@leemorrison VF has me using 3.7 verzion
Is my 11 bid giving me the Allies?
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Kazakhstan to Northern Caucasus
3 infantry moved from Stalingrad to Northern Caucasus
4 infantry moved from Kursk to Rostov
2 artilleries moved from Kursk to Rostov
1 armour moved from Stalingrad to Rostov
1 mech_infantry moved from Stalingrad to Rostov
1 armour moved from Iraq to Syria
Russians take Syria from Germans
1 armour moved from Syria to Trans-Jordan
16 infantry moved from Iraq to Trans-Jordan
7 artilleries moved from Iraq to Trans-Jordan
9 artilleries and 19 infantry moved from Smolensk to Yaroslavl
Combat - Russians
Battle in Northern Caucasus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Northern Caucasus, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Russians roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry; Italians defend with 1 armour
Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Rostov, round 2 : 2/8 hits, 2.50 expected hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Rostov, round 2 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 4 : 0/5 hits, 1.83 expected hits
Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Rostov, round 5 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Rostov, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Rostov, round 6 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Rostov, round 6 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for Italians: 1 armour
Battle in Trans-Jordan
Russians attack with 1 armour, 7 artilleries and 16 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 7 artilleries and 16 infantry in Trans-Jordan, round 2 : 8/24 hits, 6.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan
Russians win, taking Trans-Jordan from Germans with 1 armour, 7 artilleries and 14 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Yaroslavl
Russians attack with 9 artilleries and 19 infantry
Germans defend with 1 infantry
Russians roll dice for 9 artilleries and 19 infantry in Yaroslavl, round 2 : 4/28 hits, 7.67 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 9 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Iraq to Trans-Jordan
5 armour moved from Iraq to Trans-Jordan
1 aaGun moved from Smolensk to Russia
1 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Southern Belarus to Bryansk
2 fighters moved from Kursk to Russia
1 aaGun moved from Evenkiyskiy to Komi
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Urals to Timguska
2 artilleries and 3 infantry moved from Samara to Urals
1 infantry moved from Urals to Kazakhstan
2 aaGuns, 4 artilleries and 19 infantry moved from Kursk to Tambov
7 infantry moved from Russia to Gorky
1 armour and 1 mech_infantry moved from Stalingrad to Samara
1 mech_infantry moved from Kursk to Russia
1 armour moved from Kursk to Russia
1 armour and 1 mech_infantry moved from Kursk to Stalingrad
1 armour and 1 mech_infantry moved from Stalingrad to Samara
Place Units - Russians
3 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5
Russians collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Germans regular : 2.00
Russians regular : -7.17
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Yenisey to Evenkiyskiy
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 35 Sea Zone to 65 Sea Zone
Japanese take 55 Sea Zone from Americans
Japanese take 65 Sea Zone from Americans
1 marine moved from 65 Sea Zone to New Zealand
1 destroyer moved from 35 Sea Zone to 51 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone
1 destroyer moved from 35 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island
4 fighters moved from 7 Sea Zone to Midway
2 tactical_bombers moved from Caroline Islands to Midway
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Caroline Islands to Midway
1 fighter and 1 tactical_bomber moved from Caroline Islands to Wake Island
1 submarine moved from 58 Sea Zone to 64 Sea Zone
1 bomber moved from Jehol to Timguska
1 infantry moved from Olgiy to Timguska
1 artillery moved from Olgiy to Timguska
1 fighter moved from 35 Sea Zone to 24 Sea Zone
a few scramble options
No scramble, thanks!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Yenisey to Evenkiyskiy
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 35 Sea Zone to 65 Sea Zone
Japanese take 55 Sea Zone from Americans
Japanese take 65 Sea Zone from Americans
1 marine moved from 65 Sea Zone to New Zealand
1 destroyer moved from 35 Sea Zone to 51 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone
1 destroyer moved from 35 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island
4 fighters moved from 7 Sea Zone to Midway
2 tactical_bombers moved from Caroline Islands to Midway
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Caroline Islands to Midway
1 fighter and 1 tactical_bomber moved from Caroline Islands to Wake Island
1 submarine moved from 58 Sea Zone to 64 Sea Zone
1 bomber moved from Jehol to Timguska
1 infantry moved from Olgiy to Timguska
1 artillery moved from Olgiy to Timguska
1 fighter moved from 35 Sea Zone to 24 Sea Zone
Combat - Japanese
Battle in New Zealand
Battle in Timguska
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Timguska, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Timguska, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking New Zealand from ANZAC, taking Timguska from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Evenkiyskiy, round 2 : 5/9 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Midway
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 infantry and 2 marines
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers in Midway, round 2 : 5/11 hits, 5.33 expected hits
Americans roll dice for 1 infantry and 2 marines in Midway, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 2 marines owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 2 marines
Battle in Wake Island
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Wake Island, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 armour, 1 infantry and 1 mech_infantry moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Anhwe to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Honan to Inner Mongolia
1 artillery moved from Dzavhan to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 artillery and 1 infantry moved from Olgiy to Yenisey
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Kansu to Olgiy
1 artillery moved from Eastern Sinkiang to Kansu
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Tsinghai to Eastern Sinkiang
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
2 infantry moved from Southern Manchuria to Buyant-Uhaa
1 artillery moved from Central Mongolia to Dzavhan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Fukien to Tsinghai
4 fighters moved from Midway to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 7 Sea Zone to 25 Sea Zone
2 fighters moved from 24 Sea Zone to 25 Sea Zone
1 fighter moved from 35 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
3 tactical_bombers moved from Midway to 25 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone
5 carriers, 1 destroyer and 2 submarines moved from 35 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 submarine moved from 34 Sea Zone to 25 Sea Zone
1 bomber moved from Kwangtung to Malaya
1 bomber moved from Timguska to Yenisey
1 artillery and 2 infantry moved from Alexandria to Tobruk
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
1 tactical_bomber moved from Japan to Yakut S.S.R.
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
2 infantry placed in Kwangtung
2 infantry placed in Kiangsu
2 infantry placed in Southern Manchuria
1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -1.17
Russians regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to 107 Sea Zone
2 fighters moved from United Kingdom to 107 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 6 fighters, 8 submarines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 27 Sea Zone to 25 Sea Zone
1 carrier moved from 27 Sea Zone to 25 Sea Zone
1 carrier moved from 27 Sea Zone to 25 Sea Zone
1 fighter moved from 27 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
2 fighters moved from 104 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to 107 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Carrier scramble from 113 to 107?
I will also need OOL in both 107 and 25. At issue will be CV losses. We can go round by round for each battle if you wish.
lets take the battle to live play. I can do it now, if you’re available. Its 12:41 now my time
@max334 in a few minutes…
send me an email when you’re available so I can get the notification. I’ll then get on my laptop and we can do the battle online.
have you played online before?
@max334 nope
i’m in bot 404. Try to go to online play
are you getting it?
@max334 I am on an important call right now, and can’t
notifications are slow via this website. Email me max33392@gmail.com when you are available and I’ll let you know if I can. Kind of fun to see the dice/hits as they are rolled
@max334 We are changing providers for our cell phone service today, and need to go down to the T Mobile store. We should be back in an hour, and I’ll email you then
@owentoo ok… Just got this msg and it says sent 11 minutes ago
@max334 I sent you an email, and also invited you to Google Hangouts