OwenToo (Axis) vs tanios (Allies) PTV

  • '21 '20 '19 '18 '17

    Well, I totally blundered and yes, I didn’t account for any scramble to the attacking ships. The turn was rushed, but I have no excuse. Thank you for your gracious offer. Let me set it up in the morning for that battle only. I’ll keep all the other battles that were rolled, including the disasterous 90% battle in Guam that I lost

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kyushu to 6 Sea Zone
            1 infantry moved from Kyushu to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            3 infantry moved from 35 Sea Zone to Caroline Islands
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 armour moved from Kiangsu to 20 Sea Zone
            1 infantry moved from Kiangsu to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 armour moved from 22 Sea Zone to Guam
            1 submarine moved from 36 Sea Zone to 59 Sea Zone
            1 marine moved from Malaya to 132 Sea Zone
            1 armour moved from Malaya to 132 Sea Zone
            1 armour, 1 marine and 1 transport moved from 132 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 armour moved from 35 Sea Zone to Caroline Islands
            1 marine moved from Celebes to 45 Sea Zone
            1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 artillery moved from Celebes to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from 35 Sea Zone to Caroline Islands
            3 tactical_bombers moved from 36 Sea Zone to Caroline Islands
            2 bombers moved from Kiangsu to Caroline Islands
            1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 marine moved from Davao to 36 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            2 cruisers and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 infantry moved from Buryatia to Yakut S.S.R.
            1 armour moved from Sakha to Yakut S.S.R.
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Hopei to Szechwan
            1 fighter moved from Kiangsi to Hunan
            1 tactical_bomber moved from Inner Mongolia to Hunan
            1 fighter moved from Inner Mongolia to Szechwan
            1 tactical_bomber moved from 132 Sea Zone to Shan State
            1 fighter moved from 132 Sea Zone to Shan State
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 35 Sea Zone
            Americans scrambles 3 units out of 34 Sea Zone to defend against the attack in 35 Sea Zone
            Americans scrambles to create a battle in territory 35 Sea Zone
            Battle in 59 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Guam
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                    Japanese roll dice for 1 armour in Guam, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Guam, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Guam, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Guam
                Americans win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 5 transports
                ANZAC defend with 2 fighters; Americans defend with 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 5 transports in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/6 hits, 3.83 expected hits
                    1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 1 cruiser and 5 transports in 35 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 4 fighters in 35 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    2 fighters owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    2 marines owned by the Japanese lost in Caroline Islands
                5 transports owned by the Japanese retreated to 36 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -26
                Casualties for Japanese: 2 battleships, 2 cruisers and 1 destroyer
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for ANZAC: 2 fighters
            Battle in Caroline Islands
                Japanese attack with 2 bombers and 3 tactical_bombers
                Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour, 1 infantry and 2 marines
                    Japanese roll dice for 2 bombers and 3 tactical_bombers in Caroline Islands, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits
                    2 tactical_bombers owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated
                Americans win with 1 armour and 1 marine remaining. Battle score for attacker is -18
                Casualties for Japanese: 2 marines and 2 tactical_bombers
                Casualties for Americans: 1 artillery, 1 infantry and 1 marine
            Moving scrambled unit from 35 Sea Zone to 34 Sea Zone
            Moving scrambled unit from 35 Sea Zone to 34 Sea Zone
    
        Non Combat Move - Japanese
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.67
    Japanese regular : -0.83
    UK_Pacific regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    Here is a post of what the outcome of the other battles are.

  • '20

    Sounds good. I wouldn’t feel right taking advantage of a rules mistake that disastrous.

