@gamerman01 Scramble?
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L21 BM3 Colt45554 (L+20) vs AetV (X)
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2nd round, defenders’ rolls
2 bombers [dice 2d6]6 twos [dice 6d6]
1 three [dice 1d6]
2 fours [dice 2d6]
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2d6: 3, 2
6d6: 6, 2, 4, 5, 6, 6
1d6: 5
2d6: 2, 4 -
round 3
americans
3 ones
[dice 3d6]5 twos
[dice 5d6]italians
6 twos
[dice 6d6]1 three
[dice 1d6]2 fours
[dice 2d6] -
3d6: 1, 3, 3
5d6: 1, 4, 1, 6, 1
6d6: 3, 3, 6, 3, 4, 1
1d6: 6
2d6: 6, 2 -
round 4
americans
one 1
[dice 1d6]five 2s
[dice 5d6]italians
two 2s
[dice 2d6]one 3
[dice 1d6]two 4s
[dice 2d6] -
1d6: 5
5d6: 3, 2, 5, 6, 1
2d6: 3, 2
1d6: 3
2d6: 3, 6 -
round 5
americans
3 twos
[dice 3d6]italians
one 3
[dice 1d6]two 4s
[dice 2d6] -
3d6: 3, 2, 6
1d6: 5
2d6: 6, 2 -
americans
two 2s
[dice 2d6]italians
two 4s
[dice 2d6] -
2d6: 4, 5
2d6: 6, 3 -
US
[dice 1d6]IT
[dice 2d6] -
1d6: 1
2d6: 3, 1 -
italy wins with one fig. which fig do you want to kill?
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im gonna do the rest of the battles on the reloaded file so ignore the future MARTI dice for Rome and kamikaze
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 14 infantry and 1 marine moved from Morocco to 91 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 91 Sea Zone to 95 Sea Zone 2 artilleries, 14 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries, 14 infantry and 1 marine moved from 95 Sea Zone to Southern Italy 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Battle in Southern Italy Americans attack with 2 artilleries, 14 infantry and 1 marine Germans defend with 1 aaGun, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 14 infantry and 1 marine in Southern Italy, round 2 : 8/17 hits, 3.67 expected hits Italians roll dice for 3 aaGuns, 3 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/12 hits, 4.33 expected hits 1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 3 bombers owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 artilleries, 12 infantry and 1 marine in Southern Italy, round 3 : 2/15 hits, 3.33 expected hits Italians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Southern Italy, round 3 : 3/7 hits, 3.17 expected hits 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 artilleries, 9 infantry and 1 marine in Southern Italy, round 4 : 1/12 hits, 2.83 expected hits Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern Italy, round 4 : 2/5 hits, 2.50 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 artilleries, 7 infantry and 1 marine in Southern Italy, round 5 : 4/10 hits, 2.50 expected hits Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Italy, round 5 : 3/4 hits, 2.17 expected hits 1 fighter owned by the Germans, 3 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 6PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 76 Casualties for Americans: 10 infantry Casualties for Germans: 1 aaGun, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Italians: 2 aaGuns, 1 fighter and 4 infantry Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 23 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 2 fighters moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Central United States to 101 Sea Zone 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Iraq to Northwest Persia 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 2 aaGuns moved from Morocco to Algeria Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Southern Italy: 2 artilleries, 4 infantry and 1 marine EDIT: Changing ownership of Southern Italy from Americans to Italians EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 fighter could not land in Southern Italy and was removed Turn Complete - Americans Americans collect 55 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Sikang 1 fighter moved from Hopei to Kansu 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 98 Sea Zone to 95 Sea Zone 3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries and 4 infantry moved from Samara to Novosibirsk 1 armour moved from Tambov to Novosibirsk 3 fighters and 1 tactical_bomber moved from Persia to Novosibirsk 5 fighters and 1 tactical_bomber moved from Bryansk to Novosibirsk 1 infantry moved from Kazakhstan to Volgograd Russians take Volgograd from Germans 2 artilleries moved from Kazakhstan to Novosibirsk Combat - British Battle in Southern Italy British attack with 3 artilleries and 4 infantry Italians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour British roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 fighter in Southern Italy, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Southern Italy British destroys 0PUs while taking Italians capital British win, taking Southern Italy from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Battle in Novosibirsk British attack with 1 armour, 5 artilleries, 8 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 armour and 5 mech_infantrys British roll dice for 1 armour, 5 artilleries, 8 fighters, 4 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 7/20 hits, 8.83 expected hits Germans roll dice for 1 armour and 5 mech_infantrys in Novosibirsk, round 2 : 3/6 hits, 2.17 expected hits 1 armour owned by the Germans, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Novosibirsk British win, taking Novosibirsk from Germans with 1 armour, 5 artilleries, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for British: 3 infantry Casualties for Germans: 1 armour and 5 mech_infantrys Non Combat Move - British 8 fighters and 2 tactical_bombers moved from Novosibirsk to Tsinghai 1 artillery and 2 infantry moved from Northwest Persia to Persia 3 infantry and 3 mech_infantrys moved from Iraq to Persia 2 infantry and 2 mech_infantrys moved from Eastern Persia to Persia 3 aaGuns and 15 infantry moved from West India to Eastern Persia 2 artilleries moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Place Units - British 3 artilleries placed in Persia 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 submarine placed in 106 Sea Zone Turning on Edit Mode EDIT: Changing PUs for Americans from 91 to 85 EDIT: Changing PUs for British from 0 to 6 EDIT: Turning off Edit Mode Turn Complete - British British collect 41 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 3.00 Japanese regular : 0.83 Italians regular : -2.83 Germans regular : 0.83 British regular : -1.