OOL for north australia sea zone?
L21 #2 trulpen (X) vs Giallo (A+21) BM3
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone Combat - Americans Battle in 89 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Korea Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win, taking Korea from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 21 Sea Zone to Guam 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 3 battleships, 8 carriers, 1 cruiser, 1 destroyer, 3 fighters, 12 submarines and 4 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 7 fighters moved from Western United States to 26 Sea Zone 5 bombers moved from Midway to Hawaiian Islands 2 aaGuns and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 6 Sea Zone to 26 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone Americans undo move 2. Americans undo move 1. 1 artillery and 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 4 transports moved from 26 Sea Zone to 64 Sea Zone 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 aaGun, 1 artillery and 2 infantry Italians roll AA dice in Alexandria : 0/1 hits, 0,17 expected hits British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry Casualties for British: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Alexandria to Egypt 2 aaGuns, 4 artilleries and 10 infantry moved from Eastern Persia to Persia Place Units - British 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,6,3,1,2,5,6,5,4,3 British collect 24 PUs (4 lost to blockades); end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,17 Italians regular : -0,67 Japanese regular : -0,17 British regular : 1,33 Italians AA : -0,17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 battleship, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Tunisia to Alexandria 3 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from Southern Italy to Alexandria 1 fighter moved from 98 Sea Zone to Alexandria 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 2 mech_infantrys Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Alexandria Italians attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 armour and 1 artillery Italians roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/7 hits, 2,50 expected hits British roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Belgian Congo from British to Italians EDIT: Turning off Edit Mode 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 armour and 1 mech_infantry moved from Caucasus to Rostov 1 infantry moved from French Equatorial Africa to Belgian Congo 1 infantry moved from Nigeria to French Equatorial Africa 1 bomber moved from Alexandria to Tunisia Place Units - Italians 1 battleship and 1 transport placed in 95 Sea Zone 2 infantry and 1 marine placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,1 Italians collect 25 PUs (1 lost to blockades); end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Russians regular : 1,33 British regular : -0,83
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Did you forget to move the british bs in z6?
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 destroyer and 6 fighters; Remaining resources: 40 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 artilleries placed in Queensland 3 fighters placed in New South Wales 3 fighters placed in Japan Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,5,3,5,1 ANZAC collect 17 PUs (2 lost to blockades); end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 destroyer and 6 fighters; Remaining resources: 40 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 artilleries placed in Queensland 3 fighters placed in New South Wales 3 fighters placed in Japan Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,5,3,5,1 ANZAC collect 17 PUs (2 lost to blockades); end with 57 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:
Did you forget to move the british bs in z6?
no ill leave it there, but thank you for asking
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara Germans take Samara from Russians 15 artilleries and 35 infantry moved from Tambov to Volgograd 8 armour and 28 mech_infantrys moved from Russia to Volgograd 10 artilleries and 19 infantry moved from Scotland to United Kingdom 1 marine moved from Scotland to United Kingdom 1 marine moved from Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 5 transports moved from 111 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom Combat - Germans
Combat Hit Differential Summary :
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Scramble z110?
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara Germans take Samara from Russians 15 artilleries and 35 infantry moved from Tambov to Volgograd 8 armour and 28 mech_infantrys moved from Russia to Volgograd 10 artilleries and 19 infantry moved from Scotland to United Kingdom 1 marine moved from Scotland to United Kingdom 1 marine moved from Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 5 transports moved from 111 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom Combat - Germans Battle in Volgograd Germans attack with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys in Volgograd, round 2 : 24/86 hits, 22,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 2,00
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara Germans take Samara from Russians 15 artilleries and 35 infantry moved from Tambov to Volgograd 8 armour and 28 mech_infantrys moved from Russia to Volgograd 10 artilleries and 19 infantry moved from Scotland to United Kingdom 1 marine moved from Scotland to United Kingdom 1 marine moved from Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 5 transports moved from 111 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom Combat - Germans Battle in Volgograd Germans attack with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys in Volgograd, round 2 : 24/86 hits, 22,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 17 artilleries, 2 bombers, 5 fighters, 26 infantry, 2 marines and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 30 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 fighters British roll AA dice in United Kingdom : 3/11 hits, 1,83 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 26 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 16/53 hits, 18,17 expected hits
Combat Hit Differential Summary :
British AA : 1,17 Russians regular : -0,33 Germans regular : -1,33
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These dice. Going with max d. Can’t be anything else really.
