@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 5 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers, 3 fighters and 4 tactical_bombers moved from Eastern United States to 117 Sea Zone
1 infantry moved from Sakha to Buryatia
Combat - Americans
Battle in 117 Sea Zone
Americans attack with 5 bombers, 3 fighters and 4 tactical_bombers
Germans defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers
Americans roll dice for 5 bombers, 3 fighters and 4 tactical_bombers in 117 Sea Zone, round 2 : 9/12 hits, 7,33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 8/17 hits, 8,67 expected hits
2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 3 tactical_bombers owned by the Germans, 5 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 117 Sea Zone
3 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated
Germans win with 2 battleships, 3 carriers and 5 fighters remaining. Battle score for attacker is -24
Casualties for Americans: 5 bombers, 2 fighters and 1 tactical_bomber
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 3 tactical_bombers
Non Combat Move - Americans
1 fighter and 3 tactical_bombers moved from 117 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central America to 64 Sea Zone
3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry, 17 submarines and 1 transport moved from 64 Sea Zone to 101 Sea Zone
6 fighters and 4 tactical_bombers moved from Central America to 101 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
7 fighters moved from Japan to British Columbia
1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,6,3,5,1,4,3,6,3,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Sikang to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 25 PUs; end with 26 PUs
Combat Move - British
1 battleship moved from 64 Sea Zone to 101 Sea Zone
British take 89 Sea Zone from Italians
British take 101 Sea Zone from Germans
Combat - British
Non Combat Move - British
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,67
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 6 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Union of South Africa to South West Africa
Italians take South West Africa from British
Combat - Italians
Non Combat Move - Italians
6 transports moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 fighter moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to Alexandria
1 bomber moved from Northern Italy to Alexandria
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
Place Units - Italians
3 artilleries placed in Southern Italy
3 artilleries and 6 infantry placed in Northern Italy
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
No dice rolled, so will redo the purchase to buy a marine in Italy instead.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 6 artilleries, 6 infantry and 1 marine; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Union of South Africa to South West Africa
Italians take South West Africa from British
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
6 transports moved from 98 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Southern Italy to Alexandria
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Northern Italy to Alexandria
Place Units - Italians
1 artillery, 1 infantry and 1 marine placed in Southern Italy
5 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 31 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Building in SA was pretty meh, unless with a tr.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries and 16 infantry moved from Queensland to New South Wales
8 fighters moved from Japan to Hawaiian Islands
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,2,5,5,5,6,2,2,4,2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,2,3
ANZAC collect 9 PUs (10 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from British Guiana to Suriname
Germans take Suriname from Dutch
Combat - Germans
Non Combat Move - Germans
2 battleships and 3 carriers moved from 117 Sea Zone to 109 Sea Zone
4 submarines moved from 91 Sea Zone to 109 Sea Zone
1 destroyer and 3 submarines moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
2 transports moved from 92 Sea Zone to 109 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Yugoslavia to 110 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
5 fighters moved from 117 Sea Zone to Gibraltar
1 infantry moved from French Guiana to Brazil
1 aaGun, 12 artilleries, 28 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 aaGun and 6 artilleries moved from Northwest Persia to Iraq
3 artilleries moved from Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
6 infantry moved from Caucasus to Northwest Persia
3 artilleries and 3 infantry moved from Kazakhstan to Caucasus
1 bomber moved from Kazakhstan to Southern Italy
1 artillery moved from Tsinghai to Kazakhstan
3 infantry moved from Samara to Kazakhstan
10 armour and 24 mech_infantrys moved from Tsinghai to Caucasus
1 aaGun moved from Germany to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
3 infantry placed in Normandy Bordeaux
1 infantry placed in United Kingdom
2 carriers and 1 destroyer placed in 109 Sea Zone
2 submarines placed in 109 Sea Zone
1 submarine placed in 112 Sea Zone
2 fighters and 3 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 87 PUs; end with 87 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 105 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 125 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Non Combat Move - Japanese
1 aaGun, 1 armour, 10 artilleries, 20 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 artilleries and 1 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 aaGun moved from West India to India
5 infantry moved from West India to India
1 infantry moved from Burma to Shan State
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
2 battleships, 2 cruisers, 4 destroyers and 2 marines moved from 33 Sea Zone to 24 Sea Zone
8 carriers, 10 fighters, 2 infantry, 6 tactical_bombers and 1 transport moved from 33 Sea Zone to 24 Sea Zone
Turn Complete - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
Combat - Americans
Battle in Iceland
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Japanese to Americans
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 infantry, 17 submarines, 7 tactical_bombers and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to Central United States
7 fighters moved from British Columbia to Eastern United States
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Americans
6 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,4,3,3,1,6,6,1,1,4,2,4,5
Americans collect 54 PUs (3 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Hunan to Yunnan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kweichow to Yunnan
1 fighter and 28 infantry moved from Shensi to Kweichow
Place Units - Chinese
8 infantry placed in Shensi
Chinese undo move 1.
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
Combat - Americans
Battle in Iceland
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Japanese to Americans
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 infantry, 17 submarines, 7 tactical_bombers and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to Central United States
7 fighters moved from British Columbia to Eastern United States
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Americans
6 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,4,3,3,1,6,6,1,1,4,2,4,5
Americans collect 54 PUs (3 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Hunan to Yunnan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kweichow to Yunnan
1 fighter and 28 infantry moved from Shensi to Kweichow
Place Units - Chinese
8 infantry placed in Shensi
Chinese undo move 1.
