@Daaras Russian cruiser, fucking hell
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 battleship, 1 carrier and 1 destroyer ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 6 Casualties for ANZAC: 3 submarines Casualties for Japanese: 1 carrier and 1 destroyer Non Combat Move - ANZAC 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from Java to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 2,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 battleship, 1 carrier and 1 destroyer ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 6 Casualties for ANZAC: 3 submarines Casualties for Japanese: 1 carrier and 1 destroyer Non Combat Move - ANZAC 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from Java to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 2,33
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs; Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 bomber moved from Romania to Russia 1 fighter moved from Novgorod to Russia 1 bomber moved from Novgorod to Russia 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from Novgorod to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 tactical_bomber moved from Novgorod to Finland 1 armour moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 artillery and 1 infantry moved from Bryansk to Tambov 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Novgorod to Archangel 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Eastern Poland to Smolensk Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs; Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 bomber moved from Romania to Russia 1 fighter moved from Novgorod to Russia 1 bomber moved from Novgorod to Russia 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from Novgorod to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 tactical_bomber moved from Novgorod to Finland 1 armour moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 artillery and 1 infantry moved from Bryansk to Tambov 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Novgorod to Archangel 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Eastern Poland to Smolensk Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 6 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Finland Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Archangel Germans attack with 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Archangel Russians win with no units remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 1 tactical_bomber moved from Smolensk to Ukraine 1 tactical_bomber moved from Belarus to Novgorod 1 tactical_bomber moved from Finland to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 3 armour and 3 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 aaGun moved from Bryansk to Ukraine 2 mech_infantrys moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Bryansk to Ukraine 4 mech_infantrys moved from Bryansk to Rostov 1 fighter moved from Russia to Ukraine 1 armour moved from Western Ukraine to Rostov 1 armour moved from Western Ukraine to Rostov Place Units - Germans 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in France 2 mech_infantrys placed in Ukraine 1 infantry placed in Western Germany Germans undo move 3. 1 artillery and 1 infantry placed in France 1 infantry placed in Western Germany Germans undo move 3. 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2 Germans collect 54 PUs (2 lost to blockades); end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Russians regular : -1,00 Germans regular : -1,17 British regular : 0,33 Russians AA : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 24 PUs; Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Anglo Egyptian Sudan to Alexandria 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Tsagaan Olom to Suiyuyan Chinese take Suiyuyan from Japanese 3 infantry moved from Russia to Tambov 3 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 5 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 3 aaGuns, 5 artilleries and 14 infantry moved from Russia to Samara 1 armour moved from Novosibirsk to Samara 1 aaGun moved from Olgiy to Timguska 2 infantry moved from Kansu to Novosibirsk 1 fighter and 1 tactical_bomber moved from Tambov to Samara 1 fighter and 1 tactical_bomber moved from Smolensk to Samara Place Units - Russians 3 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -2,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from Siberia to 3 Sea Zone 1 fighter moved from Siberia to Soviet Far East 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 1 mech_infantry moved from Chahar to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to French Indo China 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Hainan to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Japanese take 37 Sea Zone from UK_Pacific 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 bomber moved from Hunan to French Indo China Combat - Japanese Battle in Alaska Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 artillery and 1 fighter in Soviet Far East, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Alaska from Americans, taking Soviet Far East from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 infantry Battle in French Indo China Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 3 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 1 fighter moved from Soviet Far East to Amur 1 bomber moved from Malaya to Hunan 2 fighters moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 bomber moved from French Indo China to Hunan 1 mech_infantry moved from Kiangsu to Hopei 2 mech_infantrys moved from Kiangsu to Hunan 1 tactical_bomber moved from 3 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Suiyuyan to Hunan Place Units - Japanese 3 destroyers and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Japan 1 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5 Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,33 Japanese regular : -1,17 UK_Pacific regular : 0,33 Russians regular : -0,67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 armour and 1 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 1 Sea Zone to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 1 Sea Zone 1 battleship moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 fighter moved from Hawaiian Islands to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 3 Sea