L21 BM3 Colt45554 (L+20) vs AetV (X)

  • '20

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries, 14 infantry and 1 marine moved from Morocco to 91 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries, 14 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries, 14 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Battle in Southern Italy
                Americans attack with 2 artilleries, 14 infantry and 1 marine
                Germans defend with 1 aaGun, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 14 infantry and 1 marine in Southern Italy, round 2 : 8/17 hits, 3.67 expected hits
                    Italians roll dice for 3 aaGuns, 3 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/12 hits, 4.33 expected hits
                    1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 3 bombers owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 artilleries, 12 infantry and 1 marine in Southern Italy, round 3 : 2/15 hits, 3.33 expected hits
                    Italians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Southern Italy, round 3 : 3/7 hits, 3.17 expected hits
                    3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 artilleries, 9 infantry and 1 marine in Southern Italy, round 4 : 1/12 hits, 2.83 expected hits
                    Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern Italy, round 4 : 2/5 hits, 2.50 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 artilleries, 7 infantry and 1 marine in Southern Italy, round 5 : 4/10 hits, 2.50 expected hits
                    Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Italy, round 5 : 3/4 hits, 2.17 expected hits
                    1 fighter owned by the Germans, 3 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                Americans captures 6PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 76
                Casualties for Americans: 10 infantry
                Casualties for Germans: 1 aaGun, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Casualties for Italians: 2 aaGuns, 1 fighter and 4 infantry
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 23 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 infantry moved from Central United States to 101 Sea Zone
            2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Iraq to Northwest Persia
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            2 aaGuns moved from Morocco to Algeria
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southern Italy: 2 artilleries, 4 infantry and 1 marine
            EDIT: Changing ownership of Southern Italy from Americans to Italians
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            2 fighters placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 fighter could not land in Southern Italy and was removed
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Hopei to Kansu
            1 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
            3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
            3 artilleries and 4 infantry moved from Samara to Novosibirsk
            1 armour moved from Tambov to Novosibirsk
            3 fighters and 1 tactical_bomber moved from Persia to Novosibirsk
            5 fighters and 1 tactical_bomber moved from Bryansk to Novosibirsk
            1 infantry moved from Kazakhstan to Volgograd
                  Russians take Volgograd from Germans
            2 artilleries moved from Kazakhstan to Novosibirsk
    
        Combat - British
            Battle in Southern Italy
                British attack with 3 artilleries and 4 infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                    British roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                British destroys 0PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 fighter
            Battle in Novosibirsk
                British attack with 1 armour, 5 artilleries, 8 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 1 armour and 5 mech_infantrys
                    British roll dice for 1 armour, 5 artilleries, 8 fighters, 4 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 7/20 hits, 8.83 expected hits
                    Germans roll dice for 1 armour and 5 mech_infantrys in Novosibirsk, round 2 : 3/6 hits, 2.17 expected hits
                    1 armour owned by the Germans, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Novosibirsk
                British win, taking Novosibirsk from Germans with 1 armour, 5 artilleries, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for British: 3 infantry
                Casualties for Germans: 1 armour and 5 mech_infantrys
    
        Non Combat Move - British
            8 fighters and 2 tactical_bombers moved from Novosibirsk to Tsinghai
            1 artillery and 2 infantry moved from Northwest Persia to Persia
            3 infantry and 3 mech_infantrys moved from Iraq to Persia
            2 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
            3 aaGuns and 15 infantry moved from West India to Eastern Persia
            2 artilleries moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Place Units - British
            3 artilleries placed in Persia
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 submarine placed in 106 Sea Zone
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 91 to 85
            EDIT: Changing PUs for British from 0 to 6
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 41 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 3.00
    Japanese regular : 0.83
    Italians regular : -2.83
    Germans regular : 0.83
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
            EDIT: Removing units owned by Italians from France: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1,67
    Russians regular : 0,67
    

    Savegame

  • '20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 24 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    
        Combat Move - French
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            11 armour and 8 mech_infantrys moved from Caucasus to Kazakhstan
            1 armour and 1 mech_infantry moved from Urals to Kansu
                  Germans take Timguska from Russians
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
            2 infantry moved from Archangel to Vologda
            1 infantry moved from Smolensk to Vologda
            1 bomber moved from Novgorod to Vologda
            7 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
    
