Game 1 of 2025
WW2 v3 1941
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Germans to East Poland: 1 infantry EDIT: Turning off Edit Mode 2 destroyers moved from 51 Sea Zone to 56 Sea Zone 2 infantry moved from Hupeh to Suiyuan 2 fighters moved from Burma to Suiyuan Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 destroyers Americans defend with 2 submarines Japanese roll dice for 2 destroyers in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 2 submarines Battle in Suiyuan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Suiyuan, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Suiyuan to Hupeh 1 artillery and 1 infantry moved from Sikang to Yunnan 1 fighter moved from Japan to Alaska 1 fighter moved from Buryatia S.S.R. to Alaska 1 artillery moved from Soviet Far East to 63 Sea Zone 1 artillery and 1 transport moved from 63 Sea Zone to 64 Sea Zone 1 artillery moved from 64 Sea Zone to Alaska 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to Alaska 1 fighter moved from Australia to Hawaiian Islands 2 infantry moved from Burma to Yunnan 1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 destroyer and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 battleship and 1 cruiser moved from 62 Sea Zone to 64 Sea Zone Place Units - Japanese 1 armour and 1 fighter placed in East Indies 2 destroyers placed in 38 Sea Zone 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 3.00 Japanese rolls : 0.00
Territory Summary for Japanese :
Alaska : 1 flag, 4 armour, 1 artillery, 2 fighters and 3 infantry Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag East Indies : 1 flag, 1 armour, 1 factory and 1 fighter Fukien : 1 flag Hawaiian Islands : 1 flag, 1 fighter and 1 infantry Hupeh : 1 flag, 2 fighters Iwo Jima : 1 infantry Japan : 1 aaGun, 1 armour, 1 factory and 1 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag Suiyuan : 1 flag, 2 infantry Yunnan : 1 flag, 1 artillery and 3 infantry 36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports 38 Sea Zone : 2 destroyers 56 Sea Zone : 1 destroyer 62 Sea Zone : 3 transports 64 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 37 / 38 Russians : 22 / 22 Japanese : 42 / 42 British : 25 / 41 Italians : 15 / 17 Chinese : 2 / 0 Americans : 35 / 35
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 battleship, 1 carrier and 1 submarine; Remaining resources: 1 PUs; 1 techTokens; Non Combat Move - British 3 bombers moved from United Kingdom to Western United States 1 fighter moved from United Kingdom to 2 Sea Zone Place Units - British 1 battleship, 1 carrier and 1 submarine placed in 2 Sea Zone Turn Complete - British British collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
British rolls : 0.00
Territory Summary for British :
India : 1 aaGun, 1 artillery, 1 fighter and 3 infantry Russia : 2 fighters United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry Western United States : 3 bombers 2 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 submarine
Production/PUs Summary :
Germans : 37 / 38 Russians : 22 / 22 Japanese : 42 / 42 British : 25 / 26 Italians : 15 / 17 Chinese : 2 / 0 Americans : 35 / 35
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Italy to 12 Sea Zone 1 infantry moved from Anglo-Egypt Sudan to Italian Africa Italians take Italian Africa from British 1 artillery moved from Anglo-Egypt Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 1 artillery and 1 infantry moved from Trans-Jordan to Persia 1 battleship moved from 15 Sea Zone to 34 Sea Zone Combat - Italians Battle in 12 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 12 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Persia Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from 12 Sea Zone to Gibraltar 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 2 cruisers, 1 destroyer and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery moved from 13 Sea Zone to Gibraltar 1 armour moved from Italy to Czechoslovakia Hungary Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.67
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Czechoslovakia Hungary : 1 armour East Poland : 1 armour and 1 infantry Egypt : 1 flag France : 1 armour, 1 artillery and 1 infantry French Equatorial Africa : 1 flag, 1 artillery Gibraltar : 1 artillery and 1 fighter Italian Africa : 1 flag, 1 infantry Italy : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry Persia : 1 flag, 1 artillery Trans-Jordan : 1 flag Ukraine : 1 infantry 13 Sea Zone : 2 cruisers, 1 destroyer and 1 transport 34 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 37 / 38 Russians : 22 / 22 Japanese : 42 / 42 British : 22 / 26 Italians : 18 / 18 Chinese : 2 / 0 Americans : 35 / 35
