bid:
subs in 91 and 106. fig in Scotland, Fig in Russia, inf in Yunnan, mech in India, inf in burma, inf in szechwan
@owentoo hold up, IDK
@owentoo Post the intercept question when it comes to it and I’ll let you know.
@tanios OK, will do
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 11 PUs;
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Albania to Romania
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Italians collect 10 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13
Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Leningrad to Russia
1 fighter moved from Leningrad to Russia
6 fighters moved from Smolensk to Russia
2 tactical_bombers moved from Smolensk to Russia
2 bombers moved from Yugoslavia to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Vologda
2 artilleries and 7 infantry moved from Leningrad to Novgorod
6 armour and 6 mech_infantrys moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 tactical_bomber moved from Yugoslavia to Bessarabia
1 fighter moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to 101 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept bombing run in Russia?
@owentoo no intercept
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Leningrad to Russia
1 fighter moved from Leningrad to Russia
6 fighters moved from Smolensk to Russia
2 tactical_bombers moved from Smolensk to Russia
2 bombers moved from Yugoslavia to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Vologda
2 artilleries and 7 infantry moved from Leningrad to Novgorod
6 armour and 6 mech_infantrys moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 tactical_bomber moved from Yugoslavia to Bessarabia
1 fighter moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to 101 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 12 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 4,4,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia rolls: 1,3 and causes: 4 damage to unit: airfield
Bombing raid in Russia causes 18 damage total. Damaged units is as follows: factory_major = 14, airfield = 4
Battle in 101 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 101 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Novgorod, round 2 : 2/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Greece, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Eastern Poland, round 2 : 6/12 hits, 5.00 expected hits
Russians roll dice for 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/6 hits, 2.33 expected hits
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 6 armour and 5 mech_infantrys in Eastern Poland, round 3 : 2/11 hits, 4.67 expected hits
Russians roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Bessarabia to Smolensk
1 tactical_bomber moved from Bessarabia to Smolensk
3 bombers, 7 fighters and 2 tactical_bombers moved from Russia to Smolensk
1 fighter moved from Greece to Yugoslavia
1 tactical_bomber moved from 101 Sea Zone to Yugoslavia
3 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries moved from Germany to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries moved from 118 Sea Zone to Leningrad
4 infantry moved from 118 Sea Zone to Leningrad
1 submarine moved from 122 Sea Zone to 115 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
Place Units - Germans
1 bomber placed in Yugoslavia
1 artillery and 2 infantry placed in Leningrad
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : 0.17
Germans regular : 2.17
Russians AA : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 5x factory_major, 2x airfield; Remaining resources: 27 PUs;
Russians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Vologda
8 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 8 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 8 fighters and 1 infantry in Vologda, round 2 : 6/9 hits, 4.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
Russians win with 8 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
8 fighters moved from Vologda to Russia
1 mech_infantry moved from Kursk to Russia
1 aaGun, 2 artilleries and 2 infantry moved from Kursk to Tula
Place Units - Russians
1 fighter placed in Russia
2 armour and 1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from Buryatia to Soviet Far East
1 tactical_bomber moved from Iwo Jima to Soviet Far East
1 fighter moved from Japan to 9 Sea Zone
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Szechwan
1 armour moved from Hunan to Szechwan
1 armour and 1 mech_infantry moved from Kwangtung to Szechwan
1 fighter moved from Hunan to Szechwan
1 tactical_bomber moved from Hunan to Szechwan
1 fighter moved from Hunan to Kwangsi
1 fighter moved from Malaya to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 destroyer moved from 35 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Japan to 7 Sea Zone
2 fighters moved from Iwo Jima to 7 Sea Zone
2 submarines moved from 40 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 9 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 9 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 0/5 hits, 2.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Soviet Far East, round 3 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Szechwan
Japanese attack with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 0/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 4 : 5/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 7 Sea Zone
Japanese win, taking 7 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangsi to Malaya
1 infantry moved from Anhwe to Honan
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Anhwe
1 armour moved from Southern Manchuria to Buryatia
1 mech_infantry moved from Buryatia to Siberia
1 fighter moved from Soviet Far East to Siberia
1 tactical_bomber moved from Soviet Far East to Siberia
1 tactical_bomber moved from Soviet Far East to Siberia
1 carrier moved from 35 Sea Zone to 7 Sea Zone
1 fighter moved from 9 Sea Zone to 7 Sea Zone
2 fighters moved from 7 Sea Zone to Iwo Jima
1 tactical_bomber moved from 7 Sea Zone to Iwo Jima
1 fighter moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Japan
1 submarine moved from 72 Sea Zone to 84 Sea Zone
1 submarine moved from 73 Sea Zone to 72 Sea Zone
1 submarine moved from 74 Sea Zone to 76 Sea Zone
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
2 infantry moved from Japan to Kyushu
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 fighter moved from Szechwan to Malaya
1 tactical_bomber moved from Szechwan to Malaya
1 fighter moved from Kwangsi to Hunan
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
2 fighters placed in Queensland
1 carrier placed in 55 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 4.
1 fighter placed in Queensland
1 destroyer placed in 55 Sea Zone
1 submarine placed in 6 Sea Zone
Japanese undo move 8.
1 submarine placed in 7 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.17
Japanese regular : -2.83
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
18 fighters and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
2 battleships, 10 carriers, 3 cruisers, 3 destroyers, 2 infantry, 2 marines, 13 submarines and 1 transport moved from 27 Sea Zone to 65 Sea Zone
2 infantry and 2 marines moved from 65 Sea Zone to New Zealand
1 infantry moved from Baluchistan to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Ceylon
Combat - Americans
Battle in New Zealand
Battle in Ceylon
Battle in 50 Sea Zone
Americans attack with 18 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking New Zealand from Japanese, taking Ceylon from Japanese with 18 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
18 fighters and 1 tactical_bomber moved from 50 Sea Zone to 65 Sea Zone
1 mech_infantry moved from Baluchistan to Eastern India
2 carriers, 1 destroyer, 2 fighters and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 93 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 93 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 10 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Central United States
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
2 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Inner Mongolia
Japanese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
18 fighters and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
2 battleships, 10 carriers, 3 cruisers, 3 destroyers, 2 infantry, 2 marines, 13 submarines and 1 transport moved from 27 Sea Zone to 65 Sea Zone
2 infantry and 2 marines moved from 65 Sea Zone to New Zealand
1 infantry moved from Baluchistan to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Ceylon
Combat - Americans
Battle in New Zealand
Battle in Ceylon
Battle in 50 Sea Zone
Americans attack with 18 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking New Zealand from Japanese, taking Ceylon from Japanese with 18 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
18 fighters and 1 tactical_bomber moved from 50 Sea Zone to 65 Sea Zone
1 mech_infantry moved from Baluchistan to Eastern India
2 carriers, 1 destroyer, 2 fighters and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 93 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 93 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 10 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Central United States
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
2 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Inner Mongolia
Japanese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 4 PUs;
Combat Move - British
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 bomber moved from Eastern India to 21 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
3 fighters moved from Scotland to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
Combat - British
British creates battle in territory 40 Sea Zone
Battle in 21 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 21 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from 21 Sea Zone to Kwangsi
2 fighters moved from Yunnan to 40 Sea Zone
1 fighter moved from Yunnan to Burma
3 infantry and 1 mech_infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Baluchistan to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 infantry moved from Gibraltar to 94 Sea Zone
1 armour moved from Gibraltar to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to United Kingdom
1 tactical_bomber moved from 94 Sea Zone to United Kingdom
1 carrier moved from 94 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from 94 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Gibraltar to United Kingdom
1 destroyer moved from 83 Sea Zone to 81 Sea Zone
1 fighter moved from Burma to Eastern India
Place Units - British
2 destroyers and 1 submarine placed in 113 Sea Zone
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,2,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.67
Japanese regular : -0.67
Germans regular : 0.33
British regular : -1.17
FYI I assumed no scrambles in sz 50 and Holland.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
Place Units - Italians
1 infantry placed in Northern Italy
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 8 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
8 fighters moved from Smolensk to Russia
3 tactical_bombers moved from Smolensk to Russia
3 bombers moved from Smolensk to Russia
1 artillery and 6 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Yugoslavia to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Combat Hit Differential Summary :
Scramble from 113 into Normandy or Holland?
Intercept bombing run in Russia?