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L21 BM3 bretters axis vs hypoaf allies +13
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 8 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 2 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 3 infantry moved from Yenisey to Timguska 2 armour and 1 mech_infantry moved from Hopei to Jehol Combat - Russians Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 submarine moved from 104 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from 44 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Celebes to 44 Sea Zone 1 fighter moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from 44 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 artillery moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 artilleries and 7 infantry moved from Malaya to Shan State 1 artillery moved from Celebes to 44 Sea Zone 2 artilleries and 2 transports moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers and 1 submarine moved from 44 Sea Zone to 37 Sea Zone 2 carriers, 4 fighters and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 3 fighters moved from Japan to Kwangtung 1 fighter and 3 tactical_bombers moved from Philippines to Kwangtung 1 fighter moved from Malaya to Kwangtung 1 tactical_bomber moved from Malaya to Kwangtung 1 tactical_bomber moved from Malaya to Kwangtung 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Buryatia to Siberia Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 3 submarines Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 3 submarines owned by the Americans lost in 55 Sea Zone Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 3 submarines Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 bomber moved from 55 Sea Zone to Malaya 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Amur to Japan 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 aaGuns, 2 artilleries and 2 infantry moved from Amur to Korea 1 bomber moved from Amur to Japan 1 bomber moved from Amur to Japan 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea Place Units - Japanese 1 submarine placed in 37 Sea Zone 2 artilleries placed in Malaya 2 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.50 ANZAC regular : -0.67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters and 5 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 23 Sea Zone to 17 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 fighter moved from 55 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 3 fighters and 3 tactical_bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6 Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -1.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 4 infantry moved from Hunan to Kwangsi 1 artillery and 5 infantry moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Hunan 1 artillery and 4 infantry moved from Shensi to Kweichow 5 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries placed in Kiangsi 1 infantry placed in Kiangsi 3 infantry placed in Kwangsi 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters and 5 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 23 Sea Zone to 17 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 fighter moved from 55 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 3 fighters and 3 tactical_bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6 Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 4 infantry moved from Hunan to Kwangsi 1 artillery and 5 infantry moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Hunan 1 artillery and 4 infantry moved from Shensi to Kweichow 5 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries placed in Kiangsi 1 infantry placed in Kiangsi 3 infantry placed in Kwangsi 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 3 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Iraq to Caucasus 3 mech_infantrys moved from Persia to Caucasus 1 tactical_bomber moved from Tambov to Caucasus 2 fighters moved from Tambov to Caucasus 1 fighter moved from Tambov to Caucasus 1 fighter moved from Tambov to Caucasus 1 bomber moved from Tambov to Turkmenistan 3 fighters moved from Tambov to Caucasus Combat - British Battle in Turkmenistan British attack with 1 bomber and 4 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 4 infantry in Turkmenistan, round 2 : 2/5 hits, 1.33 expected hits Germans roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan British win, taking Turkmenistan from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus British attack with 7 fighters, 4 mech_infantrys and 1 tactical_bomber Germans defend with 2 artilleries and 2 infantry British roll dice for 7 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/12 hits, 4.83 expected hits Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 7 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 mech_infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - British 1 fighter moved from Caucasus to Tambov 3 infantry moved from West India to India 1 infantry moved from Iraq to Northwest Persia 1 bomber moved from Turkmenistan to Eastern Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia 2 fighters moved from Caucasus to Eastern Persia 3 fighters moved from Caucasus to Eastern Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 battleship moved from 91 Sea Zone to 92 Sea Zone 2 armour moved from Iraq to Persia 2 mech_infantrys moved from Eastern Persia to Persia 1 mech_infantry moved from West India to India 2 infantry moved from Jehol to Manchuria Place Units - British 1 destroyer placed in 110 Sea Zone 3 infantry placed in Persia 2 infantry placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 30 PUs (6 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry EDIT: Adding units owned by British to India: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -1.00 Germans regular : 0.33 British regular : -0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd Place Units - Italians 1 bomber and 2 infantry placed in Ukraine 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 Russians regular : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 2 destroyers and 1 submarine moved from 22 Sea Zone to 17 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.33
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@hypoaf i call BS on Java…
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@bretters The Aussies were fighting hard, the Japanese, not so much…
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery and 1 infantry moved from Urals to Evenkiyskiy 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 2 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Smolensk 2 mech_infantrys moved from Baltic States to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 artillery moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 fighter moved from Novgorod to Rostov 1 fighter moved from Novgorod to Caucasus Combat - Germans
Combat Hit Differential Summary :
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@HypoAF
you have US fighter and tac in London… - i have a bombing raid on the london factory with 2 bombers and 2 fighter escorts and im attacking your british DD in the channel with a sub and 2 tacs. do you want to scramble to the sea battle or intercept the bombing raid? -
@bretters neither
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@hypoaf thanks for the description, but please also post the file. Helps me see the full context. Thanks.
