OwenToo (Axis) vs tanios (Allies) PTV

  • '20

    Yeah, no problem. That would’ve been brutal for you before for no reason. No scramble.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Sakha to Yakut S.S.R.
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from Kyushu to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            3 infantry moved from 35 Sea Zone to Caroline Islands
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 22 Sea Zone
            1 destroyer moved from 46 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 59 Sea Zone
            1 destroyer moved from 132 Sea Zone to 35 Sea Zone
            1 carrier moved from 132 Sea Zone to 35 Sea Zone
            1 fighter moved from 132 Sea Zone to Shan State
            1 fighter moved from Shan State to Borneo
            1 marine moved from Malaya to 132 Sea Zone
            1 armour moved from Malaya to 132 Sea Zone
            1 armour, 1 marine and 1 transport moved from 132 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 armour moved from 35 Sea Zone to Caroline Islands
            1 marine moved from Celebes to 45 Sea Zone
            1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 artillery moved from Celebes to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from 35 Sea Zone to Caroline Islands
            3 tactical_bombers moved from 36 Sea Zone to Caroline Islands
            1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 marine moved from Davao to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
            2 bombers moved from Kiangsu to Caroline Islands
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Inner Mongolia to Hunan
            1 fighter moved from Inner Mongolia to Szechwan
            1 fighter moved from Kiangsi to Hunan
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Caroline Islands
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 5 infantry, 3 marines and 3 tactical_bombers
                Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour, 1 infantry, 2 marines and 1 tactical_bomber; ANZAC defend with 2 fighters
                    Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 infantry, 3 marines and 3 tactical_bombers in Caroline Islands, round 2 : 5/17 hits, 6.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.67 expected hits
                    3 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 marines owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 armour, 3 artilleries, 2 bombers, 2 infantry, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 1 armour, 1 artillery, 1 infantry, 2 marines and 1 tactical_bomber
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 transport moved from 132 Sea Zone to 35 Sea Zone
            2 bombers moved from Caroline Islands to Paulau
            3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Szechwan to Anhwe
            1 fighter moved from Hunan to Anhwe
            1 tactical_bomber moved from Hunan to Kiangsi
            1 aaGun moved from Buryatia to Yakut S.S.R.
            4 infantry moved from Sakha to Amur
            2 tactical_bombers moved from 35 Sea Zone to Paulau
            4 infantry moved from Japan to Kyushu
            2 infantry moved from Japan to Kyushu
            1 tactical_bomber moved from Amur to Anhwe
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kiangsu
            1 carrier and 2 transports placed in 6 Sea Zone
            2 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
            2 fighters moved from 34 Sea Zone to Marshall Islands
            4 fighters moved from 34 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 artillery, 6 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Marshall Islands, round 2 : 7/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 fighters moved from Marshall Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            3 fighters moved from Eastern United States to 93 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
            3 carriers, 2 cruisers and 1 transport moved from 34 Sea Zone to 31 Sea Zone
            1 battleship moved from 34 Sea Zone to 31 Sea Zone
            2 destroyers moved from 34 Sea Zone to 31 Sea Zone
            1 destroyer moved from 34 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            4 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.33
    Japanese regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Northern Sinkiang to Kansu
            1 infantry moved from Eastern Sinkiang to Kansu
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Kweichow to Szechwan
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Hunan
                Chinese attack with 1 artillery
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 2 infantry in Kansu, round 4 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 artillery moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.83
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
            2 fighters moved from 34 Sea Zone to Marshall Islands
            4 fighters moved from 34 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 artillery, 6 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Marshall Islands, round 2 : 7/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 fighters moved from Marshall Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            3 fighters moved from Eastern United States to 93 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
            3 carriers, 2 cruisers and 1 transport moved from 34 Sea Zone to 31 Sea Zone
            1 battleship moved from 34 Sea Zone to 31 Sea Zone
            2 destroyers moved from 34 Sea Zone to 31 Sea Zone
            1 destroyer moved from 34 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            4 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Northern Sinkiang to Kansu
            1 infantry moved from Eastern Sinkiang to Kansu
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Kweichow to Szechwan
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Hunan
                Chinese attack with 1 artillery
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 2 infantry in Kansu, round 4 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 artillery moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            1 artillery and 3 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 3 infantry moved from 83 Sea Zone to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 armour moved from Belgian Congo to Egypt
            2 fighters moved from Egypt to 100 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 armour moved from Italian Somaliland to Anglo-Egyptian Sudan
            1 artillery moved from British Somaliland to Ethiopia
            1 artillery moved from Northeast Persia to Southern Persia
            2 aaGuns moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            4 infantry moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 aaGun, 2 artilleries and 3 infantry moved from Burma to Shan State
    
