L21 BM3 Colt45554 (L+20) vs AetV (X)

  • '20

    2nd round, defenders’ rolls
    2 bombers [dice 2d6]

    6 twos [dice 6d6]

    1 three [dice 1d6]

    2 fours [dice 2d6]


  • 2d6: 3, 2
    6d6: 6, 2, 4, 5, 6, 6
    1d6: 5
    2d6: 2, 4

  • '20

    round 3
    americans
    3 ones
    [dice 3d6]

    5 twos
    [dice 5d6]

    italians
    6 twos
    [dice 6d6]

    1 three
    [dice 1d6]

    2 fours
    [dice 2d6]


  • 3d6: 1, 3, 3
    5d6: 1, 4, 1, 6, 1
    6d6: 3, 3, 6, 3, 4, 1
    1d6: 6
    2d6: 6, 2

  • '20

    round 4
    americans
    one 1
    [dice 1d6]

    five 2s
    [dice 5d6]

    italians
    two 2s
    [dice 2d6]

    one 3
    [dice 1d6]

    two 4s
    [dice 2d6]


  • 1d6: 5
    5d6: 3, 2, 5, 6, 1
    2d6: 3, 2
    1d6: 3
    2d6: 3, 6

  • '20

    round 5
    americans
    3 twos
    [dice 3d6]

    italians
    one 3
    [dice 1d6]

    two 4s
    [dice 2d6]


  • 3d6: 3, 2, 6
    1d6: 5
    2d6: 6, 2

  • '20

    americans
    two 2s
    [dice 2d6]

    italians
    two 4s
    [dice 2d6]


  • 2d6: 4, 5
    2d6: 6, 3

  • '20

    US
    [dice 1d6]

    IT
    [dice 2d6]


  • 1d6: 1
    2d6: 3, 1

  • '20

    italy wins with one fig. which fig do you want to kill?

  • '20

    im gonna do the rest of the battles on the reloaded file so ignore the future MARTI dice for Rome and kamikaze

  • '20

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries, 14 infantry and 1 marine moved from Morocco to 91 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries, 14 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries, 14 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Battle in Southern Italy
                Americans attack with 2 artilleries, 14 infantry and 1 marine
                Germans defend with 1 aaGun, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 14 infantry and 1 marine in Southern Italy, round 2 : 8/17 hits, 3.67 expected hits
                    Italians roll dice for 3 aaGuns, 3 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/12 hits, 4.33 expected hits
                    1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 3 bombers owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 artilleries, 12 infantry and 1 marine in Southern Italy, round 3 : 2/15 hits, 3.33 expected hits
                    Italians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Southern Italy, round 3 : 3/7 hits, 3.17 expected hits
                    3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 artilleries, 9 infantry and 1 marine in Southern Italy, round 4 : 1/12 hits, 2.83 expected hits
                    Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern Italy, round 4 : 2/5 hits, 2.50 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 artilleries, 7 infantry and 1 marine in Southern Italy, round 5 : 4/10 hits, 2.50 expected hits
                    Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Italy, round 5 : 3/4 hits, 2.17 expected hits
                    1 fighter owned by the Germans, 3 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                Americans captures 6PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 76
                Casualties for Americans: 10 infantry
                Casualties for Germans: 1 aaGun, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Casualties for Italians: 2 aaGuns, 1 fighter and 4 infantry
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 23 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 infantry moved from Central United States to 101 Sea Zone
            2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Iraq to Northwest Persia
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            2 aaGuns moved from Morocco to Algeria
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southern Italy: 2 artilleries, 4 infantry and 1 marine
            EDIT: Changing ownership of Southern Italy from Americans to Italians
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            2 fighters placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 fighter could not land in Southern Italy and was removed
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Hopei to Kansu
            1 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
            3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
            3 artilleries and 4 infantry moved from Samara to Novosibirsk
            1 armour moved from Tambov to Novosibirsk
            3 fighters and 1 tactical_bomber moved from Persia to Novosibirsk
            5 fighters and 1 tactical_bomber moved from Bryansk to Novosibirsk
            1 infantry moved from Kazakhstan to Volgograd
                  Russians take Volgograd from Germans
            2 artilleries moved from Kazakhstan to Novosibirsk
    
        Combat - British
            Battle in Southern Italy
                British attack with 3 artilleries and 4 infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                    British roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                British destroys 0PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 fighter
            Battle in Novosibirsk
                British attack with 1 armour, 5 artilleries, 8 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 1 armour and 5 mech_infantrys
                    British roll dice for 1 armour, 5 artilleries, 8 fighters, 4 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 7/20 hits, 8.83 expected hits
                    Germans roll dice for 1 armour and 5 mech_infantrys in Novosibirsk, round 2 : 3/6 hits, 2.17 expected hits
                    1 armour owned by the Germans, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Novosibirsk
                British win, taking Novosibirsk from Germans with 1 armour, 5 artilleries, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for British: 3 infantry
                Casualties for Germans: 1 armour and 5 mech_infantrys
    
