1 artillery, 6 fighters and 4 infantry
    
        Non Combat Move - Americans
            1 armour moved from Eastern United States to Panama
            1 fighter moved from Eastern United States to Panama
            1 bomber moved from Alaska to Panama
            1 bomber moved from Alaska to Eastern United States
            2 bombers moved from Alaska to Western United States
            1 fighter moved from Alaska to Western United States
            1 infantry moved from Central United States to Western Canada
            2 submarines moved from 57 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from Western United States to Western Canada
    
        Place Units - Americans
            1 submarine placed in 56 Sea Zone
            1 bomber and 2 infantry placed in Eastern United States
            3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : -0.67
    Italians regular : 0.67
    

    Territory Summary for Americans and Chinese :

    Alaska : 3 armour
    Eastern Canada : 1 infantry
    Eastern United States : 1 aaGun, 2 bombers, 1 factory and 3 infantry
    Libya : 1 flag, 1 infantry
    Mexico : 1 infantry
    Midway : 1 infantry
    Morocco Algeria : 1 flag, 1 artillery
    Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry
    Wake Island : 1 infantry
    Western Canada : 1 artillery and 2 infantry
    Western United States : 1 aaGun, 2 bombers, 1 factory, 1 fighter and 3 infantry
    18 Sea Zone : 1 transport
    56 Sea Zone : 3 submarines
    

    Production/PUs Summary :

    Germans : 34 / 39
    Russians : 16 / 24
    Japanese : 48 / 51
    British : 17 / 18
    Italians : 27 / 30
    Chinese : 0 / 0
    Americans : 36 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Research Technology - Germans
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 armour and 2 fighters moved from East Poland to Belorussia
            1 fighter moved from Norway to Archangel
            3 armour moved from Bulgaria Romania to Caucasus
            1 fighter moved from Bulgaria Romania to Caucasus
            1 bomber moved from Germany to Russia
            1 bomber moved from Karelia S.S.R. to Russia
            1 fighter moved from Northwestern Europe to Belorussia
            4 armour moved from Karelia S.S.R. to Archangel
            1 fighter moved from Karelia S.S.R. to Caucasus
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 2,3 and causes: 5 damage to unit: factory
                Bombing raid in Russia causes 5 damage total. 
            Battle in Archangel
                Germans attack with 4 armour and 1 fighter
                Russians defend with 2 armour and 1 infantry
                    Germans roll dice for 4 armour and 1 fighter in Archangel, round 2 : 5/5 hits, 2.50 expected hits
                    Russians roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 2 armour owned by the Russians and 2 armour owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 2 armour
                Casualties for Russians: 2 armour and 1 infantry
            Battle in Belorussia
                Germans attack with 2 armour and 3 fighters
                Russians defend with 1 armour and 3 infantry
                    Germans roll dice for 2 armour and 3 fighters in Belorussia, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
                    Germans roll dice for 1 armour and 3 fighters in Belorussia, round 3 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 armour and 3 fighters in Belorussia, round 4 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
                    Germans roll dice for 3 fighters in Belorussia, round 5 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Belorussia, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 fighters in Belorussia, round 6 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Belorussia, round 6 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Belorussia
                Germans win with 3 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 armour and 3 infantry
            Battle in Caucasus
                Germans attack with 3 armour and 2 fighters
                Russians defend with 1 aaGun, 1 factory and 4 infantry
                    Russians roll AA dice in Caucasus : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 3 armour and 2 fighters in Caucasus, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                    Germans roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -8
                Casualties for Germans: 2 armour and 1 fighter
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Archangel to Karelia S.S.R.
            1 fighter moved from Caucasus to Ukraine
            2 fighters moved from Belorussia to Ukraine
            1 fighter moved from Belorussia to Karelia S.S.R.
            2 bombers moved from Russia to Chinghai
            1 infantry moved from Germany to Poland
            1 infantry moved from Bulgaria Romania to East Poland
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            2 armour placed in Bulgaria Romania
            1 bomber and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Russians regular : -0.17
    Germans regular : 0.00
    Russians AA : -0.67
    

    Territory Summary for Germans :

    Archangel : 1 flag, 2 armour
    Baltic States : 1 flag
    Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory
    Chinghai : 2 bombers
    East Poland : 1 flag, 1 infantry
    France : 1 aaGun and 1 fighter
    Germany : 1 aaGun, 1 bomber, 1 factory and 2 infantry
    Gibraltar : 1 flag, 1 infantry
    Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 fighters
    Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry
    Norway : 2 infantry
    Poland : 1 infantry
    Bulgaria Romania : 2 armour and 1 factory
    Ukraine : 3 fighters
    

    Production/PUs Summary :

    Germans : 40 / 41
    Russians : 10 / 24
    Japanese : 48 / 51
    British : 17 / 18
    Italians : 27 / 30
    Chinese : 0 / 0
    Americans : 36 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 5x factory; Remaining resources: 19 PUs; 0 techTokens; 
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus
            1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus
            2 armour moved from Eastern Ukraine to Kazakh S.S.R.
            2 infantry moved from Russia to Kazakh S.S.R.
            1 fighter moved from Russia to Kazakh S.S.R.
            1 armour moved from Eastern Ukraine to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            2 infantry moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 2 armour, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 armour, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 2 armour and 1 fighter in Kazakh S.S.R., round 3 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Russians lost in Kazakh S.S.R.
                Russians win with 1 fighter remaining. Battle score for attacker is -9
                Casualties for Russians: 2 armour and 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Caucasus
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun, 1 armour and 1 factory
                    Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in Novosibirsk
                Russians attack with 1 armour, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novosibirsk to Russia
            1 fighter moved from Kazakh S.S.R. to Russia
            1 infantry moved from Russia to Belorussia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    Germans regular : -0.50
    Russians regular : 0.00
    

    Territory Summary for Russians :

    Belorussia : 1 infantry
    Caucasus : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
    Eastern Ukraine : 2 infantry
    Novosibirsk : 1 armour and 2 infantry
    Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 7 infantry
    

    Production/PUs Summary :

    Germans : 36 / 41
    Russians : 16 / 16
    Japanese : 46 / 51
    British : 17 / 18
    Italians : 27 / 30
    Chinese : 0 / 0
    Americans : 36 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            1 armour, 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone
            1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to India
            2 armour and 1 infantry moved from Burma to India
            3 fighters moved from Chinghai to India
            1 armour moved from Yakut S.S.R. to Urals
                  Japanese take Evenki National Okrug from Russians
                  Japanese take Urals from Russians
    
        Combat - Japanese
            Battle in India
                Japanese attack with 3 armour, 1 artillery, 3 fighters and 3 infantry
                British defend with 1 aaGun, 1 artillery, 3 fighters and 3 infantry
                    British roll AA dice in India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 3 fighters and 3 infantry in India, round 2 : 7/10 hits, 4.50 expected hits
                    British roll dice for 1 artillery, 3 fighters and 3 infantry in India, round 2 : 4/7 hits, 3.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British, 3 infantry owned by the British and 3 fighters owned by the British lost in India
                Japanese win, taking India from British with 3 armour and 3 fighters remaining. Battle score for attacker is 30
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for British: 1 artillery, 3 fighters and 3 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from India to Persia
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            2 armour and 2 infantry moved from Japan to 62 Sea Zone
            2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
    
        Place Units - Japanese
            1 transport placed in 38 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in East Indies
            1 armour, 2 fighters and 1 infantry placed in Japan
            Japanese undo move 3.
            1 armour and 1 infantry placed in Japan
            2 fighters placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.50
    British AA : -0.50
    Japanese rolls : 0.00
    British regular : 0.67
    

    Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun and 1 artillery
    Borneo : 1 flag
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry
    Chinghai : 1 flag
    East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
    Evenki National Okrug : 1 flag
    Fukien : 1 flag
    Hawaiian Islands : 1 flag, 1 infantry
    Hupeh : 1 flag
    India : 1 flag, 1 aaGun and 3 armour
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 4 armour, 1 factory and 4 infantry
    Kazakh S.S.R. : 1 flag
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag
    New Guinea : 1 flag, 1 infantry
    Ningxia : 1 flag
    Persia : 3 fighters
    Philippine Islands : 1 flag
    Sikang : 1 flag
    Soviet Far East : 1 flag
    Stanovoj Chrebet : 1 flag
    Suiyuan : 1 flag
    Urals : 1 flag, 1 armour
    Yakut S.S.R. : 1 flag, 1 infantry
    Yunnan : 1 flag
    35 Sea Zone : 3 destroyers and 2 transports
    38 Sea Zone : 1 transport
    48 Sea Zone : 1 transport
    62 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 5 transports
    

