@max334 any scrambles?
Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Northern Italy 1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/7 hits, 3,17 expected hits British roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber, 3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy 2 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,3,4,1,2,1,1,2 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 British regular : 0,67
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@simon33 Lucky strike!
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from 54 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 2 fighters moved from Caroline Islands to Korea 1 submarine moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from Caucasus to Volgograd 2 infantry moved from Kazakhstan to Volgograd 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan 1 transport moved from 81 Sea Zone to 71 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Caucasus to Volgograd Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.50
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 2x factory_major; Remaining resources: 55 PUs; Germans buy 1 armour, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Caucasus 2 bombers moved from Eastern Poland to Caucasus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Caucasus 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov Combat - Germans Battle in Caucasus Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/8 hits, 4,00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Caucasus to Rostov 3 infantry moved from Ukraine to Rostov 1 aaGun and 4 artilleries moved from Western Ukraine to Ukraine 1 aaGun, 1 armour, 6 artilleries, 16 infantry and 3 mech_infantrys moved from Vyborg to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from France to Yugoslavia 12 mech_infantrys moved from Western Germany to Yugoslavia 2 armour moved from Eastern Poland to Yugoslavia 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 3 fighters moved from Eastern Poland to Ukraine 1 fighter moved from 115 Sea Zone to Ukraine 2 bombers moved from Caucasus to Yugoslavia 4 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 10 mech_infantrys moved from Poland to Eastern Poland 1 tactical_bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from 115 Sea Zone to Ukraine Place Units - Germans 4 infantry placed in Germany 3 infantry placed in Ukraine 1 armour and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,1,6,6,5,4,6 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -1,00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Caucasus 3 fighters moved from Russia to Caucasus 1 armour moved from Volgograd to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Amur to Buryatia Russians take Buryatia from Japanese 1 tactical_bomber moved from Tsinghai to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 2 fighters moved from Tsinghai to Russia 9 infantry moved from Vologda to Russia 2 armour and 3 mech_infantrys moved from Archangel to Russia 2 aaGuns, 3 artilleries and 16 infantry moved from Archangel to Vologda 1 infantry moved from Tsinghai to Kansu 2 aaGuns and 11 infantry moved from Manchuria to Korea 10 artilleries moved from Vologda to Russia 1 infantry moved from Vologda to Urals Place Units - Russians 3 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 destroyer and 2 submarines moved from 37 Sea Zone to 58 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 bomber moved from French Indo China to Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 58 Sea Zone Japanese attack with 1 destroyer and 2 submarines British defend with 1 submarine Japanese roll dice for 2 submarines in 58 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 submarines in 58 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the British lost in 58 Sea Zone Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Manchuria Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/7 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 marine moved from Soviet Far East to 5 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 aaGun, 6 artilleries and 27 infantry moved from India to West India 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Hunan to India 1 infantry moved from Shan State to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shantung to Jehol 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 1 bomber moved from Manchuria to Anhwe 1 fighter moved from 46 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 2 carriers and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 2 armour moved from India to Burma 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Anhwe Place Units - Japanese 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Malaya 3 artilleries placed in India 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,17 Japanese regular : -0,83 British regular : -0,17
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 destroyer and 2 submarines moved from 37 Sea Zone to 58 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 bomber moved from French Indo China to Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 58 Sea Zone Japanese attack with 1 destroyer and 2 submarines British defend with 1 submarine Japanese roll dice for 2 submarines in 58 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 submarines in 58 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the British lost in 58 Sea Zone Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Manchuria Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/7 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 marine moved from Soviet Far East to 5 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 aaGun, 6 artilleries and 27 infantry moved from India to West India 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Hunan to India 1 infantry moved from Shan State to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shantung to Jehol 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 1 bomber moved from Manchuria to Anhwe 1 fighter moved from 46 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 2 carriers and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 2 armour moved from India to Burma 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Anhwe Place Units - Japanese 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Malaya 3 artilleries placed in India 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Vyborg: 1 armour and 3 mech_infantrys EDIT: Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 3 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,17 Japanese regular : -0,83 British regular : -0,17
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@simon33 Dear sir, I hope you can allow my late NCM with Germany…? Realized I was too hasty before.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 99 Sea Zone to Ukraine 1 bomber moved from Russia to Ukraine 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Air Battle in Ukraine Americans attacks with 5 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Norway Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Cleaning up after air battles Non Combat Move - Americans 3 fighters moved from Queensland to Hawaiian Islands 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 8 submarines moved from 54 Sea Zone to 26 Sea Zone 1 bomber and 4 fighters moved from Ukraine to Volgograd 1 bomber moved from Volgograd to Russia 1 fighter moved from Persia to Volgograd 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters moved from Western United States to 10 Sea Zone 1 carrier, 2 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Midway to 25 Sea Zone 6 fighters and 1 tactical_bomber moved from 25 Sea Zone to Korea 3 carriers moved from 25 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 factory_minor placed in Korea 1 bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,5,5,4,4,2,2,2,2,1,2,6,6,4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Americans collect 56 PUs (4 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 8 infantry moved from Shensi to Hopei 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Hopei, round 2 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from Sardinia to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Sicily 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy Combat - British Battle in Sicily Battle in Northern Italy British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 1 infantry British roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking Sicily from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Northern Italy to 95 Sea Zone 2 fighters moved from 95 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 1 fighter moved from Northern Italy to Norway 3 aaGuns, 1 armour, 9 artilleries, 21 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 armour and 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from Archangel to Volgograd 1 fighter moved from Greece to 95 Sea Zone 2 fighters moved from Greece to Volgograd Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Persia 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.67 Italians regular : 0.67 Japanese regular : 1.33 Germans AA : -0.17 British regular : 0.33
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@Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game:
@simon33 Dear sir, I hope you can allow my late NCM with Germany…? Realized I was too hasty before.