        Non Combat Move - British
            8 fighters and 2 tactical_bombers moved from Novosibirsk to Tsinghai
            1 artillery and 2 infantry moved from Northwest Persia to Persia
            3 infantry and 3 mech_infantrys moved from Iraq to Persia
            2 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
            3 aaGuns and 15 infantry moved from West India to Eastern Persia
            2 artilleries moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Place Units - British
            3 artilleries placed in Persia
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 submarine placed in 106 Sea Zone
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 91 to 85
            EDIT: Changing PUs for British from 0 to 6
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 41 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 3.00
    Japanese regular : 0.83
    Italians regular : -2.83
    Germans regular : 0.83
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
            EDIT: Removing units owned by Italians from France: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1,67
    Russians regular : 0,67
    

    Savegame

  • '20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 24 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    
        Combat Move - French
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            11 armour and 8 mech_infantrys moved from Caucasus to Kazakhstan
            1 armour and 1 mech_infantry moved from Urals to Kansu
                  Germans take Timguska from Russians
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
            2 infantry moved from Archangel to Vologda
            1 infantry moved from Smolensk to Vologda
            1 bomber moved from Novgorod to Vologda
            7 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
    
        Combat - Germans
            Battle in Kansu
                Germans attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 fighter and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Kansu
                    Germans roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 11 armour and 8 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 11 armour and 8 mech_infantrys in Kazakhstan, round 2 : 6/19 hits, 6,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 11 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 1 bomber and 3 infantry in Vologda, round 3 : 3/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 armour and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Southern Italy
                Germans attack with 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry; French defend with 1 fighter
                    Germans roll dice for 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 3/14 hits, 3,83 expected hits
                    British roll dice for 3 artilleries, 1 fighter and 4 infantry in Southern Italy, round 2 : 3/8 hits, 3,00 expected hits
                    3 infantry owned by the Germans and 3 infantry owned by the British lost in Southern Italy
                    Germans roll dice for 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 3/11 hits, 3,33 expected hits
                    British roll dice for 3 artilleries, 1 fighter and 1 infantry in Southern Italy, round 3 : 2/5 hits, 2,00 expected hits
                    2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Southern Italy
                    Germans roll dice for 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 2/9 hits, 3,00 expected hits
                    British roll dice for 1 artillery and 1 fighter in Southern Italy, round 4 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the French and 1 artillery owned by the British lost in Southern Italy
                Germans win, taking Southern Italy from British with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 6 infantry
                Casualties for British: 3 artilleries and 4 infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 tactical_bomber moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 fighter moved from Southern Italy to Northern Italy
            1 artillery and 3 infantry moved from France to Northern Italy
            3 infantry moved from France to Western Germany
            3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 4 infantry moved from Novgorod to Belarus
            1 bomber moved from Vologda to Belarus
            4 mech_infantrys moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            2 armour and 8 mech_infantrys placed in Germany
            1 fighter and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4,5,5,1,6,2,1
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Russians regular : -2,00
    Germans regular : -2,67
    British regular : -0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery and 1 infantry moved from Rostov to Ukraine
            2 artilleries and 2 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Western Ukraine to Russia
            2 fighters moved from Ukraine to Russia
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Samara
            3 aaGuns, 8 artilleries and 42 infantry moved from Rostov to Tambov
            1 artillery and 1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            6 fighters and 6 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from India to West India
            2 infantry moved from Kweichow to Hopei
            2 bombers moved from French Indo China to Malaya
            2 fighters moved from French Indo China to Sikang
            1 infantry moved from Szechwan to Sikang
            1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 5/13 hits, 7,33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Malaya
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 0/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    Japanese roll dice for 2 bombers and 1 infantry in Malaya, round 3 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Malaya, round 4 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
                2 bombers owned by the Japanese retreated
            Battle in West India
                Japanese attack with 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry in West India, round 2 : 5/21 hits, 6,17 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                1 infantry owned by the Japanese retreated to Kweichow
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Sikang to Kazakhstan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Kiangsu to Anhwe
            3 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 3 infantry, 1 marine, 4 submarines and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            3 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 bombers moved from Malaya to French Indo China
            6 fighters and 6 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 aaGun moved from India to West India
            1 fighter moved from Guam to Japan
            1 tactical_bomber moved from Guam to Japan
            2 infantry moved from Siberia to Sakha
    
        Place Units - Japanese
            1 fighter and 5 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            Japanese undo move 3.
            3 mech_infantrys placed in India
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,1
            Japanese collect 39 PUs (15 lost to blockades); end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : -8,00
    UK_Pacific regular : -0,33
    ANZAC regular : -0,17
    

    Savegame

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