    Production/PUs Summary :

    Germans : 36 / 41
    Russians : 14 / 16
    Japanese : 52 / 52
    British : 13 / 18
    Italians : 27 / 30
    Chinese : 0 / 0
    Americans : 36 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            2 armour and 2 infantry moved from United Kingdom to 2 Sea Zone
            2 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 armour, 3 fighters and 2 infantry moved from 3 Sea Zone to Norway
    
        Combat - British
            Battle in Norway
                British attack with 2 armour, 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 2 armour, 3 fighters and 2 infantry in Norway, round 2 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Norway to 3 Sea Zone
    
        Place Units - British
            1 destroyer and 1 transport placed in 3 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British rolls : 0.00
    Germans regular : 0.33
    British regular : -0.00
    

    Territory Summary for British :

    Norway : 1 flag, 2 armour and 1 infantry
    United Kingdom : 1 aaGun, 4 armour, 1 artillery, 1 factory and 7 infantry
    Western United States : 1 bomber
    3 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports
    

    Production/PUs Summary :

    Germans : 33 / 41
    Russians : 14 / 16
    Japanese : 52 / 52
    British : 16 / 16
    Italians : 27 / 30
    Chinese : 0 / 0
    Americans : 36 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 fighter moved from 14 Sea Zone to 18 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 armour moved from 14 Sea Zone to Libya
            1 fighter moved from 14 Sea Zone to Libya
            2 armour, 1 artillery and 1 infantry moved from Ukraine to Caucasus
            1 artillery moved from Persia to Caucasus
            1 armour moved from East Poland to Caucasus
    
        Combat - Italians
            Battle in 18 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 18 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Libya
                Italians attack with 1 armour and 1 fighter
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Libya
                Italians win, taking Libya from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Italians attack with 3 armour, 2 artilleries and 1 infantry
                Russians defend with 1 aaGun, 2 artilleries, 1 factory and 2 infantry
                    Italians roll dice for 3 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Caucasus
                    Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 4 : 0/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 5 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 3 armour and 2 artilleries remaining. Battle score for attacker is 11
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Libya to 14 Sea Zone
            1 fighter moved from 18 Sea Zone to Brazil
            1 artillery moved from Bulgaria Romania to Ukraine
            1 artillery moved from French Madagascar to 28 Sea Zone
            1 infantry moved from Union of South Africa to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
            1 battleship, 2 cruisers and 1 destroyer moved from 12 Sea Zone to 14 Sea Zone
    
        Place Units - Italians
            1 fighter and 1 submarine placed in 14 Sea Zone
            2 armour and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -5.00
    Russians regular : -1.67
    

    Territory Summary for Italians :

    Anglo-Egypt Sudan : 1 flag
    Belgian Congo : 1 flag
    Brazil : 1 flag, 1 artillery and 1 fighter
    Caucasus : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 1 factory
    Egypt : 1 flag, 1 artillery and 1 infantry
    France : 1 armour and 2 artilleries
    French Equatorial Africa : 1 flag
    French Madagascar : 1 flag
    French West Africa : 1 flag
    Italian Africa : 1 flag
    Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry
    Libya : 1 armour
    Persia : 1 flag
    Rhodesia : 1 flag
    Trans-Jordan : 1 flag
    Ukraine : 1 flag, 1 artillery
    Union of South Africa : 1 flag
    14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
    34 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 33 / 41
    Russians : 10 / 16
    Japanese : 52 / 52
    British : 16 / 16
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Non Combat Move - Americans
            2 bombers moved from Eastern United States to United Kingdom
            1 artillery and 2 infantry moved from Western Canada to Alaska
            1 fighter moved from Western United States to Alaska
            2 bombers moved from Western United States to Western Canada
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 transport placed in 56 Sea Zone
            1 bomber and 1 infantry placed in Eastern United States
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans and Chinese :

    Alaska : 3 armour, 1 artillery, 1 fighter and 2 infantry
    Eastern Canada : 1 infantry
    Eastern United States : 1 aaGun, 1 bomber, 1 factory and 4 infantry
    Mexico : 1 infantry
    Midway : 1 infantry
    Morocco Algeria : 1 flag, 1 artillery
    Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry
    United Kingdom : 2 bombers
    Wake Island : 1 infantry
    Western Canada : 2 bombers
    Western United States : 1 aaGun, 1 factory and 5 infantry
    10 Sea Zone : 1 transport
    56 Sea Zone : 3 submarines and 1 transport
    

