scramble Paris ftr to Normandy and scramble Scottland
bretters +12 Allies -vs- dawgoneit Axis. PTV
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 7 Sea Zone 6 fighters and 2 tactical_bombers moved from 8 Sea Zone to 7 Sea Zone 1 armour, 2 artilleries, 4 battleships, 3 cruisers, 4 destroyers, 4 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 8 Sea Zone to 6 Sea Zone Americans take 5 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Korea Battle in 7 Sea Zone Americans attack with 1 bomber, 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 7 Sea Zone Americans win, taking Korea from Japanese with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 carriers moved from 8 Sea Zone to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 104 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 3 transports placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone 2 tactical_bombers placed in 104 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 4 artilleries and 4 infantry moved from Hopei to Anhwe 1 infantry moved from Honan to Anhwe 1 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Anhwe Chinese attack with 4 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 5 infantry in Anhwe, round 2 : 3/9 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Kiangsi from Japanese, taking Anhwe from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shansi 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from French West Africa to 89 Sea Zone 1 mech_infantry moved from French West Africa to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Malta to Gibraltar 1 infantry moved from French Equatorial Africa to French Central Africa 1 infantry moved from French Equatorial Africa to French Central Africa 1 infantry moved from French Equatorial Africa to French Central Africa 1 artillery moved from French Equatorial Africa to French Central Africa 1 mech_infantry moved from French Equatorial Africa to French Central Africa 1 armour moved from French Equatorial Africa to French Central Africa 1 armour moved from French Equatorial Africa to French Central Africa 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 armour moved from Tobruk to Egypt 1 bomber moved from Malta to Southern Italy 1 infantry moved from United Kingdom to 113 Sea Zone 1 artillery moved from United Kingdom to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from United Kingdom to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from Southern Persia to Northwest Persia 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 mech_infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - British Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy causes 5 damage total. Battle in French Central Africa British attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in French Central Africa, round 2 : 2/7 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in French Central Africa, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in French Central Africa British win, taking French Central Africa from Italians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Gibraltar British attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry Germans defend with 1 bomber; Italians defend with 1 harbour and 2 infantry British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 1.83 expected hits Italians roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 4 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 1 bomber Casualties for Italians: 2 infantry Battle in Hunan British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Hunan to Yunnan 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Shan State 1 artillery moved from 39 Sea Zone to Shan State 1 fighter moved from Egypt to Malta 1 fighter moved from Gibraltar to Morocco 1 bomber moved from Southern Italy to Morocco Place Units - British 1 battleship and 1 destroyer placed in 113 Sea Zone 1 armour, 2 artilleries and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in Eastern India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.17 Italians regular : 1.83 Japanese regular : 2.00 British regular : -0.50 Italians AA : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Belarus to Novgorod Italians take Northern Belarus from Russians Italians take Novgorod from Russians 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Bulgaria to Romania 2 fighters moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Place Units - Italians 2 fighters and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 132 Sea Zone 2 artilleries and 2 infantry moved from 132 Sea Zone to Siam 1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia Combat - ANZAC Battle in Siam ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam ANZAC win, taking Siam from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 2 submarines and 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from French West Africa to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.50
