scramble Paris ftr to Normandy and scramble Scottland
OwenToo (Axis) vs tanios (Allies) PTV
-
Here is a post of what the outcome of the other battles are.
-
Sounds good. I wouldn’t feel right taking advantage of a rules mistake that disastrous.
-
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Sakha to Yakut S.S.R. 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Kyushu to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands 3 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 59 Sea Zone 1 destroyer moved from 132 Sea Zone to 35 Sea Zone 1 carrier moved from 132 Sea Zone to 35 Sea Zone 1 fighter moved from 132 Sea Zone to Shan State 1 fighter moved from Shan State to Borneo 1 marine moved from Malaya to 132 Sea Zone 1 armour moved from Malaya to 132 Sea Zone 1 armour, 1 marine and 1 transport moved from 132 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 armour moved from 35 Sea Zone to Caroline Islands 1 marine moved from Celebes to 45 Sea Zone 1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 artillery moved from Celebes to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands 1 infantry moved from 35 Sea Zone to Caroline Islands 3 tactical_bombers moved from 36 Sea Zone to Caroline Islands 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands 1 infantry moved from 35 Sea Zone to Caroline Islands 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 3 carriers moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone 2 bombers moved from Kiangsu to Caroline Islands 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Inner Mongolia to Hunan 1 fighter moved from Inner Mongolia to Szechwan 1 fighter moved from Kiangsi to Hunan Combat - Japanese
Combat Hit Differential Summary :
-
OK, here is my gamesave asking for scramble orders:
The Chinese battles in Hunan and Szechwan are concluded with Japanese wins. The Japanese air have NCM remaining.
The Japanese Armor and Inf that died attacking Guam are removed.
The Japanese Tac Bomber and British Inf in the Shan State battle are removed. The surviviing Fighter finished its movement by landing in Borneo.
All 5 CVs, 3 DDs, 1 sub, 3 Fighters and 1 Tac (from Kiangsu) are all moved during combat movement to the SZ35 to accompany the invading force.
-
This should put everything back together with the move that I intended, and all the battles rolled except for the invasion of the Carolines. PTV has tripped me up several times with surprises, and this is another in a series of them. Thank you for the offer to redo the move.
-
Yeah, no problem. That would’ve been brutal for you before for no reason. No scramble.
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Sakha to Yakut S.S.R. 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Kyushu to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands 3 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 59 Sea Zone 1 destroyer moved from 132 Sea Zone to 35 Sea Zone 1 carrier moved from 132 Sea Zone to 35 Sea Zone 1 fighter moved from 132 Sea Zone to Shan State 1 fighter moved from Shan State to Borneo 1 marine moved from Malaya to 132 Sea Zone 1 armour moved from Malaya to 132 Sea Zone 1 armour, 1 marine and 1 transport moved from 132 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 armour moved from 35 Sea Zone to Caroline Islands 1 marine moved from Celebes to 45 Sea Zone 1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 artillery moved from Celebes to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands 1 infantry moved from 35 Sea Zone to Caroline Islands 3 tactical_bombers moved from 36 Sea Zone to Caroline Islands 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands 1 infantry moved from 35 Sea Zone to Caroline Islands 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 3 carriers moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone 2 bombers moved from Kiangsu to Caroline Islands 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Inner Mongolia to Hunan 1 fighter moved from Inner Mongolia to Szechwan 1 fighter moved from Kiangsi to Hunan Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Caroline Islands Japanese attack with 1 armour, 3 artilleries, 2 bombers, 5 infantry, 3 marines and 3 tactical_bombers Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour, 1 infantry, 2 marines and 1 tactical_bomber; ANZAC defend with 2 fighters Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 infantry, 3 marines and 3 tactical_bombers in Caroline Islands, round 2 : 5/17 hits, 6.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.67 expected hits 3 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 marines owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 armour, 3 artilleries, 2 bombers, 2 infantry, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 3 infantry Casualties for Americans: 1 armour, 1 artillery, 1 infantry, 2 marines and 1 tactical_bomber Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 transport moved from 132 Sea Zone to 35 Sea Zone 2 bombers moved from Caroline Islands to Paulau 3 tactical_bombers moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Anhwe to Hopei 1 fighter moved from Szechwan to Anhwe 1 fighter moved from Hunan to Anhwe 1 tactical_bomber moved from Hunan to Kiangsi 1 aaGun moved from Buryatia to Yakut S.S.R. 4 infantry moved from Sakha to Amur 2 tactical_bombers moved from 35 Sea Zone to Paulau 4 infantry moved from Japan to Kyushu 2 infantry moved from Japan to Kyushu 1 tactical_bomber moved from Amur to Anhwe Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 1 carrier and 2 transports placed in 6 Sea Zone 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.17
