L21 #1 trulpen (X) vs Giallo (A+18) BM3


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 2 destroyers, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry, 1 marine and 2 transports moved from 32 Sea Zone to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 31 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kansu to Tsinghai
            1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai
            1 bomber moved from French Indo China to Tsinghai
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 bomber moved from French Indo China to 37 Sea Zone
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking Hawaiian Islands from Americans with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 bomber moved from Tsinghai to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
            5 infantry moved from Shan State to French Indo China
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsi to Anhwe
            1 aaGun and 2 artilleries moved from Kwangtung to Kiangsi
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to French Indo China
            1 fighter moved from 6 Sea Zone to French Indo China
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 bomber moved from 37 Sea Zone to French Indo China
            1 destroyer moved from 32 Sea Zone to 30 Sea Zone
            5 carriers, 2 destroyers and 3 submarines moved from 32 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 carrier moved from 25 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
            1 fighter moved from 32 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 36 Sea Zone
            Japanese undo move 1.
            1 carrier and 2 destroyers placed in 36 Sea Zone
            2 submarines and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
            1 airfield placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
            Japanese collect 60 PUs (9 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : 0,67
    Japanese regular : 1,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 4 fighters and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from Eastern United States to Western United States
            9 submarines moved from 64 Sea Zone to 30 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 battleship, 5 carriers, 5 fighters and 6 submarines moved from 63 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Americans
            Battle in New Guinea
            Battle in 30 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 4 fighters and 17 submarines; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 17 submarines in 30 Sea Zone, round 2 : 3/17 hits, 5,67 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win, taking New Guinea from Japanese with 1 battleship, 5 carriers, 4 fighters and 17 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 aaGuns moved from Central United States to Western United States
            2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 91 Sea Zone to 64 Sea Zone
            2 transports moved from 101 Sea Zone to 64 Sea Zone
            1 fighter moved from Western United States to Southeast Mexico
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to Southeast Mexico
            1 submarine moved from 37 Sea Zone to 58 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Southeast Mexico
            1 harbour placed in Johnston Island
            1 artillery and 4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,67
    Japanese regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Hunan
            1 infantry moved from Kweichow to Hunan
            3 artilleries moved from Burma to Yunnan
            4 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 4 fighters and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from Eastern United States to Western United States
            9 submarines moved from 64 Sea Zone to 30 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 battleship, 5 carriers, 5 fighters and 6 submarines moved from 63 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Americans
            Battle in New Guinea
            Battle in 30 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 4 fighters and 17 submarines; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 17 submarines in 30 Sea Zone, round 2 : 3/17 hits, 5,67 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win, taking New Guinea from Japanese with 1 battleship, 5 carriers, 4 fighters and 17 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 aaGuns moved from Central United States to Western United States
            2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 91 Sea Zone to 64 Sea Zone
            2 transports moved from 101 Sea Zone to 64 Sea Zone
            1 fighter moved from Western United States to Southeast Mexico
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to Southeast Mexico
            1 submarine moved from 37 Sea Zone to 58 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Southeast Mexico
            1 harbour placed in Johnston Island
            1 artillery and 4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Hunan
            1 infantry moved from Kweichow to Hunan
            3 artilleries moved from Burma to Yunnan
            4 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 6 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to Southeast Mexico
            1 infantry moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Persia to Trans-Jordan
            1 armour and 5 infantry moved from Iraq to Trans-Jordan
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 81 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 submarine moved from 91 Sea Zone to 64 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            1 aaGun moved from Kweichow to Yunnan
            5 infantry moved from Burma to India
    
        Place Units - British
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,1,1
            British collect 20 PUs (4 lost to blockades); end with 21 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -2,67
    Japanese regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour, 7 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 mech_infantry moved from Belgian Congo to Rhodesia
            1 armour and 2 mech_infantrys moved from Rhodesia to Union of South Africa
            1 tactical_bomber moved from Egypt to Union of South Africa
            2 fighters moved from Rhodesia to Union of South Africa
    