    Production/PUs Summary :

    Germans : 33 / 41
    Russians : 10 / 16
    Japanese : 52 / 52
    British : 16 / 16
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - Germans
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 5 armour and 5 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 armour moved from Karelia S.S.R. to Norway
            2 fighters moved from Karelia S.S.R. to Norway
            2 armour moved from Bulgaria Romania to Eastern Ukraine
            1 infantry moved from East Poland to Belorussia
            2 fighters moved from Ukraine to Belorussia
            1 fighter moved from Ukraine to Eastern Ukraine
            2 bombers moved from Chinghai to Russia
            1 bomber moved from Germany to Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 2,5,1 and causes: 8 damage to unit: factory
                Bombing raid in Russia causes 8 damage total. 
            Battle in Eastern Ukraine
                Germans attack with 2 armour and 1 fighter
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour and 1 fighter in Eastern Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                    Germans roll dice for 2 armour and 1 fighter in Eastern Ukraine, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belorussia
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 2 armour and 2 fighters
                British defend with 2 armour and 1 infantry
                    Germans roll dice for 2 armour and 2 fighters in Norway, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 2 armour and 1 infantry in Norway, round 2 : 2/3 hits, 1.33 expected hits
                    2 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Norway
                    Germans roll dice for 2 fighters in Norway, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Norway
                Germans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 2 armour
                Casualties for British: 2 armour and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Norway to Karelia S.S.R.
            3 bombers moved from Russia to Ukraine
            1 infantry moved from Poland to Germany
            1 fighter moved from Eastern Ukraine to Germany
            2 fighters moved from Belorussia to Karelia S.S.R.
            2 armour moved from Archangel to Karelia S.S.R.
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            5 infantry placed in Germany
            1 armour placed in Bulgaria Romania
            2 armour placed in Germany
            Germans undo move 3.
            Germans undo move 3.
            3 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Russians regular : -1.67
    Germans regular : -0.33
    British regular : 0.17
    Russians AA : -0.50
    

    Territory Summary for Germans :

    Archangel : 1 flag
    Baltic States : 1 flag
    Belorussia : 1 flag, 1 infantry
    East Poland : 1 flag
    France : 1 aaGun and 1 fighter
    Germany : 1 aaGun, 3 armour, 1 factory, 1 fighter and 8 infantry
    Gibraltar : 1 flag, 1 infantry
    Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour, 1 factory and 4 fighters
    Eastern Ukraine : 1 flag, 2 armour
    Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry
    Bulgaria Romania : 1 factory
    Ukraine : 3 bombers
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 8 / 16
    Japanese : 52 / 52
    British : 16 / 16
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 7x factory; Remaining resources: 9 PUs; 0 techTokens; 
            Russians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
                  Russians take Kazakh S.S.R. from Japanese
            1 fighter moved from Russia to Urals
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Novosibirsk to Urals
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Urals to Russia
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    Russians regular : 0.83
    

    Territory Summary for Russians :

    Archangel : 1 infantry
    Kazakh S.S.R. : 1 infantry
    Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry
    Urals : 1 armour
    

    Production/PUs Summary :

    Germans : 33 / 36
    Russians : 13 / 13
    Japanese : 49 / 52
    British : 16 / 16
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - Japanese
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 cruiser, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            3 armour moved from India to Kazakh S.S.R.
            3 fighters moved from Persia to Kazakh S.S.R.
    
        Combat - Japanese
            Battle in Kazakh S.S.R.
                Japanese attack with 3 armour and 3 fighters
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour and 3 fighters in Kazakh S.S.R., round 2 : 3/6 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 armour and 1 infantry moved from East Indies to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
            3 destroyers moved from 35 Sea Zone to 36 Sea Zone
            2 transports moved from 35 Sea Zone to 38 Sea Zone
            2 fighters moved from 62 Sea Zone to Soviet Far East
            2 armour and 2 infantry moved from Buryatia S.S.R. to Soviet Far East
            2 armour and 2 infantry moved from Japan to 62 Sea Zone
            2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            3 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
    
        Place Units - Japanese
            1 cruiser placed in 62 Sea Zone
            2 fighters placed in 62 Sea Zone
            1 armour and 2 infantry placed in East Indies
            1 armour and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Japanese rolls : 0.00
    Russians regular : 0.67
    

    Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun and 1 artillery
    Borneo : 1 flag
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry
    Chinghai : 1 flag
    East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 2 infantry
    Evenki National Okrug : 1 flag, 1 infantry
    Fukien : 1 flag
    Hawaiian Islands : 1 flag, 1 infantry
    Hupeh : 1 flag
    India : 1 flag, 1 aaGun
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 3 armour, 1 factory and 4 infantry
    Karelia S.S.R. : 3 fighters
    Kazakh S.S.R. : 1 flag, 2 armour
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag
    New Guinea : 1 flag
    New Zealand : 1 flag, 1 infantry
    Ningxia : 1 flag
    Philippine Islands : 1 flag
    Sikang : 1 flag
    Soviet Far East : 1 flag, 2 armour, 2 fighters and 2 infantry
    Stanovoj Chrebet : 1 flag
    Suiyuan : 1 flag
    Yakut S.S.R. : 1 flag
    Yunnan : 1 flag
    34 Sea Zone : 1 armour, 1 infantry and 1 transport
    36 Sea Zone : 3 destroyers
    38 Sea Zone : 2 transports
    42 Sea Zone : 1 transport
    62 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 5 transports
    

    Production/PUs Summary :

    Germans : 33 / 36
    Russians : 11 / 13
    Japanese : 52 / 52
    British : 15 / 16
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 1/1 hits, 0.00 expected hits
            British removing all Technology Tokens after successful research.
            British discover Heavy Bomber
    
        Activate Technology - British
            British activating Heavy Bomber
    
        Purchase Units - British
            British buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            3 armour and 3 infantry moved from United Kingdom to 3 Sea Zone
            3 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 3 transports moved from 3 Sea Zone to 7 Sea Zone
            3 armour moved from 7 Sea Zone to France
            3 infantry moved from 7 Sea Zone to France
            1 fighter moved from 7 Sea Zone to France
    
        Combat - British
            Battle in France
                British attack with 3 armour, 1 fighter and 3 infantry
                Germans defend with 1 aaGun and 1 fighter; Italians defend with 1 armour and 2 artilleries
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship and 1 cruiser in France, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 3 armour, 1 fighter and 3 infantry in France, round 2 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 1 fighter in France, round 2 : 1/4 hits, 1.83 expected hits
                    2 artilleries owned by the Italians and 1 infantry owned by the British lost in France
                    British roll dice for 3 armour, 1 fighter and 2 infantry in France, round 3 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 1 fighter in France, round 3 : 2/2 hits, 1.17 expected hits
                    1 fighter owned by the Germans, 2 infantry owned by the British and 1 armour owned by the Italians lost in France
                British win, taking France from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour and 2 artilleries
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            1 fighter moved from France to 7 Sea Zone
            1 bomber moved from Western United States to United Kingdom
    
        Place Units - British
            1 artillery and 1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    British rolls : 1.00
    Germans regular : 0.00
    British regular : -0.00
    

    Territory Summary for British :

    France : 1 flag, 1 aaGun and 3 armour
    Norway : 1 flag
    United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 1 factory and 4 infantry
    7 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports
    

    Production/PUs Summary :

    Germans : 27 / 36
    Russians : 11 / 13
    Japanese : 52 / 52
    British : 21 / 21
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Libya to Morocco Algeria
            1 armour and 1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            3 armour and 2 artilleries moved from Caucasus to Russia
            1 carrier and 2 fighters moved from 14 Sea Zone to 16 Sea Zone
            2 fighters moved from 16 Sea Zone to Russia
            1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria
    
        Combat - Italians
            Battle in Morocco Algeria
                Italians attack with 2 armour and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Morocco Algeria
                Italians win, taking Morocco Algeria from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Russia
                Italians attack with 3 armour, 2 artilleries and 2 fighters
                Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Russia
                    Italians roll dice for 3 armour, 2 artilleries and 1 fighter in Russia, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters and 9 infantry in Russia, round 2 : 9/13 hits, 5.17 expected hits
                    1 infantry owned by the Russians, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 3 armour owned by the Italians lost in Russia
                Russians win with 1 armour, 1 artillery, 2 fighters and 8 infantry remaining. Battle score for attacker is -40
                Casualties for Italians: 3 armour, 2 artilleries and 2 fighters
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Ukraine to Caucasus
            1 transport moved from 34 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 15 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
    