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Strange. The second marine should roll on @2, but doesn’t.
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And when I took one of them as casualty, it of course took the good one leaving the bad. I’ll reload.
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara Germans take Samara from Russians 15 artilleries and 35 infantry moved from Tambov to Volgograd 8 armour and 28 mech_infantrys moved from Russia to Volgograd 10 artilleries and 19 infantry moved from Scotland to United Kingdom 1 marine moved from Scotland to United Kingdom 1 marine moved from Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 5 transports moved from 111 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom Combat - Germans Battle in Volgograd Germans attack with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys in Volgograd, round 2 : 24/86 hits, 22,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 17 artilleries, 2 bombers, 5 fighters, 26 infantry, 2 marines and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 30 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 fighters British roll AA dice in United Kingdom : 3/11 hits, 1,83 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 26 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 16/53 hits, 18,17 expected hits British roll dice for 5 aaGuns, 6 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 22/38 hits, 14,83 expected hits 5 aaGuns owned by the British, 21 infantry owned by the Germans, 11 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom
Combat Hit Differential Summary :
British AA : 1,17 Russians regular : -0,33 Germans regular : -1,33 British regular : 7,17
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MARTI hates me in all my games.
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; Turning on Edit Mode EDIT: Changing PUs for Germans from 110 to 3 EDIT: Removing units owned by Germans from Scotland: 15 infantry EDIT: Removing units owned by Germans from Western Germany: 5 infantry EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Removing units owned by Germans from 111 Sea Zone: 1 fighter EDIT: Removing units owned by British from United Kingdom: 5 aaGuns EDIT: Removing units owned by British from United Kingdom: 11 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 3 PUs; Combat Move - Germans 1 marine moved from Scotland to 111 Sea Zone 10 artilleries and 4 infantry moved from Scotland to United Kingdom 2 artilleries and 1 marine moved from Germany to 113 Sea Zone 2 artilleries, 1 battleship, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone 5 transports moved from 111 Sea Zone to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom 2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 111 Sea Zone to 110 Sea Zone 2 artilleries and 2 marines moved from 110 Sea Zone to United Kingdom 5 artilleries moved from Western Germany to 112 Sea Zone 5 artilleries and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries moved from 110 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 17 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 marines and 3 tactical_bombers British defend with 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 19 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 fighters Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 13/31 hits, 12,50 expected hits British roll dice for 6 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 9/27 hits, 11,17 expected hits 5 artilleries owned by the Germans, 4 infantry owned by the Germans and 13 infantry owned by the British lost in United Kingdom Germans roll dice for 12 artilleries, 2 bombers, 3 fighters, 2 marines and 3 tactical_bombers in United Kingdom, round 3 : 10/22 hits, 9,50 expected hits British roll dice for 6 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 7/14 hits, 6,83 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 7 artilleries owned by the Germans, 2 fighters owned by the Americans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 5 artilleries, 2 bombers, 3 fighters, 2 marines and 3 tactical_bombers in United Kingdom, round 4 : 8/15 hits, 7,17 expected hits British roll dice for 4 fighters in United Kingdom, round 4 : 2/4 hits, 2,67 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Americans and 3 fighters owned by the British lost in United Kingdom Germans captures 27PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 artilleries, 2 bombers, 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 64 Casualties for Germans: 14 artilleries and 4 infantry Casualties for British: 3 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 3 fighters triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans
Combat Hit Differential Summary :
Germans regular : 1,83 British regular : -2,67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara Germans take Samara from Russians 15 artilleries and 35 infantry moved from Tambov to Volgograd 8 armour and 28 mech_infantrys moved from Russia to Volgograd 10 artilleries and 19 infantry moved from Scotland to United Kingdom 1 marine moved from Scotland to United Kingdom 1 marine moved from Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 5 transports moved from 111 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom Combat - Germans Battle in Volgograd Germans attack with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys in Volgograd, round 2 : 24/86 hits, 22,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 17 artilleries, 2 bombers, 5 fighters, 26 infantry, 2 marines and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 30 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 fighters British roll AA dice in United Kingdom : 3/11 hits, 1,83 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 26 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 23/53 hits, 18,17 expected hits British roll dice for 5 aaGuns, 6 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 17/38 