@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Ukraine to Caucasus
2 bombers moved from Ukraine to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
EDIT: 4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Purchase Units - Germans
Germans buy 4 carriers and 5 infantry; Remaining resources: 0 PUs;
Combat - Germans
Combat Hit Differential Summary :
Luftwaffe from SZ106 can land on new CV in SZ110
Ones from W Germany land on CV in SZ106 which can move to SZ91 and 3 new CVs in SZ93.
Scramble from Gibraltar to SZ91?
TUV is being kept really low this game.
@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Luftwaffe from SZ106 can land on new CV in SZ110
Ones from W Germany land on CV in SZ106 which can move to SZ91 and 3 new CVs in SZ93.Scramble from Gibraltar to SZ91?
TUV is being kept really low this game.
no scramble
Oh you can also scramble to SZ92, again from Gibraltar. Just to double check, you don’t want to do that?
@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Oh you can also scramble to SZ92, again from Gibraltar. Just to double check, you don’t want to do that?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Ukraine to Caucasus
2 bombers moved from Ukraine to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
EDIT: 4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Purchase Units - Germans
Germans buy 4 carriers and 5 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 fighter
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
British win with no units remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 92 Sea Zone
Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
Germans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 92 Sea Zone
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Germans
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
3 tactical_bombers moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Caucasus to Southern Italy
2 bombers moved from Smolensk to Yugoslavia
1 artillery, 1 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
3 aaGuns, 1 armour, 26 artilleries, 24 infantry and 13 mech_infantrys moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
6 armour, 1 artillery, 6 infantry and 9 mech_infantrys moved from Rostov to Bryansk
4 artilleries moved from Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Timguska to Kazakhstan
Place Units - Germans
3 carriers placed in 93 Sea Zone
1 carrier placed in 115 Sea Zone
3 infantry placed in Ukraine
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,3
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Russians regular : 0.33
Germans regular : 1.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Rostov
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Rostov, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 aaGuns, 2 armour, 12 artilleries, 21 infantry and 8 mech_infantrys moved from Tambov to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Chahar to Suiyuyan
Japanese take Central Mongolia from Russians
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 bomber moved from Philippines to 39 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Java
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Java, round 2 : 6/11 hits, 5.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 mech_infantry moved from Malaya to Yunnan
1 armour moved from French Indo China to Yunnan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hunan to Anhwe
1 armour moved from Anhwe to Suiyuyan
2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Siberia to Amur
1 transport moved from 35 Sea Zone to 6 Sea Zone
4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
1 bomber moved from 39 Sea Zone to Shan State
Place Units - Japanese
2 carriers, 1 destroyer and 2 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Japanese collect 65 PUs (3 lost to blockades); end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8
Combat Move - Americans
Purchase Units - Americans
Americans buy 2 armour, 3 bombers, 1 destroyer, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
2 carriers moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 88 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to Eastern United States
2 fighters moved from Western United States to Eastern United States
1 armour moved from Persia to West India
Place Units - Americans
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in Iraq
3 bombers placed in Eastern United States
1 destroyer, 1 fighter and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Tsinghai
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 mech_infantry moved from Persia to Caucasus
8 fighters moved from Eastern Persia to Caucasus
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 4 bombers
EDIT: Adding units owned by Americans to Egypt: 4 bombers
EDIT: Turning off Edit Mode
British buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 8 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 8 fighters and 1 mech_infantry in Caucasus, round 2 : 3/9 hits, 4,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
8 fighters moved from Caucasus to Persia
1 armour and 5 mech_infantrys moved from Egypt to Iraq
1 aaGun, 4 armour and 2 artilleries moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Alexandria to Egypt
2 aaGuns and 3 artilleries moved from West India to India
1 cruiser and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
2 armour and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,33
Germans regular : -0,67
British regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8
Combat Move - Italians
2 artilleries and 1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Yakut S.S.R. to Olgiy
Italians take Olgiy from Russians
2 armour moved from Kazakhstan to Caucasus
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 2 armour
British defend with 1 mech_infantry
Italians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Yugoslavia to Romania
Place Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,2
Italians collect 20 PUs (5 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 46 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 4 PUs;
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
Place Units - ANZAC
1 cruiser placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans are up
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 armour moved from Kazakhstan to Volgograd
Germans take Samara from Russians
1 armour moved from Bryansk to Belarus
Germans take Smolensk from Russians
2 bombers moved from Yugoslavia to Tambov
1 infantry moved from Bryansk to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Bryansk to Volgograd
4 mech_infantrys moved from Kazakhstan to Volgograd
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
Purchase Units - Germans
Germans buy 6 artilleries and 5 fighters; Remaining resources: 2 PUs;
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 7 armour and 7 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Volgograd, round 2 : 7/14 hits, 4.67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Kazakhstan to Caucasus
1 armour and 20 mech_infantrys moved from Bryansk to Caucasus
5 infantry moved from Bryansk to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
1 carrier moved from 115 Sea Zone to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 carriers and 4 tactical_bombers moved from 93 Sea Zone to 97 Sea Zone
2 bombers moved from Tambov to Rostov
3 aaGuns, 31 artilleries and 23 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Yugoslavia
2 artilleries moved from Southern France to Northern Italy
Place Units - Germans
2 fighters placed in 112 Sea Zone
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,6
Germans collect 55 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.67
@Giallo said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Germans are up
Sorry about that. They’ve gone now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Kansu to Timguska
Russians take Timguska from Italians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Italians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 submarine moved from 97 Sea Zone to 98 Sea Zone
6 fighters and 1 tactical_bomber moved from Russia to Tambov
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tambov
Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 6/8 hits, 3,83 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : 1,33
Russians regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Suiyuyan to Kansu
Japanese take Tsagaan Olom from Russians
1 bomber moved from Japan to Kansu
1 artillery and 1 infantry moved from Shan State to Burma
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Shan State to Kansu
1 armour moved from Suiyuyan to Kansu
2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 carriers, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 41 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking Midway from Americans, taking 41 Sea Zone from Neutral with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 artillery owned by the Japanese retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 2 bombers, 2 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 4 infantry; Russians defend with 1 infantry
Japanese roll dice for 2 armour, 2 bombers, 2 infantry and 1 mech_infantry in Kansu, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits, 2.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 2 bombers and 1 mech_infantry in Kansu, round 3 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Kweichow
1 bomber moved from Kansu to Suiyuyan
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 1 marine moved from Java to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Amur to Manchuria
2 fighters moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 41 Sea Zone to Sumatra
2 fighters and 4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from 37 Sea Zone to Shan State
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
2 carriers placed in 37 Sea Zone
1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
French regular : -0.33
Japanese regular : -0.00
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Iraq to Syria
Americans take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Americans
Battle in Java
Non Combat Move - Americans
2 carriers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 101 Sea Zone to Gibraltar
4 bombers moved from Egypt to Gibraltar
3 bombers moved from Eastern United States to Gibraltar
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 armour moved from West India to Persia
2 infantry moved from Algeria to Morocco
Place Units - Americans
1 airfield and 3 fighters placed in Iraq
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone
Purchase Units - British
British buy 1 destroyer and 7 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 aaGun moved from Persia to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Egypt
8 fighters moved from Persia to Iraq
4 armour and 2 artilleries moved from Persia to Iraq
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by British to 76 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
1 destroyer placed in 81 Sea Zone
7 infantry placed in United Kingdom
British undo move 2.
6 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,1
British collect 25 PUs (6 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from Americans
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine; Russians defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Russians lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Southern France to France
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
Russians regular : -0.33
Planes are on own CVs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Persia to Iraq
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :