It’s not looking good for me getting either game done by New Years’ and playing the playoffs in January… My own fault though
axis-dominion vs ksmckay (allies+18) bm4
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 3 fighters moved from Morocco to French West Africa 5 infantry and 3 mech_infantrys moved from Algeria to Tunisia 1 fighter moved from Morocco to Tunisia 4 bombers moved from Romania to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 4,4,4 and causes: 12 damage to unit: factory_major Bombing raid in Western Germany causes 12 damage total. Battle in French West Africa Americans attack with 3 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters and 2 infantry in French West Africa, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 3 fighters and 2 infantry in French West Africa, round 3 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 artillery in French West Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Tunisia Americans attack with 1 fighter, 5 infantry and 3 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 fighter, 5 infantry and 3 mech_infantrys in Tunisia, round 2 : 2/9 hits, 1.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Tunisia to Morocco 3 fighters moved from French West Africa to 91 Sea Zone 1 armour and 1 artillery moved from Algeria to Morocco 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 4 infantry moved from Quebec to 106 Sea Zone 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Central United States to Southeast Mexico 1 artillery moved from Central United States to Southeast Mexico 1 mech_infantry moved from Quebec to Eastern United States 1 aaGun moved from Quebec to Eastern United States 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 4 fighters moved from Midway to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Western Germany to Romania 3 fighters and 1 tactical_bomber moved from Greece to Romania 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 2 fighters placed in Western United States 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Eastern United States 1 infantry placed in Central United States Americans undo move 5. 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Shensi Japanese win with 2 infantry remaining. Battle score for attacker is -16 Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter EDIT: Turning off Edit Mode 7 infantry moved from Kansu to Tsinghai 3 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Syria 1 artillery moved from Trans-Jordan to Syria 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Italians 1 artillery moved from French Equatorial Africa to Nigeria British take Nigeria from Italians 1 fighter and 1 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 2 artilleries and 3 infantry Italians defend with 1 aaGun and 2 infantry British roll dice for 2 artilleries and 3 infantry in Syria, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 aaGun and 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British roll dice for 2 artilleries and 2 infantry in Syria, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 2 infantry Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 2 infantry and 1 mech_infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 aaGun and 1 marine moved from Trans-Jordan to Egypt 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Yunnan to India 3 infantry moved from India to Burma 1 aaGun moved from Burma to India 1 aaGun moved from Algeria to Tunisia 1 infantry moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco EDIT: 1 battleship moved from 26 Sea Zone to 54 Sea Zone EDIT: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone EDIT: 1 submarine moved from 54 Sea Zone to 26 Sea Zone EDIT: 1 artillery and 1 infantry moved from Hawaiian Islands to Queensland EDIT: 1 fighter moved from 54 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Romania to Northwest Persia Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Changing PUs for British from 0 to 5 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.50 Japanese regular : 1.33 Italians regular : 1.67 Germans AA : 0.33 British regular : 1.50
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@axis-dominion ok lets go with this.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Albania 1 fighter moved from Southern Italy to Albania 1 bomber moved from United Kingdom to Albania Combat - Italians Battle in Albania Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Albania, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Albania Italians win, taking Albania from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Albania to Southern Italy 1 bomber moved from Albania to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 2 armour and 3 infantry moved from Libya to Tobruk 3 mech_infantrys moved from Southern Italy to Yugoslavia 1 fighter moved from United Kingdom to Western Germany Place Units - Italians 1 mech_infantry placed in Southern Italy 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 mech_infantry EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,6,1,1,3 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 66 Sea Zone to 63 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians 1 infantry moved from Alexandria to Egypt Combat - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; Germans buy 1 carrier and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from Russians 3 infantry moved from Yugoslavia to Bulgaria 2 bombers moved from Western Germany to Bulgaria 1 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 4 fighters moved from Germany to Slovakia Hungary 2 tactical_bombers moved from Southern Italy to Bulgaria 1 tactical_bomber moved from Southern Italy to Slovakia Hungary Combat - Germans Battle in Bulgaria Germans attack with 2 