Nothing to see here - Martin / Harry testing


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 battleship, 1 carrier and 1 destroyer
                    ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 6
                Casualties for ANZAC: 3 submarines
                Casualties for Japanese: 1 carrier and 1 destroyer
    
        Non Combat Move - ANZAC
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from Java to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 2,33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 battleship, 1 carrier and 1 destroyer
                    ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 6
                Casualties for ANZAC: 3 submarines
                Casualties for Japanese: 1 carrier and 1 destroyer
    
        Non Combat Move - ANZAC
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from Java to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 2,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs; 
            Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 bomber moved from Romania to Russia
            1 fighter moved from Novgorod to Russia
            1 bomber moved from Novgorod to Russia
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Novgorod to 115 Sea Zone
            1 infantry moved from Novgorod to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 tactical_bomber moved from Novgorod to Finland
            1 armour moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 artillery and 1 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Western Germany to Denmark
            1 tactical_bomber moved from Novgorod to Archangel
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Eastern Poland to Smolensk
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs; 
            Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 bomber moved from Romania to Russia
            1 fighter moved from Novgorod to Russia
            1 bomber moved from Novgorod to Russia
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Novgorod to 115 Sea Zone
            1 infantry moved from Novgorod to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 tactical_bomber moved from Novgorod to Finland
            1 armour moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 artillery and 1 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Western Germany to Denmark
            1 tactical_bomber moved from Novgorod to Archangel
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Eastern Poland to Smolensk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 6 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Finland
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Archangel
                Russians win with no units remaining. Battle score for attacker is -8
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Ukraine
            1 tactical_bomber moved from Smolensk to Ukraine
            1 tactical_bomber moved from Belarus to Novgorod
            1 tactical_bomber moved from Finland to Novgorod
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 aaGun moved from Bryansk to Ukraine
            2 mech_infantrys moved from Bryansk to Novgorod
            1 mech_infantry moved from Bryansk to Novgorod
            1 mech_infantry moved from Bryansk to Belarus
            2 mech_infantrys moved from Bryansk to Ukraine
            4 mech_infantrys moved from Bryansk to Rostov
            1 fighter moved from Russia to Ukraine
            1 armour moved from Western Ukraine to Rostov
            1 armour moved from Western Ukraine to Rostov
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 armour and 2 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 mech_infantrys placed in Ukraine
            1 infantry placed in Western Germany
            Germans undo move 3.
            1 artillery and 1 infantry placed in France
            1 infantry placed in Western Germany
            Germans undo move 3.
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2
            Germans collect 54 PUs (2 lost to blockades); end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Russians regular : -1,00
    Germans regular : -1,17
    British regular : 0,33
    Russians AA : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 24 PUs; 
            Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Anglo Egyptian Sudan to Alexandria
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Tsagaan Olom to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            3 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 0/5 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 5 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            3 aaGuns, 5 artilleries and 14 infantry moved from Russia to Samara
            1 armour moved from Novosibirsk to Samara
            1 aaGun moved from Olgiy to Timguska
            2 infantry moved from Kansu to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Tambov to Samara
            1 fighter and 1 tactical_bomber moved from Smolensk to Samara
    
        Place Units - Russians
            3 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : -2,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
            1 tactical_bomber moved from Siberia to 3 Sea Zone
            1 fighter moved from Siberia to Soviet Far East
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 mech_infantry moved from Chahar to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Chahar to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
            1 mech_infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hunan to French Indo China
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from Hainan to Malaya
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                  Japanese take 37 Sea Zone from UK_Pacific
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from Hunan to French Indo China
    
        Combat - Japanese
            Battle in Alaska
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 artillery and 1 fighter in Soviet Far East, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Soviet Far East
                Japanese win, taking Alaska from Americans, taking Soviet Far East from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from Soviet Far East to Amur
            1 bomber moved from Malaya to Hunan
            2 fighters moved from Yunnan to Hunan
            2 tactical_bombers moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 bomber moved from French Indo China to Hunan
            1 mech_infantry moved from Kiangsu to Hopei
            2 mech_infantrys moved from Kiangsu to Hunan
            1 tactical_bomber moved from 3 Sea Zone to Siberia
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hunan
    
