Absolute bloodbath in 99
L21 BM3 bretters axis vs hypoaf allies +13
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@HypoAF i think i chose the correct round 1 casualties for you… what about round 2- i got 4 hits. what do you want to lose?
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@bretters cv, 2 dds, cruiser
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@hypoaf holy crap that battle went horribly for me… i was over 90% to win it at the start…
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@bretters sorry
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 3 armour, 3 artilleries, 5 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 battleship moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 infantry moved from Eire to Scotland Germans take Scotland from British 1 infantry moved from Novosibirsk to Urals 1 artillery moved from Novosibirsk to Urals 1 artillery moved from Novosibirsk to Vologda Germans take Vologda from Russians 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 armour and 6 mech_infantrys moved from Baltic States to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 2 artilleries and 2 infantry moved from Kazakhstan to Caucasus 5 artilleries and 10 infantry moved from Kazakhstan to Volgograd Combat - Germans Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Caucasus Germans attack with 2 artilleries and 2 infantry British defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Urals Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys in Belarus, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in 112 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 91 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 2 fighters and 2 transports; Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/8 hits, 4.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits 1 submarine owned by the Americans, 3 submarines owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 6/9 hits, 4.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 cruiser owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone 2 bombers owned by the Germans retreated Americans win with 1 battleship, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -57 Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Americans: 1 carrier, 2 destroyers and 1 submarine Casualties for British: 1 cruiser Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Gibraltar Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 109 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany 1 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 mech_infantry moved from Germany to Denmark 1 mech_infantry moved from Germany to Denmark 1 fighter moved from Archangel to Novgorod 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to 113 Sea Zone 1 mech_infantry moved from Germany to 113 Sea Zone 2 mech_infantrys moved from 113 Sea Zone to Norway Place Units - Germans 3 armour placed in Novgorod 1 aaGun and 2 artilleries placed in Volgograd 1 artillery and 5 infantry placed in Western Germany 4 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 2.17 Russians regular : -1.00 Germans regular : -3.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 8 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 2 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 3 infantry moved from Yenisey to Timguska 2 armour and 1 mech_infantry moved from Hopei to Jehol Combat - Russians Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 submarine moved from 104 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from 44 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Celebes to 44 Sea Zone 1 fighter moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from 44 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 artillery moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 artilleries and 7 infantry moved from Malaya to Shan State 1 artillery moved from Celebes to 44 Sea Zone 2 artilleries and 2 transports moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers and 1 submarine moved from 44 Sea Zone to 37 Sea Zone 2 carriers, 4 fighters and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 3 fighters moved from Japan to Kwangtung 1 fighter and 3 tactical_bombers moved from Philippines to Kwangtung 1 fighter moved from Malaya to Kwangtung 1 tactical_bomber moved from Malaya to Kwangtung 1 tactical_bomber moved from Malaya to Kwangtung 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Buryatia to Siberia Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 3 submarines Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 3 submarines owned by the Americans lost in 55 Sea Zone Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 3 submarines Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 bomber moved from 55 Sea Zone to Malaya 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Amur to Japan 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 aaGuns, 2 artilleries and 2 infantry moved from Amur to Korea 1 bomber moved from Amur to Japan 1 bomber moved from Amur to Japan 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea Place Units - Japanese 1 submarine placed in 37 Sea Zone 2 artilleries placed in Malaya 2 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.50 ANZAC regular : -0.67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters and 5 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 23 Sea Zone to 17 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 fighter moved from 55 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 3 fighters and 3 tactical_bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6 Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -1.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 4 infantry moved from Hunan to Kwangsi 1 artillery and 5 infantry moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Hunan 1 artillery and 4 infantry moved from Shensi to Kweichow 5 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries placed in Kiangsi 1 infantry placed in Kiangsi 3 infantry placed in Kwangsi 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters and 5 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 23 Sea Zone to 17 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 fighter moved from 55 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 3 fighters and 3 tactical_bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6 Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 4 infantry moved from Hunan to Kwangsi 1 artillery and 5 infantry moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Hunan 1 artillery and 4 infantry moved from Shensi to Kweichow 5 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries placed in Kiangsi 1 infantry placed in Kiangsi 3 infantry placed in Kwangsi 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 3 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Iraq to Caucasus 3 mech_infantrys moved from Persia to Caucasus 1 tactical_bomber moved from Tambov to Caucasus 2 fighters moved from Tambov to Caucasus 1 fighter moved from Tambov to Caucasus 1 fighter moved from Tambov to Caucasus 1 bomber moved from Tambov to Turkmenistan 3 fighters moved from Tambov to Caucasus Combat - British Battle in Turkmenistan British attack with 1 bomber and 4 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 4 infantry in Turkmenistan, round 2 : 2/5 hits, 1.33 expected hits Germans roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan British win, taking Turkmenistan from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus British attack with 7 fighters, 4 mech_infantrys and 1 tactical_bomber Germans defend with 2 artilleries and 2 infantry British roll dice for 7 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/12 hits, 4.83 expected hits Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 7 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 mech_infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - British 1 fighter moved from Caucasus to Tambov 3 infantry moved from West India to India 1 infantry moved from Iraq to Northwest Persia 1 bomber moved from Turkmenistan to Eastern Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia 2 fighters moved from Caucasus to Eastern Persia 3 fighters moved from Caucasus to Eastern Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 battleship moved from 91 Sea Zone to 92 Sea Zone 2 armour moved from Iraq to Persia 2 mech_infantrys moved from Eastern Persia to Persia 1 mech_infantry moved from West India to India 2 infantry moved from Jehol to Manchuria Place Units - British 1 destroyer placed in 110 Sea Zone 3 infantry placed in Persia 2 infantry placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 30 PUs (6 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry EDIT: Adding units owned by British to India: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -1.00 Germans regular : 0.33 British regular : -0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd Place Units - Italians 1 bomber and 2 infantry placed in Ukraine 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 Russians regular : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 2 destroyers and 1 submarine moved from 22 Sea Zone to 17 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.33
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@hypoaf i call BS on Java…
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@bretters The Aussies were fighting hard, the Japanese, not so much…
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery and 1 infantry moved from Urals to Evenkiyskiy 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 2 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Smolensk 2 mech_infantrys moved from Baltic States to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 artillery moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 fighter moved from Novgorod to Rostov 1 fighter moved from Novgorod to Caucasus Combat - Germans
Combat Hit Differential Summary :
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@HypoAF
you have US fighter and tac in London… - i have a bombing raid on the london factory with 2 bombers and 2 fighter escorts and im attacking your british DD in the channel with a sub and 2 tacs. do you want to scramble to the sea battle or intercept the bombing raid? -
@bretters neither
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@hypoaf thanks for the description, but please also post the file. Helps me see the full context. Thanks.
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I did post the file …
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@bretters oops :)