bombers, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Bulgaria, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bulgaria Germans win, taking Bulgaria from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Slovakia Hungary Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun and 2 infantry moved from Baltic States to Poland 8 artilleries moved from Germany to Greater Southern Germany 2 bombers moved from Bulgaria to Western Germany 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Southern France to France 2 fighters moved from Slovakia Hungary to Western Germany 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia 2 tactical_bombers moved from Bulgaria to Yugoslavia 4 mech_infantrys moved from Southern Italy to Yugoslavia 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to Western Germany 7 transports moved from 109 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Slovakia Hungary to 112 Sea Zone 1 fighter moved from Slovakia Hungary to Western Germany 3 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 2 artilleries moved from Germany to Greater Southern Germany Place Units - Germans 1 carrier placed in 112 Sea Zone 10 infantry placed in Germany 3 infantry placed in United Kingdom Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,4,2,2,4,3 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -2.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 2 infantry moved from Romania to Slovakia Hungary 3 infantry moved from Romania to Bulgaria 2 fighters moved from Romania to Slovakia Hungary 1 fighter moved from Novgorod to Bulgaria 1 tactical_bomber moved from Romania to Bulgaria 1 bomber moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland Combat - Russians Battle in Bulgaria Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 3 infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Bulgaria Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bulgaria, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Slovakia Hungary Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Slovakia Hungary to Novgorod 1 bomber moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Bulgaria to Romania 9 mech_infantrys moved from Western Ukraine to Romania 2 armour and 2 mech_infantrys moved from Ukraine to Romania 9 mech_infantrys moved from Russia to Western Ukraine 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 3 armour placed in Novgorod 3 mech_infantrys placed in Ukraine 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 12 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 marine moved from Kiangsi to 20 Sea Zone 1 battleship and 1 marine moved from 20 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Soviet Far East 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Yunnan Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 aaGuns, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Manchuria to Amur 1 armour moved from Jehol to Amur 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 artillery moved from Kweichow to Shensi 2 artilleries moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Malaya to French Indo China 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 aaGun moved from Suiyuyan to Shensi 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Chahar to Shensi 1 armour moved from Szechwan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Malaya to Shan State 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 destroyer moved from 19 Sea Zone to 5 Sea Zone 2 bombers moved from Yunnan to Anhwe 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 aaGun and 1 infantry moved from 5 Sea Zone to Amur 3 transports moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from 19 Sea Zone to Anhwe 1 artillery moved from Hunan to Kwangsi 1 fighter moved from Anhwe to Shensi 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from 19 Sea Zone to Anhwe 2 fighters moved from 19 Sea Zone to Anhwe 1 tactical_bomber moved from 35 Sea Zone to Anhwe 1 tactical_bomber moved from 35 Sea Zone to Anhwe 1 fighter moved from Anhwe to Shensi Place Units - Japanese 1 airfield placed in Anhwe 1 submarine placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00
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don’t remember the last time I’ve felt this powerful with Japan. I can get used to this…
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 3 bombers moved from Romania to Germany 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in Marshall Islands Non Combat Move - Americans 1 bomber moved from Germany to Romania 1 bomber moved from Germany to Romania 3 fighters and 1 tactical_bomber moved from Romania to Novgorod 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from Gibraltar to Morocco 2 fighters moved from 91 Sea Zone to Morocco 2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to Quebec 2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone 3 transports moved from 91 Sea Zone to 106 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 3 infantry and 3 mech_infantrys moved from Tunisia to Libya 2 fighters moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 carrier moved from 26 Sea Zone to 32 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 32 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 32 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Eastern United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Sikang 10 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Kansu, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 7 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter moved from Romania to Novgorod 1 fighter and 1 tactical_bomber moved from Northwest Persia to Romania 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 battleship moved from 54 Sea Zone to 26 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Yunnan to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 2 artilleries and 1 infantry moved from Syria to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from French Central Africa to French West Africa 1 artillery moved from Nigeria to French West Africa 1 aaGun moved from Tunisia to Libya 3 infantry moved from India to Burma 1 aaGun moved from India to Burma EDIT: 1 battleship moved from 26 Sea Zone to 32 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 5 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.33 Germans AA : 0.50 British regular : -1.