        Place Units - Japanese
            3 destroyers and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
            1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5
            Japanese collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : -0,33
    Japanese regular : -1,17
    UK_Pacific regular : 0,33
    Russians regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour and 1 infantry moved from Norway to Finland
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 1 Sea Zone to 3 Sea Zone
            1 carrier moved from 10 Sea Zone to 1 Sea Zone
            1 battleship moved from 10 Sea Zone to 1 Sea Zone
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            1 fighter moved from Hawaiian Islands to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 3 Sea Zone
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Finland
                Americans attack with 1 armour and 1 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 tactical_bomber
                Casualties for Italians: 1 destroyer
            Battle in Alaska
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship in Alaska, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 artillery and 1 infantry in Alaska, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 105 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,17
    Italians regular : 0,67
    Japanese regular : -0,67
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                2 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour and 1 infantry moved from Norway to Finland
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 1 Sea Zone to 3 Sea Zone
            1 carrier moved from 10 Sea Zone to 1 Sea Zone
            1 battleship moved from 10 Sea Zone to 1 Sea Zone
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            1 fighter moved from Hawaiian Islands to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 3 Sea Zone
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Finland
                Americans attack with 1 armour and 1 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 tactical_bomber
                Casualties for Italians: 1 destroyer
            Battle in Alaska
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship in Alaska, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 artillery and 1 infantry in Alaska, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 105 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                2 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser moved from 105 Sea Zone to 91 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Burma to 37 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 fighter moved from India to Malaya
            2 artilleries moved from Shan State to Malaya
            1 infantry moved from Shan State to Malaya
            1 fighter moved from Egypt to Tobruk
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 submarine moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Iraq to Samara
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Tobruk
                British attack with 1 fighter
                Italians defend with 1 artillery
                    British roll dice for 1 fighter in Tobruk, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 37 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 37 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Malaya
                British attack with 2 artilleries, 1 fighter and 1 infantry
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 2 artilleries, 1 fighter and 1 infantry in Malaya, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Malaya to Burma
            1 tactical_bomber moved from 37 Sea Zone to Burma
            1 fighter moved from 37 Sea Zone to Burma
            1 artillery moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 fighter moved from Tobruk to Egypt
            3 infantry moved from Burma to Yunnan
            1 aaGun moved from Shan State to Yunnan
            4 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 armour moved from India to Burma
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Norway to Finland
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            1 fighter and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,3,4
            UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 artilleries and 2 infantry
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Americans regular : 2,17
    Italians regular : 0,33
    Japanese regular : 2,00
    Germans regular : -0,33
    British regular : 1,50
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Greece to Albania
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
                  Italians take 98 Sea Zone from British
            1 bomber moved from Greece to Iraq
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                British defend with 1 submarine
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 96 Sea Zone
                Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Greece
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    British AA : -0,17
    British regular : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Alexandria to Tobruk
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Tobruk
                ANZAC attack with 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Tobruk, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Tobruk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Tobruk
                    ANZAC roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 2 infantry in Tobruk, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Tobruk
                Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    Italians regular : 1,00
    ANZAC regular : 0,17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Alexandria to Tobruk
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Tobruk
                ANZAC attack with 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Tobruk, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Tobruk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Tobruk
                    ANZAC roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 2 infantry in Tobruk, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Tobruk
                Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Alexandria
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    Italians regular : 1,00
    ANZAC regular : 0,17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Finland
            1 armour moved from Novgorod to Finland
            1 tactical_bomber moved from Novgorod to Finland
            1 mech_infantry moved from Novgorod to Finland
            1 bomber moved from Novgorod to Russia
            1 bomber moved from Ukraine to Russia
            1 armour moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Smolensk
            2 mech_infantrys moved from Novgorod to Smolensk
            1 tactical_bomber moved from Novgorod to Smolensk
            2 mech_infantrys moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Normandy Bordeaux to France
            4 armour moved from Caucasus to Northwest Persia
            4 mech_infantrys moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Rostov to Tambov
            2 mech_infantrys moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Volgograd to Tambov
            1 tactical_bomber moved from Ukraine to Bryansk
            1 armour moved from Rostov to Bryansk
            1 fighter moved from Ukraine to Tambov
            1 fighter moved from Southern Italy to Tobruk
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Battle in Bryansk