        Place Units - British
            1 carrier, 1 fighter and 1 submarine placed in 100 Sea Zone
            British undo move 1.
            1 fighter placed in Egypt
            1 carrier and 1 submarine placed in 100 Sea Zone
            2 infantry placed in Union of South Africa
            British undo move 3.
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,6
            UK_Pacific collect 8 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 1 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 3.33
    Japanese regular : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 armour moved from Tobruk to Libya
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            3 submarines placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 55 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,1
            ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 55 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,1
            ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 armour, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour moved from Bessarabia to Ukraine
            4 mech_infantrys moved from Eastern Poland to Ukraine
            4 fighters moved from Western Ukraine to Ukraine
            1 bomber moved from Western Ukraine to Ukraine
            2 bombers moved from Eastern Poland to Ukraine
            1 fighter moved from Yugoslavia to Ukraine
            2 tactical_bombers moved from Yugoslavia to Ukraine
            1 destroyer moved from 115 Sea Zone to 128 Sea Zone
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 6 armour, 3 bombers, 5 fighters, 4 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 6 infantry
                    Germans roll dice for 6 armour, 3 bombers, 5 fighters, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 12/20 hits, 9.67 expected hits
                    Russians roll dice for 6 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 armour, 3 bombers, 5 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 6 infantry
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 aaGun, 2 artilleries and 9 infantry moved from Novgorod to Northern Belarus
            2 infantry moved from Archangel to Leningrad
            1 artillery moved from Archangel to Leningrad
            3 artilleries and 8 infantry moved from Southern Belarus to Northern Belarus
            3 artilleries and 4 infantry moved from Leningrad to Northern Belarus
            1 aaGun moved from Western Ukraine to Ukraine
            3 bombers moved from Ukraine to Northern Belarus
            3 fighters moved from Ukraine to Northern Belarus
            1 fighter moved from Ukraine to Northern Belarus
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            2 fighters moved from Western Germany to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            4 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Austria to Yugoslavia
            1 infantry moved from Archangel to Leningrad
            1 infantry moved from Western Germany to Austria
    
        Place Units - Germans
            1 airfield placed in Yugoslavia
            2 armour and 3 mech_infantrys placed in Germany
            1 destroyer, 1 submarine and 1 transport placed in 99 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 2.33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Novgorod
            1 infantry moved from Yaroslavl to Vologda
            1 fighter moved from Gorky to Vologda
            1 fighter moved from Russia to Novgorod
            1 infantry moved from Bryansk to Southern Belarus
            1 fighter moved from Russia to Southern Belarus
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Southern Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Southern Belarus to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Novgorod to Russia
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Gorky to Nenetsia
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Kursk to Rostov
            5 artilleries moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            3 artilleries moved from Kursk to Tula
            1 infantry moved from Bryansk to Kursk
            10 infantry moved from Bryansk to Russia
            3 artilleries moved from Russia to Samara
            3 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            2 artilleries moved from Russia to Samara
            1 infantry moved from Russia to Samara
            3 infantry moved from Russia to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 armour moved from Russia to Samara
    
        Place Units - Russians
            1 armour, 8 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 5 artilleries
            EDIT: Adding units owned by Russians to Russia: 5 artilleries
            EDIT: Removing units owned by Russians from Samara: 5 infantry
            EDIT: Adding units owned by Russians to Russia: 5 infantry
            EDIT: Removing units owned by Russians from Yenisey: 1 aaGun and 3 infantry
            EDIT: Adding units owned by Russians to Timguska: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 3 infantry
            EDIT: Adding units owned by Russians to Samara: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter moved from Borneo to 55 Sea Zone
            1 armour moved from Caroline Islands to 35 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            2 cruisers and 2 marines moved from 35 Sea Zone to 55 Sea Zone
            2 battleships and 1 marine moved from 35 Sea Zone to 55 Sea Zone
            3 artilleries moved from Caroline Islands to 35 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 armour, 2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from Paulau to 55 Sea Zone
            5 carriers moved from 35 Sea Zone to 55 Sea Zone
            4 fighters moved from 35 Sea Zone to Queensland
            2 tactical_bombers moved from 35 Sea Zone to Queensland
            3 marines moved from 55 Sea Zone to Queensland
            3 artilleries moved from 55 Sea Zone to Queensland
            1 armour moved from 55 Sea Zone to Queensland
            2 infantry moved from 55 Sea Zone to Queensland
            1 carrier moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from Japan to Guam
            2 transports moved from 35 Sea Zone to 20 Sea Zone
            4 infantry moved from Kyushu to 20 Sea Zone
            4 infantry and 2 transports moved from 20 Sea Zone to 22 Sea Zone
            4 infantry moved from 22 Sea Zone to Guam
            1 armour, 1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Amur to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone
            2 infantry moved from 9 Sea Zone to Aleutian Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            2 bombers moved from Paulau to Kwangsi
            1 infantry moved from Hunan to Szechwan
            1 infantry moved from Hopei to Szechwan
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 40 Sea Zone to 77 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Anhwe to Szechwan
            1 tactical_bomber moved from Kiangsi to Szechwan
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Scramble from Queensland into SZ 55 ?

    It also offered to scramble 31 to 33, but since you cannot hit the sub, I turned it down

  • '20

    No scramble

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter moved from Borneo to 55 Sea Zone
            1 armour moved from Caroline Islands to 35 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            2 cruisers and 2 marines moved from 35 Sea Zone to 55 Sea Zone
            2 battleships and 1 marine moved from 35 Sea Zone to 55 Sea Zone
            3 artilleries moved from Caroline Islands to 35 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 armour, 2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from Paulau to 55 Sea Zone
            5 carriers moved from 35 Sea Zone to 55 Sea Zone
            4 fighters moved from 35 Sea Zone to Queensland
            2 tactical_bombers moved from 35 Sea Zone to Queensland
            3 marines moved from 55 Sea Zone to Queensland
            3 artilleries moved from 55 Sea Zone to Queensland
            1 armour moved from 55 Sea Zone to Queensland
            2 infantry moved from 55 Sea Zone to Queensland
            1 carrier moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from Japan to Guam
            2 transports moved from 35 Sea Zone to 20 Sea Zone
            4 infantry moved from Kyushu to 20 Sea Zone
            4 infantry and 2 transports moved from 20 Sea Zone to 22 Sea Zone
            4 infantry moved from 22 Sea Zone to Guam
            1 armour, 1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Amur to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone
            2 infantry moved from 9 Sea Zone to Aleutian Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            2 bombers moved from Paulau to Kwangsi
            1 infantry moved from Hunan to Szechwan
            1 infantry moved from Hopei to Szechwan
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 40 Sea Zone to 77 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Anhwe to Szechwan
            1 tactical_bomber moved from Kiangsi to Szechwan
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Aleutian Islands
            Battle in Kwangsi
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Aleutian Islands from Americans, taking Kwangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yenisey
                Japanese attack with 1 armour, 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Yenisey, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yenisey
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yenisey, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Guam
                Japanese attack with 2 fighters and 4 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 2 fighters and 4 infantry in Guam, round 2 : 2/6 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 4 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 4 transports in 55 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking 55 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Queensland
                Japanese attack with 1 armour, 3 artilleries, 4 fighters, 2 infantry, 3 marines and 2 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
                    ANZAC roll AA dice in Queensland : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 2 infantry, 3 marines and 2 tactical_bombers in Queensland, round 2 : 6/15 hits, 6.50 expected hits
                    ANZAC roll dice for 2 aaGuns, 3 fighters and 4 infantry in Queensland, round 2 : 3/7 hits, 3.33 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 marines and 2 tactical_bombers in Queensland, round 3 : 8/12 hits, 5.50 expected hits
                    ANZAC roll dice for 3 fighters in Queensland, round 3 : 1/3 hits, 2.00 expected hits
                    1 artillery owned by the Japanese and 3 fighters owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 1 armour, 1 artillery, 4 fighters, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for ANZAC: 2 aaGuns, 3 fighters and 4 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 22 Sea Zone to 20 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Kwangtung
            2 tactical_bombers moved from Szechwan to Honan
            2 fighters moved from Szechwan to Honan
            2 bombers moved from Kwangsi to Davao
            1 armour moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Japan to Kyushu
            1 aaGun moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Amur to Buryatia
            2 tactical_bombers moved from Queensland to 55 Sea Zone
            4 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 22 Sea Zone to 36 Sea Zone
            1 submarine moved from 59 Sea Zone to 46 Sea Zone
            2 fighters moved from Guam to 22 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 23 Sea Zone to 7 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 7 Sea Zone
            2 fighters placed in Japan
            1 armour and 2 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.33
    Japanese regular : 4.50
    ANZAC AA : -1.00
    ANZAC regular : -0.67
    Russians regular : 0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            3 fighters moved from 31 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 9 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            2 fighters moved from 31 Sea Zone to Hawaiian Islands
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 31 Sea Zone to 27 Sea Zone
            2 carriers moved from 11 Sea Zone to 27 Sea Zone
            3 fighters moved from 33 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Alaska
            3 fighters moved from Western United States to 27 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 artillery, 3 fighters and 1 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            3 transports placed in 104 Sea Zone
            2 fighters placed in Western United States
            2 fighters placed in Eastern United States
            Americans undo move 4.
            2 fighters placed in Western United States
            1 artillery and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : -0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Honan
            Battle in Szechwan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Honan, round 2 : 3/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.33
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            3 fighters moved from 31 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 9 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            2 fighters moved from 31 Sea Zone to Hawaiian Islands
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 31 Sea Zone to 27 Sea Zone
            2 carriers moved from 11 Sea Zone to 27 Sea Zone
            3 fighters moved from 33 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Alaska
            3 fighters moved from Western United States to 27 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 artillery, 3 fighters and 1 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            3 transports placed in 104 Sea Zone
            2 fighters placed in Western United States
            2 fighters placed in Eastern United States
            Americans undo move 4.
            2 fighters placed in Western United States
            1 artillery and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Honan
            Battle in Szechwan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Honan, round 2 : 3/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 carrier and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 fighter moved from Eastern India to Kwangsi
            1 artillery moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
    
        Combat - British
            Battle in Kwangsi
                British attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 aaGun moved from Shan State to Malaya
            1 artillery and 1 infantry moved from Shan State to Malaya
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 infantry moved from Eastern India to Burma
            1 fighter moved from Kwangsi to Yunnan
            1 destroyer moved from 40 Sea Zone to 39 Sea Zone
            1 armour moved from Anglo-Egyptian Sudan to Egypt
            1 transport moved from 83 Sea Zone to 78 Sea Zone
            1 artillery moved from Ethiopia to 78 Sea Zone
            1 artillery and 1 transport moved from 78 Sea Zone to 100 Sea Zone
            1 artillery moved from 100 Sea Zone to Egypt
            1 infantry moved from Egypt to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
                  British take Crete from Neutral_Allies
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            1 destroyer moved from 100 Sea Zone to 83 Sea Zone
            1 artillery moved from Southern Persia to Iraq
    
        Place Units - British
            1 carrier and 2 tactical_bombers placed in 100 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 armour placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 2 armour
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.83
    Japanese regular : 0.50
    British regular : -0.83
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Western Ukraine to Rostov
            1 bomber moved from Eastern Poland to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Eastern Poland
    
        Place Units - Italians
            3 submarines placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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