TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 3 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to France
3 fighters moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to France
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Holland Belgium
Americans attack with 2 artilleries and 2 infantry
Germans defend with 3 mech_infantrys
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Germans: 3 mech_infantrys
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in France
Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 5 infantry and 2 mech_infantrys
Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in France, round 2 : 5/8 hits, 3,33 expected hits
Germans roll dice for 5 infantry and 2 mech_infantrys in France, round 2 : 1/7 hits, 2,33 expected hits
5 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans retreated to Normandy Bordeaux
Germans win with 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 5 infantry
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 0/5 hits, 2,17 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery and 3 fighters in Southern France, round 3 : 3/4 hits, 1,83 expected hits
Italians roll dice for 3 infantry in Southern France, round 3 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 3 infantry
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Wake Island, round 2 : 4/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from France to 110 Sea Zone
2 fighters moved from France to 110 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 carrier moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from Wake Island to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 32 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Central United States
3 fighters placed in 110 Sea Zone
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 5 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kansu from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 3 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Italians defend with 1 armour
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
3 fighters moved from Northwest Persia to Persia
4 transports moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns and 5 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,1,6,2,4,6,2,6,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 4,17
Italians regular : 0,50
Japanese regular : 0,50
Germans regular : 0,00
British regular : 0,17
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