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 10 armour, 4 artilleries, 32 infantry and 10 mech_infantrys moved from Southern Belarus to Bryansk 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in Bryansk Germans attack with 14 armour, 4 artilleries, 32 infantry and 14 mech_infantrys Russians defend with 3 infantry Germans roll dice for 14 armour, 4 artilleries, 32 infantry and 14 mech_infantrys in Bryansk, round 2 : 21/64 hits, 19.00 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 4 artilleries, 31 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 mech_infantry moved from Germany to Eastern Poland 2 aaGuns moved from Southern Belarus to Bryansk 2 aaGuns moved from Eastern Poland to Southern Belarus 1 aaGun moved from Eastern Poland to Poland 2 infantry moved from Germany to Poland 8 infantry moved from Eastern Poland to Southern Belarus 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 2 armour moved from Norway to Finland 2 infantry moved from Norway to Finland 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Germany Place Units - Germans 4 bombers placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Kursk 1 infantry moved from Russia to Tula 3 infantry moved from Smolensk to Russia 1 infantry moved from Leningrad to Northern Belarus Russians take Northern Belarus from Italians 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Leningrad to Baltic States 1 fighter moved from Leningrad to Novgorod 3 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland 3 artilleries and 3 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 3 infantry moved from Yenisey to Yakut S.S.R. 5 infantry moved from Shansi to Anhwe 1 infantry moved from Southern Caucasus to Northern Caucasus 1 mech_infantry moved from Southern Caucasus to Stalingrad 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 7 infantry moved from Ukraine to Rostov 1 infantry moved from Leningrad to Vyborg 2 artilleries and 23 infantry moved from Leningrad to Baltic States 7 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Novgorod Russians win, taking Novgorod from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry; Italians defend with 2 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 2 infantry owned by the Italians lost in Eastern Poland Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 1 fighter and 1 infantry Casualties for Italians: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Leningrad 1 fighter moved from Novgorod to Leningrad 1 infantry moved from Russia to Smolensk 4 armour and 2 mech_infantrys moved from Russia to Stalingrad 2 aaGuns and 14 infantry moved from Russia to Samara Place Units - Russians 2 fighters placed in Leningrad 1 infantry placed in Leningrad 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 2 infantry placed in Urals Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 1.67 Russians regular : 2.00
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Northern Manchuria to Korea 1 infantry moved from Amur to Korea 2 armour, 1 fighter and 1 tactical_bomber moved from Jehol to Korea 6 fighters and 4 tactical_bombers moved from Japan to Korea Combat - Japanese
Combat Hit Differential Summary :
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@bretters any scrambles?
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@dawgoneit scramble 4 fighters plz
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Northern Manchuria to Korea 1 infantry moved from Amur to Korea 2 armour, 1 fighter and 1 tactical_bomber moved from Jehol to Korea 6 fighters and 4 tactical_bombers moved from Japan to Korea Combat - Japanese Americans scrambles 4 units out of 6 Sea Zone to defend against the attack in Korea Battle in Korea Japanese attack with 2 armour, 7 fighters, 3 infantry and 5 tactical_bombers Americans defend with 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry Japanese roll dice for 2 armour, 7 fighters, 3 infantry and 5 tactical_bombers in Korea, round 2 : 6/17 hits, 8.33 expected hits Americans roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry in Korea, round 2 : 7/14 hits, 6.33 expected hits 3 fighters owned by the Japanese, 3 infantry owned by the Japanese, 1 armour owned by the Japanese, 4 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Korea Japanese roll dice for 1 armour, 4 fighters and 5 tactical_bombers in Korea, round 3 : 8/10 hits, 5.83 expected hits Americans roll dice for 1 armour, 4 fighters, 2 marines and 1 mech_infantry in Korea, round 3 : 3/8 hits, 4.33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Americans, 4 fighters owned by the Americans, 2 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour, 4 fighters, 3 infantry and 2 tactical_bombers Casualties for Americans: 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Korea to Japan 2 battleships, 3 cruisers, 1 destroyer, 3 submarines and 5 transports moved from 20 Sea Zone to 23 Sea Zone 1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu 1 armour, 3 artilleries, 1 fighter, 1 marine and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter and 2 tactical_bombers moved from Kwangtung to Kiangsu 1 artillery and 1 infantry moved from Jehol to Southern Manchuria 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 2 armour and 1 fighter placed in Kiangsu 1 artillery and 2 infantry placed in Kwangtung 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,6,1,2,5,3,3,2,5,4,6,2,4,5,3,6,4 Japanese collect 25 PUs (12 lost to blockades); end with 25 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.17
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 infantry and 1 mech_infantry moved from 7 Sea Zone to Iwo Jima 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 4 battleships, 4 carriers, 3 cruisers, 4 destroyers and 4 transports moved from 6 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 battleship moved from 27 Sea Zone to 7 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Denmark 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 battleship moved from 104 Sea Zone to 93 Sea Zone Combat - Americans
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any of your 4 kamikaze attacks against my navy in SZ 7? or a scramble?
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@bretters no sramble.
