No scramble, thanks
L21 Martin (Axis) -vs- dawgoneit (Allies +20) - OOB low luck
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour moved from Ukraine to Bryansk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in Gibraltar Battle in Bryansk Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 aaGun and 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Bryansk Italians roll dice for 2 armour in Bryansk, round 3 : 1/0 hits, 1,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Italians roll dice for 2 armour in Bryansk, round 4 : 1/0 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Gibraltar from British, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in 96 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 carrier Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits Americans roll dice for 1 carrier and 2 fighters in 96 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Italians 1 carrier owned by the Americans lost in 96 Sea Zone Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits Americans roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/1 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Italians 1 fighter owned by the French and 1 fighter owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 36 Casualties for Americans: 1 carrier Casualties for French: 1 fighter Casualties for British: 1 fighter Non Combat Move - Italians 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 armour placed in Ukraine Italians undo move 1. 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4 Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : -0,17 Russians regular : -0,67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from New South Wales to Queensland 1 fighter moved from Malta to 92 Sea Zone 2 fighters moved from Anglo Egyptian Sudan to Egypt Combat - ANZAC Battle in 92 Sea Zone ANZAC attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from 92 Sea Zone to Morocco Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from New South Wales to Queensland 1 fighter moved from Malta to 92 Sea Zone 2 fighters moved from Anglo Egyptian Sudan to Egypt Combat - ANZAC Battle in 92 Sea Zone ANZAC attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from 92 Sea Zone to Morocco Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iraq: 1 aaGun EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 6 mech_infantrys moved from Romania to Western Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 6 artilleries moved from Ukraine to Bryansk 1 artillery, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 2 armour moved from Archangel to Bryansk 2 infantry moved from Archangel to Vologda 5 infantry moved from Archangel to Smolensk 1 bomber moved from Ukraine to Vologda 1 bomber moved from Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 bomber moved from Romania to Vologda 4 tactical_bombers moved from Ukraine to Bryansk 10 armour, 25 infantry and 17 mech_infantrys moved from Ukraine to Bryansk 1 tactical_bomber moved from Romania to Bryansk 1 fighter moved from 112 Sea Zone to Novgorod 1 fighter moved from 112 Sea Zone to Novgorod Combat - Germans Battle in Western Ukraine Germans attack with 7 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 7 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 2/1 hits, 2,17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 5 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 5 infantry in Smolensk, round 2 : 1/1 hits, 1,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/1 hits, 1,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Bryansk 1 bomber moved from Smolensk to Bryansk 2 tactical_bombers moved from Western Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk Place Units - Germans 1 bomber and 1 infantry placed in Romania 1 armour, 1 fighter and 1 tactical_bomber placed in Novgorod 3 mech_infantrys placed in Romania 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 25 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 10 infantry moved from Novosibirsk to Kansu 2 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Kansu 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 aaGun; Italians defend with 1 armour and 1 factory_minor Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 fighter owned by the Russians lost in Ukraine Russians roll dice for 2 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win with 1 armour remaining. Battle score for attacker is -11 Casualties for Russians: 1 fighter and 2 infantry Casualties for Germans: 1 aaGun Battle in Kansu Russians attack with 1 fighter, 10 infantry and 1 tactical_bomber Japanese defend with 3 armour and 2 mech_infantrys Russians roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Kansu, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 3 armour and 2 mech_infantrys in Kansu, round 2 : 2/1 hits, 2.17 expected hits 2 mech_infantrys owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu Russians roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Kansu, round 3 : 2/1 hits, 2.50 expected hits Japanese roll dice for 2 armour in Kansu, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 3 infantry Casualties for Japanese: 3 armour and 2 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Caucasus to Rostov 1 aaGun moved from Rostov to Tambov 1 infantry moved from Tambov to Russia 2 mech_infantrys moved from Russia to Novosibirsk Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 Italians regular : 0.00 Germans AA : 0.83 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 2 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 3 fighters moved from Philippines to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 armour and 1 mech_infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Shantung to 19 Sea Zone 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to Japan 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Hunan to Malaya 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 armour moved from Shantung to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Hunan 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Amur Japanese take Amur from Russians 1 armour moved from Kiangsu to Hunan 1 tactical_bomber moved from Shensi to Yunnan 1 tactical_bomber moved from Shensi to Kwangtung 1 cruiser moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 34 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/0 hits, 3,00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Battle in French Indo China Japanese attack with 1 armour and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/1 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Malaya, round 2 : 2/1 hits, 1,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Malaya to Hunan 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Hunan 3 fighters moved from 34 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 2 tactical_bombers moved from Yunnan to Hunan 1 tactical_bomber moved from Shensi to Hunan 1 cruiser moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 2 artilleries and 1 infantry placed in Shantung 2 armour and 1 mech_infantry placed in Kiangsu 1 artillery and 3 infantry placed in Japan Japanese undo move 1. Japanese undo move 3. 