@leemorrison
Looking forward to it. Cheers! GG
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 artillery moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 artillery moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern France to 91 Sea Zone 1 bomber moved from France to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan 4 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 8 armour, 7 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Ukraine 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour moved from Yugoslavia to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Southern France to Yugoslavia 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Poland to Baltic States 3 tactical_bombers moved from Romania to Baltic States 1 mech_infantry moved from Yugoslavia to Eastern Poland Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers Americans defend with 2 destroyers and 1 transport Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -8 Casualties for Germans: 2 bombers Casualties for Americans: 2 destroyers Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Anglo Egyptian Sudan Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 8 armour, 11 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 11 infantry and 12 mech_infantrys in Western Ukraine, round 2 : 9/31 hits, 7,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 8 armour, 11 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Romania 1 aaGun moved from Bessarabia to Western Ukraine 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 1 fighter moved from Anglo Egyptian Sudan to 99 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from 98 Sea Zone to Egypt 1 armour and 1 infantry moved from 99 Sea Zone to Syria 3 tactical_bombers moved from Baltic States to Romania Place Units - Germans 1 submarine placed in 93 Sea Zone 1 artillery and 1 infantry placed in Yugoslavia 3 armour and 5 mech_infantrys placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Russians regular : 0,00 Germans regular : 0,17 British regular : -0,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Korea to Amur 2 infantry moved from Belarus to Bryansk 2 infantry moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk 1 artillery moved from Bryansk to Ukraine 2 artilleries moved from Russia to Bryansk 3 infantry moved from Bryansk to Ukraine 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 artillery moved from Finland to Norway 4 infantry moved from Finland to Norway 5 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 2 armour and 1 mech_infantry moved from Finland to Novgorod 4 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine 2 infantry moved from Kansu to Tsinghai 2 infantry moved from Kansu to Suiyuyan 1 artillery moved from Finland to Norway 1 infantry moved from Finland to Norway Combat - Russians Battle in Norway Russians attack with 2 artilleries and 5 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 artilleries and 5 infantry in Norway, round 2 : 2/7 hits, 1,83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2,17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits, 2,00 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk Place Units - Russians 1 artillery and 1 infantry placed in Novgorod 1 infantry placed in Novgorod 1 artillery placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,4,2,5,2,1,1,4,1,3,3,6,3,3,2,3,4,5 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : 0,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Borneo to Kwangtung 2 bombers moved from Sumatra to Kwangtung 1 fighter and 3 tactical_bombers moved from Kiangsi to Kwangtung 2 fighters moved from Japan to Kwangtung 1 mech_infantry moved from Sikang to Szechwan Japanese take Szechwan from Chinese 1 tactical_bomber moved from Japan to Korea 4 fighters moved from 6 Sea Zone to Korea 3 infantry moved from Manchuria to Korea 1 tactical_bomber moved from Philippines to 46 Sea Zone 1 fighter moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Kwangtung 1 infantry moved from Sakha to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Manchuria to Amur 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 fighter and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 fighter and 3 infantry in Amur, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 1 fighter and 2 infantry in Amur, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 fighter and 2 infantry in Amur, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Korea Japanese attack with 4 fighters, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Korea, round 2 : 5/8 hits, 3,17 expected hits Russians roll dice for 4 infantry in Korea, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Korea to Shantung 1 fighter moved from Korea to Shantung 3 fighters moved from Korea to Shantung 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 fighter moved from Amur to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 transport placed in 19 Sea Zone 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Kiangsu 2 armour and 1 artillery placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5 Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2,17 Russians regular : 1,00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 3 fighters moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco Americans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from 25 Sea Zone to New Britain 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67 Italians regular : 1,00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Shensi to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter moved from Kansu to Szechwan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 artillery moved from Suiyuyan to Chahar 1 artillery moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Hopei 1 infantry placed in Anhwe 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 3 fighters moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco Americans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from 25 Sea Zone to New Britain 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Shensi to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter moved from Kansu to Szechwan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 artillery moved from Suiyuyan to Chahar 1 artillery moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Hopei 1 infantry placed in Anhwe 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 23 PUs; British buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan 2 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Kwangsi to India 3 artilleries and 6 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Anhwe 5 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 4 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 2 artilleries moved from India to Burma 1 infantry moved from Siam to French Indo China 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 armour moved from Belgian Congo to Kenya Combat - British Battle in 98 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 92 Sea Zone British attack with 1 fighter Italians defend with 1 cruiser and 1 transport British roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser Battle in Trans-Jordan British attack with 1 artillery, 2 infantry and 1 tactical_bomber Italians defend with 2 armour British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 2 armour Non Combat Move - British 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 1 aaGun moved from Kwangsi to Hunan 2 aaGuns moved from Kwangsi to Yunnan Place Units - British 1 armour