Oh boy, I think I’m going to have to decline that one. By the time the edit was posted I had already landed on Norway. Even though you had no way of knowing that because there were no dice, I think it would be unfair for you to smash my invasion beachhead first turn due to an edit.
Similarly with the fighters, they had already participated in a bombing raid, even though they stayed on the ground. You could have known that one if you had looked at the dice emails, I’ll assume you didn’t though.
I did assume no scramble to SZ95 and no intercept in Ukraine.
Perhaps you can propose something.
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@simon33 Oh wow! This must have been a crazy coincidence. Honest truth is that I woke up after having gone to sleep and wanted to double checked the game. Apparently I had overlooked the transport in sz91 as per my intuition, thus the NCM. I see that both my edit and your turn was posted about 6 hours ago so I must have posted minutes before you rolled dice haha. I am open to any solution really. Replay your round for example? It is of course your call, but if we could adjust somehow I would be very grateful, due to how even things are at the moment. Thanks for taking the time to discuss things 😊
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Due to how things are = even game 😊😊
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I actually have one very unorthodox suggestion here. Since I screwed up, you should definitely get something out of it if you consider allowing some kind of change. My idea was that you can re-roll any battles of your choosing and keep the new result. Also add or remove any battles and do any other changes etc.
In addition, you of course “have one” on me if you need to do anything similar in the future.Nor trying to cheat here, it is just that it is easy to overlook important things in AAA compared to in a live setting where you study the board during your opponents turn.
Cheers!
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Ok, I note that you posted your edit 6 minutes before I posted my map. I’ll have a think about it.
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Ok, thanks!
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 99 Sea Zone to Ukraine 1 bomber moved from Russia to Ukraine 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Air Battle in Ukraine Americans attacks with 5 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Norway Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Cleaning up after air battles Non Combat Move - Americans 3 fighters moved from Queensland to Hawaiian Islands 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 8 submarines moved from 54 Sea Zone to 26 Sea Zone 1 bomber and 4 fighters moved from Ukraine to Volgograd 1 bomber moved from Volgograd to Russia 1 fighter moved from Persia to Volgograd 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters moved from Western United States to 10 Sea Zone 1 carrier, 2 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Midway to 25 Sea Zone 6 fighters and 1 tactical_bomber moved from 25 Sea Zone to Korea 3 carriers moved from 25 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 factory_minor placed in Korea 1 bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,5,5,4,4,2,2,2,2,1,2,6,6,4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Americans collect 56 PUs (4 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 8 infantry moved from Shensi to Hopei 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from Sardinia to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Sicily 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy Combat - British Battle in Sicily Battle in Northern Italy British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 1 infantry British win, taking Sicily from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Northern Italy to 95 Sea Zone 2 fighters moved from 95 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 1 fighter moved from Northern Italy to Norway 3 aaGuns, 1 armour, 9 artilleries, 21 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 armour and 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from Archangel to Volgograd 1 fighter moved from Greece to 95 Sea Zone 2 fighters moved from Greece to Volgograd Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Persia 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 fighter EDIT: Adding units owned by British to Volgograd: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Vyborg: 1 armour and 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Algeria: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Norway from Americans to Germans EDIT: Removing units owned by British from Norway: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Adding units owned by British to 95 Sea Zone: 2 fighters EDIT: Removing units owned by British from Norway: 2 fighters EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
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Have a look at that and see if I have made any mistakes. Pretty much I’ve just unwound the landing on Norway. I can probably live with that - I shouldn’t have been able to do it.
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@simon33 Very gracious of you and great sportsmanship in my book! I will adjust the German air accordingly. Also lower US income by 1 IPC since they did not get Norway which is worth 2, but of which 1 was convoyed!
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Turning on Edit Mode EDIT: Changing PUs for Americans from 76 to 75 EDIT: Removing units owned by Germans from Ukraine: 3 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Caucasus 1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Italians roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 3,00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 bomber moved from Ukraine to Bessarabia 3 fighters and 1 tactical_bomber moved from Caucasus to Rostov 2 armour and 4 mech_infantrys moved from Ukraine to Rostov Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3,6,2,5,4,4,6 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 Russians regular : 0,33
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@Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game:
@simon33 Very gracious of you and great sportsmanship in my book! I will adjust the German air accordingly. Also lower US income by 1 IPC since they did not get Norway which is worth 2, but of which 1 was convoyed!
Norway is 3. Didn’t notice the convoy! But I also added the N Africa objective so that is why I added 2. But I need to add 1 for the convoy, 1 to remove your edit.