L21 BM SC (Allies+20) vs AetV (Axis) game 1

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 armour and 1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 aaGun, 5 armour and 3 artilleries moved from Ukraine to Bryansk
            2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 1 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Rostov to Bryansk
            5 armour and 2 mech_infantrys moved from Volgograd to Bryansk
            1 infantry moved from Novgorod to Archangel
            1 armour and 4 mech_infantrys moved from Romania to Ukraine
            2 armour and 1 mech_infantry moved from Caucasus to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 fighter moved from Southern Italy to Bryansk
            2 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 armour and 2 mech_infantrys moved from Northern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Germany
            1 aaGun, 1 artillery and 6 infantry moved from Normandy Bordeaux to France
            1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun moved from Norway to 113 Sea Zone
            1 aaGun moved from 113 Sea Zone to Germany
            3 infantry moved from Norway to Finland
            1 fighter moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Novgorod
            5 infantry placed in Germany
            3 infantry placed in France
            1 fighter and 5 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Novgorod: 2 bombers
            EDIT: Removing units owned by Germans from Ukraine: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            3 fighters moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Archangel to Russia
            1 aaGun, 2 artilleries and 36 infantry moved from Smolensk to Russia
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
            2 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
            1 tactical_bomber moved from Kiangsi to India
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 6 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 armour moved from Timguska to Kansu
            1 infantry moved from Suiyuyan to Kansu
            2 bombers moved from Manchuria to Kansu
            1 mech_infantry moved from Jehol to Shantung
            2 fighters and 1 tactical_bomber moved from Jehol to Shantung
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
            1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 artillery moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Siam to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 4 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 4 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 3,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Shantung
                Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 0/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shantung
                2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                Chinese win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kansu
                Japanese attack with 1 armour, 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kansu, round 2 : 4/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kansu to Dzavhan
            2 infantry moved from Dzavhan to Central Mongolia
            1 armour moved from Jehol to Suiyuyan
            1 artillery and 2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Shantung to Jehol
            1 fighter moved from Shantung to Jehol
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Amur to Manchuria
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            4 infantry placed in Japan
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : -1,00
    Japanese regular : -0,50
    ANZAC regular : 1,33
    

    Savegame


  • @Sovietishcat a bitter J round.

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to 112 Sea Zone
            3 destroyers moved from 91 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Norway from Germans, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            1 aaGun, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 112 Sea Zone to Scotland
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 infantry placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries placed in Kiangsi
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 fighter moved from Egypt to Iraq
            3 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Algeria
            1 artillery and 1 infantry moved from Kweichow to Hopei
            2 mech_infantrys moved from Kiangsi to French Indo China
            1 bomber moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
            1 fighter moved from Kiangsi to Hopei
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 artillery and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Hopei
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                British win, taking Normandy Bordeaux from Germans, taking Hopei from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                    British roll dice for 2 fighters in Algeria, round 3 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in French Indo China
                British attack with 1 bomber and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 mech_infantrys in French Indo China, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from India to Java
            2 fighters moved from Algeria to Morocco
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            1 fighter moved from Iraq to West India
            18 infantry moved from India to West India
            1 bomber moved from French Indo China to India
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            2 transports moved from 110 Sea Zone to 109 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 112 Sea Zone to Norway
            1 aaGun moved from 112 Sea Zone to Norway
            2 aaGuns moved from United Kingdom to Scotland
            2 fighters and 1 tactical_bomber moved from Hopei to Szechwan
            2 infantry moved from India to Burma
            1 mech_infantry moved from Shantung to Kiangsi
    
        Place Units - British
            2 infantry placed in United Kingdom
            1 artillery placed in Union of South Africa
            2 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Italians regular : 1,00
    Japanese regular : -0,83
    Germans regular : -0,33
    British regular : 1,00
    

    Savegame


  • @aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:

    @Sovietishcat a bitter J round.

    @aequitas-et-veritas Italy defence will cheer you up:muscle:


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour and 1 mech_infantry moved from Smolensk to Archangel
            1 infantry moved from Rhodesia to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
                    Italians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
            1 mech_infantry moved from Romania to Ukraine
            1 armour moved from Kazakhstan to Northwest Persia
            2 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 destroyers and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    Russians regular : 1,00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 63 Sea Zone to Java
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            2 fighters moved from Kiangsi to Szechwan
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Norway
            2 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @sovietishcat well done.

    I think this game is yours. I am going to post your win.


  • @aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:

    @sovietishcat well done.

    I think this game is yours. I am going to post your win.

    @aequitas-et-veritas Thanks, GG

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