                Germans attack with 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Smolensk
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Tambov, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 4 armour and 6 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 4 armour and 6 mech_infantrys in Northwest Persia, round 2 : 2/10 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                1 mech_infantry owned by the Germans retreated to Volgograd
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Finland
                Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry; Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 1,67 expected hits
                    Americans roll dice for 1 armour and 2 infantry in Finland, round 2 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the British lost in Finland
                    Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Americans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Rostov
            1 aaGun moved from Ukraine to Rostov
            3 armour moved from Volgograd to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 tactical_bomber moved from Finland to Novgorod
            1 infantry moved from Western Germany to Denmark
            1 tactical_bomber moved from Smolensk to Rostov
            1 bomber moved from Russia to Novgorod
            1 mech_infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 bomber placed in Western Germany
            3 infantry placed in Volgograd
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour, 1 artillery and 1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Germany
            1 artillery placed in France
            Germans undo move 7.
            1 artillery placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Germans undo move 5.
            1 armour and 1 mech_infantry placed in Germany
            1 artillery placed in France
            Germans undo move 8.
            1 artillery placed in Western Germany
            Germans undo move 7.
            1 armour placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Russians regular : 0,00
    Germans regular : -0,83
    Russians AA : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 21 PUs; 
            Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            4 infantry moved from Samara to Volgograd
            1 artillery moved from Samara to Volgograd
            1 artillery moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Samara to Smolensk
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 infantry moved from Samara to Volgograd
            1 artillery moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            2 artilleries and 8 infantry moved from Samara to Tambov
            1 artillery moved from Russia to Tambov
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
            Battle in Tambov
                Russians attack with 3 artilleries and 8 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 3 artilleries and 8 infantry in Tambov, round 2 : 1/11 hits, 2,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians roll dice for 3 artilleries and 7 infantry in Tambov, round 3 : 6/10 hits, 2,67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Volgograd
                Russians attack with 3 artilleries and 7 infantry
                Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
                    Russians roll dice for 3 artilleries and 7 infantry in Volgograd, round 2 : 2/10 hits, 2,67 expected hits
                    Germans roll dice for 3 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 artilleries and 5 infantry in Volgograd, round 3 : 1/8 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 artilleries and 3 infantry in Volgograd, round 4 : 0/6 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 artilleries and 3 infantry in Volgograd, round 5 : 4/6 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 5 infantry
                Casualties for Germans: 3 infantry and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            2 infantry moved from Novosibirsk to Timguska
            1 armour moved from Samara to Timguska
            1 aaGun moved from Samara to Tambov
            1 aaGun moved from Samara to Volgograd
            1 aaGun moved from Samara to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,50
    Russians regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
            1 tactical_bomber moved from Siberia to 3 Sea Zone
            1 mech_infantry moved from Hunan to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 bombers moved from Hunan to India
            1 mech_infantry moved from Shensi to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 transport moved from 5 Sea Zone to 4 Sea Zone
            1 artillery moved from Soviet Far East to 4 Sea Zone
            1 artillery and 1 transport moved from 4 Sea Zone to 8 Sea Zone
            1 artillery moved from 8 Sea Zone to Aleutian Islands
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
                Bombing raid in India causes 9 damage total. 
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Aleutian Islands
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun and 3 infantry; Chinese defend with 1 infantry
                    British roll AA dice in Yunnan : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,00 expected hits
                    Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for Chinese: 1 infantry
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 3 Sea Zone to Siberia
            3 mech_infantrys moved from Kiangsu to Hunan
            3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 battleship moved from 5 Sea Zone to 6 Sea Zone
            2 bombers moved from India to Hunan
            1 infantry moved from Shantung to Kiangsu
            1 fighter moved from Amur to Japan
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : -0,33
    Japanese regular : 1,83
    UK_Pacific AA : -0,33
    British AA : -0,50
    ANZAC regular : -0,17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Tobruk
            1 infantry moved from 96 Sea Zone to Tobruk
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 carrier moved from 1 Sea Zone to 7 Sea Zone
            2 tactical_bombers moved from Western United States to 6 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from 1 Sea Zone to 6 Sea Zone
            1 submarine moved from 2 Sea Zone to 3 Sea Zone
            1 battleship moved from 1 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Tobruk
            1 infantry moved from 96 Sea Zone to Tobruk
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 carrier moved from 1 Sea Zone to 7 Sea Zone
            2 tactical_bombers moved from Western United States to 6 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from 1 Sea Zone to 6 Sea Zone
            1 submarine moved from 2 Sea Zone to 3 Sea Zone
            1 battleship moved from 1 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Soviet Far East
            Battle in Holland Belgium
            Battle in 8 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 96 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                Italians defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
                    Americans roll dice for 1 carrier, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
                Italians and Americans reach a stalemate
                . Battle score for attacker is -4
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in Tobruk
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 fighter; Italians defend with 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 2/3 hits, 1,33 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Tobruk