        Place Units - Italians
            1 destroyer placed in 14 Sea Zone
            2 armour and 3 infantry placed in Italy
            1 armour placed in Caucasus
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Morocco Algeria: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.83
    Russians regular : 3.83
    Russians AA : 0.67
    

    Territory Summary for Italians :

    Anglo-Egypt Sudan : 1 flag
    Belgian Congo : 1 flag
    Brazil : 1 flag, 1 artillery and 1 fighter
    Caucasus : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry
    Egypt : 1 flag
    French Equatorial Africa : 1 flag
    French Madagascar : 1 flag
    French West Africa : 1 flag
    Italian Africa : 1 flag
    Italy : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry
    Morocco Algeria : 2 armour
    Persia : 1 flag
    Rhodesia : 1 flag
    Trans-Jordan : 1 flag
    Ukraine : 1 flag
    Union of South Africa : 1 flag
    13 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
    14 Sea Zone : 1 destroyer
    16 Sea Zone : 1 carrier and 1 transport
    

    Production/PUs Summary :

    Germans : 28 / 36
    Russians : 11 / 13
    Japanese : 52 / 52
    British : 21 / 21
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 34 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Brazil
            1 bomber moved from Panama to Brazil
            2 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 bomber moved from Western Canada to Hawaiian Islands
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
            2 bombers moved from United Kingdom to Italy
    
        Combat - Americans
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Italy rolls: 1,2,6,3 and causes: 12 damage to unit: factory
                Bombing raid in Italy causes 12 damage total. 
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Brazil: 1 artillery and 1 fighter
                EDIT: Removing units owned by Americans from Brazil: 1 bomber and 2 infantry
                EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 infantry
                EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
            EDIT: Battle in Brazil
                EDIT: Italians win
            EDIT: Battle in Hawaiian Islands
                EDIT: Americans attack with 1 bomber and 2 infantry
                EDIT: Americans win
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Italy: 1 bomber
            EDIT: Turning off Edit Mode
            1 bomber moved from Italy to United Kingdom
            1 bomber moved from Eastern United States to Panama
            1 bomber moved from Hawaiian Islands to Western Canada
            3 armour moved from Alaska to Western Canada
            1 infantry moved from Western United States to Western Canada
            1 artillery moved from Alaska to Western Canada
            1 fighter moved from Alaska to Western Canada
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 transport placed in 56 Sea Zone
            1 bomber and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians AA : -0.33
    

    Territory Summary for Americans and Chinese :

    Alaska : 2 infantry
    Eastern Canada : 1 infantry
    Eastern United States : 1 aaGun, 1 factory and 2 infantry
    Hawaiian Islands : 2 infantry
    Mexico : 1 infantry
    Midway : 1 infantry
    Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry
    United Kingdom : 1 bomber
    Wake Island : 1 infantry
    Western Canada : 3 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry
    Western United States : 1 aaGun, 1 bomber, 1 factory and 5 infantry
    10 Sea Zone : 1 transport
    18 Sea Zone : 1 transport
    53 Sea Zone : 1 transport
    56 Sea Zone : 3 submarines and 1 transport
    

    Production/PUs Summary :

    Germans : 28 / 36
    Russians : 11 / 13
    Japanese : 51 / 52
    British : 21 / 21
    Italians : 32 / 33
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Research Technology - Germans
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 5 armour and 3 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            4 armour and 4 fighters moved from Karelia S.S.R. to Russia
            1 infantry moved from Belorussia to Russia
            2 armour moved from Eastern Ukraine to Russia
            3 bombers moved from Ukraine to Russia
            3 armour moved from Germany to France
            3 infantry moved from Germany to France
            2 infantry moved from Germany to France
    