1 armour, 1 artillery and 1 infantry placed in Kwangtung Japanese undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung Japanese undo move 2. 1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung 1 artillery and 3 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,17 Japanese regular : 0,67 UK_Pacific regular : -0,67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 4 bombers moved from Shan State to 37 Sea Zone 6 fighters moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland Combat - Americans Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 destroyer in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 5 bombers and 6 fighters Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Americans roll dice for 5 bombers and 6 fighters in 37 Sea Zone, round 2 : 6/1 hits, 6.33 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone Americans win with 4 bombers and 4 fighters remaining. Battle score for attacker is 23 Casualties for Americans: 1 bomber and 2 fighters Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters and 1 transport Battle in Gibraltar Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/1 hits, 2.83 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 4 fighters moved from 37 Sea Zone to 42 Sea Zone 4 bombers moved from 37 Sea Zone to India 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 bomber placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.33 Japanese regular : 0.50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 4 bombers moved from Shan State to 37 Sea Zone 6 fighters moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland Combat - Americans Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 destroyer in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 5 bombers and 6 fighters Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Americans roll dice for 5 bombers and 6 fighters in 37 Sea Zone, round 2 : 6/1 hits, 6.33 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone Americans win with 4 bombers and 4 fighters remaining. Battle score for attacker is 23 Casualties for Americans: 1 bomber and 2 fighters Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters and 1 transport Battle in Gibraltar Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/1 hits, 2.83 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 4 fighters moved from 37 Sea Zone to 42 Sea Zone 4 bombers moved from 37 Sea Zone to India 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 bomber placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 airfield, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Siam to French Indo China 1 artillery and 3 infantry moved from Shan State to Malaya 1 tactical_bomber moved from India to Malaya 2 infantry moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 fighter moved from India to French Indo China 8 infantry moved from Shan State to Yunnan 1 artillery and 11 infantry moved from Burma to Yunnan 1 battleship and 2 cruisers moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Iraq to 96 Sea Zone 1 bomber moved from Iraq to 96 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 fighter moved from Morocco to 96 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 armour and 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Japanese Combat - British Battle in Malaya British attack with 1 artillery, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 harbour and 1 infantry British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Malaya British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Malaya, round 3 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 armour in Malaya, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour and 1 infantry Casualties for British: 1 infantry Battle in French Indo China British attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 armour and 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Yunnan British attack with 1 artillery and 19 infantry Japanese defend with 2 armour British roll dice for 1 artillery and 19 infantry in Yunnan, round 2 : 4/1 hits, 3.67 expected hits Japanese roll dice for 2 armour in Yunnan, round 2 : 1/0 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 18 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Battle in 96 Sea Zone British attack with 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 1 destroyer, 4 fighters and 3 transports Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer British roll dice for 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 1 destroyer, 4 fighters and 3 transports in 96 Sea Zone, round 2 : 7/1 hits, 6.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Units damaged: 2 battleships owned by the British 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 96 Sea Zone British win with 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is 66 Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Casualties for Germans: 1 fighter Non Combat Move - British 2 fighters moved from 96 Sea Zone to Trans-Jordan 1 bomber moved from 96 Sea Zone to Iraq 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from India to Burma 3 aaGuns moved from Shan State to Yunnan 1 tactical_bomber moved from Malaya to Burma 2 fighters moved from French Indo China to Burma Place Units - British 1 airfield placed in Egypt 2 mech_infantrys placed in Iraq 2 infantry placed in Egypt 1 transport placed in 106 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,5,1,4,6,2,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50 Japanese regular : 0.33 British regular : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Rostov 