        Combat - Italians
            Battle in Union of South Africa
                Italians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Union of South Africa, round 2 : 3/6 hits, 2,50 expected hits
                    British roll dice for 2 infantry in Union of South Africa, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Union of South Africa
                Italians win, taking Union of South Africa from British with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Union of South Africa to Rhodesia
            2 fighters moved from Union of South Africa to Belgian Congo
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 armour and 2 infantry placed in Egypt
            1 infantry and 2 marines placed in Southern Italy
            4 infantry placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 28 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    British regular : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 63 Sea Zone to 30 Sea Zone
            1 fighter moved from New Zealand to 30 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 44 Sea Zone to 55 Sea Zone
            1 submarine moved from 41 Sea Zone to 56 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 63 Sea Zone to 30 Sea Zone
            1 fighter moved from New Zealand to 30 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 44 Sea Zone to 55 Sea Zone
            1 submarine moved from 41 Sea Zone to 56 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 17 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Tsagaan Olom to Tsinghai
                  Germans take Tsinghai from Chinese
            1 infantry moved from Samara to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 armour and 2 mech_infantrys moved from Smolensk to Russia
            1 infantry moved from Vologda to Russia
            1 armour and 1 mech_infantry moved from Smolensk to Russia
            1 tactical_bomber moved from 98 Sea Zone to Rostov
            1 fighter moved from Egypt to Rostov
            1 infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
                Russians defend with 1 airfield, 1 artillery and 1 factory_minor
                    Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Russia, round 2 : 3/7 hits, 2,17 expected hits
                    Russians roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Russia
                Germans destroys 16PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 armour moved from Timguska to Tsinghai
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
            1 fighter moved from Western Germany to Scotland
            1 fighter moved from 111 Sea Zone to Scotland
            1 tactical_bomber moved from 111 Sea Zone to Scotland
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 battleship moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
            2 fighters moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to Western Germany
            2 transports moved from 111 Sea Zone to 112 Sea Zone
            1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
            1 artillery and 5 infantry moved from 111 Sea Zone to Scotland
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Holland Belgium to Western Germany
            20 artilleries and 22 infantry moved from Bryansk to Tambov
            7 armour and 44 mech_infantrys moved from Bryansk to Tambov
            4 aaGuns moved from Bryansk to Tambov
            3 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            3 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 battleship moved from 112 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
    
        Place Units - Germans
            4 transports placed in 113 Sea Zone
            5 artilleries and 5 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Germany
            1 infantry placed in France
            Germans undo move 3.
            Germans undo move 4.
            1 artillery and 5 infantry placed in Germany
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 69 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : 1,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - Russians
            7 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour moved from Northwest Persia to Trans-Jordan
            1 mech_infantry moved from Caucasus to Iraq
            18 artilleries and 57 infantry moved from Volgograd to Caucasus
    
        Non Combat Move - Russians
            2 aaGuns moved from Volgograd to Caucasus
            1 aaGun and 2 infantry moved from Kweichow to Yunnan
            1 armour moved from Sikang to Yunnan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 battleship, 1 fighter, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 bomber moved from French Indo China to Dutch New Guinea
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/7 hits, 2,83 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 bomber moved from Dutch New Guinea to Philippines
            2 carriers moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Hopei to Shensi
            1 bomber moved from Suiyuyan to Japan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 aaGun and 1 artillery moved from Kiangsi to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Kansu to French Indo China
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            6 carriers, 4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 battleship and 4 submarines placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
            3 artilleries placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,67
    ANZAC regular : 2,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Southeast Mexico to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Hawaiian Islands
            Battle in 46 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Hawaiian Islands from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Dutch New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 64 Sea Zone to 91 Sea Zone
            2 transports moved from 64 Sea Zone to 101 Sea Zone
            1 carrier and 2 fighters moved from 30 Sea Zone to 63 Sea Zone
            1 battleship, 4 carriers, 4 fighters and 16 submarines moved from 30 Sea Zone to 64 Sea Zone
            1 fighter moved from Southeast Mexico to Gibraltar
            4 fighters moved from Western United States to 91 Sea Zone
            4 fighters moved from 91 Sea Zone to Gibraltar
            3 bombers moved from Western United States to Gibraltar
            4 aaGuns, 1 artillery, 2 infantry and 3 mech_infantrys moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 submarine moved from 58 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            4 fighters placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Yunnan to Kweichow
            4 artilleries and 3 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 4 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 3 infantry in Hunan, round 2 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Japanese regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - British
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            2 fighters moved from Southeast Mexico to Gibraltar
            1 fighter and 2 tactical_bombers moved from Iraq to Egypt
            1 infantry moved from Iraq to 80 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            5 infantry moved from Trans-Jordan to 81 Sea Zone
            6 infantry moved from 81 Sea Zone to Egypt
            1 armour moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Trans-Jordan to Egypt
            6 artilleries and 4 infantry moved from Yunnan to Burma
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @trulpen scramble 81?


  • @giallo said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:

    @trulpen scramble 81?