and 2 artilleries placed in Iraq 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4 British collect 28 PUs (2 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,6,5 UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,33 Japanese regular : 0,33 Italians regular : 1,50 British regular : 1,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Egypt to 80 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Syria to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Romania to Bessarabia 2 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine Combat - Italians Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Gibraltar Italians attack with 1 bomber and 2 infantry British defend with 1 harbour; Americans defend with 1 fighter, 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/3 hits, 1,33 expected hits 1 bomber owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar British win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -15 Casualties for Italians: 1 bomber and 2 infantry Casualties for Americans: 1 infantry Battle in Ukraine Italians attack with 2 infantry and 2 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits, 0,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 2 infantry and 2 mech_infantrys in Ukraine, round 3 : 1/4 hits, 0,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine Italians roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/2 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Ukraine Russians win with 1 artillery remaining. Battle score for attacker is -8 Casualties for Italians: 2 infantry and 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan 1 fighter owned by the Italians retreated British win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from 80 Sea Zone to Egypt 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone Place Units - Italians 3 armour placed in Egypt 1 armour and 1 infantry placed in Southern Italy Italians undo move 2. 1 armour, 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Russians regular : 1,33 British regular : 2,33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to Northern Territory 1 fighter moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to Northern Territory 1 fighter moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Syria to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Poland to Baltic States 1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States 8 armour and 12 mech_infantrys moved from Western Ukraine to Baltic States 11 infantry moved from Western Ukraine to Ukraine 5 mech_infantrys moved from Romania to Baltic States 3 armour moved from Romania to Baltic States 1 fighter moved from Romania to Baltic States 4 tactical_bombers moved from Romania to Baltic States 1 tactical_bomber moved from Egypt to Romania 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone Combat - Germans Battle in Gibraltar Germans attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 fighter and 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 fighter and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Americans: 1 fighter and 1 mech_infantry Battle in Baltic States Germans attack with 11 armour, 1 fighter, 2 infantry, 18 mech_infantrys and 4 tactical_bombers Russians defend with 5 infantry Germans roll dice for 11 armour, 1 fighter, 2 infantry, 18 mech_infantrys and 4 tactical_bombers in Baltic States, round 2 : 11/36 hits, 12,00 expected hits Russians roll dice for 5 infantry in Baltic States, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 11 armour, 1 fighter, 18 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in Ukraine Germans attack with 11 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 11 infantry in Ukraine, round 2 : 1/11 hits, 1,83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 10 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Trans-Jordan Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 1 artillery Germans roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Trans-Jordan to Egypt 2 aaGuns moved from Western Ukraine to Ukraine 4 tactical_bombers moved from Baltic States to Poland 1 fighter moved from Baltic States to Poland Place Units - Germans 3 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 tactical_bombers placed in Romania Germans undo move 1. 1 artillery and 1 infantry placed in Yugoslavia 3 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers placed in Romania Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -3,50 Russians regular : 1,00 Germans regular : -1,83 British regular : -0,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 3 infantry moved from Norway to Finland 2 infantry moved from Belarus to Eastern Poland 2 fighters moved from Bryansk to Eastern Poland 2 tactical_bombers moved from Bryansk to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 4 artilleries moved from Bryansk to Ukraine 16 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 1 artillery and 1 infantry moved from Novgorod to Archangel 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 4 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Belarus to Smolensk 3 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Russia to Smolensk 9 infantry moved from Russia to Bryansk Combat - Russians Battle in Ukraine Russians attack with 5 artilleries and 16 infantry Germans defend with 2 aaGuns, 1 factory_minor and 10 infantry Russians roll dice for 5 artilleries and 16 infantry in Ukraine, round 2 : 6/21 hits, 5,17 expected hits Germans roll dice for 2 aaGuns and 10 infantry in Ukraine, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Russians, 2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Ukraine Russians roll dice for 5 artilleries and 15 infantry in Ukraine, round 3 : 3/20 hits, 5,00 expected hits Germans roll dice for 6 infantry in Ukraine, round 3 : 0/6 hits, 2,00 expected hits 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 5 artilleries and 15 infantry in Ukraine, round 4 : 7/20 hits, 5,00 expected hits Germans roll dice for 3 infantry in Ukraine, round 4 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 artilleries and 13 infantry remaining. Battle score for attacker is 31 Casualties for Russians: 3 infantry Casualties for Germans: 2 aaGuns and 10 infantry Battle in 92 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 92 Sea Zone Italians win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Novgorod to Archangel 1 artillery moved from Volgograd to Rostov Place Units - Russians 1 infantry placed in Novgorod 1 armour and 1 infantry placed in Volgograd 1 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Germans regular : -3,67 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 6 Sea Zone to Siberia 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Amur to Sakha 1 bomber moved from Kwangtung to Sakha 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 mech_infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 artillery moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 battleship and 2 carriers moved from 6 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Kwangtung to 42 Sea Zone 2 fighters moved from Kwangtung to 36 Sea Zone 3 fighters moved from Shantung to Anhwe 1 mech_infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 cruiser moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese British scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 2 submarines British defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport; ANZAC defend with 1 submarine British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Battle