• TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 artillery and 4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Szechwan to Sikang
            10 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kwangsi to Kweichow
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 artillery and 4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Szechwan to Sikang
            10 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kwangsi to Kweichow
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kweichow: 3 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
            EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,33
    

    Savegame


  • @flyingbadger sorry - made a mistake with China, I hope it’s ok I edited it. I just placed my purchases in the wrong territorry. I will do england now


  • @makalakalane That’s fine, no problem.


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 harbour and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 infantry, 4 submarines and 5 transports moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Midway
            1 bomber placed in Western United States
            2 bombers placed in Eastern United States
            1 bomber placed in Central United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 artillery and 4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Szechwan to Sikang
            10 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kwangsi to Kweichow
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kweichow: 3 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
            EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 36 PUs; 
            British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 armour, 5 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
            4 mech_infantrys moved from India to Yunnan
            2 aaGuns moved from Szechwan to Yunnan
            1 aaGun moved from Szechwan to Yunnan
            1 mech_infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 66 Sea Zone to 64 Sea Zone
            1 fighter moved from India to Kwangsi
            1 tactical_bomber moved from India to Kwangsi
            1 fighter moved from India to Persia
            2 fighters moved from Egypt to Persia
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Tobruk to Egypt
    
        Place Units - British
            1 airfield placed in Alberta Saskatchewan Manitoba
            3 infantry placed in Iraq
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Yugoslavia
            1 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Albania
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1
            Italians collect 11 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from Malaya to Shan State
            2 fighters moved from Sumatra to Shan State
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from Malaya to Shan State
            2 fighters moved from Sumatra to Shan State
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry and 1 mech_infantry moved from Belarus to Smolensk
            2 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            15 armour, 10 artilleries, 21 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Baltic States to Bryansk
            1 armour moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 fighter moved from Karelia to Smolensk
            1 fighter and 2 tactical_bombers moved from Eastern Poland to Smolensk
            1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 fighter and 2 tactical_bombers moved from Bessarabia to Ukraine
            1 battleship, 1 destroyer, 2 submarines and 2 transports moved from 112 Sea Zone to 115 Sea Zone
            1 cruiser moved from 83 Sea Zone to 88 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 destroyer, 2 submarines and 2 transports
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Smolensk
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 16 armour, 10 artilleries, 21 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 10 artilleries, 21 infantry and 8 mech_infantrys in Bryansk, round 2 : 17/55 hits, 17.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 16 armour, 10 artilleries, 21 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Ukraine, round 2 : 3/9 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber, 2 fighters and 3 tactical_bombers moved from Ukraine to Western Ukraine
            3 aaGuns moved from Western Ukraine to Ukraine
            1 aaGun moved from Belarus to Bryansk
            1 fighter and 2 tactical_bombers moved from Smolensk to Western Ukraine
            1 fighter moved from Smolensk to Belarus
            1 infantry moved from Baltic States to Belarus
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            3 artilleries and 4 infantry moved from France to Northern Italy
            2 artilleries and 2 infantry moved from Western Germany to Northern Italy
            2 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
    
        Place Units - Germans
            5 bombers placed in Western Germany
            Germans undo move 1.
            5 bombers placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 fighters moved from Russia to 115 Sea Zone
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 4 fighters
                Germans defend with 1 battleship, 1 destroyer, 2 submarines and 2 transports
                2 submarines owned by the Germans submerged
                    Russians roll dice for 4 fighters in 115 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 1 battleship, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 4 fighters in 115 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 destroyer and 2 transports in 115 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Russians lost in 115 Sea Zone
                    Russians roll dice for 3 fighters in 115 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship, 1 destroyer and 2 transports in 115 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Russians, 1 battleship owned by the Germans and 1 destroyer owned by the Germans lost in 115 Sea Zone
                    2 transports owned by the Germans lost in 115 Sea Zone
                Russians win with 2 fighters remaining. Battle score for attacker is 22
                Casualties for Russians: 2 fighters
                Casualties for Germans: 1 battleship, 1 destroyer and 2 transports
    
        Non Combat Move - Russians
            2 fighters moved from 115 Sea Zone to Vyborg
            1 mech_infantry moved from Russia to Kazakhstan
            3 armour moved from Russia to Volgograd
            5 mech_infantrys moved from Russia to Volgograd
            1 armour moved from Northwest Persia to Volgograd
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -2.50
    

    Savegame


  • @makalakalane Nice move, didn’t spot that. I’d ignored Vyborg as it had no IPCs, but that’s a lesson learnt on the importance of clearing up landing spots for planes.