    No scramble.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Southeast Mexico to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Hawaiian Islands
            Battle in 46 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Hawaiian Islands from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Dutch New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 64 Sea Zone to 91 Sea Zone
            2 transports moved from 64 Sea Zone to 101 Sea Zone
            1 carrier and 2 fighters moved from 30 Sea Zone to 63 Sea Zone
            1 battleship, 4 carriers, 4 fighters and 16 submarines moved from 30 Sea Zone to 64 Sea Zone
            1 fighter moved from Southeast Mexico to Gibraltar
            4 fighters moved from Western United States to 91 Sea Zone
            4 fighters moved from 91 Sea Zone to Gibraltar
            3 bombers moved from Western United States to Gibraltar
            4 aaGuns, 1 artillery, 2 infantry and 3 mech_infantrys moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 submarine moved from 58 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            4 fighters placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Yunnan to Kweichow
            4 artilleries and 3 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 4 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 3 infantry in Hunan, round 2 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            2 fighters moved from Southeast Mexico to Gibraltar
            1 fighter and 2 tactical_bombers moved from Iraq to Egypt
            1 infantry moved from Iraq to 80 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            5 infantry moved from Trans-Jordan to 81 Sea Zone
            6 infantry moved from 81 Sea Zone to Egypt
            1 armour moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Trans-Jordan to Egypt
            6 artilleries and 4 infantry moved from Yunnan to Burma
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 1 fighter, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
                Germans defend with 2 fighters and 1 infantry; Italians defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 marine
                    Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the British lost in Egypt
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 armour, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 1/12 hits, 3,17 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 9 infantry and 1 marine in Egypt, round 2 : 7/16 hits, 6,50 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 1 infantry owned by the Italians and 6 infantry owned by the British lost in Egypt
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                2 mech_infantrys owned by the British and 1 armour owned by the British retreated to Trans-Jordan
                Italians win with 1 armour, 2 artilleries, 3 fighters, 8 infantry and 1 marine remaining. Battle score for attacker is -25
                Casualties for British: 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Italians: 1 aaGun and 1 infantry
            Battle in Burma
                British attack with 6 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 artilleries and 4 infantry in Burma, round 2 : 4/10 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 6 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Yunnan to Burma
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 submarine moved from 64 Sea Zone to 91 Sea Zone
    
        Place Units - British
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,4,4,4,2,1,2,4,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,2,4
            British collect 14 PUs (8 lost to blockades); end with 14 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Americans regular : -0,33
    Italians regular : 0,50
    Japanese regular : -0,67
    British regular : -2,17
    Italians AA : 0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 marine moved from Southern Italy to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            2 cruisers and 2 marines moved from 97 Sea Zone to 98 Sea Zone
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 marine moved from 98 Sea Zone to Syria
            1 marine moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Belgian Congo to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Syria
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 3 fighters, 11 infantry and 1 marine
                British defend with 1 armour and 2 mech_infantrys; Russians defend with 2 armour
                    Italians roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 2 artilleries, 3 fighters, 11 infantry and 1 marine in Trans-Jordan, round 2 : 3/17 hits, 4,67 expected hits
                    British roll dice for 3 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/5 hits, 2,17 expected hits
                    2 mech_infantrys owned by the British, 2 armour owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 2 artilleries, 3 fighters, 10 infantry and 1 marine in Trans-Jordan, round 3 : 2/16 hits, 4,50 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Trans-Jordan
                Italians win, taking Syria from British, taking Trans-Jordan from British with 2 artilleries, 3 fighters, 10 infantry and 1 marine remaining. Battle score for attacker is 23
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 2 mech_infantrys
                Casualties for Russians: 2 armour
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from Rhodesia to 98 Sea Zone
            2 fighters moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Yugoslavia to Albania
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Tambov
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 31 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -4,17
    British regular : -1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 63 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 submarine moved from 56 Sea Zone to 62 Sea Zone
            1 submarine moved from 55 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to 63 Sea Zone
            2 aaGuns and 1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 63 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 submarine moved from 56 Sea Zone to 62 Sea Zone
            1 submarine moved from 55 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to 63 Sea Zone
            2 aaGuns and 1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 destroyer, 11 infantry, 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Egypt to 91 Sea Zone
            5 submarines moved from 109 Sea Zone to 91 Sea Zone
            2 destroyers moved from 112 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Scotland to 91 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 carrier moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Tsinghai to Turkmenistan
                  Germans take Turkmenistan from Russians
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 carrier, 2 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers
                British defend with 1 submarine; Americans defend with 2 carriers, 1 destroyer, 4 fighters and 6 submarines
                    Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 4/5 hits, 1,67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Germans roll dice for 1 carrier, 2 destroyers, 6 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 3/11 hits, 5,67 expected hits
                    Americans roll dice for 7 submarines in 91 Sea Zone, round 2 : 2/7 hits, 1,17 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                    4 submarines owned by the Americans, 1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 submarine owned by the British lost in 91 Sea Zone
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 6/10 hits, 5,33 expected hits
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 91 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Germans regular : 0,33
    

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