It’s rare to see dice that bad, wow 🤯
Gambler6 (x) vs Giallo (l) +13
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 armour moved from Caucasus to Persia Japanese take Northwest Persia from Neutral_Allies Japanese take Persia from British 2 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Siberia Japanese take Siberia from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Urals 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Alaska Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Alaska from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Urals Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 armour moved from Kweichow to Yunnan 1 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 artilleries and 1 infantry moved from Kwangsi to Yunnan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 42 Sea Zone 1 artillery moved from Tsinghai to Kansu 1 artillery moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu 1 artillery moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kazakhstan 1 artillery and 1 infantry moved from Tsinghai to Kansu Place Units - Japanese 1 factory_minor placed in French Indo China 1 infantry and 1 mech_infantry placed in Shantung 1 infantry and 1 mech_infantry placed in Kiangsu 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -0.67 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 armour moved from Caucasus to Persia Japanese take Northwest Persia from Neutral_Allies Japanese take Persia from British 2 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Siberia Japanese take Siberia from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Urals 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Alaska Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Alaska from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Urals Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 armour moved from Kweichow to Yunnan 1 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 artilleries and 1 infantry moved from Kwangsi to Yunnan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 42 Sea Zone 1 artillery moved from Tsinghai to Kansu 1 artillery moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu 1 artillery moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kazakhstan 1 artillery and 1 infantry moved from Tsinghai to Kansu Place Units - Japanese 1 factory_minor placed in French Indo China 1 infantry and 1 mech_infantry placed in Shantung 1 infantry and 1 mech_infantry placed in Kiangsu 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -0.67 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 armour moved from Caucasus to Persia Japanese take Northwest Persia from Neutral_Allies Japanese take Persia from British 2 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Siberia Japanese take Siberia from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Urals 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Alaska Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Alaska from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Urals Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 armour moved from Kweichow to Yunnan 1 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 artilleries and 1 infantry moved from Kwangsi to Yunnan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 42 Sea Zone 1 artillery moved from Tsinghai to Kansu 1 artillery moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu 1 artillery moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kazakhstan 1 artillery and 1 infantry moved from Tsinghai to Kansu Place Units - Japanese 1 factory_minor placed in French Indo China 1 infantry and 1 mech_infantry placed in Shantung 1 infantry and 1 mech_infantry placed in Kiangsu 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -0.67 Russians regular : -0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Gibraltar to Southern France 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 fighter moved from Eastern United States to Alaska 1 mech_infantry moved from Western United States to Alaska Combat - Americans Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 124 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alaska Americans attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 bomber Germans defend with 2 bombers, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 2 bombers and 1 infantry in Southern France, round 2 : 2/3 hits, 0,67 expected hits 1 bomber owned by the Americans lost in Southern France Germans win with 2 bombers and 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Alaska to British Columbia 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -1,67 Japanese regular : -0,83 Germans regular : 1,17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Gibraltar to Southern France 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 fighter moved from Eastern United States to Alaska 1 mech_infantry moved from Western United States to Alaska Combat - Americans Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 124 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alaska Americans attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 bomber Germans defend with 2 bombers, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 2 bombers and 1 infantry in Southern France, round 2 : 2/3 hits, 0,67 expected hits 1 bomber owned by the Americans lost in Southern France Germans win with 2 bombers and 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Alaska to British Columbia 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 3 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from 81 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 destroyers moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour moved from 81 Sea Zone to Egypt 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Egypt British attack with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 marine British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/7 hits, 3,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 marine in Egypt, round 2 : 2/6 hits, 2,17 expected hits 1 mech_infantry owned by the British, 1 marine owned by the Italians, 1 infantry owned by the Germans, 2 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 marine Casualties for Germans: 1 infantry Battle in Iraq British attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 factory_minor British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 tactical_bomber moved from Egypt to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 1 artillery and 1 infantry moved from India to West India 1 infantry moved from India to West India 2 fighters moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3 British collect 33 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1,67 Italians regular : -0,50 Japanese regular : -0,83 Germans regular : 1,17 British regular : 2,50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Nenetsia to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Egypt 1 bomber moved from Greece to Iraq Combat - Italians Battle in Egypt Italians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 harbour Italians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Iraq Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Iraq to Greece 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 96 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 infantry EDIT: Adding units owned by Italians to Bessarabia: 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : -1.17
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod Combat - Germans Non Combat Move - Germans 2 mech_infantrys moved from Novgorod to Eastern Poland 7 armour and 1 tactical_bomber moved from Belarus to Eastern Poland 1 infantry moved from Karelia to Novgorod 1 infantry moved from Smolensk to Belarus 1 infantry moved from Ukraine to Rostov 6 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Southern France to Western Germany 1 infantry moved from Southern France to France Place Units - Germans 1 infantry placed in Ukraine 3 artilleries placed in Novgorod 2 infantry placed in France 3 infantry placed in Western Germany 1 bomber and 1 fighter placed in Western Germany 1 infantry and 3 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Germans undo move 7. 1 destroyer placed in 110 Sea Zone 1 submarine placed in 105 Sea Zone Germans undo move 7. 1 destroyer placed in 112 Sea Zone Germans undo move 7. 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Central Mongolia to Ulaanbaatar 1 infantry moved from Yenisey to Evenkiyskiy 2 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 1 mech_infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Ukraine 5 armour and 2 mech_infantrys moved from Bryansk to Rostov 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Belarus 5 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Belarus 7 infantry moved from Vologda to Urals 1 submarine moved from 125 Sea Zone to 123 Sea Zone Combat - Russians Battle in Ulaanbaatar Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Ulaanbaatar, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Ulaanbaatar Russians win, taking Ulaanbaatar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Russians attack with 7 infantry Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 7 infantry in Urals, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals Russians roll dice for 6 infantry in Urals, round 3 : 3/6 hits, 1,00 expected hits Japanese roll dice for 1 armour in Urals, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Volgograd Russians attack with 5 armour and 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 5 armour and 2 mech_infantrys in Volgograd, round 2 : 1/7 hits, 2,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 5 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour and 2 mech_infantrys in Rostov, round 2 : 4/7 hits, 2,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Evenkiyskiy Russians attack with 3 infantry Italians defend with 1 armour Russians roll dice for 3 infantry in Evenkiyskiy, round 2 : 2/3 hits, 0,50 expected hits Italians roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Italians with 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Belarus Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 2 aaGuns moved from Vologda to Russia 1 aaGun moved from Bryansk to Rostov 3 aaGuns moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia Place Units - Russians 4 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 Japanese regular : 0,00 Germans regular : -0,33 Russians regular : 3,00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 3 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Siberia to Ulaanbaatar 1 armour moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 artillery and 1 infantry moved from Kansu to Novosibirsk 1 artillery and 1 infantry moved from Kansu to Novosibirsk 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Olgiy Japanese take Olgiy from Russians 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from 6 Sea Zone to Ulaanbaatar 1 infantry moved from Anhwe to Chahar Combat - Japanese Battle in Ulaanbaatar Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Ulaanbaatar, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Ulaanbaatar Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Ulaanbaatar, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Ulaanbaatar, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Ulaanbaatar 1 fighter owned by the Japanese and 1 bomber owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Novosibirsk Japanese attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 infantry moved from Sakha to Buryatia 1 fighter moved from Ulaanbaatar to Buryatia 1 infantry moved from Korea to Amur 1 bomber moved from Ulaanbaatar to Shantung 1 armour and 3 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Shantung to Anhwe 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Shantung to Kweichow 1 aaGun moved from Kweichow to Yunnan 1 aaGun moved from Chahar to Suiyuyan 1 armour moved from Persia to Iraq 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kansu to Olgiy 1 artillery moved from Kansu to Tsinghai 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 3 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone 3 artilleries placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -3.17 Russians regular : 0.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 harbour and 5 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 124 Sea Zone to 117 Sea Zone Combat - Americans Non Combat Move - Americans 1 marine moved from Central United States to 101 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 101 Sea Zone to 51 Sea Zone 1 carrier and 3 submarines moved from 91 Sea Zone to 64 Sea Zone 1 bomber moved from Eastern United States to New Zealand 1 fighter moved from 91 Sea Zone to Gibraltar 1 submarine moved from 2 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from British Columbia to 64 Sea Zone 1 mech_infantry moved from Alaska to Western United States 3 aaGuns moved from Central United States to Western United States Place Units - Americans 1 harbour placed in Southeast Mexico 5 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 harbour and 5 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 124 Sea Zone to 117 Sea Zone Combat - Americans Non Combat Move - Americans 1 marine moved from Central United States to 101 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 101 Sea Zone to 51 Sea Zone 1 carrier and 3 submarines moved from 91 Sea Zone to 64 Sea Zone 1 bomber moved from Eastern United States to New Zealand 1 fighter moved from 91 Sea Zone to Gibraltar 1 submarine moved from 2 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from British Columbia to 64 Sea Zone 1 mech_infantry moved from