        Combat - Germans
            Battle in Kansu
                Germans attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 fighter and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Kansu
                    Germans roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 11 armour and 8 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 11 armour and 8 mech_infantrys in Kazakhstan, round 2 : 6/19 hits, 6,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 11 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 1 bomber and 3 infantry in Vologda, round 3 : 3/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 armour and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Southern Italy
                Germans attack with 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry; French defend with 1 fighter
                    Germans roll dice for 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 3/14 hits, 3,83 expected hits
                    British roll dice for 3 artilleries, 1 fighter and 4 infantry in Southern Italy, round 2 : 3/8 hits, 3,00 expected hits
                    3 infantry owned by the Germans and 3 infantry owned by the British lost in Southern Italy
                    Germans roll dice for 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 3/11 hits, 3,33 expected hits
                    British roll dice for 3 artilleries, 1 fighter and 1 infantry in Southern Italy, round 3 : 2/5 hits, 2,00 expected hits
                    2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Southern Italy
                    Germans roll dice for 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 2/9 hits, 3,00 expected hits
                    British roll dice for 1 artillery and 1 fighter in Southern Italy, round 4 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the French and 1 artillery owned by the British lost in Southern Italy
                Germans win, taking Southern Italy from British with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 6 infantry
                Casualties for British: 3 artilleries and 4 infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 tactical_bomber moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 fighter moved from Southern Italy to Northern Italy
            1 artillery and 3 infantry moved from France to Northern Italy
            3 infantry moved from France to Western Germany
            3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 4 infantry moved from Novgorod to Belarus
            1 bomber moved from Vologda to Belarus
            4 mech_infantrys moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            2 armour and 8 mech_infantrys placed in Germany
            1 fighter and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4,5,5,1,6,2,1
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Russians regular : -2,00
    Germans regular : -2,67
    British regular : -0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery and 1 infantry moved from Rostov to Ukraine
            2 artilleries and 2 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Western Ukraine to Russia
            2 fighters moved from Ukraine to Russia
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Samara
            3 aaGuns, 8 artilleries and 42 infantry moved from Rostov to Tambov
            1 artillery and 1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            6 fighters and 6 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from India to West India
            2 infantry moved from Kweichow to Hopei
            2 bombers moved from French Indo China to Malaya
            2 fighters moved from French Indo China to Sikang
            1 infantry moved from Szechwan to Sikang
            1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 5/13 hits, 7,33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Malaya
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 0/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    Japanese roll dice for 2 bombers and 1 infantry in Malaya, round 3 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Malaya, round 4 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
                2 bombers owned by the Japanese retreated
            Battle in West India
                Japanese attack with 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry in West India, round 2 : 5/21 hits, 6,17 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                1 infantry owned by the Japanese retreated to Kweichow
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Sikang to Kazakhstan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Kiangsu to Anhwe
            3 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 3 infantry, 1 marine, 4 submarines and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            3 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 bombers moved from Malaya to French Indo China
            6 fighters and 6 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 aaGun moved from India to West India
            1 fighter moved from Guam to Japan
            1 tactical_bomber moved from Guam to Japan
            2 infantry moved from Siberia to Sakha
    
        Place Units - Japanese
            1 fighter and 5 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            Japanese undo move 3.
            3 mech_infantrys placed in India
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,1
            Japanese collect 39 PUs (15 lost to blockades); end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : -8,00
    UK_Pacific regular : -0,33
    ANZAC regular : -0,17
    

    Savegame


  • Almost there…

  • '20

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 23 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            6 artilleries, 5 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            6 artilleries, 6 infantry, 1 mech_infantry and 7 transports moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            6 artilleries, 7 infantry, 1 mech_infantry and 7 transports moved from 22 Sea Zone to 6 Sea Zone
            6 artilleries, 9 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    

    Savegame

  • '20

    submerge and scramble decisions sz 6?


  • @colt45554 This is it my friend. You pretty much got this one.
    You played very good. I wish to have had some better dice in some minor battles but nevertheless your gameplay outplayed me.

    Will post the result.

    GG


  • @aequitas-et-veritas said in L21 BM3 Colt45554 (L+20) vs AetV (X):

    @colt45554 This is it my friend. You pretty much got this one.
    You played very good. I wish to have had some better dice in some minor battles but nevertheless your gameplay outplayed me.

    Will post the result.

    GG

    GG! You played resiliently. Good luck in the remainder of L20 playoffs


  • @colt45554 Thank you, thank you.

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