@leemorrison its your turn. go ahead and place your bid when you go
PTV Adam514 (Axis+4) vs simon33 (Allies)
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 5 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 10 fighters and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 5 submarines moved from 99 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 17 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 5 submarines Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.67
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I assumed scramble in SZ97. OOL?
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@simon33 Damage carrier, cruiser.
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Combat Move - British 1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung 1 fighter moved from Eastern India to Kwangtung Combat - British
Combat Hit Differential Summary :
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Scramble to Kwangtung? And OOL?
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TripleA Move Summary: British round 11
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Combat Move - British 1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung 1 fighter moved from Eastern India to Kwangtung 8 fighters and 1 infantry moved from Southern Persia to Northwest Persia
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@simon33 said in PTV Adam514 (Axis+4) vs simon33 (Allies):
Scramble to Kwangtung? And OOL?
Added attack. I would assume no scramble from Iraq.
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@simon33 Scramble 1 fighter to Kwangtung.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 5 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 10 fighters and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 5 submarines moved from 99 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 17 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 5 submarines Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 97 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits 5 submarines owned by the Americans and 1 cruiser owned by the Italians lost in 97 Sea Zone Italians win with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -19 Casualties for Americans: 5 submarines Casualties for Italians: 1 cruiser Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Southern Italy Non Combat Move - Americans 1 artillery moved from Tobruk to Libya 1 submarine moved from 40 Sea Zone to 82 Sea Zone 3 infantry and 1 mech_infantry moved from Midway to 26 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 13 Sea Zone 7 submarines moved from 9 Sea Zone to 11 Sea Zone 3 fighters moved from Eastern United States to Western United States 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 3 artilleries and 3 infantry moved from Central United States to Western United States 10 fighters moved from 17 Sea Zone to 13 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 9 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia Place Units - Americans 1 carrier, 5 submarines, 1 tactical_bomber and 3 transports placed in 11 Sea Zone Americans undo move 1. 1 tactical_bomber placed in Western United States 1 carrier, 5 submarines and 3 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 12 artilleries and 26 infantry moved from Kiangsu to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 12 artilleries and 26 infantry Japanese defend with 1 infantry Chinese roll dice for 12 artilleries and 26 infantry in Anhwe, round 2 : 9/38 hits, 10.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 12 artilleries and 25 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Tsinghai Place Units - Chinese 4 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung 1 fighter moved from Eastern India to Kwangtung 8 fighters and 1 infantry moved from Southern Persia to Northwest Persia Combat - British Japanese scrambles 1 units out of 21 Sea Zone to defend against the attack in Kwangtung Battle in Northwest Persia British attack with 8 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 8 fighters and 1 infantry in Northwest Persia, round 2 : 3/9 hits, 4.17 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win with 8 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Kwangtung British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 aaGun, 1 artillery, 1 fighter and 1 harbour Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 fighter in Kwangtung, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Kwangtung British roll dice for 1 armour and 1 fighter in Kwangtung, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Kwangtung Japanese win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 armour, 1 fighter and 1 mech_infantry Casualties for Japanese: 1 aaGun, 1 artillery and 1 fighter Non Combat Move - British 3 infantry moved from Szechwan to Hunan 1 aaGun and 1 infantry moved from Szechwan to Hunan 1 aaGun, 2 artilleries and 4 infantry moved from Szechwan to Tsinghai 1 aaGun, 2 artilleries and 10 infantry moved from Kiangsu to Anhwe 2 infantry moved from Burma to Eastern India 1 artillery and 5 infantry moved from Shan State to Yunnan 8 fighters moved from Northwest Persia to Southern Persia 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 3 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Union of South Africa to 82 Sea Zone 14 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 airfield and 3 infantry placed in Southern Persia 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 5,3 British collect 28 PUs (5 lost to blockades); end with 28 PUs Place Units - UK_Pacific 9 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 9 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.00 Italians regular : 1.50 Japanese regular : 2.33 Japanese AA : -0.17 British regular : -0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 bomber moved from Egypt to Greece 1 marine moved from Crete to 100 Sea Zone 1 cruiser and 1 marine moved from 100 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 marine Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 marine in Greece, round 2 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece Italians win, taking Greece from Americans with 1 bomber, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 carrier and 1 destroyer moved from 97 Sea Zone to 100 Sea Zone 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 6 infantry moved from Northern Italy to 97 Sea Zone 6 infantry and 3 transports moved from 97 Sea Zone to 100 Sea Zone 1 fighter moved from Greece to Southern Italy 1 transport moved from 97 Sea Zone to 99 Sea Zone 6 infantry moved from 100 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Greece to 100 Sea Zone 1 bomber moved from Greece to Egypt 1 aaGun and 1 infantry moved from Kursk to Bryansk 1 fighter moved from Iraq to 100 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Egypt 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1,1,3,5,3,1,4,1,3,6,3 Italians collect 24 PUs (2 lost to blockades); end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Southern Persia to Russia EDIT: 1 bomber moved from Southern Persia to Russia Non Combat Move - ANZAC 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 fighter moved from 82 Sea Zone to Southern Persia 1 infantry moved from Kiangsu to Anhwe Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Meant to fly the US bomber to Moscow. Edited that in.