@Martin just a heads up, I made a couple non-combat edits
Sent US units to Morocco and decided to take Brazil instead when starting UK’s turn Moved a UK troop to Alexandriaplease just make sure to use the most recent version!
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from 100 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 destroyer moved from 100 Sea Zone to 96 Sea Zone
1 destroyer moved from 100 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
1 battleship moved from 78 Sea Zone to 100 Sea Zone
1 armour moved from Egypt to Anglo-Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Egypt to Ethiopia
Combat - British
Combat Hit Differential Summary :
@OwenToo any scramble for sz 96?
No scramble, thanks!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 armour, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Caroline Islands
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 cruisers and 2 marines moved from 27 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Caroline Islands
1 battleship moved from 27 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 armour, 1 infantry and 2 marines in Caroline Islands, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 infantry and 2 marines remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 submarine moved from 27 Sea Zone to 55 Sea Zone
2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 93 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone
Americans undo move 1.
2 destroyers and 1 transport placed in 11 Sea Zone
1 artillery placed in Western United States
1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier placed in 104 Sea Zone
Americans undo move 1.
1 destroyer and 1 transport placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from 100 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 destroyer moved from 100 Sea Zone to 96 Sea Zone
1 destroyer moved from 100 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
1 battleship moved from 78 Sea Zone to 100 Sea Zone
1 armour moved from Egypt to Anglo-Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Egypt to Ethiopia
Combat - British
Battle in 96 Sea Zone
British attack with 2 bombers, 2 destroyers and 3 fighters
Germans defend with 1 submarine; Italians defend with 1 destroyer and 1 transport
British roll dice for 2 bombers, 2 destroyers and 3 fighters in 96 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 transport owned by the Italians and 1 submarine owned by the Germans lost in 96 Sea Zone
British win with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Germans: 1 submarine
Battle in Anglo-Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Ethiopia
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Ethiopia, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Ethiopia to Egypt
1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 fighter moved from Southern Persia to Egypt
2 fighters moved from 96 Sea Zone to 100 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to French West Africa
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
Place Units - British
1 airfield placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 submarine placed in 73 Sea Zone
British undo move 3.
1 submarine placed in 112 Sea Zone
1 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,3
British collect 28 PUs (4 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 aaGuns
EDIT: Adding units owned by British to Yunnan: 2 aaGuns
EDIT: Removing units owned by British from Burma: 3 infantry
EDIT: Adding units owned by British to Yunnan: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun, 2 artilleries and 6 infantry
EDIT: Adding units owned by British to Eastern India: 1 aaGun, 1 artillery and 6 infantry
EDIT: Adding units owned by British to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : 2.00
Italians regular : 1.50
Japanese regular : -1.33
British regular : 2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Northern Belarus
Italians take Northern Belarus from Russians
1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Algeria
1 armour moved from Yugoslavia to Romania
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Non Combat Move - Italians
1 mech_infantry moved from Libya to Algeria
1 battleship, 2 cruisers and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -1.83
British regular : -0.67
Edit was to adjust NCM for fighter
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
Fighter scramble from carrier in sz 43 to sz 45?
@tanios No scramble, thanks!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
2 infantry placed in Queensland
ANZAC undo move 1.
1 infantry placed in Queensland
1 submarine and 1 transport placed in 55 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
2 infantry placed in Queensland
ANZAC undo move 1.