1 kamikaze on each carrier -
wow lucky AF damaged 3/4 carriers meaning 2 of my aircraft are gone…
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 infantry and 1 mech_infantry moved from 7 Sea Zone to Iwo Jima 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 4 battleships, 4 carriers, 3 cruisers, 4 destroyers and 4 transports moved from 6 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 battleship moved from 27 Sea Zone to 7 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Denmark 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 battleship moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Battle in Denmark Battle in Iwo Jima Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber could not land in Iwo Jima and were removed 1 fighter moved from Iwo Jima to 7 Sea Zone 1 tactical_bomber moved from Iwo Jima to 7 Sea Zone Place Units - Americans 2 transports placed in 11 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 fighters and 2 tactical_bombers placed in Western United States 1 bomber and 2 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 93 Sea Zone: 3 transports EDIT: Removing units owned by Americans from 104 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shansi to Jehol 4 artilleries and 4 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 3 artilleries and 6 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei Place Units - Chinese 1 infantry placed in Kiangsi 3 artilleries placed in Kwangsi 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 infantry and 1 mech_infantry moved from 7 Sea Zone to Iwo Jima 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 4 battleships, 4 carriers, 3 cruisers, 4 destroyers and 4 transports moved from 6 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 battleship moved from 27 Sea Zone to 7 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Denmark 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 battleship moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Battle in Denmark Battle in Iwo Jima Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber could not land in Iwo Jima and were removed 1 fighter moved from Iwo Jima to 7 Sea Zone 1 tactical_bomber moved from Iwo Jima to 7 Sea Zone Place Units - Americans 2 transports placed in 11 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 fighters and 2 tactical_bombers placed in Western United States 1 bomber and 2 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 93 Sea Zone: 3 transports EDIT: Removing units owned by Americans from 104 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shansi to Jehol 4 artilleries and 4 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 3 artilleries and 6 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei Place Units - Chinese 1 infantry placed in Kiangsi 3 artilleries placed in Kwangsi 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 3 artilleries, 1 infantry and 5 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from 113 Sea Zone to 116 Sea Zone 1 fighter moved from 113 Sea Zone to 116 Sea Zone 1 battleship moved from 113 Sea Zone to 116 Sea Zone 1 destroyer moved from 113 Sea Zone to 116 Sea Zone 1 carrier moved from 113 Sea Zone to 116 Sea Zone 1 bomber moved from Morocco to France 1 fighter moved from Morocco to United Kingdom 1 fighter moved from Malta to Gibraltar 1 fighter moved from United Kingdom to 116 Sea Zone 1 fighter moved from United Kingdom to 116 Sea Zone 1 fighter moved from United Kingdom to 116 Sea Zone 1 infantry moved from Burma to Shan State 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 transport moved from 39 Sea Zone to 132 Sea Zone 3 infantry moved from Burma to Yunnan 1 armour moved from Eastern India to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 1 armour moved from Eastern India to Yunnan 1 destroyer moved from 40 Sea Zone to 132 Sea Zone Combat - British Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 116 Sea Zone British attack with 1 battleship, 1 carrier, 1 destroyer and 5 fighters Germans defend with 1 cruiser, 3 destroyers, 2 submarines and 1 transport British roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 116 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits Germans roll dice for 2 submarines in 116 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 3 destroyers and 1 transport in 116 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits 1 submarine owned by the Germans lost in 116 Sea Zone British roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 116 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits Germans roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser, 3 destroyers and 1 transport in 116 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits 3 destroyers owned by the Germans and 1 submarine owned by the Germans lost in 116 Sea Zone British roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 116 Sea Zone, round 4 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 116 Sea Zone British win with 1 battleship, 1 carrier, 1 destroyer and 5 fighters remaining. Battle score for attacker is 53 Casualties for Germans: 1 cruiser, 3 destroyers, 2 submarines and 1 transport Non Combat Move - British 1 fighter moved from 116 Sea Zone to Denmark 1 fighter moved from 116 Sea Zone to Denmark 1 fighter moved from 116 Sea Zone to Denmark 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery moved from Gibraltar to 93 Sea Zone 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Denmark Place Units - British 2 transports placed in 109 Sea Zone 3 transports placed in 113 Sea Zone 3 artilleries and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 fighter and 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 Germans AA : 0.83 Germans regular : -3.00 British regular : -2.50
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs; Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern France to Northern Italy 2 fighters moved from Southern Italy to 115 Sea Zone 2 fighters moved from Northern Italy to 115 Sea Zone Combat - Italians
Combat Hit Differential Summary :
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@bretters any scrambles?
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@dawgoneit
I told you… please every time there is scramble opportunities tell me what is attacking and what is defending -
@dawgoneit max scramble