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 3 bombers moved from Romania to Germany 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in Marshall Islands Non Combat Move - Americans 1 bomber moved from Germany to Romania 1 bomber moved from Germany to Romania 3 fighters and 1 tactical_bomber moved from Romania to Novgorod 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from Gibraltar to Morocco 2 fighters moved from 91 Sea Zone to Morocco 2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to Quebec 2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone 3 transports moved from 91 Sea Zone to 106 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 3 infantry and 3 mech_infantrys moved from Tunisia to Libya 2 fighters moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 carrier moved from 26 Sea Zone to 32 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 32 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 32 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Eastern United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Sikang 10 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Kansu, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 7 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter moved from Romania to Novgorod 1 fighter and 1 tactical_bomber moved from Northwest Persia to Romania 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 battleship moved from 54 Sea Zone to 26 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Yunnan to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 2 artilleries and 1 infantry moved from Syria to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from French Central Africa to French West Africa 1 artillery moved from Nigeria to French West Africa 1 aaGun moved from Tunisia to Libya 3 infantry moved from India to Burma 1 aaGun moved from India to Burma EDIT: 1 battleship moved from 26 Sea Zone to 32 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 5 PUs (1 lost to blockades); end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Romania: 2 bombers EDIT: Adding units owned by Americans to Novgorod: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.33 Germans AA : 0.50 British regular : -1.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Albania to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 1 fighter moved from Western Germany to Bulgaria 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 bomber moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Yugoslavia to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 3 infantry Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 3 infantry in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Italians roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Bulgaria, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Russians: 3 infantry Battle in Eastern Poland Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bulgaria to Yugoslavia 1 bomber moved from Eastern Poland to Southern Italy 1 infantry moved from Germany to Poland 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Western Germany 1 fighter moved from Bulgaria to Slovakia Hungary 1 fighter moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4,3,5,5,5 Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 Russians regular : 0.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 32 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 53 PUs; Germans buy 2 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from France to Northern Italy 10 artilleries moved from Greater Southern Germany to Slovakia Hungary 14 artilleries moved from Yugoslavia to Slovakia Hungary 10 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 5 infantry moved from Yugoslavia to Slovakia Hungary 6 armour moved from Yugoslavia to Slovakia Hungary 3 mech_infantrys moved from Yugoslavia to Poland 3 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Poland 1 mech_infantry moved from Western Germany to Poland 1 armour and 23 mech_infantrys moved from Yugoslavia to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Slovakia Hungary 3 tactical_bombers moved from Yugoslavia to Western Germany 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 7 transports moved from 112 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Greece to Albania Place Units - Germans 3 infantry placed in United Kingdom 2 armour and 5 mech_infantrys placed in Western Germany 3 mech_infantrys placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6,1,4,4,3 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 9 mech_infantrys moved from Western Ukraine to Eastern Poland 3 mech_infantrys moved from Ukraine to Eastern Poland 3 infantry moved from Romania to Bulgaria 1 bomber, 1 fighter and 1 tactical_bomber moved from Romania to Bulgaria 8 armour, 8 artilleries, 19 infantry and 35 mech_infantrys moved from Romania to Eastern Poland 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 fighter moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Karelia 1 artillery and 1 infantry moved from Novgorod to Vyborg 2 artilleries and 1 infantry moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 2 artilleries, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Karelia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bulgaria Russians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 artilleries and 1 mech_infantry Russians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Bulgaria Russians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bulgaria, round 3 : 4/6 hits, 2.33 expected hits Italians roll dice for 2 artilleries in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 2 artilleries and 1 mech_infantry Battle in Vyborg Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 8 armour, 8 artilleries, 19 infantry and 47 mech_infantrys Germans defend with 1 infantry Russians roll dice for 8 armour, 8 artilleries, 19 infantry and 47 mech_infantrys in Eastern Poland, round 2 : 20/82 hits, 19.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 8 armour, 8 artilleries, 18 infantry and 47 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Baltic States to Eastern Poland 3 armour moved from Novgorod to Eastern Poland 1 aaGun moved from Novgorod to Karelia 2 aaGuns moved from Romania to Eastern Poland 9 mech_infantrys moved from Russia to Belarus 1 fighter moved from Karelia to Belarus 1 fighter moved from Vyborg to Belarus 1 bomber, 1 fighter and 1 tactical_bomber moved from Bulgaria to Belarus 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Olgiy to Timguska 1 infantry moved from Olgiy to Timguska 1 submarine moved from 91 Sea Zone to 109 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Germans regular : 0.00 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 8 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 mech_infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 marine moved from Soviet Far East to 5 Sea Zone 1 battleship and 1 marine moved from 5 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Jehol 3 transports moved from 5 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Shensi to Sikang 1 bomber moved from Anhwe to Sikang 1 bomber moved from Anhwe to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Shensi to Tsinghai 1 armour moved from Shensi to Sikang 2 artilleries and 3 infantry moved from Shensi to Kansu 2 mech_infantrys moved from Shensi to Kansu 4 fighters and 4 tactical_bombers moved from Anhwe to Kansu 2 fighters moved from Shensi to Kansu 2 tactical_bombers moved from Anhwe to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Szechwan to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 1 mech_infantry moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 2 artilleries, 6 fighters, 3 infantry, 5 mech_infantrys and 6 tactical_bombers Chinese defend with 10 infantry Japanese roll dice for 2 artilleries, 6 fighters, 3 infantry, 5 mech_infantrys and 6 tactical_bombers in Kansu, round 2 : 8/22 hits, 9.33 expected hits Chinese roll dice for 10 infantry in Kansu, round 2 : 2/10 hits, 3.33 expected hits 2 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries, 6 fighters, 1 infantry, 5 mech_infantrys and 6 tactical_bombers in Kansu, round 3 : 7/20 hits, 9.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries, 6 fighters, 5 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 3 infantry Casualties for Chinese: 10 infantry Battle in Tsinghai Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Tsinghai, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Kweichow to Shensi 1 aaGun moved from Shensi to Sikang 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 bomber moved from Sikang to Anhwe 1 bomber moved from Tsinghai to Anhwe 1 marine moved from Philippines to 35 Sea Zone 4 submarines moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 4 destroyers moved from 35 Sea Zone to 33 Sea Zone 6 carriers moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 cruisers and 1 marine moved from 35 Sea Zone to 33 Sea Zone 4 fighters moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from Philippines to 33 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to 33 Sea Zone 1 fighter moved from Anhwe to 33 Sea Zone 3 aaGuns, 3 artilleries and 10 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Sakha 2 fighters moved from Kansu to Anhwe 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 tactical_bomber moved from Kansu to Suiyuyan 1 fighter moved from Manchuria to 36 Sea Zone 1 tactical_bomber moved from Manchuria to 36 Sea Zone 1 tactical_bomber moved from Kansu to Suiyuyan 2 fighters and 2 tactical_bombers moved from Kansu to Kweichow 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from Shan State to Yunnan 2 infantry moved from Malaya to Shan State 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Kwangsi to Hunan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 submarine placed in 37 Sea Zone 2 infantry placed in Malaya 2 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser, 3 destroyers and 1 marine moved from 91 Sea Zone to 109 Sea Zone Americans take 109 Sea Zone from Germans 1 marine moved from 109 Sea Zone to Scotland 2 fighters moved from Eastern United States to 109 Sea Zone 2 fighters moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Morocco to 109 Sea Zone 2 bombers moved from Novgorod to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Scotland Non Combat Move - Americans 2 bombers moved from Germany to Eastern Poland 3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun moved from Central United States to Western United States 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 4 infantry and 3 mech_infantrys moved from Libya to Tunisia 3 carriers and 2 submarines moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to Quebec 2 fighters moved from Western United States to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Western United States 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 6 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 artillery