L21 BM3 tanios (L+18) vs AetV (X) Game 2


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 armour moved from Romania to Baltic States
            1 fighter moved from Southern Italy to Holland Belgium
            1 bomber moved from Southern Italy to Baltic States
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Baltic States
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Germany
            1 aaGun, 2 armour and 1 infantry moved from Bessarabia to Ukraine
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    Russians regular : 0,67
    British regular : 0,67
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 infantry and 1 mech_infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.17
    

    Savegame

  • '20

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 infantry and 1 mech_infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 76 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 54 PUs; 
            Germans buy 3 armour, 1 artillery, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 armour moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            13 armour and 9 mech_infantrys moved from Ukraine to Rostov
            3 infantry moved from Ukraine to Rostov
            3 artilleries moved from Ukraine to Rostov
            2 artilleries moved from Ukraine to Rostov
            1 bomber moved from Bessarabia to Western Ukraine
            1 bomber moved from Bessarabia to Belarus
            1 fighter moved from Bessarabia to Bryansk
            1 fighter moved from Western Germany to Belarus
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 armour moved from Holland Belgium to Western Germany
            2 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from Southern Italy to Rostov
            1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to 115 Sea Zone
            1 bomber moved from Finland to Belarus
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 2 destroyers and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 cruiser, 2 destroyers and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bryansk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Belarus
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Belarus, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 13 armour, 5 artilleries, 3 infantry, 9 mech_infantrys and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 13 armour, 5 artilleries, 3 infantry, 9 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 12/32 hits, 12,33 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 13 armour, 5 artilleries, 2 infantry, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Ukraine to Rostov
            2 tactical_bombers moved from Rostov to Ukraine
            10 infantry moved from Ukraine to Rostov
            2 infantry moved from Vyborg to Novgorod
            2 infantry moved from Germany to 113 Sea Zone
            1 aaGun moved from Germany to 113 Sea Zone
            1 aaGun, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            1 aaGun moved from 115 Sea Zone to Novgorod
            3 infantry moved from 115 Sea Zone to Novgorod
            1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            1 fighter moved from Belarus to Eastern Poland
            2 bombers moved from Belarus to Ukraine
            1 bomber moved from Western Ukraine to Ukraine
            1 fighter moved from Bryansk to Ukraine
            2 armour moved from Eastern Poland to Ukraine
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Romania
            1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 infantry placed in Western Germany
            2 infantry and 5 mech_infantrys placed in Germany
            1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,50
    Germans regular : 1,83
    British regular : -0,33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Belarus
            1 fighter moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            2 armour and 3 mech_infantrys moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 artillery moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 infantry moved from Russia to Tambov
            1 mech_infantry moved from Smolensk to Russia
            1 artillery and 1 infantry moved from Smolensk to Vologda
            1 aaGun moved from Archangel to Vologda
            4 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Samara
            2 artilleries moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            2 artilleries and 1 fighter placed in Russia
            3 infantry placed in Volgograd
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from French Indo China to Yunnan
            1 armour moved from Malaya to Yunnan
            1 armour moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 armour moved from Shan State to Yunnan
            2 bombers moved from French Indo China to Szechwan
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Caroline Islands
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 artillery moved from Siam to French Indo China
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
            2 bombers moved from Szechwan to French Indo China
            1 fighter moved from Guam to 36 Sea Zone
            1 fighter moved from Japan to Caroline Islands
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 armour moved from Shantung to Kweichow
            1 armour moved from Shantung to Hunan
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            1 factory_minor placed in Malaya
            1 infantry and 1 marine placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
            Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -2,50
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            2 artilleries and 1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from United Kingdom to France
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in French West Africa
            Battle in Tunisia
            Battle in Guam
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking French West Africa from Neutral_Axis, taking Tunisia from Italians, taking Guam from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Java
    
        Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from France to Gibraltar
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 infantry placed in Central United States
            Americans undo move 2.
            2 infantry placed in Central United States
            2 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 3.
            1 submarine placed in 101 Sea Zone
            1 submarine and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 0.67
    Japanese regular : -0.67
    Germans AA : -0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 1.00
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            2 artilleries and 1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from United Kingdom to France
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in French West Africa
            Battle in Tunisia
            Battle in Guam
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking French West Africa from Neutral_Axis, taking Tunisia from Italians, taking Guam from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Java
    
        Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from France to Gibraltar
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 infantry placed in Central United States
            Americans undo move 2.
            2 infantry placed in Central United States
            2 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 3.
            1 submarine placed in 101 Sea Zone
            1 submarine and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from India to Burma
            1 artillery moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            2 infantry moved from 92 Sea Zone to Morocco
            1 battleship moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Algeria
            2 fighters moved from Gibraltar to Algeria
            2 tactical_bombers moved from Egypt to Algeria
            1 bomber moved from Egypt to Algeria
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 mech_infantry moved from Syria to Egypt
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 infantry moved from Union of South Africa to Rhodesia
            1 artillery moved from Syria to Iraq
    