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Sakha to Yakut S.S.R.
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from Kyushu to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            3 infantry moved from 35 Sea Zone to Caroline Islands
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 22 Sea Zone
            1 destroyer moved from 46 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 59 Sea Zone
            1 destroyer moved from 132 Sea Zone to 35 Sea Zone
            1 carrier moved from 132 Sea Zone to 35 Sea Zone
            1 fighter moved from 132 Sea Zone to Shan State
            1 fighter moved from Shan State to Borneo
            1 marine moved from Malaya to 132 Sea Zone
            1 armour moved from Malaya to 132 Sea Zone
            1 armour, 1 marine and 1 transport moved from 132 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 armour moved from 35 Sea Zone to Caroline Islands
            1 marine moved from Celebes to 45 Sea Zone
            1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 artillery moved from Celebes to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from 35 Sea Zone to Caroline Islands
            3 tactical_bombers moved from 36 Sea Zone to Caroline Islands
            1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 marine moved from Davao to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
            2 bombers moved from Kiangsu to Caroline Islands
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Inner Mongolia to Hunan
            1 fighter moved from Inner Mongolia to Szechwan
            1 fighter moved from Kiangsi to Hunan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    OK, here is my gamesave asking for scramble orders:

    The Chinese battles in Hunan and Szechwan are concluded with Japanese wins. The Japanese air have NCM remaining.

    The Japanese Armor and Inf that died attacking Guam are removed.

    The Japanese Tac Bomber and British Inf in the Shan State battle are removed. The surviviing Fighter finished its movement by landing in Borneo.

    All 5 CVs, 3 DDs, 1 sub, 3 Fighters and 1 Tac (from Kiangsu) are all moved during combat movement to the SZ35 to accompany the invading force.

  • '21 '20 '19 '18 '17

    This should put everything back together with the move that I intended, and all the battles rolled except for the invasion of the Carolines. PTV has tripped me up several times with surprises, and this is another in a series of them. Thank you for the offer to redo the move.

