PTV Adam514 (Axis+4) vs simon33 (Allies)

  • '19 '17

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers and 3 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Stalingrad
                  Germans take Stalingrad from Russians
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Tula to Bryansk
            9 armour, 6 artilleries, 16 infantry and 13 mech_infantrys moved from Bryansk to Smolensk
            10 armour and 11 mech_infantrys moved from Kursk to Smolensk
            3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
            3 artilleries and 5 infantry moved from Northern Belarus to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            1 artillery and 2 infantry moved from Southern Belarus to Smolensk
            1 armour, 2 infantry and 1 mech_infantry moved from Novgorod to Smolensk
            1 aaGun moved from Vologda to Yaroslavl
            1 artillery and 2 infantry moved from Leningrad to Novgorod
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Karelia to Archangel
            2 infantry moved from Finland to Karelia
            4 artilleries and 6 infantry moved from Eastern Poland to Southern Belarus
            3 infantry moved from Poland to Eastern Poland
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 3 infantry moved from Germany to Poland
            1 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from Norway to 115 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from 115 Sea Zone to Western Germany
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 122 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to Eastern Poland
            1 fighter and 2 tactical_bombers moved from Iraq to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to Leningrad
            3 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland
            2 bombers moved from Egypt to Eastern Poland
    
        Place Units - Germans
            3 tactical_bombers placed in Leningrad
            4 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 62 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Kursk
                  Russians take Kursk from Italians
            1 infantry moved from Northern Caucasus to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Northern Caucasus to Stalingrad
            1 infantry moved from Samara to Stalingrad
            1 armour and 1 mech_infantry moved from Russia to Stalingrad
            1 artillery and 52 infantry moved from Northern Caucasus to Southern Caucasus
    
        Combat - Russians
            Battle in Southern Caucasus
                Russians attack with 1 artillery and 52 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 52 infantry in Southern Caucasus, round 2 : 8/53 hits, 9.17 expected hits
                    Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Caucasus
                Russians win, taking Southern Caucasus from Germans with 1 artillery and 52 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Stalingrad
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Stalingrad, round 2 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 11 artilleries, 3 fighters, 49 infantry and 1 tactical_bomber moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Samara to Southern Persia
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Siberia
            2 armour and 1 mech_infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shantung to Kiangsu
                  Japanese take Kiangsu from Chinese
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Malaya
            Battle in Sumatra
    
        Non Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Kwangtung
            3 transports moved from 21 Sea Zone to 7 Sea Zone
            6 infantry moved from Japan to 7 Sea Zone
            6 infantry and 3 transports moved from 7 Sea Zone to 20 Sea Zone
            6 infantry moved from 20 Sea Zone to Kiangsu
            4 aaGuns, 1 armour, 10 artilleries, 20 infantry and 2 mech_infantrys moved from Shantung to Kiangsu
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to Kwangtung
            2 fighters moved from Caroline Islands to Hawaiian Islands
            1 battleship and 1 marine moved from 43 Sea Zone to 132 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 132 Sea Zone
            1 artillery and 3 infantry moved from Java to 43 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 132 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 132 Sea Zone to Malaya
            3 carriers, 2 destroyers and 1 submarine moved from 43 Sea Zone to 132 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone
            1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
            4 fighters moved from Japan to Hawaiian Islands
            1 carrier and 1 fighter moved from 21 Sea Zone to 20 Sea Zone
            2 carriers moved from 34 Sea Zone to 20 Sea Zone
            2 fighters moved from Shantung to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shantung to Kwangtung
            1 fighter moved from 21 Sea Zone to Kwangtung
            1 tactical_bomber moved from 21 Sea Zone to Kwangtung
            1 carrier moved from 34 Sea Zone to 21 Sea Zone
            1 bomber moved from Caroline Islands to Hawaiian Islands
            1 cruiser and 1 marine moved from 34 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            2 infantry moved from Caroline Islands to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 battleship and 1 marine moved from 34 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kiangsu
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            1 airfield and 3 fighters placed in Shantung
            1 infantry placed in New South Wales
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Chinese round 12

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
            1 artillery and 2 infantry moved from Anhwe to Honan
            1 artillery and 2 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            4 artilleries and 4 infantry moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Shantung
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Chinese round 12

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
            1 artillery and 2 infantry moved from Anhwe to Honan
            1 artillery and 2 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            4 artilleries and 4 infantry moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Shantung
    

    Savegame

  • '19 '17 '16

    Assumed no scramble from Hawaii. Scramble to Shantung?

  • '19 '17

    @simon33 No scramble. Looks like I’ll win with 7 VC in the Pacific?

  • '19 '17 '16

    TripleA Manual Gamesave Post: Chinese round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
            1 artillery and 2 infantry moved from Anhwe to Honan
            1 artillery and 2 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            4 artilleries and 4 infantry moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Shantung
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Honan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 4 artilleries and 5 infantry
                Japanese defend with 1 airfield, 1 factory_minor and 3 fighters
                    Chinese roll dice for 4 artilleries and 5 infantry in Shantung, round 2 : 4/9 hits, 2.83 expected hits
                    Japanese roll dice for 3 fighters in Shantung, round 2 : 1/3 hits, 2.00 expected hits
                    3 fighters owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 27
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 fighters
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            10 artilleries and 17 infantry moved from Anhwe to Kiangsi
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -1.00
    

    Savegame

  • '19 '17 '16

    Result posted. Bummer. At least I kept you honest for 12 rounds or so.

  • '19 '17

    @simon33 Good game!

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