tanios (x) vs Giallo (allies + 10) bm3

  • '20

    Scramble orders for sz 110? https://imgur.com/UKwmkHT

  • '21 '20 '19 '18 '17 '16

  • '20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 bomber, 1 fighter and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from Bulgaria to Greece
            4 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 2 fighters and 4 tactical_bombers
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 bomber, 1 cruiser, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                Germans win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 cruiser and 1 fighter
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 0/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 4/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            6 artilleries moved from Germany to Slovakia Hungary
            1 armour moved from Germany to Slovakia Hungary
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 aaGun and 1 infantry moved from Norway to Finland
            6 armour, 2 artilleries and 1 mech_infantry moved from France to Western Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            6 armour moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Germany
            1 bomber and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Holland Belgium
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            1 armour and 9 mech_infantrys placed in Germany
            7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 0.67
    Germans regular : -2.67
    British regular : 1.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Rostov to Ukraine
            3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            3 artilleries moved from Russia to Bryansk
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            3 artilleries moved from Novgorod to Belarus
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            3 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            4 fighters moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            3 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/14 hits, 6.83 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 battleship moved from 36 Sea Zone to 41 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            2 fighters moved from 36 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            4 infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Chahar
            1 fighter moved from Jehol to Anhwe
            1 fighter moved from Jehol to Anhwe
            2 fighters and 2 tactical_bombers moved from Shantung to Kwangsi
            2 fighters moved from Anhwe to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 artilleries, 1 cruiser, 6 infantry, 1 marine and 4 transports moved from 19 Sea Zone to 36 Sea Zone
            6 infantry moved from 36 Sea Zone to Kwangsi
            2 artilleries moved from 36 Sea Zone to Kwangsi
            1 marine moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            2 infantry and 2 mech_infantrys placed in Japan
            2 submarines and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : -1.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    ill do the allies later today

  • '20

    @Giallo sounds good, it’s about bed time for me anyway.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
            5 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 7 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 7 infantry in Kweichow, round 2 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 6 infantry in Kweichow, round 4 : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 6 infantry in Kweichow, round 5 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 5 infantry in Kweichow, round 6 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,83
    Japanese regular : -2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
            5 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 7 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 7 infantry in Kweichow, round 2 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 6 infantry in Kweichow, round 4 : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 6 infantry in Kweichow, round 5 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 5 infantry in Kweichow, round 6 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 4 infantry
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter and 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,83
    Japanese regular : -2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
            5 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 7 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 7 infantry in Kweichow, round 2 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 6 infantry in Kweichow, round 4 : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 6 infantry in Kweichow, round 5 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 5 infantry in Kweichow, round 6 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 4 infantry
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter and 4 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from Malta to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 cruisers moved from 77 Sea Zone to 81 Sea Zone
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
    
        Combat - British
            Battle in Gibraltar
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 armour and 1 harbour
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Egypt
                British attack with 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 2 cruisers in Egypt, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 carrier moved from 77 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 destroyer moved from 77 Sea Zone to 81 Sea Zone
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to British Guiana
            1 armour moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 armour moved from Brazil to Suriname
            1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 destroyer moved from 106 Sea Zone to 108 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
            1 carrier and 1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
            British collect 30 PUs (2 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 26 PUs; end with 26 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,83
    Italians regular : 1,17
    Japanese regular : -2,00
    British regular : -0,17
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Ethiopia to Egypt
            1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Italians
            1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 destroyers moved from 96 Sea Zone to 98 Sea Zone
            2 fighters moved from Libya to Southern Italy
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 aaGuns moved from Yugoslavia to Romania
            1 artillery and 3 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            3 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Egypt to Southern Italy
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Shan State to Burma
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Shan State to Burma
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            1 bomber moved from Western Germany to 91 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is -4
                Casualties for Germans: 1 bomber
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery moved from 113 Sea Zone to Norway
            1 infantry moved from Norway to Finland
            1 aaGun moved from Western Germany to France
            1 infantry moved from Greece to 97 Sea Zone
            3 armour moved from Greece to Romania
            1 armour moved from Slovakia Hungary to Bessarabia
            7 armour and 9 mech_infantrys moved from Germany to Romania
            3 tactical_bombers moved from Western Germany to Bessarabia
            7 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 artillery moved from Western Germany to France
            1 infantry moved from Romania to Eastern Poland
            3 aaGuns, 5 artilleries and 20 infantry moved from Romania to Bessarabia
    
        Place Units - Germans
            4 mech_infantrys placed in Germany
            2 bombers, 1 fighter and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Eastern Poland
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 113 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Karelia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Karelia to Novgorod
            1 fighter moved from Baltic States to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            3 artilleries and 1 infantry moved from Russia to Bryansk
            2 aaGuns, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk
            1 aaGun, 4 artilleries and 10 infantry moved from Belarus to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            3 artilleries and 3 infantry moved from Novgorod to Archangel
    
        Place Units - Russians
            1 infantry placed in Novgorod
            10 infantry placed in Russia
            1 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : -1,67
    Russians regular : -1,00
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
            1 marine moved from Kwangsi to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 mech_infantry moved from Anhwe to Yunnan
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Kweichow
            1 fighter moved from Kwangsi to Kweichow
            1 fighter moved from Kwangsi to Yunnan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Kweichow
            1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 fighter moved from 41 Sea Zone to Sumatra
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kwangsi to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            2 mech_infantrys moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Siam to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 infantry moved from Anhwe to Kweichow
            1 fighter moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 bomber moved from Kwangsi to 44 Sea Zone
            1 bomber moved from Kwangsi to 45 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Shan State
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Shan State from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Kweichow
                Japanese attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/9 hits, 3.67 expected hits
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Kweichow, round 3 : 5/6 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 3 : 3/4 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
                Casualties for Japanese: 1 artillery, 2 fighters and 3 infantry
                Casualties for Chinese: 5 infantry
            Battle in Java
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 3/6 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Chahar to Anhwe
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 bomber moved from 45 Sea Zone to Kwangsi
            1 bomber moved from 44 Sea Zone to Kwangsi
            2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
            1 carrier moved from 41 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from Sumatra to 44 Sea Zone
            1 cruiser moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : 0.00
    UK_Pacific regular : -1.00
    ANZAC regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,3,5
            Americans collect 51 PUs (2 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Japanese regular : 0,67
    Neutral_Axis regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,00
    Japanese regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,3,5
            Americans collect 51 PUs (2 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from British Guiana to Algeria
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Algeria
            1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Persia to Iraq
            1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from India to Iraq
            1 artillery moved from Union of South Africa to Rhodesia
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
    
        Combat - British
            Battle in Algeria
                British attack with 1 artillery and 1 bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 0/2 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 0/2 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 bomber in Algeria, round 4 : 1/2 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                British win, taking Algeria from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Iraq
                British attack with 3 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 3 infantry and 2 tactical_bombers in Iraq, round 2 : 1/5 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 infantry and 2 tactical_bombers in Iraq, round 3 : 2/4 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 tactical_bombers moved from Iraq to 80 Sea Zone
            1 carrier moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 destroyer moved from 108 Sea Zone to 91 Sea Zone
            1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 bomber moved from Algeria to Morocco
    
        Place Units - British
            1 factory_minor placed in Persia
            3 infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,2,3
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            8 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,1,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 8 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2,00
    Americans regular : -1,33
    Japanese regular : 1,33
    Neutral_Axis regular : -2,00
    British regular : -2,83
    

    Savegame

Suggested Topics

  • 42
  • 77
  • 115
  • 116
  • 137
  • 138
  • 151
  • 745
Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

17.4k

Users

39.9k

Topics

1.7m

Posts