axis-dominion vs ksmckay (allies+18) bm4


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    @axis-dominion no scramble,
    was just trying to see what was going on but stuff kept popping up and the battle just ran in local mode.
    Germany won with loss of only 10 inf for a score of 94 :)

    I got exactly average LOL


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 8 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 3 artilleries and 7 infantry moved from Scotland to United Kingdom
            7 transports moved from 111 Sea Zone to 112 Sea Zone
            5 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            3 artilleries moved from Western Germany to 112 Sea Zone
            3 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour and 1 artillery moved from Holland Belgium to 110 Sea Zone
            2 armour moved from Normandy Bordeaux to 110 Sea Zone
            3 armour, 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
            1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            3 fighters moved from Western Germany to United Kingdom
            2 fighters moved from Norway to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 6 armour, 7 artilleries, 2 bombers, 4 fighters, 14 infantry, 1 marine and 5 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 21 infantry and 1 mech_infantry; French defend with 2 infantry
                    British roll AA dice in United Kingdom : 2/11 hits, 1.83 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 2 fighters, 14 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 2 : 14/37 hits, 14.83 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 2 fighters, 23 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/27 hits, 9.83 expected hits
                    5 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 3 : 13/27 hits, 12.67 expected hits
                    British roll dice for 1 armour, 2 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/17 hits, 6.50 expected hits
                    3 artilleries owned by the Germans, 4 infantry owned by the Germans and 13 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 4 artilleries, 2 bombers, 2 fighters, 1 marine and 5 tactical_bombers in United Kingdom, round 4 : 11/20 hits, 10.33 expected hits
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in United Kingdom, round 4 : 2/4 hits, 2.17 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 33PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 6 armour, 2 artilleries, 2 bombers, 2 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Germans: 5 artilleries, 2 fighters and 14 infantry
                Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 21 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 aaGuns, 3 artilleries and 4 infantry moved from Poland to Germany
            1 aaGun, 2 artilleries and 18 infantry moved from Slovakia Hungary to Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            5 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            2 bombers moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 airfield placed in Normandy Bordeaux
            8 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 82 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.17
    Germans regular : 0.67
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 8 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 3 artilleries and 7 infantry moved from Scotland to United Kingdom
            7 transports moved from 111 Sea Zone to 112 Sea Zone
            5 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            3 artilleries moved from Western Germany to 112 Sea Zone
            3 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour and 1 artillery moved from Holland Belgium to 110 Sea Zone
            2 armour moved from Normandy Bordeaux to 110 Sea Zone
            3 armour, 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
            1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            3 fighters moved from Western Germany to United Kingdom
            2 fighters moved from Norway to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 6 armour, 7 artilleries, 2 bombers, 4 fighters, 14 infantry, 1 marine and 5 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 21 infantry and 1 mech_infantry; French defend with 2 infantry
                    British roll AA dice in United Kingdom : 2/11 hits, 1.83 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 2 fighters, 14 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 2 : 14/37 hits, 14.83 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 2 fighters, 23 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/27 hits, 9.83 expected hits
                    5 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 3 : 13/27 hits, 12.67 expected hits
                    British roll dice for 1 armour, 2 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/17 hits, 6.50 expected hits
                    3 artilleries owned by the Germans, 4 infantry owned by the Germans and 13 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 4 artilleries, 2 bombers, 2 fighters, 1 marine and 5 tactical_bombers in United Kingdom, round 4 : 11/20 hits, 10.33 expected hits
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in United Kingdom, round 4 : 2/4 hits, 2.17 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 33PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 6 armour, 2 artilleries, 2 bombers, 2 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Germans: 5 artilleries, 2 fighters and 14 infantry
                Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 21 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 aaGuns, 3 artilleries and 4 infantry moved from Poland to Germany
            1 aaGun, 2 artilleries and 18 infantry moved from Slovakia Hungary to Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            5 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            2 bombers moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 airfield placed in Normandy Bordeaux
            8 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 82 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Scotland: 1 aaGun
            EDIT: Adding units owned by Germans to United Kingdom: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : 0.17
    Germans regular : 0.67
    British regular : 0.50
    

    Savegame


  • ok, time for Russia to explode! but then hopefully so will Japan

  • '19

    @axis-dominion thats an amazingly average result. every single round was as close as it gets to average.

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 armour, 5 infantry and 1 mech_infantry moved from Bessarabia to Romania
            2 armour and 1 mech_infantry moved from Eastern Poland to Romania
            4 mech_infantrys moved from Western Ukraine to Romania
            2 artilleries and 3 infantry moved from Eastern Poland to Slovakia Hungary
            1 marine moved from Novgorod to 115 Sea Zone
            1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone
            1 marine moved from 114 Sea Zone to Poland
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 artillery and 3 infantry moved from Eastern Poland to Poland
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 artillery, 3 infantry and 1 marine
                Italians defend with 1 aaGun and 2 infantry
                    Russians roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery, 3 infantry and 1 marine in Poland, round 2 : 3/5 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 11
                Casualties for Italians: 1 aaGun and 2 infantry
            Battle in Romania
                Russians attack with 3 armour, 5 infantry and 6 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 3 armour, 5 infantry and 6 mech_infantrys in Romania, round 2 : 2/14 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 3 armour, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 2 artilleries and 3 infantry
                Italians defend with 1 aaGun and 2 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Eastern Poland to Slovakia Hungary
            1 aaGun moved from Eastern Poland to Poland
            1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            4 mech_infantrys moved from Russia to Western Ukraine
            1 infantry moved from Karelia to Finland
            1 mech_infantry moved from Novgorod to Vyborg
            1 aaGun and 1 infantry moved from Novgorod to Baltic States
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 infantry placed in Ukraine
            2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 bomber placed in Russia
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 2 to 0
            EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 47 PUs; end with 47 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.00
    