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Combat Move - Italians 2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus Combat - Italians Battle in Belarus Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Turn Complete - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 3 infantry EDIT: Removing units owned by Italians from France: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1,67 Russians regular : 0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 24 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French 1 fighter moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 11 armour and 8 mech_infantrys moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Urals to Kansu Germans take Timguska from Russians 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 2 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 1 bomber moved from Novgorod to Vologda 7 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy Combat - Germans Battle in Kansu Germans attack with 1 armour and 1 mech_infantry Chinese defend with 1 fighter and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Kansu Germans roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 1,00 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 11 armour and 8 mech_infantrys British defend with 1 infantry Germans roll dice for 11 armour and 8 mech_infantrys in Kazakhstan, round 2 : 6/19 hits, 6,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 11 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 bomber and 3 infantry in Vologda, round 3 : 3/4 hits, 1,17 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry Americans defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Southern Italy Germans attack with 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry; French defend with 1 fighter Germans roll dice for 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 3/14 hits, 3,83 expected hits British roll dice for 3 artilleries, 1 fighter and 4 infantry in Southern Italy, round 2 : 3/8 hits, 3,00 expected hits 3 infantry owned by the Germans and 3 infantry owned by the British lost in Southern Italy Germans roll dice for 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 3/11 hits, 3,33 expected hits British roll dice for 3 artilleries, 1 fighter and 1 infantry in Southern Italy, round 3 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Southern Italy Germans roll dice for 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 2/9 hits, 3,00 expected hits British roll dice for 1 artillery and 1 fighter in Southern Italy, round 4 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the French and 1 artillery owned by the British lost in Southern Italy Germans win, taking Southern Italy from British with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 6 infantry Casualties for British: 3 artilleries and 4 infantry Casualties for French: 1 fighter Non Combat Move - Germans 1 fighter moved from Southern Italy to 112 Sea Zone 1 tactical_bomber moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Southern Italy to Northern Italy 1 artillery and 3 infantry moved from France to Northern Italy 3 infantry moved from France to Western Germany 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 4 infantry moved from Novgorod to Belarus 1 bomber moved from Vologda to Belarus 4 mech_infantrys moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 8 mech_infantrys placed in Germany 1 fighter and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4,5,5,1,6,2,1 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Russians regular : -2,00 Germans regular : -2,67 British regular : -0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Rostov to Ukraine 2 artilleries and 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 2 artilleries and 2 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Western Ukraine to Russia 2 fighters moved from Ukraine to Russia 1 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Samara 3 aaGuns, 8 artilleries and 42 infantry moved from Rostov to Tambov 1 artillery and 1 infantry moved from Russia to Tambov Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -2.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 6 fighters and 6 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from India to West India 2 infantry moved from Kweichow to Hopei 2 bombers moved from French Indo China to Malaya 2 fighters moved from French Indo China to Sikang 1 infantry moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from Chahar to Suiyuyan Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 37 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 5/13 hits, 7,33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Malaya Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 0/4 hits, 1,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Malaya Japanese roll dice for 2 bombers and 1 infantry in Malaya, round 3 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 bombers and 1 infantry in Malaya, round 4 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry 2 bombers owned by the Japanese retreated Battle in West India Japanese attack with 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry in West India, round 2 : 5/21 hits, 6,17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Japanese retreated to Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Sikang to Kazakhstan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 3 infantry moved from Kiangsu to Anhwe 3 infantry and 1 marine moved from French Indo China to 36 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 infantry, 1 marine, 4 submarines and 3 transports moved from 36 Sea Zone to 35 Sea Zone 3 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers moved from Malaya to French Indo China 6 fighters and 6 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 aaGun moved from India to West India 1 fighter moved from Guam to Japan 1 tactical_bomber moved from Guam to Japan 2 infantry moved from Siberia to Sakha Place Units - Japanese 1 fighter and 5 infantry placed in Japan 1 destroyer placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Japanese undo move 3. 3 mech_infantrys placed in India 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,1,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,1 Japanese collect 39 PUs (15 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -8,00 UK_Pacific regular : -0,33 ANZAC regular : -0,17