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 26 PUs; end with 28 PUs
Combat Move - British
1 battleship moved from 101 Sea Zone to 104 Sea Zone
Non Combat Move - British
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 5 artilleries, 24 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 marine moved from Alexandria to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 bombers and 4 tactical_bombers moved from Alexandria to Egypt
4 fighters moved from 98 Sea Zone to Egypt
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
5 artilleries and 5 infantry moved from Northern Italy to 95 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 95 Sea Zone to 98 Sea Zone
6 artilleries and 6 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Combat Hit Differential Summary :
Scramble to z98?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 5 artilleries, 24 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 marine moved from Alexandria to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 bombers and 4 tactical_bombers moved from Alexandria to Egypt
4 fighters moved from 98 Sea Zone to Egypt
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
5 artilleries and 5 infantry moved from Northern Italy to 95 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 95 Sea Zone to 98 Sea Zone
6 artilleries and 6 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 11 artilleries, 2 bombers, 4 fighters, 31 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers; Russians defend with 6 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
British roll AA dice in Egypt : 2/10 hits, 1,67 expected hits
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in Egypt
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 armour, 11 artilleries, 2 bombers, 3 fighters, 31 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 20/54 hits, 16,83 expected hits
British roll dice for 4 aaGuns, 10 armour, 5 artilleries, 5 fighters, 7 infantry, 14 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 20/44 hits, 18,50 expected hits
5 mech_infantrys owned by the British, 4 aaGuns owned by the British, 5 artilleries owned by the British, 7 infantry owned by the British and 20 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 11 artilleries, 2 bombers, 3 fighters, 11 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers in Egypt, round 3 : 12/34 hits, 13,50 expected hits
British roll dice for 10 armour, 5 fighters, 9 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 7/27 hits, 12,83 expected hits
9 mech_infantrys owned by the Russians, 7 infantry owned by the Italians and 3 armour owned by the British lost in Egypt
Italians roll dice for 1 armour, 11 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers in Egypt, round 4 : 10/27 hits, 11,33 expected hits
British roll dice for 7 armour, 5 fighters and 3 tactical_bombers in Egypt, round 4 : 9/15 hits, 8,33 expected hits
1 tactical_bomber owned by the Russians, 6 armour owned by the Russians, 2 tactical_bombers owned by the British, 5 artilleries owned by the Italians, 4 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 1 armour, 6 artilleries, 2 bombers, 3 fighters, 2 marines, 1 mech_infantry and 3 tactical_bombers in Egypt, round 5 : 8/18 hits, 8,33 expected hits
British roll dice for 5 fighters in Egypt, round 5 : 5/5 hits, 3,33 expected hits
1 fighter owned by the Russians, 5 artilleries owned by the Italians and 4 fighters owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 marines, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 106
Casualties for Italians: 10 artilleries, 1 fighter, 31 infantry and 1 tactical_bomber
Casualties for British: 4 aaGuns, 4 armour, 5 artilleries, 4 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 6 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Non Combat Move - Italians
2 fighters and 2 tactical_bombers moved from Egypt to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 bombers moved from Egypt to Gibraltar
1 infantry moved from South West Africa to Rhodesia
Place Units - Italians
2 carriers placed in 95 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in Union of South Africa
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
British AA : 0,33
British regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 10 PUs;
Combat Move - ANZAC
8 fighters moved from Hawaiian Islands to Japan
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
Combat - ANZAC
Battle in Brazil
ANZAC attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Brazil, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Brazil
ANZAC win, taking Brazil from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Japan
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,6,1,4,1,5,2,4,6,1,5,6,5,3
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,5,1,4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2,1,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5,2,5
ANZAC collect 8 PUs (13 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
ANZAC regular : -0,33
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
1 submarine moved from 109 Sea Zone to 123 Sea Zone
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Germans
2 battleships, 7 carriers, 2 destroyers and 8 submarines moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom
9 fighters and 2 tactical_bombers moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
2 transports moved from 92 Sea Zone to 97 Sea Zone
1 aaGun, 12 artilleries and 28 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
9 artilleries moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 3 infantry moved from Kazakhstan to Novosibirsk
3 artilleries and 3 infantry moved from Caucasus to Kazakhstan
10 armour and 24 mech_infantrys moved from Caucasus to Novosibirsk
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 83 Sea Zone to 70 Sea Zone
Place Units - Germans
3 infantry placed in United Kingdom
2 infantry placed in Scotland
1 destroyer placed in 109 Sea Zone
1 carrier placed in 112 Sea Zone
2 fighters and 1 tactical_bomber placed in Western Germany
2 fighters, 3 submarines and 1 tactical_bomber placed in 112 Sea Zone
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 84 PUs; end with 84 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs
Combat Hit Differential Summary :
@trulpenplay said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 units repaired. 1 submarine moved from 109 Sea Zone to 123 Sea Zone Combat - Germans Battle in 123 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 123 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 2 battleships, 7 carriers, 2 destroyers and 8 submarines moved from 109 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom 9 fighters and 2 tactical_bombers moved from Gibraltar to United Kingdom 1 bomber moved from Gibraltar to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 aaGun, 12 artilleries and 28 infantry moved from Trans-Jordan to Egypt 1 aaGun moved from Iraq to Trans-Jordan 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 9 artilleries moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 3 infantry moved from Kazakhstan to Novosibirsk 3 artilleries and 3 infantry moved from Caucasus to Kazakhstan 10 armour and 24 mech_infantrys moved from Caucasus to Novosibirsk 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 83 Sea Zone to 70 Sea Zone Place Units - Germans 3 infantry placed in United Kingdom 2 infantry placed in Scotland 1 destroyer placed in 109 Sea Zone 1 carrier placed in 112 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany 2 fighters, 3 submarines and 1 tactical_bomber placed in 112 Sea Zone 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 84 PUs; end with 84 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 102 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs
Combat Hit Differential Summary :
nothing russia can do you can continue with japan
@giallo said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:
nothing russia can do you can continue with japan
Will do.