  • '20

    Yeah, no problem. That would’ve been brutal for you before for no reason. No scramble.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Sakha to Yakut S.S.R.
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from Kyushu to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            3 infantry moved from 35 Sea Zone to Caroline Islands
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 22 Sea Zone
            1 destroyer moved from 46 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 59 Sea Zone
            1 destroyer moved from 132 Sea Zone to 35 Sea Zone
            1 carrier moved from 132 Sea Zone to 35 Sea Zone
            1 fighter moved from 132 Sea Zone to Shan State
            1 fighter moved from Shan State to Borneo
            1 marine moved from Malaya to 132 Sea Zone
            1 armour moved from Malaya to 132 Sea Zone
            1 armour, 1 marine and 1 transport moved from 132 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 armour moved from 35 Sea Zone to Caroline Islands
            1 marine moved from Celebes to 45 Sea Zone
            1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 artillery moved from Celebes to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from 35 Sea Zone to Caroline Islands
            3 tactical_bombers moved from 36 Sea Zone to Caroline Islands
            1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 marine moved from Davao to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
            2 bombers moved from Kiangsu to Caroline Islands
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Inner Mongolia to Hunan
            1 fighter moved from Inner Mongolia to Szechwan
            1 fighter moved from Kiangsi to Hunan
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Caroline Islands
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 5 infantry, 3 marines and 3 tactical_bombers
                Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour, 1 infantry, 2 marines and 1 tactical_bomber; ANZAC defend with 2 fighters
                    Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 infantry, 3 marines and 3 tactical_bombers in Caroline Islands, round 2 : 5/17 hits, 6.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.67 expected hits
                    3 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 marines owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 armour, 3 artilleries, 2 bombers, 2 infantry, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 1 armour, 1 artillery, 1 infantry, 2 marines and 1 tactical_bomber
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 transport moved from 132 Sea Zone to 35 Sea Zone
            2 bombers moved from Caroline Islands to Paulau
            3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Szechwan to Anhwe
            1 fighter moved from Hunan to Anhwe
            1 tactical_bomber moved from Hunan to Kiangsi
            1 aaGun moved from Buryatia to Yakut S.S.R.
            4 infantry moved from Sakha to Amur
            2 tactical_bombers moved from 35 Sea Zone to Paulau
            4 infantry moved from Japan to Kyushu
            2 infantry moved from Japan to Kyushu
            1 tactical_bomber moved from Amur to Anhwe
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kiangsu
            1 carrier and 2 transports placed in 6 Sea Zone
            2 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
            2 fighters moved from 34 Sea Zone to Marshall Islands
            4 fighters moved from 34 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 artillery, 6 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Marshall Islands, round 2 : 7/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 fighters moved from Marshall Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            3 fighters moved from Eastern United States to 93 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
            3 carriers, 2 cruisers and 1 transport moved from 34 Sea Zone to 31 Sea Zone
            1 battleship moved from 34 Sea Zone to 31 Sea Zone
            2 destroyers moved from 34 Sea Zone to 31 Sea Zone
            1 destroyer moved from 34 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            4 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.33
    Japanese regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Northern Sinkiang to Kansu
            1 infantry moved from Eastern Sinkiang to Kansu
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Kweichow to Szechwan
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Hunan
                Chinese attack with 1 artillery
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 2 infantry in Kansu, round 4 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 artillery moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.83
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
            2 fighters moved from 34 Sea Zone to Marshall Islands
            4 fighters moved from 34 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 artillery, 6 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Marshall Islands, round 2 : 7/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 fighters moved from Marshall Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            3 fighters moved from Eastern United States to 93 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
            3 carriers, 2 cruisers and 1 transport moved from 34 Sea Zone to 31 Sea Zone
            1 battleship moved from 34 Sea Zone to 31 Sea Zone
            2 destroyers moved from 34 Sea Zone to 31 Sea Zone
            1 destroyer moved from 34 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            4 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Northern Sinkiang to Kansu
            1 infantry moved from Eastern Sinkiang to Kansu
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Kweichow to Szechwan
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Hunan
                Chinese attack with 1 artillery
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 2 infantry in Kansu, round 4 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 artillery moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            1 artillery and 3 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 3 infantry moved from 83 Sea Zone to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 armour moved from Belgian Congo to Egypt
            2 fighters moved from Egypt to 100 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 armour moved from Italian Somaliland to Anglo-Egyptian Sudan
            1 artillery moved from British Somaliland to Ethiopia
            1 artillery moved from Northeast Persia to Southern Persia
            2 aaGuns moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            4 infantry moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 aaGun, 2 artilleries and 3 infantry moved from Burma to Shan State
    
        Place Units - British
            1 carrier, 1 fighter and 1 submarine placed in 100 Sea Zone
            British undo move 1.
            1 fighter placed in Egypt
            1 carrier and 1 submarine placed in 100 Sea Zone
            2 infantry placed in Union of South Africa
            British undo move 3.
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,6
            UK_Pacific collect 8 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 1 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 3.33
    Japanese regular : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 armour moved from Tobruk to Libya
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            3 submarines placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 55 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,1
            ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 55 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,1
            ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 armour, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour moved from Bessarabia to Ukraine
            4 mech_infantrys moved from Eastern Poland to Ukraine
            4 fighters moved from Western Ukraine to Ukraine
            1 bomber moved from Western Ukraine to Ukraine
            2 bombers moved from Eastern Poland to Ukraine
            1 fighter moved from Yugoslavia to Ukraine
            2 tactical_bombers moved from Yugoslavia to Ukraine
            1 destroyer moved from 115 Sea Zone to 128 Sea Zone
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 6 armour, 3 bombers, 5 fighters, 4 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 6 infantry
                    Germans roll dice for 6 armour, 3 bombers, 5 fighters, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 12/20 hits, 9.67 expected hits
                    Russians roll dice for 6 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 armour, 3 bombers, 5 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 6 infantry
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 aaGun, 2 artilleries and 9 infantry moved from Novgorod to Northern Belarus
            2 infantry moved from Archangel to Leningrad
            1 artillery moved from Archangel to Leningrad
            3 artilleries and 8 infantry moved from Southern Belarus to Northern Belarus
            3 artilleries and 4 infantry moved from Leningrad to Northern Belarus
            1 aaGun moved from Western Ukraine to Ukraine
            3 bombers moved from Ukraine to Northern Belarus
            3 fighters moved from Ukraine to Northern Belarus
            1 fighter moved from Ukraine to Northern Belarus
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            2 fighters moved from Western Germany to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            4 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Austria to Yugoslavia
            1 infantry moved from Archangel to Leningrad
            1 infantry moved from Western Germany to Austria
    
