interesting switch from Sealion. The dice saved me
L21 BM SC (Allies+20) vs AetV (Axis) game 1
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Java Battle in Philippines Non Combat Move - Americans 1 armour, 3 artilleries, 3 infantry and 1 marine moved from Morocco to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 1 bomber moved from 110 Sea Zone to United Kingdom 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 aaGun moved from Western United States to British Columbia 2 fighters moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kiangsi to Anhwe 1 fighter moved from Burma to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi Place Units - Chinese 1 infantry placed in Kansu 1 artillery and 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kiangsi to Shantung Chinese take Shantung from Japanese 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 2 fighters and 1 tactical_bomber moved from Kiangsi to Kweichow 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in Kweichow British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow British win, taking French Madagascar from Neutral_Axis, taking Kweichow from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi 9 infantry moved from Burma to India 1 bomber and 1 fighter moved from Persia to India 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 2 transports placed in 110 Sea Zone 1 destroyer placed in 110 Sea Zone 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 aaGun and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,2,6,5,2,4,2,4,6,4,6,3,3,5,3,4,5,6,4,6 UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 aaGun and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,00 British regular : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 2 armour moved from Rostov to Northwest Persia 1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk 1 artillery and 3 infantry moved from Tunisia to Algeria 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Algeria Italians attack with 1 artillery and 3 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 0/4 hits, 1,00 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in Northwest Persia Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Northwest Persia, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 armour in Northwest Persia, round 3 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 1 aaGun moved from Ukraine to Bryansk 1 armour moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 5 infantry moved from Northern Italy to Western Germany Place Units - Italians 5 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Italians regular : -1,83 Russians regular : -0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 armour and 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Non Combat Move - Germans 1 aaGun, 5 armour and 3 artilleries moved from Ukraine to Bryansk 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 1 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Rostov to Bryansk 5 armour and 2 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Novgorod to Archangel 1 armour and 4 mech_infantrys moved from Romania to Ukraine 2 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 armour moved from Caucasus to Bryansk 1 armour moved from Caucasus to Bryansk 1 fighter moved from Southern Italy to Bryansk 2 armour and 2 mech_infantrys moved from Caucasus to Persia 1 armour and 2 mech_infantrys moved from Northern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Germany 1 aaGun, 1 artillery and 6 infantry moved from Normandy Bordeaux to France 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 aaGun moved from Norway to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to Germany 3 infantry moved from Norway to Finland 1 fighter moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Volgograd 3 infantry placed in Novgorod 5 infantry placed in Germany 3 infantry placed in France 1 fighter and 5 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Removing units owned by Germans from Ukraine: 2 bombers EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 3 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Archangel to Russia 1 aaGun, 2 artilleries and 36 infantry moved from Smolensk to Russia 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 2 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria 1 tactical_bomber moved from Kiangsi to India Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 infantry moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Timguska to Kansu 1 infantry moved from Suiyuyan to Kansu 2 bombers moved from Manchuria to Kansu 1 mech_infantry moved from Jehol to Shantung 2 fighters and 1 tactical_bomber moved from Jehol to Shantung 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Siam to French Indo China Japanese take French Indo China from UK_Pacific 1 artillery moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 35 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 4 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 4 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 3,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Shantung Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shantung 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Kansu Japanese attack with 1 armour, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kansu, round 2 : 4/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to Dzavhan 2 infantry moved from Dzavhan to Central Mongolia 1 armour moved from Jehol to Suiyuyan 1 artillery and 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 1 fighter moved from Shantung to Jehol 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 4 infantry placed in Japan 3 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -1,00 Japanese regular : -0,50 ANZAC regular : 1,33
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@Sovietishcat a bitter J round.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 37 Sea Zone to 44 Sea Zone Americans take 43 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to 112 Sea Zone 3 destroyers moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in 42 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 112 Sea Zone to Scotland 1 submarine moved from 110 Sea Zone to 112 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 2 infantry placed in Western United States 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Kiangsi 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Morocco to Algeria 1 fighter moved from Egypt to Iraq 3 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to Algeria 1 artillery and 1 infantry moved from Kweichow to Hopei 2 mech_infantrys moved from Kiangsi to French Indo China 1 bomber moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei 1 fighter moved from Kiangsi to Hopei 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux Battle in Hopei British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Normandy Bordeaux from Germans, taking Hopei from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria British roll dice for 2 fighters in Algeria, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Iraq British attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in French Indo China British attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 bomber and 2 mech_infantrys in French Indo China, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from India to Java 2 fighters moved from Algeria to Morocco 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 fighter moved from Iraq to West India 18 infantry moved from India to West India 1 bomber moved from French Indo China to India 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 2 transports moved from 110 Sea Zone to 109 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 2 aaGuns moved from United Kingdom to Scotland 2 fighters and 1 tactical_bomber moved from Hopei to Szechwan 2 infantry moved from India to Burma 1 mech_infantry moved from Shantung to Kiangsi Place Units - British 2 infantry placed in United Kingdom 1 artillery placed in Union of South Africa 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1,50 Italians regular : 1,00 Japanese regular : -0,83 Germans regular : -0,33 British regular : 1,00
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@aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:
@Sovietishcat a bitter J round.
@aequitas-et-veritas Italy defence will cheer you up:muscle:
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour and 1 mech_infantry moved from Smolensk to Archangel 1 infantry moved from Rhodesia to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Archangel Italians attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel Italians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Kazakhstan to Northwest Persia 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 destroyers and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 Russians regular : 1,00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 63 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 2 fighters moved from Kiangsi to Szechwan Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Norway 2 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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@sovietishcat well done.
I think this game is yours. I am going to post your win.
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@aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:
@sovietishcat well done.
I think this game is yours. I am going to post your win.
@aequitas-et-veritas Thanks, GG