TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 7 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 armour and 1 harbour
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Gibraltar, round 2 : 1/5 hits, 1,83 expected hits
Italians roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Gibraltar
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Gibraltar from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 fighters moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kweichow to Szechwan
5 infantry moved from Sikang to Szechwan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Szechwan
Chinese attack with 6 infantry
Japanese defend with 1 armour
Chinese roll dice for 6 infantry in Szechwan, round 2 : 0/6 hits, 1,00 expected hits
Germans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 5 infantry in Szechwan, round 3 : 1/5 hits, 0,83 expected hits
Germans roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Hopei from Japanese, taking Szechwan from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 carrier and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
2 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Morocco to Western Germany
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
2 artilleries and 3 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from India to Iraq
2 infantry moved from Persia to Iraq
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - British
Battle in Western Germany
British attack with 3 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 5 mech_infantrys; Italians defend with 1 bomber
Germans roll AA dice in Western Germany : 0/3 hits, 0,50 expected hits
British roll dice for 3 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 3/15 hits, 6,00 expected hits
Germans roll dice for 1 aaGun, 1 bomber, 3 fighters, 2 infantry and 5 mech_infantrys in Western Germany, round 2 : 4/11 hits, 4,50 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 bomber owned by the Italians and 4 infantry owned by the British lost in Western Germany
British roll dice for 3 artilleries, 1 bomber, 6 fighters and 1 mech_infantry in Western Germany, round 3 : 5/11 hits, 5,00 expected hits
Germans roll dice for 3 fighters, 1 infantry and 5 mech_infantrys in Western Germany, round 3 : 6/9 hits, 4,00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans, 4 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 3 fighters owned by the British lost in Western Germany
British roll dice for 1 artillery, 1 bomber and 3 fighters in Western Germany, round 4 : 3/5 hits, 2,50 expected hits
Germans roll dice for 3 fighters and 1 mech_infantry in Western Germany, round 4 : 2/4 hits, 2,33 expected hits
2 fighters owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Western Germany
British roll dice for 1 artillery, 1 bomber and 1 fighter in Western Germany, round 5 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 fighter in Western Germany, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the British lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -13
Casualties for British: 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun, 3 fighters, 2 infantry and 5 mech_infantrys
Casualties for Italians: 1 bomber
Battle in Iraq
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 3 mech_infantrys in Tanganyika Territory, round 2 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 3 mech_infantrys in Tanganyika Territory, round 3 : 2/3 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Iraq to Persia
1 fighter moved from Western Germany to 112 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 34 PUs (4 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,1,1,2,4,4,1,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,83
Americans regular : -1,17
Japanese regular : 0,00
Italians regular : 0,50
Germans AA : -0,50
Germans regular : 1,50
British regular : -0,83
Savegame