So far, I’ve played this game twice, both times as Allies, and I’ve lost both times. I’m playing against a much more experienced player, so the advantage I get as the Allies is more or less negated. I haven’t thought of a good Russia strategy (I haven’t really looked online much for the game, and I’m not nearly experienced enough), so Russia was taken both times.
The first game, Germany was dominating. It had control of all of the former Russia territory and Africa, while Japan had taken out the two American China territories. The only territories that the Allies had gained from the Axis were Malaysia and Indochina. This was because of my mistaken strategy: rushing with Infantry and Infantry only would be good, since you can make so many so fast. If we hadn’t been doing no economic victory, he would’ve won a while before.
Anyway, I had been hoping to get America and Britain to take out Japan, so I could liberate Germany’s Russian territories easier. I was getting pretty close; victory was a possibility, despite my previous whomping. I had focused all of America’s resources West so I could take out Japan as fast as possible (each turn without taking Japan out improved Germany’s position). Finally, at 6:30 in the morning, after nine hours of the game, my opponent said “Alright, you’re getting to be a threat again. Time to finish this.” He then used a Transport to ship a single Infantry from Spain to Eastern US. I hadn’t realized he could do that in one turn, so his second turn was conquered, and he won.
Second game, I was doing pretty decent. Britain controlled all of Africa, and America was getting more and more of Asia each turn. America had about eight or nine Super Bombers, and a few transports with Infantry at Midway Island, ready to be shipped over to Japan and take it over on America’s next turn. After that, I would’ve placed an American factory in the Eastern Europe area, and pump out Super Bombers each turn to wear down Germany, while Britain built up tanks and infantry in Western or Southern Europe. The game was as good as mine at that point.
Except one thing. On each of Britain’s turns, I forgot to buy stuff. Why I would forget something so obvious and important so many times, I don’t know. All it had to defend it were two infantry and a tank (from original placement). My opponent transported four tanks over, and won the game.
Britain had over 150 IPCs to spend at the end. I could’ve purchased so much with that, and dominated so much, but I lost because I’m so stupid.
All that time wasted on those games because I’m an idiot and overlook the obvious. ;_;