        Place Units - British
            1 transport placed in 98 Sea Zone
            1 bomber placed in Egypt
            2 infantry placed in Union of South Africa
            1 fighter and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 0.00
    Italians regular : 0.67
    Japanese regular : 0.33
    Germans AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Romania to Belarus
            1 bomber moved from Germany to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour, 2 artilleries and 1 mech_infantry moved from Libya to Tunisia
            1 fighter moved from Western Germany to Belarus
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bryansk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                 retreated to Bryansk
                Russians win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2,17 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Belarus to Novgorod
            1 bomber moved from Bryansk to Novgorod
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 1,83
    Russians regular : 0,00
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Bryansk
            2 bombers moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            1 bomber moved from Ukraine to Caucasus
            3 armour and 3 mech_infantrys moved from Rostov to Caucasus
            2 artilleries and 3 infantry moved from Rostov to Caucasus
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Rostov to Tambov
            10 armour, 3 artilleries, 8 infantry and 6 mech_infantrys moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 10 armour, 3 artilleries, 8 infantry and 6 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 10 armour, 3 artilleries, 8 infantry and 6 mech_infantrys in Volgograd, round 2 : 8/27 hits, 8,83 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 10 armour, 3 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Caucasus
                Germans attack with 3 armour, 2 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys
                Russians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/12 hits, 4,17 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 3/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 3 mech_infantrys in Caucasus, round 3 : 4/9 hits, 3,67 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Caucasus
            2 aaGuns moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
            1 tactical_bomber moved from Ukraine to Southern Italy
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
            2 mech_infantrys moved from Romania to Ukraine
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            5 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Poland to Belarus
            1 armour, 5 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 cruiser, 2 destroyers and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            3 artilleries and 5 infantry moved from Finland to Norway
            1 aaGun, 3 artilleries and 1 infantry moved from France to Normandy Bordeaux
            1 armour moved from Western Germany to Normandy Bordeaux
            1 artillery and 4 infantry moved from Western Germany to France
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 bomber moved from Caucasus to Ukraine
            2 bombers moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
            4 mech_infantrys placed in Germany
            1 destroyer placed in 93 Sea Zone
            1 submarine placed in 112 Sea Zone
            Germans undo move 3.
            2 infantry and 1 mech_infantry placed in Normandy Bordeaux
            1 artillery placed in Western Germany
            Germans undo move 7.
            Germans undo move 2.
            2 artilleries and 1 infantry placed in Novgorod
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,00
    Germans regular : -0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 artillery and 6 infantry moved from Vologda to Smolensk
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 6 infantry in Smolensk, round 2 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Samara to Tambov
            2 artilleries moved from Samara to Russia
            1 aaGun moved from Vologda to Smolensk
            5 artilleries moved from Russia to Smolensk
            5 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            3 artilleries moved from Russia to Smolensk
    
        Place Units - Russians
            2 armour, 1 infantry and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Burma
            1 armour moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 fighter moved from Japan to 21 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser, 2 destroyers and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to Java
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 marine, 2 submarines and 2 transports
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 2 transports in 42 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 4/10 hits, 5,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 armour
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 armour in Guam, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 armour in Guam, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Burma
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Burma to Shan State
            2 bombers moved from Shan State to Malaya
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Shantung to Anhwe
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to Japan
            1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            4 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in Malaya
            2 infantry placed in French Indo China
            1 fighter placed in French Indo China
            1 mech_infantry placed in Shantung
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Japanese regular : -2,00
    UK_Pacific regular : -0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 2 destroyers, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            1 bomber moved from Gibraltar to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 2 artilleries, 3 fighters and 2 mech_infantrys
                Italians defend with 1 armour, 3 artilleries and 1 mech_infantry
                    Americans roll dice for 2 artilleries, 3 fighters and 2 mech_infantrys in Tunisia, round 2 : 3/7 hits, 2.83 expected hits
                    Italians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia
                    Americans roll dice for 1 artillery and 3 fighters in Tunisia, round 3 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                    Americans roll dice for 1 artillery and 3 fighters in Tunisia, round 4 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 mech_infantrys
                Casualties for Italians: 1 armour, 3 artilleries and 1 mech_infantry
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 carriers and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from 94 Sea Zone to Algeria
            1 artillery, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 6 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            2 fighters moved from Tunisia to Algeria
            1 fighter moved from Tunisia to Algeria
            1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from 94 Sea Zone to Algeria
    
        Place Units - Americans
            1 airfield placed in Algeria
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            1 artillery and 6 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 0.50
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 artillery moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 artillery moved from India to Burma
            1 armour moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Sicily
            2 fighters moved from Egypt to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 fighter moved from Algeria to 97 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 fighter and 1 tactical_bomber moved from Algeria to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Algeria to 95 Sea Zone
            1 bomber moved from Algeria to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Any scrambles to sz 95 or 97?

    6e3effda-d27a-408d-8aef-204fc229047a-image.png


  • @tanios No scramble.

    Thank you.

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