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 6 Sea Zone
                Americans attack with 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers
                Japanese defend with 1 battleship, 2 destroyers, 1 fighter and 1 transport
                    Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 carrier, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Americans: 2 destroyers and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 2 destroyers, 1 fighter and 1 transport
            Battle in 3 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 7 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Aleutian Islands
                    Americans roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Aleutian Islands, round 12 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 12 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from 6 Sea Zone to 7 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            3 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 tactical_bomber placed in Western United States
            2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -2,67
    Italians regular : 1,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - British
            1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
            1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
                  British take 98 Sea Zone from Italians
            1 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Iraq
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 39 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Burma to French Indo China
            1 artillery and 1 infantry moved from Shan State to French Indo China
            1 artillery moved from Malaya to Shan State
            1 armour, 2 artilleries, 2 fighters and 5 infantry moved from Burma to Yunnan
            2 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            2 infantry moved from Norway to Finland
            1 artillery moved from Norway to Finland
            1 tactical_bomber moved from United Kingdom to Finland
            1 fighter moved from Norway to Finland
            1 fighter moved from 112 Sea Zone to Finland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Tobruk
            1 infantry moved from 96 Sea Zone to Tobruk
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 carrier moved from 1 Sea Zone to 7 Sea Zone
            2 tactical_bombers moved from Western United States to 6 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from 1 Sea Zone to 6 Sea Zone
            1 submarine moved from 2 Sea Zone to 3 Sea Zone
            1 battleship moved from 1 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Soviet Far East
            Battle in Holland Belgium
            Battle in 8 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 96 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                Italians defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
                    Americans roll dice for 1 carrier, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
                Italians and Americans reach a stalemate
                . Battle score for attacker is -4
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in Tobruk
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 fighter; Italians defend with 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 2/3 hits, 1,33 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Tobruk
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 6 Sea Zone
                Americans attack with 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers
                Japanese defend with 1 battleship, 2 destroyers, 1 fighter and 1 transport
                    Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 carrier, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Americans: 2 destroyers and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 2 destroyers, 1 fighter and 1 transport
            Battle in 3 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 7 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Aleutian Islands
                    Americans roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 8 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 9 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 10 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 11 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Aleutian Islands, round 12 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 12 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from 6 Sea Zone to 7 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            3 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 tactical_bomber placed in Western United States
            2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 35 PUs; 
            British buy 1 armour, 2 artilleries, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 7x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
            1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
                  British take 98 Sea Zone from Italians
            1 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Iraq
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 39 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Burma to French Indo China
            1 artillery and 1 infantry moved from Shan State to French Indo China
            1 artillery moved from Malaya to Shan State
            2 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            2 infantry moved from Norway to Finland
            1 artillery moved from Norway to Finland
            1 tactical_bomber moved from United Kingdom to Finland
            1 fighter moved from Norway to Finland
            1 fighter moved from 112 Sea Zone to Finland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Burma to Shan State
            1 armour, 2 artilleries, 2 fighters and 4 infantry moved from Burma to Yunnan
    
        Combat - British
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 cruiser; Americans loiter and taunt
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 fighter
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 fighter
            Battle in Finland
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 1,17 expected hits
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Finland
                British win, taking Finland from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Yunnan
                British attack with 1 armour, 2 artilleries, 2 fighters and 4 infantry
                Japanese defend with 3 mech_infantrys
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Yunnan, round 2 : 4/9 hits, 3,17 expected hits
                    Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 mech_infantrys
            Battle in 45 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
            Battle in French Indo China
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from French Indo China to Burma
            1 aaGun moved from Burma to Yunnan
            2 fighters moved from Yunnan to India
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Finland to 112 Sea Zone
            1 tactical_bomber moved from Finland to Norway
            1 fighter moved from Finland to 112 Sea Zone
            1 aaGun moved from Norway to Finland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour, 1 artillery and 1 infantry placed in Egypt
            1 submarine placed in 71 Sea Zone
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -3,00
    Italians regular : 0,17
    Germans regular : -1,50
    British regular : -0,83
    

    Savegame

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