1 infantry placed in Queensland
1 submarine and 1 transport placed in 55 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Smolensk
6 armour and 5 mech_infantrys moved from Baltic States to Smolensk
5 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 submarine moved from 112 Sea Zone to 93 Sea Zone
1 cruiser moved from 115 Sea Zone to 93 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Malta to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
Combat - Germans
Battle in Smolensk
Germans attack with 12 armour and 9 mech_infantrys
Russians defend with 13 infantry
Germans roll dice for 12 armour and 9 mech_infantrys in Smolensk, round 2 : 7/21 hits, 9.00 expected hits
Russians roll dice for 13 infantry in Smolensk, round 2 : 5/13 hits, 4.33 expected hits
7 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk
12 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Northern Belarus
Russians win with 6 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 7 infantry
Battle in 93 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 2 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers, 1 cruiser, 2 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 93 Sea Zone
Germans roll dice for 3 bombers, 2 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
Americans roll dice for 1 fighter and 2 transports in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans, 2 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 1 cruiser, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Casualties for British: 1 fighter
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
3 tactical_bombers moved from 93 Sea Zone to Algeria
2 fighters moved from 93 Sea Zone to Algeria
2 bombers moved from 93 Sea Zone to Western Germany
1 bomber moved from 93 Sea Zone to Algeria
1 fighter moved from France to 97 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
2 aaGuns, 5 artilleries and 16 infantry moved from Baltic States to Northern Belarus
1 armour and 2 mech_infantrys moved from Western Germany to Poland
6 artilleries and 15 infantry moved from Eastern Poland to Northern Belarus
1 artillery moved from France to Western Germany
2 artilleries moved from France to Southern France
1 infantry moved from France to Southern France
3 infantry moved from Finland to Karelia
1 aaGun moved from France to Southern France
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.00
Russians regular : 0.67
Germans regular : -3.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Buryatia to Sakha
1 infantry moved from Bessarabia to Romania
1 tactical_bomber moved from Kursk to Romania
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Vologda to Leningrad
1 artillery moved from Vologda to Leningrad
1 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to Leningrad
Combat - Russians
Battle in Romania
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 infantry and 1 tactical_bomber in Romania, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Romania
1 tactical_bomber owned by the Russians retreated
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Leningrad
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 infantry moved from Urals to Samara
2 aaGuns, 4 artilleries and 10 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Novgorod
4 infantry moved from Smolensk to Russia
1 infantry moved from Kursk to Bryansk
4 artilleries and 11 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Kursk to Bessarabia
2 fighters moved from Kursk to Russia
1 infantry moved from Kursk to Ukraine
2 aaGuns and 1 infantry moved from Vologda to Yaroslavl
2 infantry moved from Russia to Yaroslavl
1 artillery moved from Kursk to Ukraine
2 artilleries moved from Kursk to Tula
1 armour and 1 mech_infantry moved from Kursk to Tula
1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 38 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.83
Russians regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 infantry moved from Amur to Sakha
1 armour moved from Amur to Sakha
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from Japan to Sakha
1 marine moved from Guam to 22 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 marine moved from Manilla to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 armour moved from Sumatra to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 armour moved from 132 Sea Zone to Malaya
1 marine moved from Sumatra to 38 Sea Zone
1 marine and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from Borneo to 37 Sea Zone
1 artillery moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Malaya
1 infantry moved from 132 Sea Zone to Malaya
1 fighter moved from 38 Sea Zone to Malaya
1 tactical_bomber moved from 38 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 carrier moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 38 Sea Zone to 46 Sea Zone
1 cruiser moved from 38 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Hainan to 45 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 artillery moved from Manilla to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Celebes
1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Davao
1 artillery moved from Inner Mongolia to Kansu
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hopei
2 bombers moved from Kiangsu to Szechwan
1 fighter moved from Jehol to Kansu
1 tactical_bomber moved from Jehol to Kansu
1 fighter moved from Jehol to Hopei
1 tactical_bomber moved from Kiangsi to Hopei
1 fighter moved from Kiangsi to Szechwan
1 infantry moved from Inner Mongolia to Kansu
1 artillery moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Fukien to Kwangsi
Combat - Japanese
Battle in Davao
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Davao, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
British defend with 5 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 7/10 hits, 4.17 expected hits
UK_Pacific roll dice for 6 infantry in Malaya, round 2 : 4/6 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 5 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 5 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 armour, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Sakha, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Sakha, round 3 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 aaGun, 1 artillery and 2 infantry moved from Northern Manchuria to Buryatia
1 tactical_bomber moved from Sakha to Amur
2 infantry moved from Hokkaido to Japan
1 mech_infantry moved from Shansi to Inner Mongolia
1 mech_infantry moved from Kiangsu to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Fukien to Kiangsu
1 infantry moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from Malaya to 132 Sea Zone
1 fighter moved from Malaya to 132 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
2 bombers moved from Szechwan to Kiangsu
1 fighter moved from Szechwan to Kiangsi
1 carrier moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Hopei to Kiangsu
1 fighter moved from Hopei to Kiangsu
1 tactical_bomber moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
1 fighter moved from Japan to Kiangsu
1 artillery moved from Japan to Kyushu
1 infantry moved from Japan to Kyushu
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 fighter and 3 infantry placed in Japan
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 1.00
UK_Pacific regular : 2.00
ANZAC regular : 0.83
Russians regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
Americans take 23 Sea Zone from Japanese
4 fighters moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 bomber moved from Gibraltar to Malta
Combat - Americans
Combat Hit Differential Summary :
Any carrier scramble into sz 22?
Scramble 3 fighters!
@OwenToo will do.
I assume the engine is asking for a scramble in sz 45 by error? From my understanding of the rules you can’t scramble fighters vs a sub without a destroyer present. If I’m wrong about this, then I’d like to withdraw my sub. Let me know if my rules understanding is correct or not.
I think you are right. I’ll inquire about the assumed bug. I won’t scramble to 45
Actually I think Triple A has always asked if you want to scramble from an airbase against a sub only attack with no DD present. Since they can’t ever hit the sub, it is always just a useless scramble