1 armour moved from Bryansk to Tambov 1 armour moved from Bryansk to Russia Combat - Italians Battle in Tambov Italians attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Rostov Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Italians attack with 1 armour Russians defend with 2 aaGuns, 2 armour, 11 artilleries, 1 factory_major and 73 infantry Italians roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 2 aaGuns, 2 armour, 11 artilleries and 73 infantry in Russia, round 2 : 29/0 hits, 29,00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Russia Russians win with 2 aaGuns, 2 armour, 11 artilleries and 72 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Italians collect 15 PUs (6 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Russians regular : -1,00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in 35 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 cruiser ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in 35 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 cruiser ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 2 fighters EDIT: Adding units owned by ANZAC to Persia: 2 fighters EDIT: Removing units owned by ANZAC from Morocco: 1 fighter EDIT: Adding units owned by ANZAC to Malta: 1 fighter EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 aaGun EDIT: Adding units owned by ANZAC to Iraq: 1 aaGun EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 73 Sea Zone: 1 transport EDIT: Turning off Edit Mode Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 artillery, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Southern France 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 armour moved from Novgorod to Vologda 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Caucasus 1 bomber moved from Romania to Russia 14 armour, 7 artilleries, 3 bombers, 27 infantry, 15 mech_infantrys and 7 tactical_bombers moved from Bryansk to Russia 6 mech_infantrys moved from Western Ukraine to Russia 3 fighters and 1 tactical_bomber moved from Novgorod to Russia 5 infantry moved from Smolensk to Russia 1 armour moved from Bryansk to Caucasus 1 infantry moved from Vologda to Russia Combat - Germans Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 14 armour, 7 artilleries, 4 bombers, 3 fighters, 33 infantry, 21 mech_infantrys and 8 tactical_bombers Russians defend with 2 aaGuns, 2 armour, 11 artilleries, 1 factory_major and 72 infantry Russians roll AA dice in Russia : 1/0 hits, 1,00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 14 armour, 7 artilleries, 4 bombers, 2 fighters, 33 infantry, 21 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 28/1 hits, 28,50 expected hits Russians roll dice for 2 aaGuns, 2 armour, 11 artilleries and 72 infantry in Russia, round 2 : 29/1 hits, 28,67 expected hits 26 infantry owned by the Russians, 29 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 14 armour, 7 artilleries, 4 bombers, 2 fighters, 4 infantry, 21 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 24/1 hits, 23,67 expected hits Russians roll dice for 2 armour, 11 artilleries and 46 infantry in Russia, round 3 : 20/0 hits, 20,00 expected hits 24 infantry owned by the Russians, 4 infantry owned by the Germans and 16 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 14 armour, 7 artilleries, 4 bombers, 2 fighters, 5 mech_infantrys and 8 tactical_bombers in Russia, round 4 : 20/0 hits, 20,00 expected hits Russians roll dice for 2 armour, 11 artilleries and 22 infantry in Russia, round 4 : 12/0 hits, 12,00 expected hits 20 infantry owned by the Russians, 7 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 14 armour, 4 bombers, 2 fighters and 8 tactical_bombers in Russia, round 5 : 16/0 hits, 16,00 expected hits Russians roll dice for 2 armour, 11 artilleries and 2 infantry in Russia, round 5 : 5/1 hits, 5,33 expected hits 2 infantry owned by the Russians, 2 armour owned by the Russians, 11 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia Germans captures 20PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 4 bombers, 2 fighters and 8 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Germans: 5 armour, 7 artilleries, 1 fighter, 33 infantry and 21 mech_infantrys Casualties for Russians: 2 aaGuns, 2 armour, 11 artilleries and 72 infantry Non Combat Move - Germans 1 aaGun moved from Bryansk to Rostov 1 artillery moved from France to Southern France 1 infantry moved from Western Germany to France 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Rostov 1 artillery moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria 1 transport moved from 127 Sea Zone to 112 Sea Zone 4 bombers moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 tactical_bomber moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 2 tactical_bombers moved from Russia to Rostov 1 tactical_bomber moved from Russia to Novgorod 1 artillery moved from Western Germany to France 1 mech_infantry moved from Romania to Northern Italy Place Units - Germans 1 destroyer, 2 fighters and 1 submarine placed in 112 Sea Zone 1 aaGun and 2 infantry placed in Southern France 1 artillery and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,3,1 Germans collect 57 PUs (3 lost to blockades); end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,17 Russians AA : 0,00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Novosibirsk to Samara 1 tactical_bomber moved from Novosibirsk to Vologda 1 fighter moved from Novosibirsk to Samara Combat - Russians Battle in Vologda Russians attack with 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Vologda 1 tactical_bomber owned by the Russians retreated Germans win with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Samara, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Samara 1 fighter owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Novosibirsk to Kazakhstan 1 fighter moved from Samara to Kansu 1 tactical_bomber moved from Vologda to Kansu Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 armour moved from Amur to Jehol 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 2 armour moved from Kiangsu to Hunan 1 armour moved from Kwangtung to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 artillery moved from Kwangtung to Kwangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Kwangtung to French Indo China 2 tactical_bombers moved from Hunan to French Indo China 2 tactical_bombers moved from Hunan to Shensi 2 bombers moved from Hunan to India 2 tactical_bombers moved from Hunan to French Indo China 1 mech_infantry moved from Hopei to Hunan 1 armour moved from Chahar to Shensi Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,33 expected hits Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Shensi Japanese attack with 1 armour and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 armour and 2 tactical_bombers in Shensi, round 2 : 2/1 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Shensi Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Russians: 2 infantry Battle in French Indo China Japanese attack with 1 armour, 1 mech_infantry and 5 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 5 tactical_bombers in French Indo China, round 2 : 4/1 hits, 3,33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Shensi to Hunan 2 fighters moved from 36 Sea Zone to Hunan 5 tactical_bombers moved from French Indo China to Hunan 1 fighter moved from 43 Sea Zone to Hunan 2 bombers moved from India to Hunan 1 fighter moved from 35 Sea Zone to Hunan 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 2 carriers moved from 36 Sea Zone to 20 Sea Zone 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 battleship and 2 carriers moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Hunan 1 fighter moved from 6 Sea Zone to Hunan 1 tactical_bomber moved from 6 Sea Zone to Hunan 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 armour placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 1 artillery placed in Japan 2 transports placed in 6 Sea Zone Japanese undo move 3. Japanese undo move 4. 2 transports placed in 19 Sea Zone 1 mech_infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,33 UK_Pacific AA : -0,33 UK_Pacific regular : 0,00 ANZAC regular : -0,50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 4 fighters moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to French Indo China 1 bomber moved from India to French Indo China 3 bombers moved from India to Kwangtung 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in French Indo China Americans attack with 2 bombers Japanese defend with 1 armour Americans roll dice for 2 bombers in French Indo China, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 39 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 2 submarines Americans roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in Kwangtung Americans attack with 3 bombers Japanese defend with 3 armour, 1 factory_minor and 1 harbour Americans roll dice for 3 bombers in Kwangtung, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 3 armour in Kwangtung, round 2 : 2/1 hits, 1.50 expected hits 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Kwangtung Americans roll dice for 1 bomber in Kwangtung, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Kwangtung Japanese win with 1 armour remaining. Battle score for attacker is -24 Casualties for Americans: 3 bombers Casualties for Japanese: 2 armour Non Combat Move - Americans 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from French Indo China to India 4 fighters moved from 39 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 bomber placed in Western United States 2 fighters placed in 10 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 1.83
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Shensi Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 4 fighters moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to French Indo China 1 bomber moved from India to French Indo China 3 bombers moved from India to Kwangtung 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in French Indo China Americans attack with 2 bombers Japanese defend with 1 armour Americans roll dice for 2 bombers in French Indo China, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 39 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 2 submarines Americans roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in Kwangtung Americans attack with 3 bombers Japanese defend with 3 armour, 1 factory_minor and 1 harbour Americans roll dice for 3 bombers in Kwangtung, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 3 armour in Kwangtung, round 2 : 2/1 hits, 1.50 expected hits 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Kwangtung Americans roll dice for 1 bomber in Kwangtung, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Kwangtung Japanese win with 1 armour remaining. Battle score for attacker is -24 Casualties for Americans: 3 bombers Casualties for Japanese: 2 armour Non Combat Move - Americans 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from French Indo China to India 4 fighters moved from 39 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 bomber placed in Western United States 2 fighters placed in 10 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Shensi Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 2 fighters moved from 96 Sea Zone to Gibraltar 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 2 battleships, 1 carrier, 4 cruisers, 1 destroyer and 3 transports moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from Burma to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - British Battle in Kwangsi British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 tactical_bomber moved from Kwangsi to Burma 1 aaGun moved from Yunnan to Shan State 2 aaGuns moved from Yunnan to Burma 2 infantry and 1 mech_infantry moved from India to Burma 1 artillery and 2 infantry moved from Malaya to Shan State 1 artillery and 3 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 8 infantry moved from Yunnan to Burma 2 armour and 1 mech_infantry moved from Eastern Persia to Persia 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Place Units - British 3 infantry placed in Iraq 1 airfield placed in Gibraltar 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 1.50 British regular : 0.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tambov to Novosibirsk Italians take Novosibirsk from Russians 1 armour moved from Rostov to Kazakhstan 2 infantry moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy Combat - Italians Battle in Kazakhstan Italians attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,5 Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from Malta to Iraq Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -1.00