    Savegame

  • '19

    @axis-dominion should be a busy J4.

    Glad to see UK go average. makes it more interesting. I certainly wouldnt have minded axis getting pummeled but this will make it more interesting.

  • '19

    stupid bombers @ 14. thats 4 now for the allies.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 1 fighter; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Yunnan to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            2 infantry moved from Kiangsu to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 tactical_bomber moved from 36 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Kwangsi to Kwangtung
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 armour moved from Hunan to Kwangtung
            2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 battleship and 1 marine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 bombers moved from Caroline Islands to Philippines
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to Siam
            1 fighter moved from 36 Sea Zone to Siam
            1 fighter moved from Yunnan to Siam
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in Borneo
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 34 Sea Zone
                Japanese win, taking Celebes from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Guam
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Guam from Americans, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Siam
                Japanese attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Siam, round 2 : 1/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Philippines, round 2 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Anhwe to Jehol
            1 infantry moved from Yunnan to Hunan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
            1 tactical_bomber moved from Malaya to Yunnan
            3 fighters moved from Siam to Yunnan
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 21 Sea Zone
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            2 fighters moved from Kwangtung to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
            1 mech_infantry moved from Jehol to Anhwe
            2 bombers moved from Philippines to Kiangsi
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 aaGun moved from Jehol to Anhwe
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.33
    Japanese regular : -0.50
    UK_Pacific regular : 0.33
    ANZAC regular : -0.33
    

    Savegame


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    stupid bombers @ 14. thats 4 now for the allies.

    :laughing: that’s your doing!

  • '19

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from 102 Sea Zone to Morocco
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to Midway
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to 103 Sea Zone
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
            2 fighters moved from Morocco to 91 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : -0.33
    Neutral_Axis regular : -0.33
    

    Savegame

  • '19

    @axis-dominion miscounted my inf to transport ratio. any chance I can swap my dd + 1 ipc saved for a sub and an inf?

    unrelated to the combat. changed things up at the last minute and forgot why I had gone with sub the first time.


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    @axis-dominion miscounted my inf to transport ratio. any chance I can swap my dd + 1 ipc saved for a sub and an inf?

    unrelated to the combat. changed things up at the last minute and forgot why I had gone with sub the first time.

    sure

  • '19

    TripleA Manual Gamesave Post: Chinese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Szechwan
            3 infantry moved from Hopei to Chahar
            3 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Japanese regular : -1.00
    

    Savegame

  • '19

    @axis-dominion another screw up. meant to send 2 inf 1 ftr to sze. somehow I just sent one.

    would like to roll the second inf as a test die and then will reload and proceed with the battle provided it misses.


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    @axis-dominion another screw up. meant to send 2 inf 1 ftr to sze. somehow I just sent one.

    would like to roll the second inf as a test die and then will reload and proceed with the battle provided it misses.

    sure

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from 102 Sea Zone to Morocco
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to Midway
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to 103 Sea Zone
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
            2 fighters moved from Morocco to 91 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 carrier and 2 transports placed in 101 Sea Zone
            2 fighters placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
            EDIT: Changing PUs for Americans from 1 to 0
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Szechwan
            3 infantry moved from Hopei to Chahar
            3 infantry moved from Shensi to Suiyuyan
            EDIT: Chinese undo move 4.
            3 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Szechwan to Shensi
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Sikang
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Suiyuyan
            Chinese undo move 2.
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Eastern Persia to Burma
            2 infantry moved from India to Burma
            1 tactical_bomber moved from India to Iraq
            1 fighter moved from Egypt to Iraq
            1 bomber moved from Nigeria to Belgian Congo
            2 infantry moved from Kenya to Belgian Congo
            1 fighter moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Belgian Congo
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 3 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from Eastern Persia to Persia
            1 fighter moved from Burma to India
            1 destroyer and 1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 bomber moved from Belgian Congo to Egypt
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 103 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - UK_Pacific
            9 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 9 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -1.17
    Italians regular : -0.33
    Japanese regular : -0.67
    Neutral_Axis regular : -0.33
    British regular : 0.17
    

    Savegame

  • '19

    oh how the mighty have fallen. 64 last turn 9 this turn :(


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:

    oh how the mighty have fallen. 64 last turn 9 this turn :(

    that’s the cold dark reality of a SL situation…

  • '19

    @axis-dominion hopefully I dont say the same about Russia. I think it should be able to stay strong for a few turns but we will see.

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