no scrambles
Giallo (Allies+14) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Japanese 2 armour and 1 mech_infantry moved from West India to Turkmenistan Japanese take Eastern Persia from British Japanese take Turkmenistan from Russians 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 fighter moved from Philippines to Dutch New Guinea 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Caroline Islands from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 2 carriers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 45 Sea Zone 1 carrier and 2 fighters moved from 21 Sea Zone to 45 Sea Zone 10 carriers, 2 destroyers, 16 fighters, 3 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Kansu to Timguska 1 armour, 1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Yenisey to Timguska 1 infantry moved from Shensi to Kansu 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 armour, 4 artilleries and 1 infantry moved from Szechwan to Sikang 5 artilleries and 4 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 marine moved from West India to India 4 artilleries and 5 infantry moved from India to West India 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from Shan State to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 2 artilleries and 1 infantry placed in India 3 artilleries placed in French Indo China 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Americans Purchase Units - Americans Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs; Non Combat Move - Americans 1 bomber moved from Ceylon to Queensland 3 carriers, 2 destroyers and 6 submarines moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 50 Sea Zone to 26 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 7 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 3 fighters placed in Iraq 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4,5,2,4,6,3,2,5,2,4,6,3,4,6 Americans collect 55 PUs (4 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Combat Move - British 5 armour, 9 fighters and 5 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Rhodesia to Union of South Africa 1 fighter moved from Iceland to United Kingdom Purchase Units - British British buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat - British Battle in Union of South Africa British attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Union of South Africa, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Union of South Africa British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Union of South Africa, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Union of South Africa British win, taking Union of South Africa from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 80 Sea Zone Place Units - British 3 infantry placed in Egypt 1 destroyer placed in 106 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 2 aaGuns, 6 artilleries and 7 infantry EDIT: Removing units owned by British from Persia: 2 aaGuns, 6 artilleries and 7 infantry EDIT: Removing units owned by Americans from Queensland: 1 bomber EDIT: Adding units owned by Americans to Iraq: 1 bomber EDIT: Turning off Edit Mode 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,5,2,4,5,5,5,3,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,2,6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 23 PUs (10 lost to blockades); end with 23 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : -0,33 British regular : 1,00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Italians 2 artilleries and 1 infantry moved from Northwest Persia to Persia 1 bomber moved from Southern Italy to Persia 2 artilleries and 2 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 8 infantry moved from Bessarabia to Ukraine Purchase Units - Italians Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Battle in Persia Italians attack with 2 artilleries, 1 bomber and 1 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Persia, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Italians win, taking Tobruk from British, taking Persia from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Italians attack with 1 artillery and 8 infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 8 infantry in Ukraine, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Northwest Persia to Persia 1 bomber moved from Persia to Eastern Persia 2 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 1 armour moved from Yenisey to Kansu 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 8 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Russians regular : 0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - Italians 2 artilleries and 1 infantry moved from Northwest Persia to Persia 1 bomber moved from Southern Italy to Persia 2 artilleries and 2 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 8 infantry moved from Bessarabia to Ukraine Purchase Units - Italians Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Battle in Persia Italians attack with 2 artilleries, 1 bomber and 1 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Persia, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Italians win, taking Tobruk from British, taking Persia from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Italians attack with 1 artillery and 8 infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 8 infantry in Ukraine, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Northwest Persia to Persia 1 bomber moved from Persia to Eastern Persia 2 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 1 armour moved from Yenisey to Kansu 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 8 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Removing units owned by Italians from Syria: 2 infantry EDIT: Adding units owned by Italians to Greece: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.50 Russians regular : 0.33 British regular : -0.67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 14 Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 63 Sea Zone to 46 Sea Zone 3 submarines moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 2 fighters moved from 26 Sea Zone to New Zealand 1 fighter moved from Hawaiian Islands to New Zealand Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 2 aaGuns and 6 infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 22 artilleries and 13 infantry moved from Belarus to Smolensk 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 2 artilleries, 9 fighters, 2 infantry and 4 tactical_bombers moved from Syria to Iraq 23 artilleries and 15 infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Tunisia to Libya Italians take Libya from British 3 bombers moved from Novgorod to Iraq Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 20 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Smolensk Germans attack with 1 armour, 22 artilleries and 13 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 22 artilleries and 13 infantry in Smolensk, round 2 : 12/36 hits, 12.