in Siberia Japanese attack with 1 fighter and 2 infantry Russians defend with 1 aaGun and 1 infantry Russians roll AA dice in Siberia : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Siberia, round 4 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Russians lost in Siberia Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 5 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Siberia, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 fighter and 1 infantry in Siberia, round 6 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Siberia, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 aaGun and 1 infantry Casualties for Japanese: 2 infantry Battle in Sakha Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sakha, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry; Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/7 hits, 3,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Anhwe Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/7 hits, 3,33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Moving scrambled unit from 39 Sea Zone back to originating territory: India Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 tactical_bomber moved from French Indo China to Kwangtung 1 bomber moved from Sakha to Amur 1 fighter moved from Siberia to Amur 1 fighter moved from Anhwe to Manchuria 1 fighter moved from Manchuria to Amur 1 bomber moved from 42 Sea Zone to Celebes 1 fighter moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from Anhwe to 20 Sea Zone 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines Place Units - Japanese 1 transport placed in 20 Sea Zone 1 transport placed in 19 Sea Zone 2 destroyers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Shantung 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Kwangtung 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -5,17 UK_Pacific regular : -0,33 Russians regular : 1,00 Russians AA : -0,17 British regular : 0,17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States Combat - Americans Battle in 6 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 submarines Casualties for Japanese: 2 destroyers Battle in Gibraltar Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 92 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 1 transport Casualties for Germans: 1 transport Battle in 25 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 106 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 25 Sea Zone to 7 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : -1,00 Japanese regular : 0,67 Germans regular : 0,50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Anhwe 1 fighter moved from Yunnan to Anhwe 1 artillery and 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Chahar to Anhwe 1 artillery and 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 2 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States Combat - Americans Battle in 6 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 submarines Casualties for Japanese: 2 destroyers Battle in Gibraltar Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 92 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 1 transport Casualties for Germans: 1 transport Battle in 25 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 106 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 25 Sea Zone to 7 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Anhwe 1 fighter moved from Yunnan to Anhwe 1 artillery and 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Chahar to Anhwe 1 artillery and 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 2 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Kenya to Rhodesia 1 armour moved from Kenya to 72 Sea Zone 1 armour and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 2 artilleries and 1 infantry moved from Iraq to Syria 1 armour moved from Iraq to Syria 3 infantry moved from Persia to Iraq 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 81 Sea Zone to Syria 3 infantry moved from Yunnan to French Indo China 1 fighter moved from India to French Indo China 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Burma to Shan State 1 infantry moved from Yunnan to Shan State 2 infantry moved from Hunan to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 artillery moved from Hunan to Kiangsi 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kiangsi 1 infantry moved from Hunan to Kweichow 1 armour moved from Yunnan to Anhwe 2 artilleries moved from Hunan to Anhwe 3 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe Combat - British Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kiangsi British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in Kwangsi British attack with 1 artillery, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in French Indo China British attack with 1 fighter and 3 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in Syria British attack with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Syria British win, taking Syria from Italians with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 tactical_bomber moved from Syria to 81 Sea Zone 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Hunan to Anhwe 1 aaGun moved from Yunnan to Hunan 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 fighter moved from French Indo China to Kweichow Place Units - British 1 transport placed in 106 Sea Zone 3 artilleries placed in Iraq 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 British collect 30 PUs (1 lost to blockades); end with 30 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,1,4,2,5,5,3,6 UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -1,00 Italians regular : -1,67 Japanese regular : 0,83 Germans regular : 0,67 British regular : 1,50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Kenya Italians take Anglo Egyptian Sudan from British Italians take Kenya from British 2 armour moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Syria Combat - Italians Battle in Trans-Jordan Italians attack with 2 armour and 1 fighter British defend with 1 armour and 1 artillery Italians roll dice for 2 armour and 1 fighter in Trans-Jordan, round 2 : 3/3 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for British: 1 armour and 1 artillery Battle in Syria Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 2 artilleries and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Syria, round 2 : 2/5 hits, 2,00 expected hits British roll dice for 1 armour, 2 artilleries and 1 infantry in Syria, round 2 : 2/4 hits, 1,50 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Syria Italians roll dice for 1 armour, 1 artillery and 1 bomber in Syria, round 3 : 1/3 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Syria, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Syria Italians roll dice for 1 armour and 1 bomber in Syria, round 4 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Italians 1 bomber moved from Syria to Egypt 1 fighter moved from Trans-Jordan to Egypt Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0,83 British regular : 0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from Northern Territory to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to Java 1 fighter moved from Queensland to Sumatra 1 artillery moved from Dutch New Guinea to New Guinea Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from Northern Territory to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to Java 1 fighter moved from Queensland to Sumatra 1 artillery moved from Dutch New Guinea to New Guinea Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :