sz54: 3 US FTRs on 2 carriers
L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck
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@martin said in L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck:
OOL: Damage the carriers, damage the battleships, 2destroyers, sink the carriers, tactical bomber, sink 3 battleships, fighter, sink 2 battleships
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@FlyingBadger please see the correction - the second OOL counts. Thank you.
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 21 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 5 destroyers, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 4 infantry moved from Southern Italy to Northern Italy 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 submarine moved from 80 Sea Zone to 41 Sea Zone Americans take 41 Sea Zone from Japanese 2 destroyers moved from 10 Sea Zone to 7 Sea Zone 2 destroyers moved from 26 Sea Zone to 24 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 2 carriers, 2 fighters and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Western United States to 25 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 4 carriers, 9 destroyers, 5 fighters and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Northern Territory to 35 Sea Zone 2 fighters moved from Wake Island to 35 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Battle in 35 Sea Zone Americans attack with 1 bomber, 4 carriers, 7 destroyers, 7 fighters and 4 tactical_bombers Japanese defend with 5 battleships, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport Americans roll dice for 1 bomber, 4 carriers, 7 destroyers, 7 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 9/1 hits, 9.17 expected hits Units damaged: 5 battleships owned by the Japanese Japanese roll dice for 5 battleships, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 6/1 hits, 6.33 expected hits 5 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 2 destroyers, 7 fighters and 4 tactical_bombers in 35 Sea Zone, round 3 : 8/1 hits, 7.50 expected hits Japanese roll dice for 5 battleships, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 6/1 hits, 5.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 3 battleships owned by the Japanese and 4 fighters owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 4 : 4/1 hits, 4.50 expected hits Japanese roll dice for 2 battleships and 1 transport in 35 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits 1 transport owned by the Japanese, 2 battleships owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Americans: 1 bomber, 1 carrier, 6 destroyers, 4 fighters and 1 tactical_bomber Casualties for Japanese: 5 battleships, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport Battle in 25 Sea Zone Americans attack with 1 bomber, 2 carriers, 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 carriers, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 2 carriers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Northern Italy Americans attack with 1 artillery and 8 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Americans roll dice for 1 artillery and 8 infantry in Northern Italy, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.83 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from 25 Sea Zone to Wake Island 1 fighter moved from 25 Sea Zone to Wake Island 1 fighter moved from 25 Sea Zone to Wake Island 1 tactical_bomber moved from 25 Sea Zone to Midway 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Midway 1 artillery and 2 infantry placed in Southern Italy 5 destroyers placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.33 Germans regular : 0.17
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 21 Purchase Units - British British buy 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany 1 artillery and 3 infantry moved from Norway to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to Western Germany 2 bombers moved from France to Germany 1 bomber moved from United Kingdom to Germany 2 infantry moved from Greece to Albania 1 infantry moved from Greece to Bulgaria 1 fighter moved from 113 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Bulgaria 1 fighter moved from Southern Italy to Albania 1 fighter moved from France to Albania 1 fighter moved from France to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany
Combat Hit Differential Summary :
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@Martin Intercept in Germany?
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@flyingbadger yes, please have two fighters intercept
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 21 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 5 destroyers, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 4 infantry moved from Southern Italy to Northern Italy 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 submarine moved from 80 Sea Zone to 41 Sea Zone Americans take 41 Sea Zone from Japanese 2 destroyers moved from 10 Sea Zone to 7 Sea Zone 2 destroyers moved from 26 Sea Zone to 24 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 2 carriers, 2 fighters and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Western United States to 25 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 4 carriers, 9 destroyers, 5 fighters and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Northern Territory to 35 Sea Zone 2 fighters moved from Wake Island to 35 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Battle in 35 Sea Zone Americans attack with 1 bomber, 4 carriers, 7 destroyers, 7 fighters and 4 tactical_bombers Japanese defend with 5 battleships, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport Americans roll dice for 1 bomber, 4 carriers, 7 destroyers, 7 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 9/1 hits, 9.17 expected hits Units damaged: 5 battleships owned by the Japanese Japanese roll dice for 5 battleships, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 6/1 hits, 6.33 expected hits 5 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 2 destroyers, 7 fighters and 4 tactical_bombers in 35 Sea Zone, round 3 : 8/1 hits, 7.50 expected hits Japanese roll dice for 5 battleships, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 6/1 hits, 5.