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 2 fighters moved from 34 Sea Zone to Marshall Islands 4 fighters moved from 34 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 6 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Marshall Islands, round 2 : 7/8 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters moved from Marshall Islands to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 carriers and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 3 fighters moved from Eastern United States to 93 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone 3 carriers, 2 cruisers and 1 transport moved from 34 Sea Zone to 31 Sea Zone 1 battleship moved from 34 Sea Zone to 31 Sea Zone 2 destroyers moved from 34 Sea Zone to 31 Sea Zone 1 destroyer moved from 34 Sea Zone to 31 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 4 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : -0.33
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Northern Sinkiang to Kansu 1 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Kweichow to Szechwan 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Kweichow to Szechwan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 4 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.83 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 artillery moved from Kweichow to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.83
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 2 fighters moved from 34 Sea Zone to Marshall Islands 4 fighters moved from 34 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 6 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Marshall Islands, round 2 : 7/8 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters moved from Marshall Islands to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 carriers and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 3 fighters moved from Eastern United States to 93 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone 3 carriers, 2 cruisers and 1 transport moved from 34 Sea Zone to 31 Sea Zone 1 battleship moved from 34 Sea Zone to 31 Sea Zone 2 destroyers moved from 34 Sea Zone to 31 Sea Zone 1 destroyer moved from 34 Sea Zone to 31 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 4 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Northern Sinkiang to Kansu 1 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Kweichow to Szechwan 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Kweichow to Szechwan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 4 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.83 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 artillery moved from Kweichow to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 artillery and 3 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 3 infantry moved from 83 Sea Zone to Egypt 1 fighter moved from Union of South Africa to Egypt 1 armour moved from Belgian Congo to Egypt 2 fighters moved from Egypt to 100 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 armour moved from Italian Somaliland to Anglo-Egyptian Sudan 1 artillery moved from British Somaliland to Ethiopia 1 artillery moved from Northeast Persia to Southern Persia 2 aaGuns moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 4 infantry moved from Eastern India to Burma 1 artillery and 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 aaGun, 2 artilleries and 3 infantry moved from Burma to Shan State Place Units - British 1 carrier, 1 fighter and 1 submarine placed in 100 Sea Zone British undo move 1. 1 fighter placed in Egypt 1 carrier and 1 submarine placed in 100 Sea Zone 2 infantry placed in Union of South Africa British undo move 3. 2 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,6 UK_Pacific collect 8 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 3.33 Japanese regular : 0.50