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 3 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Tula to Bryansk 9 armour, 6 artilleries, 16 infantry and 13 mech_infantrys moved from Bryansk to Smolensk 10 armour and 11 mech_infantrys moved from Kursk to Smolensk 3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 3 artilleries and 5 infantry moved from Northern Belarus to Smolensk 1 aaGun moved from Bryansk to Smolensk 1 artillery and 2 infantry moved from Southern Belarus to Smolensk 1 armour, 2 infantry and 1 mech_infantry moved from Novgorod to Smolensk 1 aaGun moved from Vologda to Yaroslavl 1 artillery and 2 infantry moved from Leningrad to Novgorod 1 infantry moved from Archangel to Vologda 2 infantry moved from Karelia to Archangel 2 infantry moved from Finland to Karelia 4 artilleries and 6 infantry moved from Eastern Poland to Southern Belarus 3 infantry moved from Poland to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 3 infantry moved from Germany to Poland 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Norway to 115 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from 115 Sea Zone to Western Germany 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 122 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to Eastern Poland 1 fighter and 2 tactical_bombers moved from Iraq to Eastern Poland 2 fighters and 1 tactical_bomber moved from Western Germany to Leningrad 3 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland 2 bombers moved from Egypt to Eastern Poland Place Units - Germans 3 tactical_bombers placed in Leningrad 4 bombers placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Kursk Russians take Kursk from Italians 1 infantry moved from Northern Caucasus to Rostov Russians take Rostov from Germans 1 infantry moved from Northern Caucasus to Stalingrad 1 infantry moved from Samara to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 artillery and 52 infantry moved from Northern Caucasus to Southern Caucasus Combat - Russians Battle in Southern Caucasus Russians attack with 1 artillery and 52 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 52 infantry in Southern Caucasus, round 2 : 8/53 hits, 9.17 expected hits Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Caucasus Russians win, taking Southern Caucasus from Germans with 1 artillery and 52 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Stalingrad Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Stalingrad, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 11 artilleries, 3 fighters, 49 infantry and 1 tactical_bomber moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Samara to Southern Persia Place Units - Russians 1 armour and 2 mech_infantrys placed in Siberia 2 armour and 1 mech_infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6 Russians collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 2 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 2 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra Combat - Japanese Battle in Malaya Battle in Sumatra Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Kwangtung 3 transports moved from 21 Sea Zone to 7 Sea Zone 6 infantry moved from Japan to 7 Sea Zone 6 infantry and 3 transports moved from 7 Sea Zone to 20 Sea Zone 6 infantry moved from 20 Sea Zone to Kiangsu 4 aaGuns, 1 armour, 10 artilleries, 20 infantry and 2 mech_infantrys moved from Shantung to Kiangsu 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Kwangtung 2 fighters moved from Caroline Islands to Hawaiian Islands 1 battleship and 1 marine moved from 43 Sea Zone to 132 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 132 Sea Zone 1 artillery and 3 infantry moved from Java to 43 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 132 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 132 Sea Zone to Malaya 3 carriers, 2 destroyers and 1 submarine moved from 43 Sea Zone to 132 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 4 fighters moved from Japan to Hawaiian Islands 1 carrier and 1 fighter moved from 21 Sea Zone to 20 Sea Zone 2 carriers moved from 34 Sea Zone to 20 Sea Zone 2 fighters moved from Shantung to 20 Sea Zone 1 fighter and 2 tactical_bombers moved from Shantung to Kwangtung 1 fighter moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from 21 Sea Zone to Kwangtung 1 carrier moved from 34 Sea Zone to 21 Sea Zone 1 bomber moved from Caroline Islands to Hawaiian Islands 1 cruiser and 1 marine moved from 34 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 battleship and 1 marine moved from 34 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kiangsu 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 7 Sea Zone to 34 Sea Zone Place Units - Japanese 1 airfield and 3 fighters placed in Shantung 1 infantry placed in New South Wales 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Chinese round 12
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Kansu 1 artillery and 2 infantry moved from Anhwe to Honan 1 artillery and 2 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 4 artilleries and 4 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Shantung
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TripleA Move Summary: Chinese round 12
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Kansu 1 artillery and 2 infantry moved from Anhwe to Honan 1 artillery and 2 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 4 artilleries and 4 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Shantung
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Assumed no scramble from Hawaii. Scramble to Shantung?
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@simon33 No scramble. Looks like I’ll win with 7 VC in the Pacific?
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TripleA Manual Gamesave Post: Chinese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Kansu 1 artillery and 2 infantry moved from Anhwe to Honan 1 artillery and 2 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 4 artilleries and 4 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Shantung Combat - Chinese Battle in Honan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Honan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 4 artilleries and 5 infantry Japanese defend with 1 airfield, 1 factory_minor and 3 fighters Chinese roll dice for 4 artilleries and 5 infantry in Shantung, round 2 : 4/9 hits, 2.83 expected hits Japanese roll dice for 3 fighters in Shantung, round 2 : 1/3 hits, 2.00 expected hits 3 fighters owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 27 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 fighters Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 10 artilleries and 17 infantry moved from Anhwe to Kiangsi
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -1.00