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans removing all Technology Tokens after successful research. Americans discover Heavy Bomber Activate Technology - Americans Americans activating Heavy Bomber Purchase Units - Americans Americans buy 1 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 2 fighters moved from Wake Island to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 56 Sea Zone to Western United States 4 armour moved from Western Canada to Western United States 1 infantry moved from Western Canada to Central United States 1 artillery moved from Western Canada to Western United States Combat Move - Chinese 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 armour and 2 infantry placed in Eastern United States 1 bomber and 4 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs
Territory Summary for Americans and Chinese :
Central United States : 1 infantry Chinghai : 3 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry Mexico : 1 infantry Midway : 1 infantry Ningxia : 1 infantry Sikang : 1 infantry Wake Island : 1 infantry Western Canada : 3 infantry Western United States : 1 aaGun, 4 armour, 2 artilleries, 2 bombers, 1 factory, 2 fighters and 5 infantry 41 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 37 / 38 Russians : 22 / 22 Japanese : 41 / 42 British : 22 / 26 Italians : 18 / 18 Chinese : 3 / 0 Americans : 35 / 35
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oh crap :hankey: :grimacing:
Got your heavy bombers -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 bombers moved from Karelia S.S.R. to Caucasus 1 fighter moved from Ukraine to Caucasus 1 fighter moved from East Poland to Caucasus 2 armour moved from Ukraine to Caucasus 2 armour moved from East Poland to Caucasus 1 artillery moved from Ukraine to Caucasus 1 fighter moved from Karelia S.S.R. to Caucasus Combat - Germans Battle in Caucasus Germans attack with 4 armour, 1 artillery, 2 bombers and 3 fighters Russians defend with 1 aaGun, 1 factory and 6 infantry Russians roll AA dice in Caucasus : 1/5 hits, 0.83 expected hits 1 bomber owned by the Germans lost in Caucasus Germans roll dice for 4 armour, 1 artillery, 1 bomber and 3 fighters in Caucasus, round 2 : 8/9 hits, 4.50 expected hits Russians roll dice for 6 infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour, 1 artillery and 1 bomber Casualties for Russians: 6 infantry Non Combat Move - Germans 1 fighter moved from Caucasus to Karelia S.S.R. 1 fighter moved from Caucasus to East Poland 1 fighter moved from Caucasus to Ukraine 1 bomber moved from Caucasus to Karelia S.S.R. 1 fighter moved from Germany to Northwestern Europe 1 armour moved from Germany to East Poland 1 armour moved from East Poland to Caucasus Place Units - Germans 2 armour placed in Bulgaria Romania Germans undo move 1. 1 armour and 1 bomber placed in Bulgaria Romania 1 armour and 1 fighter placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 0.00 Germans regular : 3.50 Russians AA : 0.17
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour and 1 infantry Caucasus : 1 flag, 1 aaGun, 4 armour and 1 factory East Poland : 1 flag, 1 armour, 1 artillery, 1 fighter and 1 infantry France : 1 aaGun and 1 fighter Germany : 1 aaGun, 1 armour, 1 factory and 1 fighter Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 1 bomber, 1 factory and 1 fighter Northwestern Europe : 1 aaGun, 1 artillery, 1 fighter and 4 infantry Norway : 1 fighter and 2 infantry Bulgaria Romania : 1 armour, 1 bomber and 1 factory Ukraine : 1 flag, 1 fighter
Production/PUs Summary :
Germans : 41 / 42 Russians : 18 / 22 Japanese : 41 / 42 British : 22 / 26 Italians : 18 / 18 Chinese : 3 / 0 Americans : 35 / 35
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 armour, 2 artilleries and 2 infantry moved from Russia to Caucasus 5 infantry moved from Russia to Caucasus 2 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Caucasus 3 infantry moved from Belorussia to East Poland 2 fighters moved from Russia to East Poland Combat - Russians Battle in Caucasus Russians attack with 3 armour, 2 artilleries and 10 infantry Germans defend with 1 aaGun, 4 armour and 1 factory Russians roll dice for 3 armour, 2 artilleries and 10 infantry in Caucasus, round 2 : 4/15 hits, 4.17 expected hits Germans roll dice for 4 armour in Caucasus, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 4 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 4 armour Battle in East Poland Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 1 infantry; Italians defend with 1 armour and 1 infantry Russians roll dice for 2 fighters and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in East Poland, round 2 : 3/6 hits, 2.67 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in East Poland 2 fighters owned by the Russians retreated Germans win with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters moved from East Poland to Russia 3 infantry moved from Russia to Belorussia Place Units - Russians 2 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.33
Territory Summary for Russians :