Zone Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 92 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Italians: 1 destroyer Battle in Alaska Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship in Alaska, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 artillery and 1 infantry in Alaska, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 105 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 2,17 Italians regular : 0,67 Japanese regular : -0,67 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 2 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 armour and 1 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 1 Sea Zone to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 1 Sea Zone 1 battleship moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 fighter moved from Hawaiian Islands to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 3 Sea Zone Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 92 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Italians: 1 destroyer Battle in Alaska Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship in Alaska, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 artillery and 1 infantry in Alaska, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 105 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 2 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 105 Sea Zone to 91 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 fighter moved from India to Malaya 2 artilleries moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 1 fighter moved from Egypt to Tobruk 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Iraq to Samara Combat - British Battle in 96 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Tobruk British attack with 1 fighter Italians defend with 1 artillery British roll dice for 1 fighter in Tobruk, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tobruk British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 37 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 37 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in Malaya British attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 2 artilleries, 1 fighter and 1 infantry in Malaya, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Malaya to Burma 1 tactical_bomber moved from 37 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Burma 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 fighter moved from Tobruk to Egypt 3 infantry moved from Burma to Yunnan 1 aaGun moved from Shan State to Yunnan 4 infantry moved from India to Burma 1 infantry moved from India to Burma 1 armour moved from India to Burma 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 1 artillery and 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Iraq 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,3,4 UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs Units Change Ownership Some Units in India change ownership: 2 artilleries and 2 infantry Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : 2,17 Italians regular : 0,33 Japanese regular : 2,00 Germans regular : -0,33 British regular : 1,50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Greece to Albania 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone Italians take 98 Sea Zone from British 1 bomber moved from Greece to Iraq Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from Iraq to Greece 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 British AA : -0,17 British regular : -0,17
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Tobruk ANZAC attack with 2 infantry Italians defend with 2 infantry ANZAC roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 2 infantry in Tobruk, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 2 infantry in Tobruk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Tobruk ANZAC roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 2 infantry in Tobruk, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win with no units remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00 Italians regular : 1,00 ANZAC regular : 0,17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Tobruk ANZAC attack with 2 infantry Italians defend with 2 infantry ANZAC roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 2 infantry in Tobruk, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 2 infantry in Tobruk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Tobruk ANZAC roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 2 infantry in Tobruk, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win with no units remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Egypt to Alexandria 1 infantry moved from Algeria to Tunisia 2 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00 Italians regular : 1,00 ANZAC regular : 0,17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Finland 1 bomber moved from Novgorod to Russia 1 bomber moved from Ukraine to Russia 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Smolensk 2 mech_infantrys moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Smolensk 2 mech_infantrys moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 mech_infantry moved from Rostov to Bryansk 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to France 4 armour moved from Caucasus to Northwest Persia 4 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Rostov to Tambov 2 mech_infantrys moved from Rostov to Northwest Persia 2 mech_infantrys moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Tambov 1 tactical_bomber moved from Ukraine to Bryansk 1 armour moved from Rostov to Bryansk 1 fighter moved from Ukraine to Tambov 1 fighter moved from Southern Italy to Tobruk Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in Bryansk Germans attack with 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 artillery and 3 infantry Battle in Smolensk Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Tambov Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Tambov, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Tambov, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 4 armour and 6 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour and 6 mech_infantrys in Northwest Persia, round 2 : 2/10 hits, 3,00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan 1 mech_infantry owned by the Germans retreated to Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Finland Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber British defend with 1 infantry; Americans defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 1,67 expected hits Americans roll dice for 1 armour and 2 infantry in Finland, round 2 : 0/3 hits, 1,17 expected hits 1 infantry owned by the Americans and 1 infantry owned by the British lost in Finland Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Germans win, taking Finland from Americans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 armour and 1 infantry Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Tambov to Rostov 1 aaGun moved from Ukraine to Rostov 3 armour moved from Volgograd to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 tactical_bomber moved from Finland to Novgorod 1 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Smolensk to Rostov 1 bomber moved from Russia to Novgorod 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 bomber placed in Western Germany 3 infantry placed in Volgograd 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 armour, 1 artillery and 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Germany 1 artillery placed in France Germans undo move 7. 1 artillery placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode Germans undo move 5. 1 armour and 1 mech_infantry placed in Germany 1 artillery placed in France Germans undo move 8. 1 artillery placed in Western Germany Germans undo move 7. 1 armour placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,00 Germans regular : -0,83 Russians AA : 0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 21 PUs; Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Smolensk 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 4 infantry moved from Samara to Volgograd 1 artillery moved from Samara to Volgograd 1 artillery moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Samara to Smolensk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 infantry moved from Samara to Volgograd 1 artillery moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 2 artilleries and 8 infantry moved from Samara to Tambov 1 artillery moved from Russia to Tambov 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry Battle in Tambov Russians attack with 3 artilleries and 8 infantry Germans defend with 2 mech_infantrys Russians roll dice for 3 artilleries and 8 infantry in Tambov, round 2 : 1/11 hits, 2,83 expected hits Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 3 artilleries and 7 infantry in Tambov, round 3 : 6/10 hits, 2,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Volgograd Russians attack with 3 artilleries and 7 infantry Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry Russians roll dice for 3 artilleries and 7 infantry in Volgograd, round 2 : 2/10 hits, 2,67 expected hits Germans roll dice for 3 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 3 artilleries and 5 infantry in Volgograd, round 3 : 1/8 hits, 2,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 3 artilleries and 3 infantry in Volgograd, round 4 : 0/6 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 artilleries and 3 infantry in Volgograd, round 5 : 4/6 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 5 infantry Casualties for Germans: 3 infantry and 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1,17 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Russians 2 infantry moved from Novosibirsk to Timguska 1 armour moved from Samara to Timguska 1 aaGun moved from Samara to Tambov 1 aaGun moved from Samara to Volgograd 1 aaGun moved from Samara to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0,50 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from Siberia to 3 Sea Zone 1 mech_infantry moved from Hunan to French Indo China Japanese take French Indo China from UK_Pacific 2 bombers moved from Hunan to India 1 mech_infantry moved from Shensi to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 transport moved from 5 Sea Zone to 4 Sea Zone 1 artillery moved from Soviet Far East to 4 Sea Zone 1 artillery and 1 transport moved from 4 Sea Zone to 8 Sea Zone 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Aleutian Islands Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun and 3 infantry; Chinese defend with 1 infantry British roll AA dice in Yunnan : 0/3 hits, 0,50 expected hits Japanese roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,00 expected hits Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 1 aaGun owned by the British, 1 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for British: 1 aaGun and 3 infantry Casualties for Chinese: 1 infantry Battle in 3 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 3 Sea Zone to Siberia 3 mech_infantrys moved from Kiangsu to Hunan 3 fighters and 3 tactical_bombers moved from Yunnan to Hunan 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 2 bombers moved from India to Hunan 1 infantry moved from Shantung to Kiangsu 1 fighter moved from Amur to Japan 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Japan 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : -0,33 Japanese regular : 1,83 UK_Pacific AA : -0,33 British AA : -0,50 ANZAC regular : -0,17
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 carrier moved from 10 Sea Zone to 7 Sea Zone 1 carrier moved from 1 Sea Zone to 7 Sea Zone 2 tactical_bombers moved from Western United States to 6 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from 1 Sea Zone to 6 Sea Zone 1 submarine moved from 2 Sea Zone to 3 Sea Zone 1 battleship moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 carrier moved from 10 Sea Zone to 7 Sea Zone 1 carrier moved from 1 Sea Zone to 7 Sea Zone 2 tactical_bombers moved from Western United States to 6 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from 1 Sea Zone to 6 Sea Zone 1 submarine moved from 2 Sea Zone to 3 Sea Zone 1 battleship moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in Soviet Far East Battle in Holland Belgium Battle in 8 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport Italians defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 carrier, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone Italians and Americans reach a stalemate . Battle score for attacker is -4 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Italians: 1 destroyer and 1 submarine Battle