Test summary from TripleA, engine version: 2.6.14748, time: 1:43:17 PM
Savegame
PTV OwenToo vs max334 (Axis)
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No, sub stays and fights
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 infantry moved from Japan to 7 Sea Zone 1 armour moved from Korea to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Kwangtung 2 artilleries moved from Kiangsi to Hopei 1 artillery moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 3 infantry moved from Kiangsi to Hopei 2 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Honan 1 infantry moved from Shansi to Honan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Shansi to Hopei 1 artillery moved from Jehol to Shansi 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 59 Sea Zone 1 fighter moved from 36 Sea Zone to Java 1 marine moved from Kwangsi to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 bomber moved from Kwangsi to Borneo 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 50 Sea Zone 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 fighter moved from Caroline Islands to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 carrier moved from 36 Sea Zone to 47 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Siam to Shan State 1 fighter moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung Combat - Japanese Americans scrambles 2 units out of Queensland to defend against the attack in 55 Sea Zone Battle in 55 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser, 1 destroyer and 2 fighters Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 55 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 47 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters Casualties for Americans: 1 destroyer and 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 : 2/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Hopei Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Hopei, round 2 : 3/9 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Honan Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 59 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 64 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Java to 43 Sea Zone 1 tactical_bomber moved from 59 Sea Zone to 43 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from Marshall Islands to 7 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from 37 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 fighter moved from Yunnan to Fukien 1 tactical_bomber moved from Yunnan to Fukien 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from Shan State to Kwangsi 1 bomber moved from Shan State to Fukien 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangsi to Fukien 2 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Southern Manchuria to Jehol 1 bomber moved from Borneo to Paulau 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Southern Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.00 Japanese regular : 4.00 UK_Pacific regular : 1.33 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 2 fighters moved from 27 Sea Zone to 50 Sea Zone 1 bomber moved from Hawaiian Islands to 50 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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scramble fighters from 55 and/or 47 to SZ 50 ?
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no scramble
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 2 fighters moved from 27 Sea Zone to 50 Sea Zone 1 bomber moved from Hawaiian Islands to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 50 Sea Zone to Queensland 3 fighters moved from 50 Sea Zone to Queensland 1 bomber moved from 50 Sea Zone to Queensland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 27 Sea Zone 2 carriers moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 marine moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 transport moved from 27 Sea Zone to 11 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone Americans undo move 1. 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 4 infantry moved from Tsinghai to Kansu Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 2 fighters moved from 27 Sea Zone to 50 Sea Zone 1 bomber moved from Hawaiian Islands to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 50 Sea Zone to Queensland 3 fighters moved from 50 Sea Zone to Queensland 1 bomber moved from 50 Sea Zone to Queensland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 27 Sea Zone 2 carriers moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 marine moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 transport moved from 27 Sea Zone to 11 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone Americans undo move 1. 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 4 infantry moved from Tsinghai to Kansu Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Ethiopia to 78 Sea Zone 1 mech_infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 mech_infantry moved from 83 Sea Zone to Trans-Jordan 1 cruiser moved from 78 Sea Zone to 83 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 3 fighters moved from Gibraltar to 100 Sea Zone 1 fighter moved from 94 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone 1 bomber moved from Gibraltar to 100 Sea Zone 1 cruiser moved from 94 Sea Zone to 98 Sea Zone 1 cruiser moved from 94 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 2 cruisers Italians defend with 1 destroyer British roll dice for 2 cruisers in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 2 cruisers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Trans-Jordan British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Italians: 2 infantry Battle in 100 Sea Zone British attack with 1 bomber, 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports 1 submarine owned by the Italians submerged British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the Italians and 2 fighters owned by the British lost in 100 Sea Zone British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 100 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 bomber owned by the British and 1 battleship owned by the Italians lost in 100 Sea Zone 2 transports owned by the Italians lost in 100 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 10 Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Non Combat Move - British 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 mech_infantry moved from Eastern India to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 5 infantry moved from Eastern India to Burma 2 aaGuns moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 battleship moved from 40 Sea Zone to 78 Sea Zone 