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 22 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 25 artilleries, 3 bombers, 9 fighters, 17 infantry and 4 tactical_bombers British defend with 2 aaGuns, 6 armour, 6 artilleries, 9 fighters, 7 infantry and 5 mech_infantrys; Americans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor and 7 fighters; ANZAC defend with 2 infantry British roll AA dice in Iraq : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Iraq Germans roll dice for 25 artilleries, 3 bombers, 8 fighters, 17 infantry and 4 tactical_bombers in Iraq, round 2 : 24/57 hits, 22.67 expected hits Americans roll dice for 2 aaGuns, 7 armour, 6 artilleries, 1 bomber, 16 fighters, 9 infantry and 5 mech_infantrys in Iraq, round 2 : 19/44 hits, 21.00 expected hits 5 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 2 aaGuns owned by the British, 2 artilleries owned by the Germans, 17 infantry owned by the Germans, 1 bomber owned by the Americans, 6 artilleries owned by the British, 7 infantry owned by the British and 1 armour owned by the British lost in Iraq Germans roll dice for 23 artilleries, 3 bombers, 8 fighters and 4 tactical_bombers in Iraq, round 3 : 17/38 hits, 16.33 expected hits Americans roll dice for 6 armour and 16 fighters in Iraq, round 3 : 13/22 hits, 13.67 expected hits 13 artilleries owned by the Germans, 1 armour owned by the Americans, 7 fighters owned by the Americans, 4 fighters owned by the British and 5 armour owned by the British lost in Iraq Germans roll dice for 10 artilleries, 3 bombers, 8 fighters and 4 tactical_bombers in Iraq, round 4 : 14/25 hits, 12.00 expected hits Americans roll dice for 5 fighters in Iraq, round 4 : 5/5 hits, 3.33 expected hits 5 artilleries owned by the Germans and 5 fighters owned by the British lost in Iraq Germans win, taking Iraq from Americans with 5 artilleries, 3 bombers, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 154 Casualties for Germans: 20 artilleries, 1 fighter and 17 infantry Casualties for ANZAC: 2 infantry Casualties for Americans: 1 armour, 1 bomber and 7 fighters Casualties for British: 2 aaGuns, 6 armour, 6 artilleries, 9 fighters, 7 infantry and 5 mech_infantrys Non Combat Move - Germans 3 bombers, 8 fighters and 4 tactical_bombers moved from Iraq to Trans-Jordan 2 aaGuns moved from Northwest Persia to Iraq 2 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 artilleries moved from Novgorod to Belarus 14 artilleries and 5 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Belarus to Ukraine 6 mech_infantrys moved from Belarus to Smolensk 2 infantry moved from Bessarabia to Ukraine 2 fighters moved from Western Germany to Ukraine 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 71 Sea Zone to 76 Sea Zone 5 submarines moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 2 artilleries and 9 infantry moved from Poland to Eastern Poland 16 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 fighter and 9 infantry placed in Western Germany 10 infantry placed in Germany 3 artilleries placed in Novgorod 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 British AA : 0.00 Russians regular : 0.67 Germans regular : 3.83
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Caucasus to Northwest Persia Purchase Units - Russians Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Northwest Persia Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Russians 3 mech_infantrys moved from Volgograd to Russia 2 infantry moved from Rostov to Volgograd 10 artilleries and 20 infantry moved from Caucasus to Northwest Persia 1 artillery and 4 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Caucasus to Volgograd 2 artilleries and 4 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 3 artilleries moved from Caucasus to Northwest Persia 2 artilleries moved from Caucasus to Northwest Persia 1 artillery and 10 infantry moved from Caucasus to Volgograd 5 infantry moved from Caucasus to Volgograd Place Units - Russians 5 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 15 Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 2 fighters moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 2 fighters moved from 33 Sea Zone to 55 Sea Zone 8 fighters moved from 33 Sea Zone to 49 Sea Zone 6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 1 fighter moved from 37 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 4 fighters and 8 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Western Australia Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Western Australia from ANZAC, taking Java from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 46 Sea Zone Japanese attack with 6 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 5 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in 49 Sea Zone Japanese attack with 8 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 8 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 49 Sea Zone Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 8 fighters and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 3 tactical_bombers moved from 46 Sea Zone to Caroline Islands 3 fighters moved from 46 Sea Zone to Caroline Islands 3 fighters moved from 46 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 45 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 6 fighters moved from Japan to 33 Sea Zone 2 bombers moved from Japan to Caroline Islands 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 45 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 42 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 2 infantry moved from Buryatia to Yakut S.S.R. 1 artillery and 2 infantry moved from Yenisey to Timguska 2 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia 10 artilleries and 8 infantry moved from West India to Eastern Persia 1 armour moved from Sikang to Turkmenistan 5 artilleries and 5 infantry moved from Szechwan to Sikang 1 artillery and 3 infantry moved from Yunnan to Szechwan 3 artilleries moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kweichow to Hunan 4 artilleries and 2 infantry moved from Sikang to Tsinghai 1 armour moved from Timguska to Tsinghai 1 infantry moved from Timguska to Kansu 2 artilleries and 1 infantry moved from India to West India 1 marine moved from India to Burma Place Units - Japanese 3 infantry placed in India 1 carrier placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 81 PUs; end with 85 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.83 ANZAC regular : 0.00
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Pretty big income disparity in this game.
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@simon33 I have aan issue posting but I have 4 hits with my subs in 33
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Seems like it is an issue with the forum upgrade. Can you save the game and post it?
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@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Seems like it is an issue with the forum upgrade. Can you save the game and post it?
no it’s 0 bytes
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Difficult to understand here but dent 1BB 3CV.
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@simon33 12 more, if I loose my fleet completely i surrender anyway
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Dent all, lose subs and a DD.
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@simon33 7 more
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3 DDs, Cruiser, 3CVs.
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Lose all ships and the tac. Balance on fighters obviously.
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