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Libya to Tobruk Italians take Tobruk from British 1 armour moved from Tobruk to Libya Combat - Italians Non Combat Move - Italians 2 infantry moved from Algeria to Tunisia Place Units - Italians 3 submarines placed in 99 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 55 Sea Zone 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,1 ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 55 Sea Zone 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,1 ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 6 armour moved from Bessarabia to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 4 fighters moved from Western Ukraine to Ukraine 1 bomber moved from Western Ukraine to Ukraine 2 bombers moved from Eastern Poland to Ukraine 1 fighter moved from Yugoslavia to Ukraine 2 tactical_bombers moved from Yugoslavia to Ukraine 1 destroyer moved from 115 Sea Zone to 128 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Battle in Ukraine Germans attack with 6 armour, 3 bombers, 5 fighters, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 6 infantry Germans roll dice for 6 armour, 3 bombers, 5 fighters, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 12/20 hits, 9.67 expected hits Russians roll dice for 6 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits 6 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour, 3 bombers, 5 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 mech_infantry Casualties for Russians: 6 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 aaGun, 2 artilleries and 9 infantry moved from Novgorod to Northern Belarus 2 infantry moved from Archangel to Leningrad 1 artillery moved from Archangel to Leningrad 3 artilleries and 8 infantry moved from Southern Belarus to Northern Belarus 3 artilleries and 4 infantry moved from Leningrad to Northern Belarus 1 aaGun moved from Western Ukraine to Ukraine 3 bombers moved from Ukraine to Northern Belarus 3 fighters moved from Ukraine to Northern Belarus 1 fighter moved from Ukraine to Northern Belarus 1 tactical_bomber moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 2 fighters moved from Western Germany to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 4 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Austria to Yugoslavia 1 infantry moved from Archangel to Leningrad 1 infantry moved from Western Germany to Austria Place Units - Germans 1 airfield placed in Yugoslavia 2 armour and 3 mech_infantrys placed in Germany 1 destroyer, 1 submarine and 1 transport placed in 99 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.33
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Yaroslavl to Vologda 1 fighter moved from Gorky to Vologda 1 fighter moved from Russia to Novgorod 1 infantry moved from Bryansk to Southern Belarus 1 fighter moved from Russia to Southern Belarus Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Southern Belarus to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Novgorod to Russia 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Kursk to Rostov 5 artilleries moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 3 artilleries moved from Kursk to Tula 1 infantry moved from Bryansk to Kursk 10 infantry moved from Bryansk to Russia 3 artilleries moved from Russia to Samara 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 artilleries moved from Russia to Samara 1 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 1 mech_infantry moved from Bryansk to Samara 1 armour moved from Russia to Samara Place Units - Russians 1 armour, 8 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 5 artilleries EDIT: Adding units owned by Russians to Russia: 5 artilleries EDIT: Removing units owned by Russians from Samara: 5 infantry EDIT: Adding units owned by Russians to Russia: 5 infantry EDIT: Removing units owned by Russians from Yenisey: 1 aaGun and 3 infantry EDIT: Adding units owned by Russians to Timguska: 1 aaGun and 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 infantry EDIT: Adding units owned by Russians to Samara: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 1.00
-
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter moved from Borneo to 55 Sea Zone 1 armour moved from Caroline Islands to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 2 cruisers and 2 marines moved from 35 Sea Zone to 55 Sea Zone 2 battleships and 1 marine moved from 35 Sea Zone to 55 Sea Zone 3 artilleries moved from Caroline Islands to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from Paulau to 55 Sea Zone 5 carriers moved from 35 Sea Zone to 55 Sea Zone 4 fighters moved from 35 Sea Zone to Queensland 2 tactical_bombers moved from 35 Sea Zone to Queensland 3 marines moved from 55 Sea Zone to Queensland 3 artilleries moved from 55 Sea Zone to Queensland 1 armour moved from 55 Sea Zone to Queensland 2 infantry moved from 55 Sea Zone to Queensland 1 carrier moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from Japan to Guam 2 transports moved from 35 Sea Zone to 20 Sea Zone 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 22 Sea Zone 4 infantry moved from 22 Sea Zone to Guam 1 armour, 1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Amur to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 2 bombers moved from Paulau to Kwangsi 1 infantry moved from Hunan to Szechwan 1 infantry moved from Hopei to Szechwan 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 40 Sea Zone to 77 Sea Zone 1 infantry moved from Kiangsi to Hunan 2 fighters and 1 tactical_bomber moved from Anhwe to Szechwan 1 tactical_bomber moved from Kiangsi to Szechwan 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese
Combat Hit Differential Summary :
-
Scramble from Queensland into SZ 55 ?
It also offered to scramble 31 to 33, but since you cannot hit the sub, I turned it down
-
No scramble
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter moved from Borneo to 55 Sea Zone 1 armour moved from Caroline Islands to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 2 cruisers and 2 marines moved from 35 Sea Zone to 55 Sea Zone 2 battleships and 1 marine moved from 35 Sea Zone to 55 Sea Zone 3 artilleries moved from Caroline Islands to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from Paulau to 55 Sea Zone 5 carriers moved from 35 Sea Zone to 55 Sea Zone 4 fighters moved from 35 Sea Zone to Queensland 2 tactical_bombers moved from 35 Sea Zone to Queensland 3 marines moved from 55 Sea Zone to Queensland 3 artilleries moved from 55 Sea Zone to Queensland 1 armour moved from 55 Sea Zone to Queensland 2 infantry moved from 55 Sea Zone to Queensland 1 carrier moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from Japan to Guam 2 transports moved from 35 Sea Zone to 20 Sea Zone 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 22 Sea Zone 4 infantry moved from 22 Sea Zone to Guam 1 armour, 1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Amur to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 2 bombers moved from Paulau to Kwangsi 1 infantry moved from Hunan to Szechwan 1 infantry moved from Hopei to Szechwan 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 40 Sea Zone to 77 Sea Zone 1 infantry moved from Kiangsi to Hunan 2 fighters and 1 tactical_bomber moved from Anhwe to Szechwan 1 tactical_bomber moved from Kiangsi to Szechwan 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Aleutian Islands Battle in Kwangsi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Aleutian Islands from Americans, taking Kwangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yenisey Japanese attack with 1 armour, 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Yenisey, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yenisey Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yenisey, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Guam Japanese attack with 2 fighters and 4 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 2 fighters and 4 infantry in Guam, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 4 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 4 transports in 55 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Queensland Japanese attack with 1 armour, 3 artilleries, 4 fighters, 2 infantry, 3 marines and 2 tactical_bombers ANZAC defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry ANZAC roll AA dice in Queensland : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 2 infantry, 3 marines and 2 tactical_bombers in Queensland, round 2 : 6/15 hits, 6.50 expected hits ANZAC roll dice for 2 aaGuns, 3 fighters and 4 infantry in Queensland, round 2 : 3/7 hits, 3.33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 marines and 2 tactical_bombers in Queensland, round 3 : 8/12 hits, 5.50 expected hits ANZAC roll dice for 3 fighters in Queensland, round 3 : 1/3 hits, 2.00 expected hits 1 artillery owned by the Japanese and 3 fighters owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 armour, 1 artillery, 4 fighters, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for ANZAC: 2 aaGuns, 3 fighters and 4 infantry Non Combat Move - Japanese 1 transport moved from 22 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 tactical_bombers moved from Szechwan to Honan 2 fighters moved from Szechwan to Honan 2 bombers moved from Kwangsi to Davao 1 armour moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Japan to Kyushu 1 aaGun moved from Yakut S.S.R. to Yenisey 2 infantry moved from Amur to Buryatia 2 tactical_bombers moved from Queensland to 55 Sea Zone 4 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 22 Sea Zone to 36 Sea Zone 1 submarine moved from 59 Sea Zone to 46 Sea Zone 2 fighters moved from Guam to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 23 Sea Zone to 7 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 7 Sea Zone 2 fighters placed in Japan 1 armour and 2 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : 4.50 ANZAC AA : -1.00 ANZAC regular : -0.67 Russians regular : 0.33
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 3 fighters moved from 31 Sea Zone to 33 Sea Zone Combat - Americans Battle in Caroline Islands Battle in 33 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win, taking Caroline Islands from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 9 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from 31 Sea Zone to Hawaiian Islands 2 fighters moved from 31 Sea Zone to Hawaiian Islands 1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 31 Sea Zone to 27 Sea Zone 2 carriers moved from 11 Sea Zone to 27 Sea Zone 3 fighters moved from 33 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Alaska 3 fighters moved from Western United States to 27 Sea Zone 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery, 3 fighters and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 transport placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States Americans undo move 4. 2 fighters placed in Western United States 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.17