and 1 infantry moved from French West Africa to Gold Coast Combat - British Battle in Gold Coast British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Gold Coast, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Gold Coast, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gold Coast British win, taking Gold Coast from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 1 armour and 1 mech_infantry moved from India to Burma 2 infantry moved from Persia to Northwest Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 1 fighter moved from Novgorod to Belarus 1 carrier and 2 fighters moved from 91 Sea Zone to 109 Sea Zone 1 aaGun moved from Libya to Tunisia 1 fighter moved from Burma to India 1 aaGun moved from Burma to India 1 battleship moved from 32 Sea Zone to 26 Sea Zone Place Units - UK_Pacific 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to India: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : 0.67 Germans AA : -0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Poland to Baltic States Italians take Baltic States from Russians 1 infantry moved from Yugoslavia to Romania Germans take Romania from Russians 1 armour moved from Tobruk to Libya Italians take Libya from Americans 1 armour moved from Libya to Tobruk Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Slovakia Hungary to 113 Sea Zone 1 fighter moved from Slovakia Hungary to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to United Kingdom 12 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4,2,3,1,6 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 32 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone 1 fighter moved from Midway to Hawaiian Islands Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 4 fighters, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Changing PUs for ANZAC from 1 to 0 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Albania to Bulgaria 2 bombers moved from United Kingdom to Bulgaria 1 fighter moved from Western Germany to Novgorod 2 tactical_bombers moved from 113 Sea Zone to Novgorod 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 marine moved from Finland to 115 Sea Zone 1 marine moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Poland to Novgorod 1 armour and 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 armour and 3 mech_infantrys moved from Western Germany to 113 Sea Zone 2 armour, 5 mech_infantrys and 7 transports moved from 113 Sea Zone to 115 Sea Zone 2 armour and 5 mech_infantrys moved from 115 Sea Zone to Vyborg 1 armour moved from Slovakia Hungary to Bulgaria 1 armour moved from Slovakia Hungary to Bulgaria 1 mech_infantry moved from Slovakia Hungary to Bulgaria 1 mech_infantry moved from Slovakia Hungary to Bulgaria 2 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland Combat - Germans Battle in Novgorod Germans attack with 1 fighter, 1 marine, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Vyborg Germans attack with 2 armour and 5 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 5 mech_infantrys in Vyborg, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vyborg Germans roll dice for 2 armour and 5 mech_infantrys in Vyborg, round 3 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Scotland Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 marine Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Scotland, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 1 marine in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 marine owned by the Americans lost in Scotland Germans win, taking Scotland from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Bulgaria Germans attack with 2 armour, 2 bombers and 3 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 armour, 2 bombers and 3 mech_infantrys in Bulgaria, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Bulgaria, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bulgaria Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Bulgaria, round 3 : 2/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Bulgaria, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria Germans win, taking Bulgaria from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Bulgaria to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 3 mech_infantrys moved from France to Yugoslavia 1 mech_infantry moved from Slovakia Hungary to Bulgaria 1 aaGun moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Western Germany to United Kingdom 4 fighters and 2 tactical_bombers moved from Scotland to United Kingdom 1 aaGun moved from Finland to Vyborg 2 carriers, 1 destroyer and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 2 tactical_bombers moved from Novgorod to 115 Sea Zone 3 armour moved from Slovakia Hungary to Yugoslavia 1 armour and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Western Germany 2 armour moved from Poland to Western Germany 3 mech_infantrys moved from Slovakia Hungary to Western Germany 24 artilleries and 16 infantry moved from Slovakia Hungary to Germany 1 aaGun moved from Poland to Germany 2 mech_infantrys moved from Slovakia Hungary to Western Germany 2 armour moved from Poland to Western Germany 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 14 mech_infantrys moved from Slovakia Hungary to Germany 2 mech_infantrys moved from Poland to Western Germany Place Units - Germans 2 fighters and 5 infantry placed in Western Germany 1 infantry and 2 mech_infantrys placed in France 3 infantry placed in United Kingdom 1 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,5,1,5,3,5,3,4,4,4,5,5,5,3,3,1,4,1,1,3,3,5,1,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2,6,5,5,6 Germans collect 44 PUs (10 lost to blockades); end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.33 Germans regular : -3.50
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