@the-captain right on just wanted to make sure we’re playing the same way you guys do.
So all members of the Wolfpack return fire 1st rd of combat regardless of any sub hits with a DD present. That was how we were playing it with dice bot, but I got curious last night when I did it with Edit mode on, so I looked it up.
This was what I wasn’t sure of
However,
if the opposing side has a destroyer in the battle, the attacking
or defending submarines can’t submerge or make a Surprise Strike. Combat proceeds normally with your submarines firing
along with your other units in step 3 or 4.
and then
Each attacking submarine conducting a Surprise Strike rolls one
die. Attacking submarines that roll a “2” or less score a hit. After
the attacking player has rolled for all attacking submarines, the
defender chooses 1 sea unit (submarines can’t hit air units) for
each hit scored and moves it behind the casualty strip.
*Then each defending submarine conducting a Surprise Strike
rolls one die. Defending submarines that roll a “1” score a
hit. After the defending player has rolled for all defending
submarines, the attacker chooses 1 sea unit for each hit scored
and removes it from play. *
Once all attacking and defending submarines that conducted a
Surprise Strike have fired, the casualties they have generated
are removed from the game and this step (step 2) is over for
this round of combat.
That was from here https://www.hasbro.com/common/documents/60D52426B94D40B98A9E78EE4DD8BF94/6B7BC7B257E049558181A7D71B822DCF.pdf
So it made it sound like, if you didn’t get a Surprise Strike, then you wouldn’t be shooting at the same time.
Anyway, just wanted to double check :)