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 fighter moved from Tanganyika Territory to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 carrier moved from 94 Sea Zone to 100 Sea Zone 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 armour moved from Morocco to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 armour moved from 100 Sea Zone to Egypt 1 infantry moved from 100 Sea Zone to Egypt 1 fighter moved from 100 Sea Zone to Egypt 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 infantry moved from Quebec to 109 Sea Zone 1 artillery moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 artillery moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 93 Sea Zone to 107 Sea Zone Place Units - British 1 airfield placed in Egypt 1 artillery and 1 fighter placed in United Kingdom 1 submarine placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3 British collect 30 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.00 Italians regular : 1.17 Japanese regular : -0.33 British regular : 0.00
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Scramble fighter from 100 to SZ 98
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OOL CAs first, then fighter
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 submarine moved from 100 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians British scrambles 1 units out of 100 Sea Zone to defend against the attack in 98 Sea Zone Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 2 cruisers and 1 fighter Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 2 cruisers in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated British win with 2 cruisers and 1 fighter remaining. Battle score for attacker is -16 Casualties for Italians: 1 fighter and 1 submarine Moving scrambled unit from 98 Sea Zone to 100 Sea Zone Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Ethiopia: 1 infantry EDIT: Changing ownership of Ethiopia from British to Italians EDIT: Removing units owned by Italians from British Somaliland: 1 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 fighter moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to France 2 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 artillery placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.83 British regular : 0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Sumatra to Malaya 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,1,6,3,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Sumatra to Malaya 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,1,6,3,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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scramble Gibraltar and/or UK interceptors owen1231.tsvg
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Scramble French fighter into SZ 93 against bomber.
No intercept in UK…
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry, 1 marine and 8 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 submarine moved from 115 Sea Zone to 117 Sea Zone 3 fighters and 3 tactical_bombers moved from Finland to 117 Sea Zone 1 submarine moved from 113 Sea Zone to 107 Sea Zone 1 fighter moved from France to United Kingdom 1 bomber moved from Southern Italy to 93 Sea Zone 1 tactical_bomber moved from France to 107 Sea Zone 1 tactical_bomber moved from Western Germany to 107 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Norway to United Kingdom Combat - Germans British scrambles 1 units out of Gibraltar to defend against the attack in 93 Sea Zone Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Battle in 93 Sea Zone Germans attack with 1 bomber British defend with 1 transport; French defend with 1 fighter Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in 93 Sea Zone 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 16 Casualties for French: 1 fighter Casualties for British: 1 transport Battle in 107 Sea Zone Germans attack with 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 107 Sea Zone Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 117 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Cleaning up after air battles Non Combat Move - Germans 1 armour moved from Norway to Karelia 1 infantry moved from Vyborg to Karelia 1 artillery moved from Finland to Karelia 1 aaGun, 3 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 1 infantry moved from France to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 6 artilleries and 2 infantry moved from Poland to Germany 1 tactical_bomber moved from 107 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 107 Sea Zone to Holland Belgium 1 bomber moved from 93 Sea Zone to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from 117 Sea Zone to Western Germany 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Poland 1 fighter moved from Southern Italy to Normandy Bordeaux 1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 116 Sea Zone 7 armour and 6 mech_infantrys moved from Germany to Baltic States 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to 116 Sea Zone 1 armour moved from Germany to 116 Sea Zone 1 infantry moved from Finland to Karelia 2 infantry moved from Finland to Norway 1 armour and 1 infantry moved from 116 Sea Zone to Norway 7 infantry moved from Eastern Poland to Baltic States 1 artillery and 9 infantry moved from Romania to Eastern Poland 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - Germans 8 transports placed in 116 Sea Zone 1 infantry and 1 marine placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,6 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
British AA : -0.33 Russians regular : 0.50 Germans regular : -1.67 British regular : -1.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Leningrad to Archangel 2 fighters moved from Leningrad to Archangel 1 tactical_bomber moved from Leningrad to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Leningrad to Novgorod 3 infantry moved from Kursk to Ukraine 2 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 artillery and 8 infantry moved from Smolensk to Novgorod 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod 1 armour, 2 artilleries and 7 infantry moved from Russia to Bryansk 3 infantry moved from Yenisey to Timguska 3 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Yakut S.S.R. to Yenisey 3 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 infantry placed in Ukraine 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00
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sorry for delay… I should have my turn to you tomorrow
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No rush, as I have 3 other games with moves I am pondering…