hits, 14,83 expected hits 5 aaGuns owned by the British, 16 infantry owned by the Germans, 19 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 16/36 hits, 14,00 expected hits British roll dice for 6 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/19 hits, 8,50 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 8 infantry owned by the Germans, 1 fighter owned by the Americans, 2 fighters owned by the British, 11 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 4 : 11/27 hits, 11,17 expected hits British roll dice for 3 fighters in United Kingdom, round 4 : 3/3 hits, 2,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in United Kingdom Germans captures 27PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 16 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 67 Casualties for Germans: 1 artillery, 2 fighters, 26 infantry, 2 marines and 1 tactical_bomber Casualties for British: 5 aaGuns, 3 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 3 fighters triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 14 artilleries EDIT: Adding units owned by Germans to United Kingdom: 2 marines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to United Kingdom: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from United Kingdom to Scotland EDIT: 2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar 3 submarines moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 2 tactical_bombers moved from United Kingdom to Scotland 1 aaGun moved from Scotland to United Kingdom 2 artilleries and 12 infantry moved from Russia to Tambov 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Russia to Tambov 2 infantry moved from Bryansk to Rostov 2 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Vologda Place Units - Germans 3 infantry placed in Scotland 3 artilleries placed in Russia 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 fighters and 1 tactical_bomber placed in Western Germany 3 infantry placed in Normandy Bordeaux 1 carrier placed in 112 Sea Zone Turn Complete - Germans Germans collect 75 PUs; end with 105 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 110 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 117 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 137 PUs
Combat Hit Differential Summary :
British AA : 1,17 Russians regular : -0,33 Germans regular : 8,50 British regular : 3,67
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TUV-swing was 50, not 64.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara Germans take Samara from Russians 15 artilleries and 35 infantry moved from Tambov to Volgograd 8 armour and 28 mech_infantrys moved from Russia to Volgograd 10 artilleries and 19 infantry moved from Scotland to United Kingdom 1 marine moved from Scotland to United Kingdom 1 marine moved from Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 5 transports moved from 111 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom Combat - Germans Battle in Volgograd Germans attack with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys in Volgograd, round 2 : 24/86 hits, 22,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 17 artilleries, 2 bombers, 5 fighters, 26 infantry, 2 marines and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 30 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 fighters British roll AA dice in United Kingdom : 3/11 hits, 1,83 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 26 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 23/53 hits, 18,17 expected hits British roll dice for 5 aaGuns, 6 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 17/38 hits, 14,83 expected hits 5 aaGuns owned by the British, 16 infantry owned by the Germans, 19 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 16/36 hits, 14,00 expected hits British roll dice for 6 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/19 hits, 8,50 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 8 infantry owned by the Germans, 1 fighter owned by the Americans, 2 fighters owned by the British, 11 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 4 : 11/27 hits, 11,17 expected hits British roll dice for 3 fighters in United Kingdom, round 4 : 3/3 hits, 2,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in United Kingdom Germans captures 27PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 16 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 67 Casualties for Germans: 1 artillery, 2 fighters, 26 infantry, 2 marines and 1 tactical_bomber Casualties for British: 5 aaGuns, 3 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 3 fighters triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 14 artilleries EDIT: Adding units owned by Germans to United Kingdom: 2 marines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to United Kingdom: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from United Kingdom to Scotland EDIT: 2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar 3 submarines moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 2 tactical_bombers moved from United Kingdom to Scotland 1 aaGun moved from Scotland to United Kingdom 2 artilleries and 12 infantry moved from Russia to Tambov 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Russia to Tambov 2 infantry moved from Bryansk to Rostov 2 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Vologda Place Units - Germans 3 infantry placed in Scotland 3 artilleries placed in Russia 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 fighters and 1 tactical_bomber placed in Western Germany 3 infantry placed in Normandy Bordeaux 1 carrier placed in 112 Sea Zone Turn Complete - Germans Germans collect 75 PUs; end with 105 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 110 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 117 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 137 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 1,17 Russians regular : -0,33 Germans regular : 8,50 British regular : 3,67