scramble to sz109, right?
20L Semis Ksmckay(X) vs Adam514(a+15)
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Rostov to Western Ukraine 2 armour and 2 mech_infantrys moved from Rostov to Volgograd
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@Adam514 scramble to 91?
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@ksmckay No scramble.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Rostov to Western Ukraine 2 armour and 2 mech_infantrys moved from Rostov to Volgograd Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 2 transports Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer Casualties for Americans: 2 transports Battle in 104 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 1 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour and 4 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 6 armour and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 91 Sea Zone to Southern France 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 3 fighters moved from 104 Sea Zone to 112 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Novgorod to Vyborg 1 aaGun and 6 infantry moved from Finland to Vyborg 1 mech_infantry moved from Novgorod to Vyborg 2 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 aaGun moved from France to Western Germany 1 destroyer moved from 112 Sea Zone to 111 Sea Zone Place Units - Germans 1 destroyer, 3 fighters and 1 submarine placed in 112 Sea Zone 1 fighter and 1 marine placed in Western Germany 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : -0.33 British regular : -0.33
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@adam514 said in 20L Semis Ksmckay(X) vs Adam514(a+15):
@ksmckay No scramble.
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Good decision.
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Good decision.
We will see if the same can be said about this move…
Couldn’t come up with anything better but not sure how it will play out.
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Ughhhhh. cant believe I just bought a marine.
Any chance I can swap that for an inf to deploy in Ukr? Completely forgot I dont have a cruiser!
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@Adam514 if so I would deploy it to Ukr and then move 2 mech from Rostov to Ukr as well with no other changes. if not so be it.
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@ksmckay said in 20L Semis Ksmckay(X) vs Adam514(a+15):
Ughhhhh. cant believe I just bought a marine.
Any chance I can swap that for an inf to deploy in Ukr? Completely forgot I dont have a cruiser!
Sure go for it.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Rostov to Western Ukraine 2 armour and 2 mech_infantrys moved from Rostov to Volgograd Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 2 transports Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer Casualties for Americans: 2 transports Battle in 104 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 1 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour and 4 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 6 armour and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 91 Sea Zone to Southern France 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 3 fighters moved from 104 Sea Zone to 112 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Novgorod to Vyborg 1 aaGun and 6 infantry moved from Finland to Vyborg 1 mech_infantry moved from Novgorod to Vyborg 2 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 aaGun moved from France to Western Germany 1 destroyer moved from 112 Sea Zone to 111 Sea Zone Place Units - Germans 1 destroyer, 3 fighters and 1 submarine placed in 112 Sea Zone 1 fighter and 1 marine placed in Western Germany 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Removing units owned by Germans from Western Germany: 1 marine EDIT: Adding units owned by Germans to Ukraine: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germans from 65 to 67 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : -0.33 British regular : -0.33
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@adam514 said in 20L Semis Ksmckay(X) vs Adam514(a+15):
@ksmckay said in 20L Semis Ksmckay(X) vs Adam514(a+15):
Ughhhhh. cant believe I just bought a marine.
Any chance I can swap that for an inf to deploy in Ukr? Completely forgot I dont have a cruiser!
Sure go for it.