Archangel : 2 infantry Belorussia : 3 infantry Caucasus : 1 aaGun, 3 armour, 2 artilleries, 1 factory and 8 infantry Kazakh S.S.R. : 1 infantry Eastern Ukraine : 3 infantry Russia : 1 aaGun, 2 armour, 1 factory, 2 fighters and 8 infantry Urals : 1 infantry
Production/PUs Summary :
Germans : 37 / 42 Russians : 22 / 22 Japanese : 41 / 42 British : 22 / 26 Italians : 18 / 18 Chinese : 3 / 0 Americans : 35 / 35
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Suiyuan to Ningxia 2 fighters moved from Hupeh to Ningxia 1 artillery and 3 infantry moved from Yunnan to Sikang Combat - Japanese Battle in Ningxia Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Ningxia, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Ningxia to Yunnan 1 fighter moved from East Indies to Yunnan 2 transports moved from 64 Sea Zone to 58 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to Alaska 1 fighter moved from Hawaiian Islands to Alaska 2 transports moved from 58 Sea Zone to 62 Sea Zone 2 transports moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 carrier and 2 fighters moved from 36 Sea Zone to 62 Sea Zone Place Units - Japanese 2 armour, 1 fighter and 2 infantry placed in Japan 2 armour and 2 infantry placed in East Indies Japanese undo move 2. Japanese undo move 1. 3 armour, 1 fighter and 3 infantry placed in Japan 1 armour and 1 infantry placed in East Indies Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.33 Japanese rolls : 0.00
Territory Summary for Japanese :
Alaska : 1 flag, 5 armour, 1 artillery, 3 fighters and 4 infantry Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag East Indies : 1 flag, 2 armour, 1 factory and 1 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag Iwo Jima : 1 infantry Japan : 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Ningxia : 1 flag, 2 infantry Philippine Islands : 1 flag Sikang : 1 flag, 1 artillery and 3 infantry Soviet Far East : 1 flag Suiyuan : 1 flag Yunnan : 1 flag, 3 fighters 38 Sea Zone : 3 destroyers and 2 transports 62 Sea Zone : 1 carrier, 2 fighters and 4 transports 64 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 37 / 42 Russians : 22 / 22 Japanese : 43 / 43 British : 22 / 26 Italians : 18 / 18 Chinese : 1 / 0 Americans : 35 / 35
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 cruiser and 1 fighter; Remaining resources: 4 PUs; 1 techTokens; Combat Move - British 3 bombers moved from Western United States to 64 Sea Zone Combat - British Battle in 64 Sea Zone British attack with 3 bombers Japanese defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 3 bombers in 64 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 64 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 bomber owned by the British and 1 cruiser owned by the Japanese lost in 64 Sea Zone British roll dice for 2 bombers in 64 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 64 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 bomber owned by the British lost in 64 Sea Zone 1 transport owned by the Japanese lost in 64 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 9 Casualties for British: 2 bombers Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 64 Sea Zone to Western United States 2 fighters moved from Russia to India Place Units - British 1 cruiser and 1 fighter placed in 2 Sea Zone Turn Complete - British British collect 22 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 British rolls : 0.00 British regular : -0.33
Territory Summary for British :
India : 1 aaGun, 1 artillery, 3 fighters and 3 infantry United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry Western United States : 1 bomber 2 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Production/PUs Summary :
Germans : 37 / 42 Russians : 22 / 22 Japanese : 43 / 43 British : 22 / 26 Italians : 18 / 18 Chinese : 1 / 0 Americans : 35 / 35
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour and 2 artilleries; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 infantry moved from Italian Africa to Rhodesia Italians take Rhodesia from British 1 artillery moved from Gibraltar to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Brazil Italians take Brazil from Americans Combat - Italians Non Combat Move - Italians 1 battleship moved from 34 Sea Zone to 14 Sea Zone 1 armour moved from Czechoslovakia Hungary to Ukraine 1 fighter moved from Italy to Ukraine 1 artillery and 1 infantry moved from Italy to Balkans Place Units - Italians 2 armour and 2 artilleries placed in Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Balkans : 1 artillery and 1 infantry Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 infantry East Poland : 1 armour Egypt : 1 flag France : 1 armour and 1 artillery French Equatorial Africa : 1 flag French West Africa : 1 flag, 1 artillery Gibraltar : 1 fighter Italian Africa : 1 flag Italy : 1 aaGun, 2 armour, 2 artilleries and 1 factory Persia : 1 flag, 1 artillery Rhodesia : 1 flag, 1 infantry Trans-Jordan : 1 flag Ukraine : 1 armour, 1 fighter and 1 infantry 13 Sea Zone : 2 cruisers and 1 destroyer 14 Sea Zone : 1 battleship 18 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 37 / 42 Russians : 22 / 22 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 35