Alaska to Western United States 3 aaGuns moved from Central United States to Western United States Place Units - Americans 1 harbour placed in Southeast Mexico 5 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 fighter and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 fighters moved from 81 Sea Zone to Egypt 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 carrier, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from India to Burma Combat - British Battle in Egypt British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 harbour, 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor and 1 infantry; Japanese defend with 1 armour British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits 1 armour owned by the Japanese, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 2 fighters moved from Egypt to 80 Sea Zone 1 infantry moved from West India to Eastern Persia 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 armour moved from 82 Sea Zone to French Equatorial Africa Place Units - British 1 artillery placed in Union of South Africa 1 carrier and 1 transport placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,2 British collect 33 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Japanese regular : -0,33 Italians regular : -0,83 British regular : 1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Egypt 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 bomber moved from Greece to Iraq 2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 artilleries moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Italians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from 81 Sea Zone to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 bomber, 1 infantry and 1 tactical_bomber placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British AA : 0.83 British regular : -0.67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,17
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Germans 2 artilleries and 1 infantry moved from Novgorod to Archangel 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 bomber moved from Western Germany to Archangel 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Eastern Poland to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk 2 bombers moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Smolensk 8 armour, 3 artilleries, 5 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 8 armour, 3 artilleries, 5 infantry, 12 mech_infantrys and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 8 armour, 3 artilleries, 5 infantry, 12 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 10/29 hits, 9.00 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 8 armour, 3 artilleries, 4 infantry, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 2 artilleries, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Smolensk Germans attack with 3 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 mech_infantrys in Smolensk, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Smolensk to Novgorod 1 bomber moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 artillery moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to France 1 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Ukraine to Novgorod Place Units - Germans 3 artilleries placed in Novgorod 2 armour and 6 mech_infantrys placed in Germany 1 transport placed in 113 Sea Zone 1 submarine placed in 110 Sea Zone 1 bomber placed in Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Volgograd to Northwest Persia Russians take Caucasus from Japanese Russians take Northwest Persia from Japanese 1 mech_infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 3 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Italians 4 infantry moved from Urals to Novosibirsk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 5 armour and 1 mech_infantry moved from Rostov to Samara 4 armour and 1 mech_infantry moved from Volgograd to Samara 1 submarine moved from 123 Sea Zone to 109 Sea Zone Combat - Russians Battle in Timguska Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Timguska, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novosibirsk Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/6 hits, 1,83 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 4 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Novosibirsk, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 4 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 9 armour and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 9 armour and 2 mech_infantrys in Samara, round 2 : 4/11 hits, 4,83 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Bryansk to Russia 1 aaGun moved from Rostov to Tambov Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 1,67 Germans regular : -0,67 Russians regular : -0,83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Olgiy to Yenisey Japanese take Yenisey from Russians 2 infantry moved from Yunnan to Burma 1 fighter and 4 tactical_bombers moved from Kwangsi to Burma 1 bomber moved from Shantung to Burma 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Aleutian Islands Battle in Alaska Battle in Yakut S.S.R. Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking Yakut S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 infantry and 4 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 4 tactical_bombers in Burma, round 2 : 0/8 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers in Burma, round 3 : 3/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk 1 artillery moved from Olgiy to Kansu 1 infantry moved from Tsagaan Olom to Kansu 1 aaGun moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kazakhstan 1 artillery moved from Tsinghai to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Central Mongolia to Suiyuyan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 3 artilleries moved from French Indo China to Shan State 1 bomber, 1 fighter and 4 tactical_bombers moved from Burma to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 1 armour and 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 fighter moved from Yakut S.S.R. to Jehol 3 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Philippines to Kwangsi 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Amur to Siberia 1 transport moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 3 artilleries placed in French Indo China 1 armour and 1 mech_infantry placed in Kiangsu 1 armour and 1 mech_infantry placed in Shantung 1 artillery and 2 infantry placed in Japan 1 infantry placed in Shantung 1 infantry placed in Kiangsu 1 destroyer, 4 submarines and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Java: 2 infantry EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,1,1,6,2,3 Japanese collect 75 PUs (2 lost to blockades); end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.33 UK_Pacific regular : -0.33 ANZAC regular : -0.33 Russians regular : -0.33