  • @flyingbadger haha, yeah well, Russia is pretty much done for, so I thought they should wreck some havoc before they surrender.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
            1 armour, 2 artilleries and 3 infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Timguska to Novosibirsk
            1 infantry moved from Kiangsu to Kiangsi
            2 bombers moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from 35 Sea Zone to Kiangsi
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour, 3 artilleries and 4 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Kazakhstan, round 2 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Kiangsu
            2 bombers moved from Kiangsi to Novosibirsk
            1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
            3 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun and 3 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from Korea to Manchuria
            1 tactical_bomber moved from Kiangsi to Kwangtung
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.83
    Russians regular : -0.33
    

    Savegame


  • @makalakalane Russian kamakazi…


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Eastern United States to 88 Sea Zone
    
        Combat - Americans
            Battle in 88 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 cruiser
                    Americans roll dice for 2 bombers in 88 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 88 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            1 bomber moved from 88 Sea Zone to Alberta Saskatchewan Manitoba
            1 bomber moved from Central United States to Alberta Saskatchewan Manitoba
            1 bomber moved from Western United States to Alberta Saskatchewan Manitoba
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 armour, 3 artilleries, 1 bomber and 4 infantry placed in Eastern United States
            4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
            10 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            2 artilleries and 1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Eastern United States to 88 Sea Zone
    
        Combat - Americans
            Battle in 88 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 cruiser
                    Americans roll dice for 2 bombers in 88 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 88 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            1 bomber moved from 88 Sea Zone to Alberta Saskatchewan Manitoba
            1 bomber moved from Central United States to Alberta Saskatchewan Manitoba
            1 bomber moved from Western United States to Alberta Saskatchewan Manitoba
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 armour, 3 artilleries, 1 bomber and 4 infantry placed in Eastern United States
            4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
            10 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            2 artilleries and 1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Kwangsi to 20 Sea Zone
            2 infantry moved from Kwangsi to Kiangsi
            1 tactical_bomber moved from Kwangsi to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Battle in 20 Sea Zone
                British attack with 1 fighter
                Japanese defend with 4 transports
                    4 transports owned by the Japanese lost in 20 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 28
                Casualties for Japanese: 4 transports
            Battle in Kiangsi
                British attack with 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                British win, taking Kiangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Kiangsi to Kwangsi
            1 fighter moved from 20 Sea Zone to Kwangsi
            3 aaGuns and 4 mech_infantrys moved from Yunnan to Kwangsi
            4 infantry moved from Shan State to Yunnan
            1 armour and 3 mech_infantrys moved from India to Yunnan
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            2 fighters moved from 98 Sea Zone to Persia
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 64 Sea Zone to 88 Sea Zone
            4 infantry moved from Brazil to Suriname
    
        Place Units - British
            1 artillery and 1 infantry placed in Egypt
            3 armour placed in Persia
            3 infantry placed in Iraq
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.33
    Germans regular : 0.50
    British regular : -1.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 armour moved from Albania to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,3
            Italians collect 5 PUs (6 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from Shan State to Kwangsi
            1 fighter moved from Sumatra to Kwangsi
            1 fighter moved from Queensland to Malaya
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 artillery moved from South Australia to Queensland
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from Shan State to Kwangsi
            1 fighter moved from Sumatra to Kwangsi
            1 fighter moved from Queensland to Malaya
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 artillery moved from South Australia to Queensland
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Tunisia to Libya
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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