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I did post the file …
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@bretters oops :)
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery and 1 infantry moved from Urals to Evenkiyskiy 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 2 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Smolensk 2 mech_infantrys moved from Baltic States to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 artillery moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 fighter moved from Novgorod to Rostov 1 fighter moved from Novgorod to Caucasus Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in 110 Sea Zone Germans attack with 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 tactical_bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Rostov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 2 artilleries, 1 fighter and 2 infantry British defend with 3 mech_infantrys Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for British: 3 mech_infantrys Battle in Evenkiyskiy Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Evenkiyskiy Germans roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Evenkiyskiy Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys in Smolensk, round 2 : 7/17 hits, 5.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Rostov to Volgograd 1 fighter moved from Caucasus to Volgograd 4 transports moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux Place Units - Germans 1 aaGun, 1 fighter and 1 infantry placed in Novgorod 1 carrier, 1 cruiser and 2 destroyers placed in 112 Sea Zone Germans undo move 2. 1 destroyer placed in 110 Sea Zone 1 carrier, 1 cruiser and 1 destroyer placed in 112 Sea Zone 4 artilleries and 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
British AA : 0.67 Russians regular : 0.67 Germans regular : 1.00 British regular : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Manchuria to Korea 2 armour and 1 mech_infantry moved from Jehol to Korea Combat - Russians Battle in Korea Russians attack with 2 armour, 2 infantry and 1 mech_infantry Japanese defend with 2 aaGuns, 3 artilleries and 3 infantry Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 aaGuns, 3 artilleries and 3 infantry in Korea, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Korea Russians roll dice for 2 armour and 1 mech_infantry in Korea, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 3 : 0/6 hits, 2.00 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Korea, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Korea Russians roll dice for 2 armour in Korea, round 5 : 0/2 hits, 1.00 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Korea, round 5 : 2/5 hits, 1.67 expected hits 2 armour owned by the Russians lost in Korea Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 2 armour, 2 infantry and 1 mech_infantry Casualties for Japanese: 2 aaGuns and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Novosibirsk to Samara 11 infantry moved from Timguska to Novosibirsk 2 artilleries moved from Tambov to Russia 3 infantry moved from Tambov to Samara 6 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Samara to Russia 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 57 Sea Zone 1 submarine moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 57 Sea Zone 1 carrier moved from 57 Sea Zone to 56 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 57 Sea Zone 1 battleship moved from 57 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 57 Sea Zone 1 carrier moved from 57 Sea Zone to 56 Sea Zone 1 submarine moved from 37 Sea Zone to 57 Sea Zone 1 submarine moved from 57 Sea Zone to 56 Sea Zone 1 cruiser moved from 37 Sea Zone to 57 Sea Zone 1 cruiser moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 4 fighters moved from 37 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Western Australia Battle in Aleutian Islands Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Aleutian Islands from Americans, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 bomber and 4 fighters Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/6 hits, 2.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 4 fighters moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from 55 Sea Zone to Shan State 3 artilleries and 2 infantry moved from Korea to Amur 1 fighter moved from Kwangtung to Malaya 1 fighter moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 3 fighters and 1 tactical_bomber moved from Kwangtung to Japan 1 bomber moved from Japan to Malaya 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from 42 Sea Zone to Malaya 1 armour moved from Siberia to Buryatia Place Units - Japanese 1 fighter and 9 infantry placed in Japan 1 destroyer placed in 37 Sea Zone 1 artillery and 1 marine placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,3 Japanese collect 41 PUs (6 lost to blockades); end with 41 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 2.17 ANZAC regular : 1.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 2 artilleries and 2 infantry moved from Manchuria to Amur 3 fighters and 5 tactical_bombers moved from 17 Sea Zone to Amur 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 109 Sea Zone 2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Eire 7 bombers moved from Tambov to Novgorod Combat - Americans Battle in Siberia Battle in Novgorod Americans attack with 7 bombers Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll AA dice in Novgorod : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in Novgorod Americans roll dice for 5 bombers in Novgorod, round 2 : 4/5 hits, 3.33 expected hits Germans roll dice for 1 aaGun, 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Novgorod Americans win, taking Siberia from Japanese with 4 bombers remaining. Battle score for attacker is -18 Casualties for Americans: 3 bombers Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry Battle in Amur Americans attack with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers Japanese defend with 3 artilleries and 2 infantry Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers in Amur, round 2 : 4/12 hits, 5.83 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers in Amur, round 3 : 3/11 hits, 5.50 expected hits Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Japanese: 3 artilleries and 2 infantry Battle in Eire Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys Germans defend with 3 infantry Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Eire, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Eire, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Eire Americans roll dice for 1 fighter and 2 mech_infantrys in Eire, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Eire, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Eire Americans win, taking Eire from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 3 infantry Battle in 110 Sea Zone Americans attack with 2 destroyers and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 destroyers and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eire to United Kingdom 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 3 destroyers moved from 91 Sea Zone to 109 Sea Zone 3 fighters and 5 tactical_bombers moved from Amur to Manchuria 4 bombers moved from Novgorod to Tambov 2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 3 fighters and 3 tactical_bombers moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 infantry moved from Libya to Tunisia Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 3 fighters placed in Western United States 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1 Americans collect 57 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : -1.00 Germans AA : 1.50 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 2 artilleries and 6 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 6 infantry placed in Anhwe Chinese undo move 1. 2 artilleries placed in Shensi 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :