No scramble, thanks
L21 Martin (Axis) -vs- dawgoneit (Allies +20) - OOB low luck
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Hainan 1 battleship, 4 carriers, 2 cruisers and 4 fighters moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 54 Sea Zone to 37 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Trans-Jordan to Iraq Combat - Americans Battle in Hainan Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to United Kingdom 5 fighters moved from 91 Sea Zone to United Kingdom 3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 artilleries and 3 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 mech_infantry EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber placed in Western United States 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 15x factory_major; Remaining resources: 16 PUs; British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 battleships, 1 carrier, 4 cruisers, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 bomber, 5 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 5 infantry and 2 mech_infantrys moved from Shan State to Yunnan 1 artillery and 2 infantry moved from Burma to Yunnan 2 artilleries and 1 infantry moved from India to Burma Combat - British Battle in Northwest Persia British attack with 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/1 hits, 4.33 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Yunnan British attack with 1 artillery, 7 infantry and 2 mech_infantrys Japanese defend with 3 armour and 2 mech_infantrys British roll dice for 1 artillery, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 3 armour and 2 mech_infantrys in Yunnan, round 2 : 2/1 hits, 2.17 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Yunnan, round 3 : 1/1 hits, 1.67 expected hits Japanese roll dice for 3 armour in Yunnan, round 3 : 2/1 hits, 1.50 expected hits 1 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Yunnan, round 4 : 1/1 hits, 1.33 expected hits Japanese roll dice for 2 armour in Yunnan, round 4 : 1/0 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Yunnan, round 5 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 6 infantry Casualties for Japanese: 3 armour and 2 mech_infantrys Non Combat Move - British 2 aaGuns moved from Shan State to Yunnan 1 bomber, 5 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq 3 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tobruk 1 artillery and 3 infantry moved from Morocco to Algeria 3 transports moved from 72 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.83 Germans regular : 0.33 British regular : -0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - Italians 2 mech_infantrys moved from Ukraine to Caucasus 1 tactical_bomber moved from Northern Italy to France 1 bomber moved from Northern Italy to France 1 fighter moved from Southern Italy to France Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,1,3,1 Italians collect 15 PUs (7 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 3 fighters moved from Iraq to Northwest Persia 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in Kwangsi Non Combat Move - ANZAC 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 2 artilleries and 1 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 3 fighters moved from Iraq to Northwest Persia 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in Kwangsi Non Combat Move - ANZAC 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 2 artilleries and 1 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@dawgoneit do you scramble in SZ 110? If yes, how many American fighters? I do the invasion and have in SZ110 a Battleship, a cruiser, a fighter, two carriers, two submarines and 11 transports.
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 7 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom 6 bombers moved from Western Germany to United Kingdom 3 tactical_bombers moved from France to United Kingdom 1 armour, 7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone 3 armour moved from 110 Sea Zone to United Kingdom 7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom 2 mech_infantrys moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to 110 Sea Zone 2 mech_infantrys moved from France to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Scotland to United Kingdom 1 artillery moved from Scotland to United Kingdom 2 submarines moved from 104 Sea Zone to 110 Sea Zone 1 transport moved from 119 Sea Zone to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@martin none
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 7 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom 6 bombers moved from Western Germany to United Kingdom 3 tactical_bombers moved from France to United Kingdom 1 armour, 7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone 3 armour moved from 110 Sea Zone to United Kingdom 7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom 2 mech_infantrys moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to 110 Sea Zone 2 mech_infantrys moved from France to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Scotland to United Kingdom 1 artillery moved from Scotland to United Kingdom 2 submarines moved from 104 Sea Zone to 110 Sea Zone 1 transport moved from 119 Sea Zone to 110 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 3 armour, 8 artilleries, 6 bombers, 2 fighters, 11 infantry and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 bomber and 5 fighters British roll AA dice in United Kingdom : 3/1 hits, 2,17 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 3 armour, 8 artilleries, 6 bombers, 11 infantry and 4 tactical_bombers in United Kingdom, round 2 : 14/1 hits, 13,83 expected hits British roll dice for 5 aaGuns, 1 artillery, 1 bomber, 5 fighters, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/1 hits, 9,83 expected hits 5 aaGuns owned by the British, 9 infantry owned by the Germans, 1 bomber owned by the Americans, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 8 artilleries, 6 bombers, 2 infantry and 4 tactical_bombers in United Kingdom, round 3 : 12/1 hits, 11,33 expected hits British roll dice for 1 artillery, 5 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/1 hits, 6,67 expected hits 1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans, 1 artillery owned by the British and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 4 artilleries, 6 bombers and 4 tactical_bombers in United Kingdom, round 4 : 9/1 hits, 9,33 expected hits British roll dice for 3 fighters in United Kingdom, round 4 : 2/0 hits, 2,00 expected hits 2 artilleries owned by the Germans and 3 fighters owned by the Americans lost in United Kingdom Germans captures 34PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 2 artilleries, 6 bombers and 4 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Germans: 6 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber Casualties for British: 5 aaGuns, 1 artillery, 15 infantry and 1 mech_infantry Casualties for Americans: 1 bomber and 5 fighters Casualties for French: 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 4 tactical_bombers moved from United Kingdom to 110 Sea Zone 6 bombers moved from United Kingdom to France 1 artillery moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 artillery moved from Western Germany to France 2 infantry moved from Denmark to Western Germany 1 infantry moved from Northern Italy to France Place Units - Germans 1 battleship, 1 carrier and 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 3 armour placed in Volgograd 1 bomber placed in Russia 2 infantry placed in Western Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 102 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 127 PUs
Combat Hit Differential Summary :
British AA : 0,83 Germans regular : 0,33 British regular : -1,50
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@dawgoneit your AAA did a good job :face_with_head_bandage:
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Timguska to Yenisey Combat - Russians Battle in Yenisey Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yenisey, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yenisey, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : -0.83
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@martin Good game. Another?
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@dawgoneit With pleasure! :-)