thanks.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Vologda to Novgorod 1 infantry moved from Smolensk to Belarus 1 infantry moved from Vologda to Archangel 1 armour and 2 mech_infantrys moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 destroyers, 1 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Tanganyika Territory to Union of South Africa Japanese take Rhodesia from British Japanese take Union of South Africa from British 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 artillery and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 artillery moved from 70 Sea Zone to South West Africa 1 infantry moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 infantry moved from Tanganyika Territory to Kenya Japanese take Kenya from British 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 2 artilleries and 2 infantry moved from Hunan to Kweichow 1 bomber moved from India to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 submarines moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in South West Africa Battle in Kweichow Japanese attack with 2 artilleries, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Kweichow, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking South West Africa from British, taking Kweichow from Chinese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 submarine and 1 transport 2 submarines owned by the Japanese Submerged 1 submarine owned by the ANZAC Submerged Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Kweichow to India 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 72 Sea Zone to 58 Sea Zone 2 fighters moved from 58 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Korea to Japan 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 aaGuns and 9 infantry moved from Korea to Manchuria 1 infantry moved from Jehol to Manchuria 4 infantry moved from Jehol to Anhwe 2 carriers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 3 infantry moved from 36 Sea Zone to French Indo China 2 mech_infantrys moved from Hunan to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Yunnan to Anhwe 1 mech_infantry moved from Burma to Hunan 1 mech_infantry moved from India to Yunnan EDIT: 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Place Units - Japanese 1 destroyer and 2 submarines placed in 39 Sea Zone 3 destroyers placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5 Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.00
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@Adam514 really wanted to do something different here but couldnt come up with anything. nice sub moves, knew I was vulnerable in Cel last turn, not sure why I didnt deploy a dd to 36 last turn. glad your convoy whiffed :)
assumed your sub would submerge in 44, and so submerged both to avoid unneeded dice. if you want to stay up and fight we can roll it
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 destroyer moved from 125 Sea Zone to 111 Sea Zone 2 fighters moved from 125 Sea Zone to 111 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 marines moved from Norway to 125 Sea Zone 2 cruisers and 2 marines moved from 125 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 108 Sea Zone to 110 Sea Zone 1 destroyer and 3 transports moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to United Kingdom 2 fighters moved from 111 Sea Zone to 125 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to Celebes 1 bomber moved from Queensland to Celebes 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 factory_minor placed in Norway 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 12 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 cruisers moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to Holland Belgium 1 fighter moved from 125 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Holland Belgium 2 mech_infantrys moved from Egypt to Tobruk 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Kenya 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from French Equatorial Africa to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 2 fighters moved from Egypt to Kenya Combat - British Battle in Normandy Bordeaux British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belgian Congo British attack with 1 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Belgian Congo British win, taking Belgian Congo from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Kenya British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kenya British win, taking Kenya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tobruk British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - British 1 cruiser moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from Central United States to Southeast Mexico 2 fighters moved from Holland Belgium to 110 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Norway to Novgorod 1 bomber moved from Norway to Gibraltar 1 mech_infantry moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Alexandria 1 armour moved from Trans-Jordan to Egypt 2 fighters moved from Kenya to Egypt 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt 1 artillery moved from Egypt to Alexandria 1 infantry moved from Northwest Persia to Iraq 2 aaGuns moved from Persia to Iraq 7 artilleries and 12 infantry moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Anglo Egyptian Sudan Place Units - British 1 carrier and 1 submarine placed in 110 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.17 Italians regular : -1.17 Japanese regular : 0.00 Germans regular : 1.17 British regular : -0.33
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@ksmckay said in 20L Semis Ksmckay(X) vs Adam514(a+15):
@Adam514 really wanted to do something different here but couldnt come up with anything. nice sub moves, knew I was vulnerable in Cel last turn, not sure why I didnt deploy a dd to 36 last turn. glad your convoy whiffed :)
assumed your sub would submerge in 44, and so submerged both to avoid unneeded dice. if you want to stay up and fight we can roll it
First small strike against Japan by the Allies!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 3 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 2 fighters moved from Western Germany to Normandy Bordeaux 1 artillery and 2 infantry moved from Morocco to Algeria 1 fighter moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Libya to Tobruk 1 bomber moved from Libya to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 mech_infantrys Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 mech_infantrys in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Tobruk Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 artillery and 1 bomber in Tobruk, round 4 : 2/2 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 1 artillery, 1 fighter and 2 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Southern Italy 1 marine moved from Morocco to 92 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 marine and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Tunisia to Libya 1 aaGun moved from Southern France to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 bomber moved from Tobruk to Southern Italy 1 fighter moved from Algeria to Southern Italy 2 infantry moved from Caucasus to Volgograd 1 aaGun moved from Rostov to Caucasus Place Units - Italians 1 artillery, 3 infantry and 2 marines placed in Northern Italy 1 transport placed in 95 Sea Zone Italians undo move 1. 1 artillery, 2 infantry and 2 marines placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.17 British regular : -1.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Celebes 2 fighters moved from 55 Sea Zone to Celebes 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1,4,4 ANZAC collect 10 PUs (3 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Celebes: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.00
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@adam514 so are you relieved or disappointed I didnt go for London :) You can tell me after the game if you prefer. Felt like bait as you could have defended it better without cost. Not that I am immune to taking bait as sometimes it still works out for the fish. If only I had that marine and my imaginary cruiser from last turn.
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@ksmckay It would have been a gamble, so I’m somewhat relieved in that sense. I think Axis are a bit too strong to go for it, I wouldn’t go for it for example in this case.