That attack wasn’t smart but I got out of it ok.
20L Semis Ksmckay(X) vs Adam514(a+15)
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 2 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber and 1 fighter moved from Southern Italy to Morocco 1 fighter moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine British defend with 1 aaGun, 1 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry British roll AA dice in Morocco : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine in Morocco, round 2 : 3/7 hits, 2.50 expected hits British roll dice for 1 aaGun, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from British with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 16 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 3 infantry French defend with 1 infantry Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 0.50 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Algeria, round 4 : 0/2 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the Italians retreated to Tunisia French win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Caucasus Italians attack with 2 armour, 2 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Morocco to 92 Sea Zone 1 bomber moved from Morocco to Libya 1 artillery and 1 infantry moved from Tobruk to Libya 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from France to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Southern France 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 1.00 Italians regular : -0.17 British AA : -0.33 Russians regular : -0.33 British regular : -0.67
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@Adam514 ok, please use second file
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Celebes Battle in 55 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Celebes from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 55 Sea Zone to Queensland 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 125 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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@adam514 oops, forgot about the anzac inf in Egypt.
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@ksmckay Rare mistake :smirk:.
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Rostov to Western Ukraine 2 armour and 2 mech_infantrys moved from Rostov to Volgograd
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@Adam514 scramble to 91?
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@ksmckay No scramble.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Rostov to Western Ukraine 2 armour and 2 mech_infantrys moved from Rostov to Volgograd Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 2 transports Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer Casualties for Americans: 2 transports Battle in 104 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 1 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour and 4 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 6 armour and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 91 Sea Zone to Southern France 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 3 fighters moved from 104 Sea Zone to 112 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Novgorod to Vyborg 1 aaGun and 6 infantry moved from Finland to Vyborg 1 mech_infantry moved from Novgorod to Vyborg 2 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 aaGun moved from France to Western Germany 1 destroyer moved from 112 Sea Zone to 111 Sea Zone Place Units - Germans 1 destroyer, 3 fighters and 1 submarine placed in 112 Sea Zone 1 fighter and 1 marine placed in Western Germany 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : -0.33 British regular : -0.33
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@adam514 said in 20L Semis Ksmckay(X) vs Adam514(a+15):
@ksmckay No scramble.
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Good decision.
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Good decision.
We will see if the same can be said about this move…
Couldn’t come up with anything better but not sure how it will play out.
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Ughhhhh. cant believe I just bought a marine.
Any chance I can swap that for an inf to deploy in Ukr? Completely forgot I dont have a cruiser!
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@Adam514 if so I would deploy it to Ukr and then move 2 mech from Rostov to Ukr as well with no other changes. if not so be it.
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@ksmckay said in 20L Semis Ksmckay(X) vs Adam514(a+15):
Ughhhhh. cant believe I just bought a marine.
Any chance I can swap that for an inf to deploy in Ukr? Completely forgot I dont have a cruiser!
Sure go for it.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Rostov to Western Ukraine 2 armour and 2 mech_infantrys moved from Rostov to Volgograd Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 2 transports Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer Casualties for Americans: 2 transports Battle in 104 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 1 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour and 4 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 6 armour and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 91 Sea Zone to Southern France 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 3 fighters moved from 104 Sea Zone to 112 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Novgorod to Vyborg 1 aaGun and 6 infantry moved from Finland to Vyborg 1 mech_infantry moved from Novgorod to Vyborg 2 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 aaGun moved from France to Western Germany 1 destroyer moved from 112 Sea Zone to 111 Sea Zone Place Units - Germans 1 destroyer, 3 fighters and 1 submarine placed in 112 Sea Zone 1 fighter and 1 marine placed in Western Germany 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Removing units owned by Germans from Western Germany: 1 marine EDIT: Adding units owned by Germans to Ukraine: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germans from 65 to 67 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : -0.33 British regular : -0.33
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@adam514 said in 20L Semis Ksmckay(X) vs Adam514(a+15):
@ksmckay said in 20L Semis Ksmckay(X) vs Adam514(a+15):
Ughhhhh. cant believe I just bought a marine.
Any chance I can swap that for an inf to deploy in Ukr? Completely forgot I dont have a cruiser!
Sure go for it.
thanks.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Vologda to Novgorod 1 infantry moved from Smolensk to Belarus 1 infantry moved from Vologda to Archangel 1 armour and 2 mech_infantrys moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 destroyers, 1 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Tanganyika Territory to Union of South Africa Japanese take Rhodesia from British Japanese take Union of South Africa from British 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 artillery and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 artillery moved from 70 Sea Zone to South West Africa 1 infantry moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 infantry moved from Tanganyika Territory to Kenya Japanese take Kenya from British 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 2 artilleries and 2 infantry moved from Hunan to Kweichow 1 bomber moved from India to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 submarines moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in South West Africa Battle in Kweichow Japanese attack with 2 artilleries, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Kweichow, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking South West Africa from British, taking Kweichow from Chinese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 submarine and 1 transport 2 submarines owned by the Japanese Submerged 1 submarine owned by the ANZAC Submerged Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Kweichow to India 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 72 Sea Zone to 58 Sea Zone 2 fighters moved from 58 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Korea to Japan 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 aaGuns and 9 infantry moved from Korea to Manchuria 1 infantry moved from Jehol to Manchuria 4 infantry moved from Jehol to Anhwe 2 carriers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 3 infantry moved from 36 Sea Zone to French Indo China 2 mech_infantrys moved from Hunan to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Yunnan to Anhwe 1 mech_infantry moved from Burma to Hunan 1 mech_infantry moved from India to Yunnan EDIT: 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Place Units - Japanese 1 destroyer and 2 submarines placed in 39 Sea Zone 3 destroyers placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5 Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.00
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@Adam514 really wanted to do something different here but couldnt come up with anything. nice sub moves, knew I was vulnerable in Cel last turn, not sure why I didnt deploy a dd to 36 last turn. glad your convoy whiffed :)
assumed your sub would submerge in 44, and so submerged both to avoid unneeded dice. if you want to stay up and fight we can roll it
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 destroyer moved from 125 Sea Zone to 111 Sea Zone 2 fighters moved from 125 Sea Zone to 111 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 marines moved from Norway to 125 Sea Zone 2 cruisers and 2 marines moved from 125 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 108 Sea Zone to 110 Sea Zone 1 destroyer and 3 transports moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to United Kingdom 2 fighters moved from 111 Sea Zone to 125 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to Celebes 1 bomber moved from Queensland to Celebes 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 factory_minor placed in Norway 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 12 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 cruisers moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to Holland Belgium 1 fighter moved from 125 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Holland Belgium 2 mech_infantrys moved from Egypt to Tobruk 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Kenya 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from French Equatorial Africa to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 2 fighters moved from Egypt to Kenya Combat - British Battle in Normandy Bordeaux British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belgian Congo British attack with 1 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Belgian Congo British win, taking Belgian Congo from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Kenya British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kenya British win, taking Kenya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tobruk British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - British 1 cruiser moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from Central United States to Southeast Mexico 2 fighters moved from Holland Belgium to 110 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Norway to Novgorod 1 bomber moved from Norway to Gibraltar 1 mech_infantry moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Alexandria 1 armour moved from Trans-Jordan to Egypt 2 fighters moved from Kenya to Egypt 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt 1 artillery moved from Egypt to Alexandria 1 infantry moved from Northwest Persia to Iraq 2 aaGuns moved from Persia to Iraq 7 artilleries and 12 infantry moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Anglo Egyptian Sudan Place Units - British 1 carrier and 1 submarine placed in 110 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.17 Italians regular : -1.17 Japanese regular : 0.00 Germans regular : 1.17 British regular : -0.33