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 1 infantry moved from Mexico to Panama 1 infantry moved from Western United States to Mexico 1 fighter moved from Western United States to Eastern United States Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Central United States : 1 infantry Chinghai : 3 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry Mexico : 1 infantry Midway : 1 infantry Panama : 1 infantry Wake Island : 1 infantry Western Canada : 3 infantry Western United States : 1 aaGun, 4 armour, 3 artilleries, 3 bombers, 1 factory, 1 fighter and 5 infantry 10 Sea Zone : 1 destroyer and 1 transport 41 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 37 / 42 Russians : 22 / 22 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Super subs Activate Technology - Germans Germans activating Super subs Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Germans buy 6 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans Combat - Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 41 Sea Zone to 45 Sea Zone 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from Germany to East Poland 1 fighter moved from Germany to Baltic States Place Units - Germans 2 armour placed in Bulgaria Romania 2 armour placed in Karelia S.S.R. 2 armour and 1 fighter placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans rolls : 1.00
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour, 1 fighter and 1 infantry East Poland : 1 flag, 2 armour, 1 artillery and 1 fighter France : 1 aaGun and 1 fighter Germany : 1 aaGun, 2 armour, 1 factory and 1 fighter Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 bomber, 1 factory and 1 fighter Northwestern Europe : 1 aaGun, 1 artillery, 1 fighter and 4 infantry Norway : 1 fighter and 2 infantry Bulgaria Romania : 2 armour, 1 bomber and 1 factory Ukraine : 1 flag, 1 armour and 1 fighter
Production/PUs Summary :
Germans : 37 / 39 Russians : 22 / 22 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 armour, 2 artilleries and 8 infantry moved from Caucasus to Ukraine 2 fighters moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 armour, 2 artilleries, 2 fighters and 8 infantry Germans defend with 1 armour and 1 fighter; Italians defend with 1 armour, 1 fighter and 1 infantry Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 8 infantry in Ukraine, round 2 : 5/15 hits, 4.83 expected hits Germans roll dice for 2 armour, 2 fighters and 1 infantry in Ukraine, round 2 : 2/5 hits, 2.67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 27 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour, 1 fighter and 1 infantry Casualties for Germans: 1 armour and 1 fighter Non Combat Move - Russians 2 fighters moved from Ukraine to Russia Place Units - Russians 2 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.17
Territory Summary for Russians :
Archangel : 2 infantry Belorussia : 3 infantry Caucasus : 1 aaGun, 1 factory and 2 infantry Kazakh S.S.R. : 1 infantry Eastern Ukraine : 3 infantry Russia : 1 aaGun, 4 armour, 1 factory, 2 fighters and 10 infantry Ukraine : 3 armour, 2 artilleries and 6 infantry Urals : 1 infantry
Production/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 3 fighters moved from Yunnan to Chinghai 1 artillery and 3 infantry moved from Sikang to Chinghai 2 infantry moved from Ningxia to Chinghai Combat - Japanese Battle in Chinghai Japanese attack with 1 artillery, 3 fighters and 5 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters and 5 infantry in Chinghai, round 2 : 4/9 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 fighters moved from Chinghai to Ningxia 2 armour and 1 infantry moved from East Indies to 38 Sea Zone 2 armour, 3 destroyers, 1 infantry and 2 transports moved from 38 Sea Zone to 36 Sea Zone 2 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Japan to Alaska 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 1 artillery and 1 infantry placed in East Indies 2 armour and 2 infantry placed in Japan 1 carrier placed in 62 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.17 Japanese rolls : 0.00
Territory Summary for Japanese :
Alaska : 1 flag, 5 armour, 1 artillery, 4 fighters and 4 infantry Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry Chinghai : 1 flag, 1 artillery and 4 infantry East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry French Indo-China Thailand : 2 armour and 1 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag Iwo Jima : 1 infantry Japan : 1 aaGun, 4 armour, 1 factory and 5 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Ningxia : 1 flag, 3 fighters Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag Suiyuan : 1 flag Yunnan : 1 flag 36 Sea Zone : 3 destroyers and 2 transports 62 Sea Zone : 2 carriers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 20 / 26 Italians : 23 / 23 Chinese : 0 / 0 Americans : 32 / 33