        Combat - Germans
            Battle in France
                Germans attack with 3 armour and 5 infantry
                British defend with 1 aaGun and 3 armour
                    Germans roll dice for 3 armour and 5 infantry in France, round 2 : 5/8 hits, 2.33 expected hits
                    British roll dice for 3 armour in France, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Germans and 3 armour owned by the British lost in France
                Germans win, taking France from British with 3 armour and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for British: 3 armour
            Battle in Russia
                Germans attack with 6 armour, 3 bombers, 4 fighters and 1 infantry
                Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 5 infantry
                    Russians roll AA dice in Russia : 0/7 hits, 1.17 expected hits
                    Germans roll dice for 6 armour, 3 bombers, 4 fighters and 1 infantry in Russia, round 2 : 8/14 hits, 7.17 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Russia, round 2 : 3/9 hits, 3.83 expected hits
                    1 fighter owned by the Russians, 5 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
                    Germans roll dice for 4 armour, 3 bombers and 4 fighters in Russia, round 3 : 6/11 hits, 6.00 expected hits
                    Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans captures 13PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 armour, 3 bombers and 4 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 3 armour and 1 infantry
                Casualties for Russians: 1 armour, 1 artillery, 2 fighters and 5 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Karelia S.S.R.
            2 fighters moved from Russia to Karelia S.S.R.
            2 fighters moved from Russia to East Poland
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            3 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 33 to 38
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Russians regular : -0.50
    Germans regular : 3.50
    Russians AA : -1.17
    British regular : 0.50
    

    Territory Summary for Germans :

    Baltic States : 1 flag
    Belorussia : 1 flag
    East Poland : 1 flag, 2 fighters
    France : 1 aaGun, 3 armour and 3 infantry
    Germany : 1 aaGun, 3 armour, 1 factory, 1 fighter and 6 infantry
    Gibraltar : 1 flag, 1 infantry
    Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 3 bombers, 1 factory and 2 fighters
    Eastern Ukraine : 1 flag
    Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry
    Bulgaria Romania : 1 factory
    Russia : 1 flag, 1 aaGun, 3 armour and 1 factory
    

    Production/PUs Summary :

    Germans : 40 / 55
    Russians : 5 / 0
    Japanese : 51 / 52
    British : 15 / 21
    Italians : 32 / 38
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 armour moved from Urals to Russia
            1 infantry moved from Archangel to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 aaGun, 3 armour and 1 factory
                    Russians roll dice for 1 armour and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 3 armour in Russia, round 2 : 2/3 hits, 1.50 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans win with 2 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : 0.33
    

    Savegame

  • '21

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Research Technology - Japanese
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover War Bonds
    
        Activate Technology - Japanese
            Japanese activating War Bonds
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 battleship, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from New Zealand to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 47 Sea Zone
            1 artillery moved from Australia to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
                  Japanese take Solomon Islands from British
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
            1 armour and 1 infantry moved from 57 Sea Zone to Midway
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 armour and 1 infantry moved from 52 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Midway
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Wake Island
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 armour and 2 infantry moved from Buryatia S.S.R. to Soviet Far East
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            2 armour moved from Kazakh S.S.R. to Ningxia
            1 armour, 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 50 Sea Zone
            3 destroyers moved from 36 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 battleship and 2 fighters placed in 62 Sea Zone
            2 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 53 PUs
            Japanese collect 1 PU from War Bonds; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.67
    Japanese rolls : 1.00
    

    Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun
    Borneo : 1 flag
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag
    Chinghai : 1 flag
    East Indies : 1 flag, 1 factory
    Evenki National Okrug : 1 flag
    Fukien : 1 flag
    Hupeh : 1 flag
    India : 1 flag, 1 aaGun
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 3 armour, 1 factory and 3 infantry
    Karelia S.S.R. : 3 fighters
    Kazakh S.S.R. : 1 flag
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag
    Midway : 1 flag, 1 armour and 1 infantry
    New Guinea : 1 flag
    New Zealand : 1 flag
    Ningxia : 1 flag, 2 armour
    Philippine Islands : 1 flag
    Sikang : 1 flag
    Solomon Islands : 1 flag, 1 artillery and 1 infantry
    Soviet Far East : 1 flag, 4 armour, 2 fighters and 4 infantry
    Stanovoj Chrebet : 1 flag
    Suiyuan : 1 flag
    Wake Island : 1 flag, 1 armour and 1 infantry
    Yakut S.S.R. : 1 flag, 1 infantry
    Yunnan : 1 flag
    14 Sea Zone : 1 armour, 1 infantry and 1 transport
    46 Sea Zone : 1 transport
    50 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports
    52 Sea Zone : 1 transport
    57 Sea Zone : 1 transport
    62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 40 / 55
    Russians : 5 / 0
    Japanese : 51 / 54
    British : 15 / 21
    Italians : 32 / 38
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

Suggested Topics

  • 17
  • 28
  • 29
  • 50
  • 28
  • 38
  • 58
  • 135
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.4k

Users

39.9k

Topics

1.7m

Posts