interesting switch from Sealion. The dice saved me
L21 BM3 Colt45554 (L+20) vs AetV (X)
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Normandy Bordeaux Place Units - Italians 3 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Novgorod to Archangel 1 armour and 5 mech_infantrys moved from Novgorod to Archangel 4 bombers moved from Novgorod to Russia 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/4 hits, 0,67 expected hits Bombing raid in Russia rolls: 5,3,3,4 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Archangel Germans attack with 1 armour, 3 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 3 infantry and 5 mech_infantrys in Archangel, round 2 : 2/9 hits, 1,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Rostov, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 3/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Ukraine to Southern Italy 4 mech_infantrys moved from Romania to Ukraine 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 infantry and 2 mech_infantrys moved from Germany to 114 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 4 bombers moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 5 infantry moved from Norway to Finland 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Germany to Romania Place Units - Germans 3 artilleries placed in Ukraine 10 infantry placed in Western Germany 1 armour and 2 infantry placed in Novgorod 1 infantry placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Changing ownership of Greece from British to Germans EDIT: Adding units owned by Germans to Greece: 1 mech_infantry EDIT: Removing units owned by Germans from Romania: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,4 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -1,67 Germans regular : 0,83 Russians AA : -0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Belarus 1 fighter moved from Bryansk to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Russia 2 fighters moved from Belarus to Russia 1 fighter moved from Rostov to Russia 1 infantry moved from Tambov to Bryansk 1 artillery moved from Smolensk to Bryansk 2 artilleries and 5 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Samara to Vologda 1 infantry moved from Volgograd to Tambov 1 aaGun moved from Samara to Volgograd 1 aaGun and 9 infantry moved from Samara to Tambov Place Units - Russians 3 infantry placed in Volgograd 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.17
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possible ncm change, hold on
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Belarus 1 fighter moved from Bryansk to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Russia 2 fighters moved from Belarus to Russia 1 fighter moved from Rostov to Russia 1 infantry moved from Tambov to Bryansk 1 artillery moved from Smolensk to Bryansk 2 artilleries and 5 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Samara to Vologda 1 infantry moved from Volgograd to Tambov 1 aaGun moved from Samara to Volgograd 1 aaGun and 9 infantry moved from Samara to Tambov Place Units - Russians 3 infantry placed in Volgograd 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Malaya to Shan State 2 artilleries and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone 3 artilleries and 3 infantry moved from 42 Sea Zone to Java 2 battleships moved from 36 Sea Zone to 42 Sea Zone Japanese take 43 Sea Zone from Americans 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 4 submarines moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to Shan State 4 carriers moved from 36 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Philippines to 42 Sea Zone 2 fighters moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 cruisers and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Hunan to Yunnan 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan 2 armour, 1 artillery and 1 mech_infantry moved from French Indo China to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 fighters, 1 marine, 4 submarines, 3 tactical_bombers and 3 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 fighters, 4 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Java Japanese attack with 3 artilleries and 3 infantry Americans defend with 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Java, round 2 : 1/6 hits, 2,00 expected hits Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 3 artilleries and 2 infantry in Java, round 3 : 2/5 hits, 1,67 expected hits Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 armour, 3 artilleries, 1 bomber, 11 infantry and 2 mech_infantrys British defend with 1 artillery and 2 infantry Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 11 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/19 hits, 5,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 3 artilleries, 1 bomber, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 3 infantry British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Shan State, round 2 : 2/5 hits, 1,67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to French Indo China 1 aaGun moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hopei to Kweichow 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Philippines 1 fighter moved from Japan to Caroline Islands 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Sakha to Siberia 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Siberia Place Units - Japanese 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 submarine placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in Kiangsu 1 fighter placed in Japan Japanese undo move 5. 2 infantry placed in Kiangsu 1 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,33 Japanese regular : -1,33 UK_Pacific regular : 0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 3 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from United Kingdom to 115 Sea Zone 1 bomber moved from India to French Indo China 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 1 infantry moved from Morocco to 91 Sea Zone Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 2 transports 2 transports owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Tunisia Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Tunisia from Italians with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 infantry and 5 transports EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to India 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 115 Sea Zone to Belarus 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns moved from Eastern United States to 101 Sea Zone 2 aaGuns and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns moved from 91 Sea Zone to Morocco 1 mech_infantry moved from French Equatorial Africa to Egypt Place Units - Americans 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 artilleries and 4 infantry placed in Central United States Turning on Edit Mode EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Turning off Edit Mode 1 destroyer placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang Chinese undo move 2. 1 infantry placed in Shensi Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 fighter and 8 infantry EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter and 1 infantry EDIT: Removing units owned by Chinese from Kansu: 1 artillery and 7 infantry EDIT: Adding units owned by Chinese to Shensi: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 bomber moved from India to Malaya 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery moved from 95 Sea Zone to Sicily 1 mech_infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Malaya causes 0 damage total. Battle in Sicily Battle in Sardinia Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Sicily from Italians, taking Sardinia from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 2 aaGuns and 6 infantry moved from Burma to India 3 artilleries and 6 infantry moved from Northwest Persia to Caucasus 2 armour, 3 artilleries and 4 infantry moved from Caucasus to Volgograd 2 armour moved from Volgograd to Tambov 3 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 3 artilleries and 2 infantry moved from Alexandria to Egypt 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone Place Units - British 1 fighter and 2 infantry placed in Persia 1 armour, 1 artillery and 1 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.67 Japanese regular : 0.33 Japanese AA : 0.67 British regular : 1.17
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assumed no scramble in 95
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,4,3,5,4,2,4,2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 22 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island
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submerge sz 37? my 2 subs vs one dd and one possible sub
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@colt45554 my Sub is fighting.
Thank you.
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Oh no I forgot the kamikazes. Use kamis on sz 22 cruiser?
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@colt45554 yes please use 2 Kami Tokens on your CR.
Thank you.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 22 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 5,2 Battle in Paulau Island Battle in Marianas Battle in 37 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 2 submarines in 37 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 7 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -1.00
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so my marine survived but cruiser died. Not sure if that’s how that interaction is suppose to go?
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@colt45554 I will ask in the Forum.
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@Colt45554 Please check this Link: https://www.axisandallies.org/forums/topic/27451/g40-balance-mod-rules-and-download/434?page=18
Unfortunately triple a does not handle it correctly and you will have to edit.