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 1 techTokens; Place Units - British 1 carrier and 1 fighter placed in 2 Sea Zone Turn Complete - British British collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
British rolls : 0.00
Territory Summary for British :
India : 1 aaGun, 1 artillery, 3 fighters and 3 infantry United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry Western United States : 1 bomber 2 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 submarine
Production/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 20 / 22 Italians : 23 / 23 Chinese : 0 / 0 Americans : 32 / 33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 carrier; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Rhodesia to Union of South Africa Italians take Union of South Africa from British Combat - Italians Non Combat Move - Italians 2 armour moved from Italy to Bulgaria Romania 1 artillery and 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Italy to France 1 artillery moved from Italy to Balkans 1 transport moved from 18 Sea Zone to 23 Sea Zone 1 artillery moved from French West Africa to French Equatorial Africa 2 cruisers and 1 destroyer moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from Gibraltar to Bulgaria Romania Place Units - Italians 1 carrier placed in 14 Sea Zone 1 armour and 1 artillery placed in Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Balkans : 1 artillery Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 infantry East Poland : 1 armour Egypt : 1 flag France : 1 armour and 2 artilleries French Equatorial Africa : 1 flag, 1 artillery French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 1 armour, 1 artillery and 1 factory Persia : 1 flag, 1 artillery Rhodesia : 1 flag Bulgaria Romania : 2 armour, 1 artillery, 1 fighter and 1 infantry Trans-Jordan : 1 flag Union of South Africa : 1 flag, 1 infantry 14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 destroyer 23 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 32 / 33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans Combat - Americans Non Combat Move - Americans 4 armour, 3 artilleries, 2 bombers, 1 fighter and 5 infantry moved from Western United States to Western Canada 2 submarines moved from 45 Sea Zone to 57 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Central United States : 1 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry Mexico : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 artillery and 1 infantry Panama : 1 infantry Wake Island : 1 infantry Western Canada : 4 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry Western United States : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry 10 Sea Zone : 1 transport 12 Sea Zone : 1 destroyer and 1 transport 57 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 34 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 3 armour moved from Karelia S.S.R. to Archangel 2 armour, 1 fighter and 1 infantry moved from Baltic States to Belorussia 2 armour, 1 artillery and 1 fighter moved from East Poland to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Archangel 1 fighter moved from Norway to Archangel 1 bomber moved from Karelia S.S.R. to Russia 1 bomber moved from Bulgaria Romania to Russia 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Russia causes 3 damage total. Battle in 12 Sea Zone Germans attack with 2 fighters Americans defend with 1 destroyer and 1 transport Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Archangel Germans attack with 3 armour and 2 fighters Russians defend with 2 infantry Germans roll dice for 3 armour and 2 fighters in Archangel, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 2 armour Casualties for Russians: 2 infantry Battle in Belorussia Germans attack with 2 armour, 1 fighter and 1 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Eastern Ukraine Germans attack with 2 armour, 1 artillery and 1 fighter Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery and 1 fighter in Eastern Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Ukraine Germans roll dice for 2 armour and 1 fighter in Eastern Ukraine, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Norway 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from Belorussia to East Poland 1 fighter moved from Eastern Ukraine to Bulgaria Romania 1 fighter moved from 12 Sea Zone to Northwestern Europe 1 fighter moved from 12 Sea Zone to France 2 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Germany to East Poland 2 armour moved from Germany to East Poland 1 bomber moved from Russia to Karelia S.S.R. Place Units - Germans 1 armour and 1 infantry placed in Bulgaria Romania 2 armour placed in Karelia S.S.R. 1 bomber and 1 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans rolls : 0.00 Russians regular : 1.00 Germans regular : 2.50 Russians AA : 0.67
Territory Summary for Germans :
Archangel : 1 flag, 3 armour Baltic States : 1 flag Belorussia : 1 flag, 2 armour East Poland : 1 flag, 2 armour and 2 fighters France : 1 aaGun and 1 fighter Germany : 1 aaGun, 1 bomber, 1 factory and 1 infantry Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour, 1 bomber, 1 factory and 1 fighter Eastern Ukraine : 1 flag, 2 armour Northwestern Europe : 1 aaGun, 1 artillery, 1 fighter and 4 infantry Norway : 1 fighter and 2 infantry Bulgaria Romania : 3 armour, 1 factory, 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 38 / 39 Russians : 20 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 21 PUs; 0 techTokens; Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 artilleries moved from Ukraine to Eastern Ukraine 3 infantry moved from Ukraine to Eastern Ukraine 2 armour moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 2 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 1 fighter moved from Russia to Archangel 2 armour moved from Russia to Archangel 3 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 armour moved from Russia to Belorussia Combat - Russians Battle in Eastern Ukraine Russians attack with 3 armour, 2 artilleries and 4 infantry Germans defend with 2 armour Russians roll dice for 3 armour, 2 artilleries and 4 infantry in Eastern Ukraine, round 2 : 2/9 hits, 3.17 expected hits Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Battle in Archangel Russians attack with 2 armour, 1 fighter and 4 infantry Germans defend with 3 armour Russians roll dice for 2 armour, 1 fighter and 4 infantry in Archangel, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel Russians roll dice for 2 armour, 1 fighter and 2 infantry in Archangel, round 3 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 2 armour, 1 fighter and 1 infantry in Archangel, round 4 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 3 armour Battle in Belorussia Russians attack with 1 armour, 1 fighter and 3 infantry Germans defend with 2 armour Russians roll dice for 1 armour, 1 fighter and 3 infantry in Belorussia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 armour in Belorussia, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 infantry moved from Russia to Archangel 1 fighter moved from Belorussia to Russia 1 infantry moved from Urals to Novosibirsk Place Units - Russians 2 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : -1.33
Territory Summary for Russians :
Archangel : 2 armour and 1 infantry Belorussia : 1 armour and 3 infantry Caucasus : 1 aaGun, 1 factory and 4 infantry Kazakh S.S.R. : 1 infantry Eastern Ukraine : 3 armour, 2 artilleries and 4 infantry Novosibirsk : 1 infantry Russia : 1 aaGun, 1 armour, 1 factory, 2 fighters and 7 infantry Ukraine : 2 infantry
Production/PUs Summary :
Germans : 34 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Japanese Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 2 infantry moved from Chinghai to Kazakh S.S.R. 2 infantry moved from Chinghai to Novosibirsk 1 fighter moved from Ningxia to Kazakh S.S.R. 2 fighters moved from Ningxia to Novosibirsk Combat - Japanese Battle in Novosibirsk Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Novosibirsk to Chinghai 1 fighter moved from Kazakh S.S.R. to Chinghai 3 destroyers and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 fighters moved from 62 Sea Zone to Alaska 2 armour and 1 infantry moved from French Indo-China Thailand to Burma Place Units - Japanese 3 destroyers placed in 62 Sea Zone 1 transport placed in 38 Sea Zone 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in East Indies 1 armour and 1 infantry placed in Japan Japanese undo move 5. 1 armour placed in Japan 1 infantry placed in East Indies Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -4.00 Japanese rolls : 1.00 Russians regular : -0.33
Territory Summary for Japanese :
Alaska : 1 flag, 5 armour, 1 artillery, 6 fighters and 4 infantry Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag, 2 armour and 1 infantry Buryatia S.S.R. : 1 flag Chinghai : 1 flag, 3 fighters East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 3 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag Iwo Jima : 1 infantry Japan : 1 aaGun, 5 armour, 1 factory and 5 infantry Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Ningxia : 1 flag Novosibirsk : 1 flag, 2 infantry Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag Stanovoj Chrebet : 1 flag, 1 infantry Suiyuan : 1 flag Yakut S.S.R. : 1 flag, 1 armour Yunnan : 1 flag 38 Sea Zone : 3 destroyers and 3 transports 62 Sea Zone : 2 carriers, 3 destroyers and 5 transports
Production/PUs Summary :
Germans : 34 / 39 Russians : 18 / 24 Japanese : 50 / 51 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33