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 3 battleships owned by the Japanese and 4 fighters owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 4 : 4/1 hits, 4.50 expected hits Japanese roll dice for 2 battleships and 1 transport in 35 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits 1 transport owned by the Japanese, 2 battleships owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Americans: 1 bomber, 1 carrier, 6 destroyers, 4 fighters and 1 tactical_bomber Casualties for Japanese: 5 battleships, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport Battle in 25 Sea Zone Americans attack with 1 bomber, 2 carriers, 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 carriers, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 2 carriers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Northern Italy Americans attack with 1 artillery and 8 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Americans roll dice for 1 artillery and 8 infantry in Northern Italy, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.83 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from 25 Sea Zone to Wake Island 1 fighter moved from 25 Sea Zone to Wake Island 1 fighter moved from 25 Sea Zone to Wake Island 1 tactical_bomber moved from 25 Sea Zone to Midway 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Midway 1 artillery and 2 infantry placed in Southern Italy 5 destroyers placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany 1 artillery and 3 infantry moved from Norway to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to Western Germany 2 bombers moved from France to Germany 1 bomber moved from United Kingdom to Germany 2 infantry moved from Greece to Albania 1 infantry moved from Greece to Bulgaria 1 fighter moved from 113 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Bulgaria 1 fighter moved from Southern Italy to Albania 1 fighter moved from France to Albania 1 fighter moved from France to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany Combat - British Air Battle in Germany British attacks with 4 units heading to Germany Germans launches 2 interceptors out of Germany Attackers Fire, : 0/1 hits, 0.67 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory_upgrade Bombing raid in Germany causes 11 damage total. Battle in Western Germany British attack with 2 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers Germans defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 2 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Western Germany, round 2 : 5/1 hits, 4.67 expected hits Germans roll dice for 3 armour and 1 mech_infantry in Western Germany, round 2 : 2/1 hits, 1.83 expected hits 3 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany British win, taking Western Germany from Germans with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for British: 2 infantry Casualties for Germans: 3 armour and 1 mech_infantry Battle in Bulgaria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Albania British attack with 2 fighters and 2 infantry Germans defend with 1 armour British roll dice for 2 fighters and 2 infantry in Albania, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Albania British win, taking Albania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Cleaning up after air battles Non Combat Move - British 2 bombers moved from Germany to France 1 fighter moved from Albania to Southern Italy 1 fighter moved from Albania to Southern Italy 1 fighter moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Bulgaria to Caucasus 4 artilleries and 8 infantry moved from Novgorod to Baltic States 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 artilleries moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Northwest Persia to Persia 1 aaGun moved from France to Western Germany Place Units - British 2 fighters and 1 infantry placed in Egypt 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.33 Defenders Fire, : -0.33 Germans AA : 0.50 Attackers Fire, : -0.67 Germans regular : 0.50 British regular : 0.67
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 21 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 4 infantry moved from Northern Territory to Western Australia 2 mech_infantrys moved from Queensland to Western Australia 2 destroyers moved from 54 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 infantry moved from Queensland to Northern Territory 1 infantry moved from Queensland to New South Wales 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Western Australia ANZAC attack with 4 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 4 infantry and 2 mech_infantrys in Western Australia, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Western Australia ANZAC roll dice for 4 infantry and 2 mech_infantrys in Western Australia, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Western Australia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 56 Sea Zone ANZAC attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 destroyers and 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone 1 transport owned by the Japanese lost in 56 Sea Zone ANZAC win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 45 Sea Zone ANZAC attack with 3 destroyers and 1 transport Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 3 destroyers and 1 transport in 45 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 3 destroyers and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Philippines ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines ANZAC roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to Northern Territory Place Units - ANZAC 1 artillery placed in New South Wales ANZAC undo move 1. 1 artillery placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67 ANZAC regular : 0.17
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 4 infantry moved from Northern Territory to Western Australia 2 mech_infantrys moved from Queensland to Western Australia 2 destroyers moved from 54 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 infantry moved from Queensland to Northern Territory 1 infantry moved from Queensland to New South Wales 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Western Australia ANZAC attack with 4 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 4 infantry and 2 mech_infantrys in Western Australia, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Western Australia ANZAC roll dice for 4 infantry and 2 mech_infantrys in Western Australia, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Western Australia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 56 Sea Zone ANZAC attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 destroyers and 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone 1 transport owned by the Japanese lost in 56 Sea Zone ANZAC win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 45 Sea Zone ANZAC attack with 3 destroyers and 1 transport Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 3 destroyers and 1 transport in 45 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 3 destroyers and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Philippines ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines ANZAC roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to Northern Territory Place Units - ANZAC 1 artillery placed in New South Wales ANZAC undo move 1. 1 artillery placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Purchase Units - French French buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 4 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 artilleries, 3 fighters and 3 infantry moved from France to Western Germany Combat - French Non Combat Move - French Place Units - French 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Southern France Turn Complete - French French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67 ANZAC regular : 0.17
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@flyingbadger congratulations - I resign! Good luck for your following matches!