in Tobruk Americans attack with 1 artillery and 1 infantry Germans defend with 1 fighter; Italians defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Tobruk Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 2 infantry Battle in 6 Sea Zone Americans attack with 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 2 destroyers, 1 fighter and 1 transport Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 carrier, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Americans: 2 destroyers and 1 tactical_bomber Casualties for Japanese: 1 battleship, 2 destroyers, 1 fighter and 1 transport Battle in 3 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 7 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 12 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 12 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 7 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -2,67 Italians regular : 1,83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Tsinghai to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Combat Move - British 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone 1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 infantry moved from Persia to Iraq 1 armour moved from Egypt to Iraq 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 39 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Burma to French Indo China 1 artillery and 1 infantry moved from Shan State to French Indo China 1 artillery moved from Malaya to Shan State 1 armour, 2 artilleries, 2 fighters and 5 infantry moved from Burma to Yunnan 2 infantry moved from India to Burma 2 artilleries moved from India to Burma 2 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 tactical_bomber moved from United Kingdom to Finland 1 fighter moved from Norway to Finland 1 fighter moved from 112 Sea Zone to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 carrier moved from 10 Sea Zone to 7 Sea Zone 1 carrier moved from 1 Sea Zone to 7 Sea Zone 2 tactical_bombers moved from Western United States to 6 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from 1 Sea Zone to 6 Sea Zone 1 submarine moved from 2 Sea Zone to 3 Sea Zone 1 battleship moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in Soviet Far East Battle in Holland Belgium Battle in 8 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport Italians defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 carrier, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone Italians and Americans reach a stalemate . Battle score for attacker is -4 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Italians: 1 destroyer and 1 submarine Battle in Tobruk Americans attack with 1 artillery and 1 infantry Germans defend with 1 fighter; Italians defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Tobruk Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 2 infantry Battle in 6 Sea Zone Americans attack with 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 2 destroyers, 1 fighter and 1 transport Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 carrier, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Americans: 2 destroyers and 1 tactical_bomber Casualties for Japanese: 1 battleship, 2 destroyers, 1 fighter and 1 transport Battle in 3 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 7 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 12 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 12 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 7 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Tsinghai to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 35 PUs; British buy 1 armour, 2 artilleries, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 7x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone 1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 infantry moved from Persia to Iraq 1 armour moved from Egypt to Iraq 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 39 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Burma to French Indo China 1 artillery and 1 infantry moved from Shan State to French Indo China 1 artillery moved from Malaya to Shan State 2 infantry moved from India to Burma 2 artilleries moved from India to Burma 2 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 tactical_bomber moved from United Kingdom to Finland 1 fighter moved from Norway to Finland 1 fighter moved from 112 Sea Zone to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Burma to Shan State 1 armour, 2 artilleries, 2 fighters and 4 infantry moved from Burma to Yunnan Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 96 Sea Zone British attack with 1 cruiser; Americans loiter and taunt Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 97 Sea Zone British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 fighter British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 submarine owned by the British lost in 97 Sea Zone British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer and 1 fighter Battle in Finland British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 1,17 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Finland British win, taking Finland from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Yunnan British attack with 1 armour, 2 artilleries, 2 fighters and 4 infantry Japanese defend with 3 mech_infantrys British roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Yunnan, round 2 : 4/9 hits, 3,17 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 3 mech_infantrys Battle in 45 Sea Zone British attack with 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the British lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in French Indo China British attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Burma 1 aaGun moved from Burma to Yunnan 2 fighters moved from Yunnan to India 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Finland to 112 Sea Zone 1 tactical_bomber moved from Finland to Norway 1 fighter moved from Finland to 112 Sea Zone 1 aaGun moved from Norway to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 cruiser moved from 112 Sea Zone to 110 Sea Zone Place Units - British 3 infantry placed in Iraq 1 armour, 1 artillery and 1 infantry placed in Egypt 1 submarine placed in 71 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -3,00 Italians regular : 0,17 Germans regular : -1,50 British regular : -0,83