        Place Units - Germans
            1 airfield placed in Yugoslavia
            2 armour and 3 mech_infantrys placed in Germany
            1 destroyer, 1 submarine and 1 transport placed in 99 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 2.33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Novgorod
            1 infantry moved from Yaroslavl to Vologda
            1 fighter moved from Gorky to Vologda
            1 fighter moved from Russia to Novgorod
            1 infantry moved from Bryansk to Southern Belarus
            1 fighter moved from Russia to Southern Belarus
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Southern Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Southern Belarus to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Novgorod to Russia
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Gorky to Nenetsia
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Kursk to Rostov
            5 artilleries moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            3 artilleries moved from Kursk to Tula
            1 infantry moved from Bryansk to Kursk
            10 infantry moved from Bryansk to Russia
            3 artilleries moved from Russia to Samara
            3 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            2 artilleries moved from Russia to Samara
            1 infantry moved from Russia to Samara
            3 infantry moved from Russia to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 armour moved from Russia to Samara
    
        Place Units - Russians
            1 armour, 8 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 5 artilleries
            EDIT: Adding units owned by Russians to Russia: 5 artilleries
            EDIT: Removing units owned by Russians from Samara: 5 infantry
            EDIT: Adding units owned by Russians to Russia: 5 infantry
            EDIT: Removing units owned by Russians from Yenisey: 1 aaGun and 3 infantry
            EDIT: Adding units owned by Russians to Timguska: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 3 infantry
            EDIT: Adding units owned by Russians to Samara: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter moved from Borneo to 55 Sea Zone
            1 armour moved from Caroline Islands to 35 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            2 cruisers and 2 marines moved from 35 Sea Zone to 55 Sea Zone
            2 battleships and 1 marine moved from 35 Sea Zone to 55 Sea Zone
            3 artilleries moved from Caroline Islands to 35 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 armour, 2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from Paulau to 55 Sea Zone
            5 carriers moved from 35 Sea Zone to 55 Sea Zone
            4 fighters moved from 35 Sea Zone to Queensland
            2 tactical_bombers moved from 35 Sea Zone to Queensland
            3 marines moved from 55 Sea Zone to Queensland
            3 artilleries moved from 55 Sea Zone to Queensland
            1 armour moved from 55 Sea Zone to Queensland
            2 infantry moved from 55 Sea Zone to Queensland
            1 carrier moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from Japan to Guam
            2 transports moved from 35 Sea Zone to 20 Sea Zone
            4 infantry moved from Kyushu to 20 Sea Zone
            4 infantry and 2 transports moved from 20 Sea Zone to 22 Sea Zone
            4 infantry moved from 22 Sea Zone to Guam
            1 armour, 1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Amur to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone
            2 infantry moved from 9 Sea Zone to Aleutian Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            2 bombers moved from Paulau to Kwangsi
            1 infantry moved from Hunan to Szechwan
            1 infantry moved from Hopei to Szechwan
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 40 Sea Zone to 77 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Anhwe to Szechwan
            1 tactical_bomber moved from Kiangsi to Szechwan
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Scramble from Queensland into SZ 55 ?

    It also offered to scramble 31 to 33, but since you cannot hit the sub, I turned it down

  • '20

    No scramble

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